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• Working Capital • Cash Flow Management
• Features & Performance • Design & Development
• Marke<ng Strategy & Plan • Media and Public Rela<ons • Sales Strategy & Plan • Customer Rel. & Tech Support • Manufacturing & Produc<on • Management & Administra<on • Facili<es & Equipment • Real Estate
• Performance Evalua<on • Con<nuous Improvement
1. No. of Student Startups Created 2. No. of Faculty Startups Created 3. No. of transac<ons and total amount
of capital raised
1. No. and total amount of E*Ship related Endowed Fund GiNs
2. No. and total amount of Expendable Fund GiNs
OPPORTUNITY!
Viability
Benefits To Others
Benefits To Self
Verify Feasibility of Building a Business Around the InvenBon
GROWTH!
OperaBons
EffecBveness Efficiency
Grow the Business and OpBmize Performance
1. Product or Process Idea
2. Market
3. Customers
4. CompeBtors
5. MarkeBng & Sales
6. Revenue Model
7. Funding
1. Key People
2. Intellectual Capital
3. Bootstrapping
4. Customer Financing
5. Equity Capital
6. Debt Capital
7. Other Funding Sources
• What is it (Proof-‐of-‐Concept)? • What makes it unique (IP)?
• Define the specific Market? • How big is it (units + dollars)? • Who will buy it? Why? • How do they buy?
• What/who are the compe<tors? • How do they stack up? • Why is it aXrac<ve to buyers • How will you reach them? • How will you make money? • How long will it take?
• How much money is needed? • What type of money is it?
• Startup Team • Boards and Advisors
• Compe<<ve Advantage • Trade/Process Secrets
• Personal Savings & Credit • Family & Friends
• Crowdfunding • Progress Payments • Angel Investors • Venture Capital • Bank Loans • Receivables Factoring • Grants and GiNs • EDA Incen<ve Programs
1. Business Planning
2. Human Resources
3. Intellectual Property
4. Prototyping
5. Business OrganizaBon
6. Risk MiBgaBon
7. Key Support Systems
• Refined Business Model • Investor-‐Friendly B-‐Plan & Pitch
• Management & Administra<ve • Technical, Sales & Opera<ons
• IP Strategy • IP Protec<on
• Products • Services
• Legal Structure • HR-‐Management Team • Financial (Insurance) • Regulatory & Public Policy • Accoun<ng & Cash Control • Informa<on Technology
1. Finance & AccounBng
2. Product/Service Development
3. MarkeBng
4. Sales & Customer Service
5. OperaBons
6. Capital Assets
7. Strategy & OpBmizaBon
IMPACT!
Outcome
Social Progress
Economic Growth
Celebrate Impact on Personal, Local and Global Ecosystem
1. Customer Impact
2. Owner Impact
3. Employee Impact
4. Supplier Impact
5. InsBtuBonal Impact
6. “Communiversity” Impact
7. Global Impact
• A Problem Solved Well • Lifestyle/Process Improved • Success – Wealth Management • Fulfillment – Happiness • Job Sa<sfac<on/Income • Personal/Career Growth • Consistent Business • Fair Payment Terms • Increased Prominence/Pres<ge • Increased Budget Support • Corporate Stewardship • BeXer Alumni/ae Engagement • Global Challenges Addressed • Sustainable Growth Promoted
The innovator’s Commercialization & New Venture Framework V2.4 An Ecosystem-‐Based Process Model for Crea<ng and Sustaining World-‐Class Business Ventures at Rensselaer Polytechnic Ins<tute
FOUNDATION!
Resources
Qualified People
Sufficient Capital
IdenBfy Key People and Financial Resources Needed
© Copyright 2015. James E. Spencer, Jr. All Rights Reserved.
Ac
tio
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an
d
Pe
rf
or
ma
nc
e A
tt
rib
ut
es
SU
CC
ES
S
Ind
ica
to
rs
Mentors, Marke<ng, Sales, Quality, Manufacturing, Customer Service
Prototyping, Legal, HR, Accoun<ng, Insurance & IT
Personal Network and Financial Professionals
RPI & Venture Stakeholders, Wealth Management, & Outreach
Coaches, Mentors Entrepreneurs in Residence & Professional Advisors
Sales – Grants – Angel Investors – Venture Capital – Lenders Personal Savings & Credit – Family – Friends – Grants – CrowdFunding – Pre-‐Sale Deposits
ASSESS PREPARE LAUNCH MANAGE PROSPER
INVENTION!
Discovery
Unique IP IdenBfiable UBlity
Solve a Meaningful Problem by InvenBng a Valuable SoluBon
Students & Faculty Researchers and Entrepreneurs
CREATE Create and Sustain a Culture of Discovery & InnovaBon
Staff, Faculty & Student E*Ship & Innova<on Champions
CULTIVATE
Annual Fund, Sponsorships, Grants, Contracts, Research Agreements
Conquering Evil
6
LOSSES!
