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Page 1: SFA Worldbook-Chap 0 - RPGNow.com · 2018-04-28 · Shadowforce Archer 6 INTRODUCTION Shadowforce Archeris AEG’s official world setting for the Spycraft roleplaying game line. In

“Through the character of adversity,the world will know peace."

– Archer Family Motto

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Page 2: SFA Worldbook-Chap 0 - RPGNow.com · 2018-04-28 · Shadowforce Archer 6 INTRODUCTION Shadowforce Archeris AEG’s official world setting for the Spycraft roleplaying game line. In

Created byLead Writer • Mechanics Lead

Patrick Kapera • Kevin Wilson

Line Developer

Patrick Kapera

System DevelopmentScott Gearin

Special Thanks to…Janice Sellers would like to dedicate her work on this book to her spooky bother Mark, who works at No Such Agency.

A very special thanks also to Peter Adkison, Monte Cook, Ryan Dancey, Jonathan Tweet, Anthony Valterra, Skip Williams, and our friends at Wizards of the Coast.

Additional WritingSean Michael Fish, B.D. Flory, Scott Gearin,

John R. Phythyon, Jr., Heath Scheiman, Les Simpson, Lucien Soulban

Additional Concepts and Assistance

Shawn Carman, Steve Crow, B.D. Flory, Brendon Goodyear, Bill LaBarge, Iain McAllister, David Molinar, Michael Petrovich, Omar Topete, Joe Unger

Art Directorjim pinto

Cover ArtVeronica V. Jones

Color PlatesCarl Frank

Interior ArtStorn Cook, Jonathan Hunt, A. Bleys Ingram, G.W. McKee II,

Richard Pollard, Mike Sellers, Ethan Slayton, Dan Smith,Paul H. Way, Jeff Wright

Conceptual ArtCris Dornaus, Carl Frank, Paul H. Way

EditorsB.D. Flory, Scott Gearin, Les Simpson, D.J. Trindle,

Rob Vaux, KD Yates

IndexerJanice Sellers

Creative DirectorMark Jelfo

Graphic DesignerSteve Hough

Chief Executive OfficerJohn Zinser

Chief of OperationsMaureen Yates

Production ManagerMary Valles

In memory of John Zinser, Sr.

1938 – 2001

The Spycraft/ShadowforceArcher Story Team is…Chad Brunner, Shawn Carman, Steve Crow,

B.D. Flory, Paul Nelson, Heath Scheiman, Les Simpson, Steve Wallace, Joe Unger

The Spycraft/ShadowforceArcher Design Team is…

Sean Michael Fish, B.D. Flory,Scott Gearin, Jim Wardrip

TM

www.shadowforcearcher.com

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Page 3: SFA Worldbook-Chap 0 - RPGNow.com · 2018-04-28 · Shadowforce Archer 6 INTRODUCTION Shadowforce Archeris AEG’s official world setting for the Spycraft roleplaying game line. In

Spycraft, Shadowforce Archer and all related marks are ™ and © 2002 Alderac Entertainment Group, Inc. All rights reserved.

All characters, names, places, and text herein is copyrighted by AEG.

Reproduction without AEG's written permission is expressly forbidden, except for the purpose of reviews and when permission to photocopy is clearly stated.

Vitality points, wounds, Defense, and other rules from the Star Wars™ roleplaying game and other items not covered by the Open Gaming License used with permission from Wizards of the Coast.

The mention of or reference to any company or product in this book is not a challenge to the trademark or copyright concerned.

This book uses governments, intelligence agencies, and political figures as settings, characters, and themes. All such uses are intended for entertainment purposes only.

