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8/13/2019 Rx Rule Book Sports 13-14 Revised
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8/13/2019 Rx Rule Book Sports 13-14 Revised
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Rx SPORTS RULES (2013-14)
Misconduct in any form will not be tolerated and the college foundguilty will be directly disqualified.
Verification will be done the basis of college identity card andbonafide which is to be provided by the college on respective
letter heads. Not necessary a single student should have a
separate bonafide. Without proper identity card no student shallbe allowed to participate. College library card, breakage receipt,
fees receipt hall ticket shall not be accepted under any
circumstances.
Separate bonafides for each game. All single game players namecan be included in a single bonafide.
Id cards are to be presented with a bonafide on with a clearphotograph and year of admission.
Final year dropout students are not allowed to participate. 1st, 2nd and 3rd year droupout students need to present their id
card, previous semesters marksheet and name on the bonafide.
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8/13/2019 Rx Rule Book Sports 13-14 Revised
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Service on line is referred to as outside and during the rally if the ball
falls on the line it will be considered inside.(Subject to change inaccordance with the referee).
A header and kick is allowed once per set. Only 3 subs are allowed per set that may be rolling. Serve only after the whistle and enter the box only after the ball
crosses the net or after the ball is released from hand.(Subject to
change in accordance with the referee).
Tossing is compulsory while taking a serve if not it is considered a foul. Net touch by a player is a foul. Centre line cross is a foul.
IPA FOOTBALL
Registration time: 9.30am-10.15am.
Total number of players: 11+4. Offside :as per rule and referees decision is final If the match results into a draw, tie breaker will decide the result. [5
players from each side, goal keeper may or may not be included
during the penalty shootout] goalkeeper can be changed beforethe penalty shootout but not during.
3 substitutions allowed. Foul in the d-line will award a penalty to the opponent Cards will be issued for fouls according to referees discretion. If a red card is issued that means the player goes off the pitch in that
match and also misses the next match.
Goal kick as per rule. Half time is of 15 minutes. 15 mins +( in case of a tie)extra time (as per referee) + penalties If the 5 penalty shootout is unable to decide the result then there
will be a sudden death (one penalty per college).
Studs are allowed, no spikes allowed. Referees decision is final.
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IPA BOX CRICKET (GIRLS AND BOYS SEPERATELY)
Registration time: 9.30am-10.15am
The matches of 5 overs (2+1+1+1). The no. Of players is 7(+2 extras). The toss will decide the team batting and fielding first. The runs would be on the basis of markings on the box as 1, 2 and 4. If the ball, hit by the batsman goes directly outside the box, it is out. No ball will be declared if the ball pitches before the line marked on
the crease and also if the ball is full toss above the waist height of
the batsman.
Overthrown runs will be accounted for. No leg byes or byes. Under any circumstances, the decision of the umpire would be
abiding and final. On the line is considered as a normal ball. No keeper can catch the ball in front of the stumps. Side arm and over arm throw is not allowed. During bowling arm action should start from the back foot only. DIMENSIONS: 28-30 feet * 10.5-12 feet
THROW-BALL RULES
Registration time: 9.30am-10.15am The size of the Throw ball court will be 18.30 X 12.30m with a neutral
box/chocolate box of 1.5M on each side.
The height of the net will be 2.2m Each team can have a maximum of 12 players (7 in the main team + 5
substitutes).
Each match will be of 3 sets- 21 points each. Each team is allowed to make a maximum of 5 substitutions per set. Each team is allowed to take 2 time out per set. Service should be within 5 seconds after the referee blows the whistle
and is done from the service zone. The player who serves can enter court after the ball crosses the net. A player can jump while serving the ball. During the serve the ball should not touch the net. Double touch while catching the ball is not allowed. The ball should be caught with both the hands without any sound or
movement of the ball within the hands (Dubs).
Two players are not allowed to catch the ball simultaneously.
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The ball should be thrown within 3 seconds of being caught. The ball should be released from above the shoulder line with only one
hand.
A player can jump while throwing the ball which can touch the net. The players should have contact with the ground while catching the
ball.
The ball should not touch any other part of the body other than thepalms.
The ball should not be caught below the waist line. If the ball is caught in the sitting position then it should be released in
the same position.
The ball cannot be shifted from left to right or right to left. The ball should be released from the side from which it has been
caught.
The ball cannot be caught over the head.
After catching the ball the player can move only 2 steps. The player cannot rotate 1800after the ball has been caught. The match will be played with TT points i.e. The team which breaks the
serve of opposite team will get a point and a serve.
Rotation of the players after the team loses a point and had served forthat point.
RULES FOR TABLE TENNIS
Registration time: 9.30am-10.15am Singles separate event boys and girls Team Events also separate. No. Of players per college is 4 2 Girls and 2 boys are allowed. No. Of events each player plays is flexible. (i.e.1 boy player can play
singles, doubles and mixed doubles as well)
Singles matches (all): 3 sets of 11 points. Doubles matches (all): 3 sets of 21 points.
Few important rules of the gamea. The ball must be tossed before servingb. Only 2 reserves are allowed. On the third reserve the point goes
to the opposite team
c. The toss will decide which team can choose the side or serviced. Also in case of mixed and doubles the teams serving gets to
decide which player he/she wishes to serve to
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e. In case of doubles events the service has to be a cross, if the ball
lands on the wrongs side of the table, the point will be given tothe opposite team.
f. Table touch will be considered as a foul.g. Finger touch is allowed.
RULES FOR CARROM
Registration time: 9.30am-10.15am
Anticlockwise break and play clockwise Toss will be done by the referee Player has the option to break or change the side after winning the
toss
All the coins should be inside the circle before the break and thequeen within the center of the circle.
