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Scratch

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Page 1: Scratch

Move Arrows:

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Chase:

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Disappear when caught:

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Bad Guy Gloat:

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Restart Game:Good Guy

Bad Guy

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Don’t walk through walls:

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To keep score:

1. Make a score board

2. Make a score thing

3. Tell the thing to change the score and hide

4. But make sure the score resets for the next turn

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You Win Screen

1. Make a background for playing, and a different background for winning

2. GIVE THEM GOOD LOGICAL NAMES

3. Decide what makes you win. a. If I need to get 30 points

i. Program the background to change when score = 30

b. If I need to catch the badguyi. make badguy broadcast when he gets caught

ii. make the background change when it receives the broadcast

4. Make sure the background goes back to normal with the start key