Playtest Team XYZZY is…John Cater, Jason Dyer, David Dyte, Gunther Schmidl, Dan Schmidt, Dan Shiovitz, Emily Short

PlaytestersDale Adams, William Adley, Ed Alexanian, Brian Anderson, Heath Anthony, Chaz Aris, Steve Bailey, Kevin Ballew,John Ballew, Jon Bancroft, Steve Barr, Jeff Bates, Matt Birdsall, Scott Boding, Cody Branzovsky, Scott Brotherton,William Buckley, Richard Buckner III, Ryan Buesing, Brian and Cynthia Bullock, Michael Burch, Simon Campey,

Ryan Carman, Shawn Carman, Cheryl Carmody, Ken Carpenter, Tracy Carpenter, Brian Carroll, Jim Carroll, Aaron Cartels, Rich Carter, Richard Cattle, Chris Celestino, Melissa Childs-Wiley, Neil Christy, Brian Clark,

Ryan Clark, Tom Clayton, Casey Cole, Mark Craddock, Joshua Cremosnik, Steve Crow, Gerry Crowe, Scott Cullen,Christine D'Allaird, Tim D'Allaird, Robert Dake, Chris Dauer, Lance Day, John Dees, Julie Dees, Mark Denny,

Dana DeVries, Lisa DeVries, Jay Dunkleburger, Rochelle Dvorak, Suzanne Dvorak, Jake Eddington, Richard Eldridge, Tim Elkins, Steve Emmott, Lance Engle, Tim Fletcher, Chris Foley, Joshua Ford, Doug Foster,Mike Franklin, Andrew Franks, Mike Friedl, Mara Valentine Fritts, Thomas Fritts, Ron Gephart, Mark Granquist,

Michael Grove, Greg Gruschow, Rob Hall, Jerry Ham, Paula Hershman, Phil Herthel, Steve Heubusch, Marshall Hitch, Mick Hitch, Matthew Hoeveler, Stephen P. Holleran, Nabil Homsi, Nathan Hood, Carl Hotchkiss,Jason Isaac, Sy Hughes, John Henry Jackson, Mike Jackson, Maureen Jackson, Ryan Jensen, Garner Johnson,

JD Jorgenson, Sara Jorgenson, Elana Kahana, Kalai Kahana, Brian Kamen, Jeremy Kilburn, Erick King, Paul Kleiman, Bill LaBarge, Karen LaBarge, Nick Lalone, Justin Lewis, Shannon R Lewis, Josh Light,

Morgan Littleton, Dave Lockman, Jason Loughmiller, Mark Lowry, Eric Machen, Brian Martinez, M. Leigh Martin,Ray Matthews, George Matzen, Chris McCardle, Matt McGowan, James Hunter McLamb, James McPherson,

Mark Means, Shane Meeks, Clint Menezes, Kevin Millard, Ken Mills, David C. Misner, Bill Mize, David Molinar,Jose H. Molinar, J. David Moody, Joshua O’Connor-Rose, Ben O’Leary, Jessica Ocker, Matt Oliver, Sam Ortiz,

Glenn Owens, Trey Palmer, Steve Partridge, Miguel A. Perez, Jr., Kent Peet, Bear Peters, Felicia Peters, Michael Petrovich, Stephan Pfuetze, Pat Phillips, John Piziali, Janel Price, Matt Raddings, Tom Reed, Ben Reid,

Micah Reid, Dan Reilly, Allen Riley, Lara Rivero, Rolando Rivero, Ken Roberts, Hector Rodriguez, Joseph Rutledge,Steven Rutledge, Patrick Rykwalder, David Salisbury, Mike Sander, Jason Sato, Nancy Sauer, Heath D. Scheiman,Matthew Schenck, Jason Schnell, Bill Schwartz, Craig Scudgington, Kristopher Scudgington, Richard Shaffstall,

Crystal Simpson, Les Simpson, Aaron Smalley, Aaron Smith, Abagail Smith, Jeff Smith, Jessica Smith, Mandy Smith, Marshall and Sonya Smith, Gary Sondergaard, John Stapeley, Cynthia Stewart, Simon Stroud, Karl Michael Surber, Taoman, Steve Temple, Adam Thomas, Omar Topete, Heather Townsend, David Trask, Shawn Trevor, Jackie Unger, Joseph Unger, Matt Van Kirk, Randy Vaughn, Isabella Villiani, Frank L. Voros,