The referees decision is final and can only be changed by the eventhead
Before break, the player has to say break Players cannot touch the pockets Players cannot speak with each other or to the crowd. Line cut is not allowed In case of foul, the foul coin comes up and the player loses the
chance Once the foul coin is up, the player can tap it once and once the coin
is inside the circle it cannot be taken out.
In case of due and double due, one and two coins come uprespectively and the same player gets the chance to play in case ofdouble foul.
In double due, if the coin is queen then any other coin comes upwith the same player getting the chance to play,if the cover is taken
then the queen is not gone,
In double due, if the coin is cover, then two coins come up with thesame player getting the chance to play.if the cover is taken, then thequeen is gone opponents coin cannot be touched in the last shot.
If the player puts in the last cover of the opponent then he loses thegame.
No. Of players per college is 4 2 Girls and 2 boys are allowed. No. Of events each player plays is flexible. (I.e.1 boy player can play
singles, doubles and mixed doubles as well).
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BADMINTON
Registration time: 9.00am-9.45am
TOSS
Before play commences, a toss shall be conducted and the winning side shall
choose To serve or receive first To start play at one end of the court or the other
The side losing the toss serves first in the second set and it continues
alternatively
SCORING SYSTEM
For singles: 3 sets of 15 pointsFor doubles: 3 sets of 21 points
If the score becomes 14 all the rule would be as per t.t (advantage n duce)
CHANGE OF ENDS
Players shall change ends:
At the end of the first game Prior to the beginning of the third game
SERVICE:
In a correct service:
The server and receiver shall stand within diagonally opposite courts withouttouching the boundary lines of these service courts.
Some part of both feet of the server and receiver shall remain in contact with
the surface of the court in a stationary position from the start of the service
until the service is delivered.
The whole shuttle shall be below the servers waist at the instant of being hit
by the server racket.
The flight of the shuttle shall be upwards from the servers racket to pass overthe net so that, if not intercepted. It lands in the receivers service court (on or
within the boundary lines).
It is a foul if the server in attempting to serve misses the shuttle.
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SINGLES:
Serving and receiving courts
The players shall serve from and receive in their respective right service
courts when the server has not scored or has scored and even number ofpoints in that game.
The players shall serve from, and receive in, their respective left service
courts when the server has scored an odd number of points in that game.
If the server makes a fault or the shuttle ceases to be in play because ittouches the surface of the court inside the servers court, the server loses the
right to continue serving and the receiver then becomes the server with a
point scored by opponent player.
DOUBLES
At the start of a game and each time a side gains the right to serve, the service
shall be delivered from the right service court.
Only the receiver shall return the service: should the shuttle be touched or by
the receivers partner it shall be a fault and the serving side scores a point.
SCORING AND SERVING
If the receiving side makes a fault or the shuttle ceases to be in play because ittouches the surface if the court inside the receiving sides court, the serving
side scores a point and the server serves again.
If the serving side makes a fault or the shuttle ceases to be in play because ittouches the surface of the court inside the serving sides court, the server loses
the fight to continue serving with a point scored by the opponent side.
No player shall serve out of turn, receive out of turn, or receive 2 consecutiveservices in the same game, except as provided in laws 12 and 14.
Alternate serve on each set.
No. Of players per college is 4 2 Girls and 2 boys are allowed. No. Of events each player plays is flexible. (i.e.1 boy player can play
singles, doubles and mixed doubles as well).
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RULES FOR CHESS
Registration time: 9.30am-10.15am
Only 4 players from each college i.e. 2 girls n 2 boys. No best of three matches it will be a knockout series. Time allotted for 1 match is 45 mins n 1 min for a move. Move should be made within a minute and if not, 1 point will be
deducted, and points will be deducted accordingly with exceeding
minutes.
The winner will be declared in the basis of the points given belowPawn-1
Rook-5Bishop-3
Knight-3
Queen-9
If check and mate done, the game will be considered over In case of tie 15 mins extra time will be allotted with 15 sec for a move. Castling is allowed but once the king has been moved, castling is not
allowed
The referees decision will be final.
GAMING RULESRegistration time: 8.45am-9.45am
RULES FOR COUNTER STRIKE (1.6)
Patch used will be Counter Strike1.6
Maps:
Dust2
Nuke Inferno Etc
Map to be played will be decided by chits system on the spot.
Rule set:
1stround: knife round (winner decides CT or T) (throw guns and C4 at base,anyone carrying the gun at fight spot will be considered as loosing the round)
Round time: 1.75minutes (1min 45secs)
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C4 timer: 35secs
Freeze time: 6secsStart money: 800
Friendly fire: On
Tk punish: Off
Death and forechase cam: Off (fade to black on)Weapons: All weapons allowed except shields, CT: Krieg 550 commando and
T: D3/AU IVideo mode: Open GL 32 Bit
Bug Flashes and Bug Plants not allowed
Tie Breaker: Best of 3 starting money 800(winner of knife round decides CT
or T)Console: cannot change side speed, back speed, forward speed and bobs (bob,
bobup and bobcycle)
All rounds: 12CT + 12T = 24rounds (team reaching 13first wins the game)
Mouse, mouse pad and other accessories are allowedServer will be DS (dedicated server) and will be created on another spectator
computer
FIFA: FIFA 11
4 min Half Off side- On Injury- On Referee- On Handball- On AI world class/Legendary Goal-Keeper World class/Legendary Game Speed- Fast Venue- Neutral Match Time- Night/No rain Display/Radar- On
No legendary teams allowed only country or club teams allowed.
NFS:ACCORDING TO THE REFFEERE WILL BE EXPALINED ON THE SPOT.