Failed/Poor ExecuBon
Delays Setbacks
3
DELUSION!
Not Viable as a Business
Useless to Self
Useless to Others
Idea has no PracBcal Value or Reasonable Path to Market
Minimal Market Impact and Diminished Business Viability
7
REPUTATION!
NegaBve Outcome
Fraud/Shame
Waste/ Bankruptcy
Unfulfilling Achievements and QuesBonable Results
4
ROADBLOCK!
Limited or No Resources
Insufficient Capital
Poor QualificaBons
Inability to Develop Idea into a Viable Business EnBty
Limited Funding OpportuniBes & Minimal Growth PotenBal
FAILURE!
Lack of OrganizaBon
Chaos Confusion
5
Wa
rn
ing
Sig
ns
Conquering Evil
2
DEAD-‐END!
Shallow Ideas
No PracBcal ApplicaBon
Obvious Prior Art
InvenBon Does Not Represent A Compelling Value ProposiBon
Conquering Evil
1
APATHY!
No IncenBve to Innovate
Fear of Disclosure
No Market Awareness
Discovery and Development Does Not SBmulate InnovaBon
START-‐UP!
OrganizaBon
Finalize Planning and Launch the Business
Appropriate Structure
EffecBve Processes
Inven<on & Design Courses, Labs and Projects
Rensselaer Emerging Ventures Ecosystem Accelerator Laboratory (REVEAL)
Severino Center for Technological Entrepreneurship
Campus Innova<on & E*Ship Courses & Ac<vi<es
Emerging Ventures Ecosystem (EVE) Rensselaer Technology Park
IP Policy Familiariza<on Research Agreements & Disclosures Student Disclosures & IP Waivers Rensselaer Owned-‐IP Protec<on Opportunity IP Screening Rensselaer-‐Owned IP Licensing IP Licensing Poriolio & Income
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Useful Non-‐ Obvious
Valuable Novelty
Self-‐Interest Service
Relevance
Capacity Capability
Readiness
Workgroups Workflow
Business System
Business Produc<vity
Alignment Selec<vity
Improved Quality of Life
Financial Strength
Produc<ve Rela<onships
Diminished Quality of Life
Insolvency Disgrace Ignorance Discouragement
Status Quo
Imprac<cal Mundane
Hobby/ Experiment
No Personal Benefit
No Commercial Value
Irrelevant
Weak Value Proposi<on
Weak Management
Team
Ques<onable Opportunity
Undefined, Unmanaged
Roles
Undefined, Unmanaged Priori<es
Low Morale, Frustra<on
Poor Planning and Execu<on
Undefined, Poor Strategy
Poor Produc<vity
1. Industrial Product
2. Industrial Process
3. Socware/Internet
4. Consumer Product
5. Consumer Service
6. Business to Business Service
7. Biotech/Medical
• Hardware • Industrial SoNware
• Algorithm/SoNware • Process Control • SoNware Applica<on • SoNware as a Service/Plaiorm • Consumable • Device/System
• Professional • Retail/Lifestyle • Professional • Corporate
• Pharmacological/Treatments • Medical Devices
www.RPiHUB.org
Version: 010115
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Rensselaer Polytechnic Institute
ME
TR
ICS
1. No. of student E*Ship programs 2. No. student program par<cipants 3. No. courses w/E*Ship modules 4. Total $$ for E*Ship & New Ventures
1. No. of students in PDI program and Inventor studio classes.
2. No. of student patent disclosures 3. No. of faculty patent disclosures
1. No. of student projects with commercializa<on poten<al
2. No. of student Foundry Par<cipants 3. No. of student prototype grants given
1. No. of ac<ve, registered Mentors. 2. No. & type of REVEAL Cohort members 3. No. of RPI IP Licenses to Startups 4. No. and total value of prototype grants
1. No. of ac<ve, Clients & Mentors. 2. No. of ac<ve Advisory Boards 3. Annual Client Sales Revenues 4. Es<mated Client Poriolio Valua<on
Intellectual Property
InsBtute Programs
Resources
Funding Sources
1. InsBtuBonal Commitment
2. Core Competencies/Disciplines
3. Top Talent
4. InnovaBon Infrastructure
5. Interdisciplinary CollaboraBons
6. Intellectual Property Policy
7. Student & Faculty Networking
• Strategic • Financial
• Research Priori<es • Educa<onal Priori<es
• Mo<vated & Suppor<ve Faculty • “Entrepreneurial” Students • Accessible Facili<es & Equipment • Commercializa<on Programs • Research Centers & Plaiorms • Special Projects & Programs • Perceived as Fair and Balanced • Protects & Rewards Stakeholders
• Conferences & Symposia • Compe<<ons & Challenges
INSPIRATION!
MoBvaBon
Challenging OpportuniBes
SupporBve Environment
Ambi<on Encouragement
Innova<on Culture
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