Garland Walker, James Walker, Sharon Walker, Todd Wallace, Wayne West, Stephen Wilcoxon, Shannon Wiley,Todd Wilkinson, David Williams, Melissa C. Williams, Wayne Williams, Benji Wilson, Sean Winchell,

Shaun Witney, Erik Yaple, Mike Zaret, Jay Zicht, John Zinser, Brandon Zuern

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Shadowforce Archer

4

Introduction . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6

Chapter 0: Primer . . . . . . . . . . . . . . . . . . . . . 7Episode 1: Skypilot . . . . . . . . . . . . . . . . . . . . . 8What is Shadowforce Archer? . . . . . . . 13Another World, Another War . . . . . . . . 14Puzzling the World Apart . . . . . . . . . . . . 15Chambers . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 16

The Archer Foundation . . . . . . . . . . . . . . . . . . . . . 16

The African Alliance . . . . . . . . . . . . . . . . . . . . . . . 18

The Company . . . . . . . . . . . . . . . . . . . . . . . . . . . . 20

The European Commonwealth . . . . . . . . . . . . . . . . 22

The Guardians of the Whispering Knife . . . . . . . . 24

The Pan-Asian Collective . . . . . . . . . . . . . . . . . . . 26

Room 39 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .28

The Russian Confederacy . . . . . . . . . . . . . . . . . . . 30

Chapter 1: Shadow History . . . . . . . . . 33The Great Lie . . . . . . . . . . . . . . . . . . . . . . . . . . . 34

The 1900s: Discovery . . . . . . . . . . . . . . . . . . . . . . 34

The 1910s: Strife . . . . . . . . . . . . . . . . . . . . . . . . . . 34

The 1920s: Research . . . . . . . . . . . . . . . . . . . . . . . 36

The 1930s: Descent . . . . . . . . . . . . . . . . . . . . . . . . 37

The 1940s: Trial . . . . . . . . . . . . . . . . . . . . . . . . . . 37

The 1950s: Consequence . . . . . . . . . . . . . . . . . . . . 39

The 1960s: Scandal . . . . . . . . . . . . . . . . . . . . . . . .39

The 1970s: Chaos . . . . . . . . . . . . . . . . . . . . . . . . . 40

The 1980s: Deconstruction . . . . . . . . . . . . . . . . . . 41

The 1990s to Now: Rebirth . . . . . . . . . . . . . . . . . . .42A Century of Turmoil . . . . . . . . . . . . . . . . . . 42

Chapter 2: Shadow Community . . . . 51The Archer Foundation . . . . . . . . . . . . . . . . 52

The Foundation's Mission . . . . . . . . . . . . . . . . . . . 52

Agent Expectations . . . . . . . . . . . . . . . . . . . . . . . . 52

Tactical Data . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 53

Archer PsiTech . . . . . . . . . . . . . . . . . . . . . . . . . . . 53

Chamber Organization . . . . . . . . . . . . . . . . . . . . . 53

The Game in Australia . . . . . . . . . . . . . . . . . . . . . 54

Playing the Great Game . . . . . . . . . . . . . . . . . . . . 55

Current Plotlines . . . . . . . . . . . . . . . . . . . . . . . . . . 55

The Foundation Genre . . . . . . . . . . . . . . . . . . . . . 56Bringing It All Together . . . . . . . . . . . . . 56

Big Brother . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 56

Which Agents Are Sent . . . . . . . . . . . . . . . . . . . . . 57

Who's in Control? . . . . . . . . . . . . . . . . . . . . . . . . . 57

Mission Parameters . . . . . . . . . . . . . . . . . . . . . . . . 57

Where Do Masterminds Go? . . . . . . . . . . . . . . . . . 57World Leaders in the Know . . . . . . . . . . 57Nostrum . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 58“Two” . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 60The African Alliance . . . . . . . . . . . . . . . . . . 61

