42
Sensory-motor integration Bijan Pesaran May 1 st , 2008

Sensory-motor integration

Embed Size (px)

DESCRIPTION

Sensory-motor integration. Bijan Pesaran May 1 st , 2008. Visual response in PMv centered on hand. Graziano and Gross (1994). Visual response in PMv centered on hand. Graziano and Gross (1994). Invariant visual response in VIP. Duhamel et al (1997). Duhamel et al (1997). - PowerPoint PPT Presentation

Citation preview

Page 1: Sensory-motor integration

Sensory-motor integration

Bijan Pesaran

May 1st, 2008

Page 2: Sensory-motor integration
Page 3: Sensory-motor integration

Visual response in PMv centered on hand

Graziano and Gross (1994)

Page 4: Sensory-motor integration

Visual response in PMv centered on hand

Graziano and Gross (1994)

Page 5: Sensory-motor integration

Duhamel et al (1997)

Invariant visual response in VIP

Page 6: Sensory-motor integration

Duhamel et al (1997)

Page 7: Sensory-motor integration

PRR neurons are eye-centered

Batista et al (1999)

Page 8: Sensory-motor integration

Batista et al (1999)

Updating of response in PRR

Page 9: Sensory-motor integration

Mechanisms for encoding multiple variables

• Centered tuning curve)(),( HTfTHf

Page 10: Sensory-motor integration

Eye position influences visual response of 7a neurons

Andersen et al (1985)

Page 11: Sensory-motor integration

Mechanisms for encoding multiple variables

• Centered tuning curve

• Multiplicative encoding - gain field)()(),( EThEgTEf

Tuning curveGain field

)(),( HTfTHf

Page 12: Sensory-motor integration

Visual receptive fields in VIP partially shift with eye position

Avillac et al (2005)

Eye positions

Page 13: Sensory-motor integration

Mechanisms for encoding multiple variables

• Centered tuning curve

• Multiplicative encoding - gain field

• Partial shift encoding – intermediate reference frame

)()(),( EThEgTEf

)()(),( EThEgTEf

Tuning curveGain field

)(),( ETfTEf

1

Page 14: Sensory-motor integration

Eye position encoding

• Widespread phenomenon throughout visual and motor cortices

Peaked response

Eye leftEye middleEye right

Response

Target position

Page 15: Sensory-motor integration

Eye position encoding

• Difficulty addressing flanking responses

Peaked response Flanking response

Eye leftEye middleEye right

Response

Target position

Page 16: Sensory-motor integration

n

nnn ThEgTEf ),(

Page 17: Sensory-motor integration

ThEgTEf )(),(

Gain model

n

nnn ThEgTEf ),(

Page 18: Sensory-motor integration

ThEgTEf )(),(

Gain model

n

nnn ThEgTEf ),(

)(),( ETfTEf

Shifting model

Page 19: Sensory-motor integration

Geometry of visually-guided reaching

• Eye-centered• Hand-centered• Relative position vectors

Nonlinear3D geometry and muscle dynamics

HH

TT

EE

T-ET-E

E-HE-H

H-EH-E

T-HT-H

Page 20: Sensory-motor integration

Geometry of visually-guided reaching

Nonlinear3D geometry and muscle dynamics

HH

TT

EE

T-ET-E

E-HE-H

H-EH-E

T-HT-H

MIP PMdBatista et al (1999)Eye-centered

Graziano et al (1997)Hand-centered

PMv

What is code?

T-ET-E

T-HT-H

Pesaran et al(2006)

Page 21: Sensory-motor integration

Decompose the 3-D response matrix

500

exp

1000exp1

1),,(

2ETEH

THEf

Page 22: Sensory-motor integration

Distinguish between different reference frames

500

exp

1000exp1

1),,(

2HTEH

THEf

Page 23: Sensory-motor integration

Define multiple effector reference frames

500exp

500exp

500exp),,(

222 EHHTETTHEf

Page 24: Sensory-motor integration

Multiple reference frames

• Direct visuomotor transformation– Supports Area 5 data (Buneo et al 2002)

Direct Transformation

Serial TransformationHead-on-body

positionEye-in-head

position

Eye-centered

target location

Head-centered

target location

Body-centered

target location

Hand-centered

target location

Body-centeredhand position

+-

Motor output

Eye-centered

target location

Hand-centered

target location

Eye-centeredhand location

+- Nonlinear

3D geometry and muscle dynamics

Motor output

Nonlinear 3D geometry and muscle dynamics

Page 25: Sensory-motor integration

MIP PMd

Nonlinear muscle

dynamics

Encoding relative position

Nonlinear 3D geometry and muscle dynamics

Batista et al 1999

Graziano et al 1997

H

T

E

T-E

E-H

H-E

T-H

PMv

• Coordinating the hand and the eye

• Eye-centered• Hand-centered• Relative hand-

eye position• Vectors in

abstract space

Page 26: Sensory-motor integration

Design reference frame task

0 1 2

Start Cue DelayGo

Hold

Time (sec)

Page 27: Sensory-motor integration

Design reference frame task

0 1 2

Start Cue DelayGo

Hold

Time (sec)

Page 28: Sensory-motor integration

Design reference frame task

• Four initial eye positions

Page 29: Sensory-motor integration

Design reference frame task

• Four initial eye and hand positions

Page 30: Sensory-motor integration

Design reference frame task

• Four initial eye, hand and target positions• 111 PMd neurons and 48 MIP neurons

Page 31: Sensory-motor integration
Page 32: Sensory-motor integration

Example PMd neuron

Page 33: Sensory-motor integration
Page 34: Sensory-motor integration

Example MIP neuron

Page 35: Sensory-motor integration
Page 36: Sensory-motor integration
Page 37: Sensory-motor integration

Sensory-motor transformations

Head-on-bodyposition

Eye-in-headposition

Eye-centered

target location

Head-centered

target location

Body-centered

target location

Hand-centered

target location

Body-centeredhand position

+-

Serial Transformation

+-

+-

Page 38: Sensory-motor integration

Sensory-motor transformations

Eye-centeredhand location

Eye-centeredtarget location

Hand-centeredtarget location

-+

Direct Transformation

Buneo et al.(2002)

Page 39: Sensory-motor integration

Sensory-motor transformations

Eye-centeredtarget location

Hand-centeredtarget location-

+

Relative position Transformations

Eye-centeredtarget location

Hand-centeredtarget location

-

+

Relative location of hand and eye

Eye-centeredhand location

Hand-centeredeye location

Page 40: Sensory-motor integration

Relative position particularly useful for coordination

• Relative hand-eye position could be important for hand-eye coordination– Can map hand and eye onto each other– Computationally efficient

• No need to code for all combinations of locations

H

T

E

T-E

E-H

H-E

T-H

Page 41: Sensory-motor integration

Relative position particularly useful for coordination

• Relative hand-eye position could be important for hand-eye coordination– Can map hand and eye onto each other– Computationally efficient

• No need to code for all combinations of locations

H

T

E

T-E

E-H

H-E

T-H

Page 42: Sensory-motor integration

Relative position particularly useful for coordination

• Relative hand-eye position could be important for hand-eye coordination– Can map hand and eye onto each other– Computationally efficient

• No need to code for all combinations of locations

H

T

E

T-E

E-H

H-E

T-H