The Alliance Mission . . . . . . . . . . . . . . . . . . . . . . . 61

Agent Expectations . . . . . . . . . . . . . . . . . . . . . . . . 63

Tactical Data . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 63

Alliance PsiTech . . . . . . . . . . . . . . . . . . . . . . . . . . 63

Chamber Organization . . . . . . . . . . . . . . . . . . . . . 63

Alliance Resources . . . . . . . . . . . . . . . . . . . . . . . . 65

The Game in South Africa . . . . . . . . . . . . . . . . . . 66

Playing the Great Game . . . . . . . . . . . . . . . . . . . . 67

Current Plotlines . . . . . . . . . . . . . . . . . . . . . . . . . . 68

The Alliance Genre . . . . . . . . . . . . . . . . . . . . . . . . 69Tepe, Dumisani R. . . . . . . . . . . . . . . . . . . . . . . . 69Graham, Elias “Tendaji” . . . . . . . . . . . . . . . 71The Company . . . . . . . . . . . . . . . . . . . . . . . . . . . . 72

The Company's Mission . . . . . . . . . . . . . . . . . . . . 72

Agent Expectations . . . . . . . . . . . . . . . . . . . . . . . . 74

Tactical Data . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 74

Company PsiTech . . . . . . . . . . . . . . . . . . . . . . . . . 74

Chamber Organization . . . . . . . . . . . . . . . . . . . . . 75

Company Resources . . . . . . . . . . . . . . . . . . . . . . . 76

The Game in the U.S.A. . . . . . . . . . . . . . . . . . . . . . 78

Playing the Great Game . . . . . . . . . . . . . . . . . . . . 79

Current Plotlines . . . . . . . . . . . . . . . . . . . . . . . . . . 80

The Company Genre . . . . . . . . . . . . . . . . . . . . . . . 80Hunter, John D. . . . . . . . . . . . . . . . . . . . . . . . . 81Hendricks, Molly . . . . . . . . . . . . . . . . . . . . . . . 83Deitrich, Col. Alan J. . . . . . . . . . . . . . . . . . 84The European Commonwealth . . . . . . . . . 86

The Commonwealth Mission . . . . . . . . . . . . . . . . . 86

Agent Expectations . . . . . . . . . . . . . . . . . . . . . . . . 88

Tactical Data . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 88

Commonwealth PsiTech . . . . . . . . . . . . . . . . . . . . 88

Chamber Organization . . . . . . . . . . . . . . . . . . . . . 88

Commonwealth Resources . . . . . . . . . . . . . . . . . . . 90

The Game in Europe . . . . . . . . . . . . . . . . . . . . . . . 90

Playing the Great Game: Fade . . . . . . . . . . . . . . . . 91

Playing the Great Game: Gemeinschafft . . . . . . . . 91

Current Plotlines . . . . . . . . . . . . . . . . . . . . . . . . . . 92

The Commonwealth Genre . . . . . . . . . . . . . . . . . . 93Wilde, Katherine “Katt” . . . . . . . . . . . . . . . 93Kincaid, Ashley . . . . . . . . . . . . . . . . . . . . . . . . . 95Bartolomei, Stefan . . . . . . . . . . . . . . . . . . . . 96“Fade” . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 98The Guardians of the

Whispering Knife . . . . . . . . . . . . . . . . . . 100

The Guardian Mission . . . . . . . . . . . . . . . . . . . . . 100

Agent Expectations . . . . . . . . . . . . . . . . . . . . . . . 101

Tactical Data . . . . . . . . . . . . . . . . . . . . . . . . . . . . 101

Guardian Artifacts . . . . . . . . . . . . . . . . . . . . . . . . 102

Chamber Organization . . . . . . . . . . . . . . . . . . . . . 102

Social Data . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 102

Guardian Resources . . . . . . . . . . . . . . . . . . . . . . . 103

The Game in the Middle East . . . . . . . . . . . . . . . 104

Playing the Great Game . . . . . . . . . . . . . . . . . . . 106

Current Plotlines . . . . . . . . . . . . . . . . . . . . . . . . . 106

The Guardian Genre . . . . . . . . . . . . . . . . . . . . . . 108Midnight . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 109Aurora . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 110

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Table of Contents

5

The Pan-Asian Collective . . . . . . . . . . . . . 112

The Collective Mission . . . . . . . . . . . . . . . . . . . . . 112

Agent Expectations . . . . . . . . . . . . . . . . . . . . . . . 113

Tactical Data . . . . . . . . . . . . . . . . . . . . . . . . . . . . 114

Collective PsiTech . . . . . . . . . . . . . . . . . . . . . . . . 115

Chamber Organization . . . . . . . . . . . . . . . . . . . . . 115

Collective Resources . . . . . . . . . . . . . . . . . . . . . . 117

The Game in Asia . . . . . . . . . . . . . . . . . . . . . . . . 118

Playing the Great Game . . . . . . . . . . . . . . . . . . . 118

Current Plotlines . . . . . . . . . . . . . . . . . . . . . . . . . 120

The Collective Genre . . . . . . . . . . . . . . . . . . . . . . 120Dareka . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 121Tsong, Tien-Kai . . . . . . . . . . . . . . . . . . . . . . . . 122Room 39 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 124

Room 39's Mission . . . . . . . . . . . . . . . . . . . . . . . 124

Agent Expectations . . . . . . . . . . . . . . . . . . . . . . . 125

Tactical Data . . . . . . . . . . . . . . . . . . . . . . . . . . . . 126

Room 39 PsiTech . . . . . . . . . . . . . . . . . . . . . . . . 126

Chamber Organization . . . . . . . . . . . . . . . . . . . . 126

Room 39 Resources . . . . . . . . . . . . . . . . . . . . . . . 128

The Game in the U.K. . . . . . . . . . . . . . . . . . . . . . 129

Playing the Great Game . . . . . . . . . . . . . . . . . . . 130

Current Plotlines . . . . . . . . . . . . . . . . . . . . . . . . . 130

The Room 39 Genre . . . . . . . . . . . . . . . . . . . . . . 131Savage, Emily . . . . . . . . . . . . . . . . . . . . . . . . . . 131Combes, Alistair . . . . . . . . . . . . . . . . . . . . . . 133Singleton, Sarah . . . . . . . . . . . . . . . . . . . . . 135The Russian Confederacy . . . . . . . . . . . . 136

The Confederacy Mission . . . . . . . . . . . . . . . . . . 136

Agent Expectations . . . . . . . . . . . . . . . . . . . . . . . 138

Tactical Data . . . . . . . . . . . . . . . . . . . . . . . . . . . . 138

Confederacy PsiTech . . . . . . . . . . . . . . . . . . . . . . 139

Chamber Organization . . . . . . . . . . . . . . . . . . . . 139

Confederacy Resources . . . . . . . . . . . . . . . . . . . . 140

The Game in Russia . . . . . . . . . . . . . . . . . . . . . . . 141

Playing the Great Game . . . . . . . . . . . . . . . . . . . 142

Current Plotlines . . . . . . . . . . . . . . . . . . . . . . . . . 142

The Confederacy Genre . . . . . . . . . . . . . . . . . . . . 144Petrovich, Nikolai . . . . . . . . . . . . . . . . . . . . 144Stazlaus, Uri . . . . . . . . . . . . . . . . . . . . . . . . . . 145Oleksandre, Davros . . . . . . . . . . . . . . . . . . 147

Chapter 3: The Outside World . . . . 149Contested Regions . . . . . . . . . . . . . . . . . . . 150

The Middle East . . . . . . . . . . . . . . . . . . . . . . . . . 150

South America . . . . . . . . . . . . . . . . . . . . . . . . . . 151The Eyes of Argus . . . . . . . . . . . . . . . . . . . . 152Savage, Lord reginald . . . . . . . . . . . . . . . 153The Hand of Glory . . . . . . . . . . . . . . . . . . . . 154Kraus, Eva . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 156The Shop . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 158Gray, Dennis . . . . . . . . . . . . . . . . . . . . . . . . . . . 159

Chapter 4: New Agent Options . . . . 161Shadowforce Archer Agents:

Step-by-Step . . . . . . . . . . . . . . . . . . . . . . . 162Prestige Classes . . . . . . . . . . . . . . . . . . . . . 162

Cat Burglar . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 163

Counter-Terrorist . . . . . . . . . . . . . . . . . . . . . . . . . 165

Hacker . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 167

Sniper . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 170Project: PROMETHEUS . . . . . . . . . . . . . . . 171Chemical Monster Rules . . . . . . . . . . . . . 172

Chapter 5: Psionics . . . . . . . . . . . . . . . . . 175One Step Beyond . . . . . . . . . . . . . . . . . . . . . . 176Playing a Psion Agent . . . . . . . . . . . . . . . . 177Basic Psion Feats . . . . . . . . . . . . . . . . . . . . . 178The Mentalist . . . . . . . . . . . . . . . . . . . . . . . . . 179Mental Psion Feats . . . . . . . . . . . . . . . . . . . 181Mental Psion Skills . . . . . . . . . . . . . . . . . . 183The Physical Adept . . . . . . . . . . . . . . . . . . . 189Physical Psion Feats . . . . . . . . . . . . . . . . . 190Physical Psion Skills . . . . . . . . . . . . . . . . 193The Telepath . . . . . . . . . . . . . . . . . . . . . . . . . . . 196Telepathic Psion Feats . . . . . . . . . . . . . . . 198Telepathic Psion Skills . . . . . . . . . . . . . . 199PsiTech Gadgets . . . . . . . . . . . . . . . . . . . . . . 203

Chapter 6: The Mystic World . . . . . 213Echoes of the Ancients . . . . . . . . . . . . . . 214Playing a Mystic Agent . . . . . . . . . . . . . . . 215The Shadespeaker . . . . . . . . . . . . . . . . . . . . . 216Mystic Feats . . . . . . . . . . . . . . . . . . . . . . . . . . . 218Invocations . . . . . . . . . . . . . . . . . . . . . . . . . . . . 222The Thirst . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 229Mystic Relics . . . . . . . . . . . . . . . . . . . . . . . . . . 231

Chapter 7: Threats . . . . . . . . . . . . . . . . . . 237Sample Threats . . . . . . . . . . . . . . . . . . . . . . . 238

The Circle of Hate . . . . . . . . . . . . . . . . . . . . . . . . 238

Dr. Fu and the Lung Triad . . . . . . . . . . . . . . . . . . 240

P.E.R.I.L. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 242

The Shop . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 244

The Hand of Glory . . . . . . . . . . . . . . . . . . . . . . . 246Glossary . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 249Author Afterword . . . . . . . . . . . . . . . . . . . . 251Index . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 253Open Game License . . . . . . . . . . . . . . . . . . . . 256Open Game Content . . . . . . . . . . . . . . . . . . . 256

Location Illustrations

Archer Conspiracy: Shadow

Community Influence Zones . . . . . . . 32The Panopticon . . . . . . . . . . . . . . . . . . . . . . . . . 66

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Shadowforce Archer

6

INTRODUCTIONShadowforce Archer is AEG’s official world setting

for the Spycraft roleplaying game line. In the SpycraftEspionage Handbook, we introduced generic rules forroleplaying cinematic espionage games. The plots, characters, and organizations in the Handbook wereintentionally devoid of supporting backstory andunconnected to one another to allow the players maximum control over the details of their own games.Shadowforce Archer offers you a cohesive world inwhich to set your missions, and gives the players a collection of organizations to work for, linked togetherby a common goal — protection from threats of globalmenace.

But Shadowforce Archer is more than just a collec-tion of groups, NPCs and plotlines; it is an ongoingstory that you control. The material presented in thisbook constitutes the first episode of the first season ofour interactive storyline, in which you — the players —decide the course of events both major and minor. By including elements of this setting in your owngames, making decisions about them, and reportingback to us through the official Shadowforce Archerwebsite (www.shadowforcearcher.com), you determinethe course of events in this setting, and define theunfolding backstory. You decide who lives, who dies,and why. Visit our website for more information, and tosign up as an agent or Game Control to participate inthis exciting new multiplayer experience.

Note: This book does not contain the rules needed toplay. You must have the Spycraft Espionage Handbookto create and use agents.

A Brief Word About YouMore than anything else, Shadowforce Archer is

about you. Beyond the interactive elements (whicharen’t for everyone — thus they’re limited to the website), we’ve carefully constructed this book toinclude only information we felt players could use at thetable. NPCs are kept to a minimum, and presented withmultiple versions for games of different power levels.Plots are left open for you to adapt as you wish, andevery effort is made to limit the story to material youcan use as a springboard for your own ideas.

Further, we’ve included agent options for nearlyevery story element in the game. All three major psionclasses are included, as are rules for mystic agents, play-ing chemical monsters, and examples of all the majorthreats in the setting. Future sourcebooks will introduceand develop new concepts instead of fleshing out oldones. We hope you enjoy this approach to world design.

Terms you Need to KnowMany world-specific terms are used throughout this

book. If you get stuck and don’t know what somethingmeans, check out the Glossary (page 249) for a definition.

What This Book ContainsAll of the material in this book is meant for players.

We begin with the Shadowforce Archer Primer (pages7–32), which introduces the core themes behind thesetting and describes the Archer Foundation and itssubsidiaries. Players can jump start Shadowforce Archergames by reading the Primer, though material inChapters 1-3 are recommended for those who desiregreater depth in their games.

Chapter 1 (Shadow History) describes the secret history of the 20th Century which leads up to the setting in your hands. Over one hundred years of saga is detailed here, including events you only think youknow the truth about, and many that never made theheadlines.

Chapter 2 (Shadow Community) goes into greaterdetail about the Archer Foundation’s structure,resources, personnel, and goals. Sections are includedfor each of the groups (“Chambers”) that train and fieldagents for the Archer Conspiracy, including detailsabout their allies, enemies, and current plotlines.Inspirations and roleplaying hints for each group canalso be found here, along with 2-3 NPCs for each.

Chapter 3 (The Outside World) contains informationabout world powers outside the Archer Conspiracy (andperipherally linked to it), and threats to the global security of the new millennium.

Chapter 4 (New Agent Options) describes the differences between designing an agent for Spycraft anddesigning one for Shadowforce Archer, and offers anumber of prestige classes for advanced players. Rulesfor chemical monsters are also found here.

Chapter 5 (Psionics) contains all the basic rules forpsionics and playing psionic agents. Included are allthree base psion classes (mentalist, physical adept, andtelepath), as well as new feats and a healthy number ofskills (powers) for your agent to choose from. Finally,many new Psitech gadgets are located at the back of thischapter.

Chapter 6 (The Mystic World) describes how heroescan use the power of the human spirit to perform actsof superheroism, as well as how villains can warp it todominate the world. A large number of mystic relics anda new prestige class — the shadespeaker — are alsodescribed in this chapter.

Chapter 7 (Threats) is a collection of threats you candrop into any ongoing game of Shadowforce Archer,with basic descriptions and statistics.

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