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Rigid Body Dynamics K. Craig 1
Rigid Body Dynamics:Kinematics and Kinetics
Rigid Body Dynamics K. Craig 2
Topics
Introduction to Dynamics Basic Concepts Problem Solving Procedure Kinematics of a Rigid Body
Essential Example Problem Kinetics of a Rigid Body
Supplement: Rigid Body Plane Kinetics Essential Example Problem
Rigid Body Dynamics K. Craig 3
Introduction
Dynamics The branch of mechanics that deals with the motion
of bodies under the action of forces. Newtonian Dynamics
This is the study of the motion of objects that travel with speeds significantly less than the speed of light.
Here we deal with the motion of objects on a macroscopic scale.
Relativistic Dynamics This is the study of motion of objects that travel with speeds
at or near the speed of light. Here we deal with the motion of objects on a microscopic or
submicroscopic scale.
Rigid Body Dynamics K. Craig 4
Newtonian Dynamics Kinematics
This is the study of the geometry of motion. It describes the motion of bodies without reference to the forces which either cause the motion or are generated as a result of the motion. It is used to relate position, velocity, acceleration, and time without reference to the cause of the motion.
Kinetics This is the study of the relation existing between
the forces acting on a body, the mass distribution of the body, and the motion of the body. It is used to predict the motion caused by given forces or to determine the forces required to produce a given motion.
Rigid Body Dynamics K. Craig 5
Basic Concepts
Space Space is the geometric region occupied by
bodies. Position in space is determined relative to some geometric reference system by means of linear and angular measurements.
The basic frame of reference (perspective from which observations are made) for the laws of Newtonian mechanics is the primary inertial system which is an imaginary set of rectangular axes assumed to have no translation or rotation in space.
Rigid Body Dynamics K. Craig 6
Measurements show that the laws of Newtonian mechanics are valid for this reference system as long as any velocities involved are negligible compared with the speed of light (186,000 miles per second). Measurements made with respect to this reference system are said to absolute.
A reference frame attached to the surface of the earth has a somewhat complicated motion in the primary system, and a correction to the basic equations of mechanics must be applied for measurements made relative to the earths reference frame.
Rigid Body Dynamics K. Craig 7
In the calculation of rocket- and space-flight trajectories, the absolute motion of the earth becomes an important parameter. For most engineering problems of machines and structures which remain on the earths surface, the corrections are extremely small and may be neglected. For these problems, the laws of Newtonian mechanics may be applied directly for measurements made relative to the earth, and, in a practical sense, such measurements will be referred to as absolute.
Time Time is the measure of the succession of events
and is considered an absolute quantity in Newtonian mechanics.
Rigid Body Dynamics K. Craig 8
Mass Mass is the quantitative measure of the inertia or
resistance to change in motion of a body. It is also the property which gives rise to gravitational attraction and acceleration. In Newtonian mechanics, mass is constant.
Newtons Law of Universal Gravitation The force of attraction between two bodies of
mass M and m, respectively, separated by a distance r, is given by:
M mr
re
311
r2 2GMm mF e G 6.673 10
r kg s= =
G
Rigid Body Dynamics K. Craig 9
Mass Moment of Inertia The mass moment of inertia of a rigid body is a
constant property of a body and is a measure of the radial distribution of the bodys mass with respect to an axis through some point. It represents the bodys resistance to change in angular motion about the axis through the point.
Force Force is the vector action of one body on another.
There are two types of forces in Newtonian mechanics: Direct contact forces between two bodies. Forces which act at a distance without physical
contact, of which there are only two: gravitational and electromagnetic.
Rigid Body Dynamics K. Craig 10
Particle A particle is a body of negligible dimensions. Also,
when the dimensions of a body are irrelevant to the description of its motion or the action of the forces acting on it, the body may be treated as a particle. It can also be defined as a rigid body that does not rotate.
Rigid Body A rigid body is a body whose changes in shape are
negligible compared with the overall dimensions of the body or with the changes in position of the body as a whole.
Coordinate A coordinate is a quantity which specifies position. Any
convenient measure of displacement can be used as a coordinate.
Rigid Body Dynamics K. Craig 11
Degrees of Freedom This is the number of independent coordinates
needed to completely describe the motion of a mechanical system. This is a characteristic of the system itself and does not depend upon the set of coordinates chosen.
Constraint A constraint is a limitation to motion. If the number of
coordinates is greater than the number of degrees of freedom, there must be enough equations of constraint to make up the difference.
Generalized Coordinates These are a set of coordinates which describe
general motion and recognize constraint.
Rigid Body Dynamics K. Craig 12
A set of coordinates is called independent when all but one of the coordinates are fixed, there still remains a range of values for that one coordinate which corresponds to a range of admissible configurations. A set of coordinates is called complete if their values corresponding to an arbitrary admissible configuration of the system are sufficient to locate all parts of the system. Hence, generalized coordinates are complete and independent.
Newtons Laws of Motion (for a particle) 1st Law: Every particle continues in its state of rest or
of uniform motion in a straight line unless compelled to change that state by forces acting on it. That is, the velocity of a particle can only be changed by the application of a force.
Rigid Body Dynamics K. Craig 13
2nd Law: The time rate of change of the linear momentum of a particle is proportional to the resultant force (sum of all forces) acting upon it and occurs in the direction in which the resultant force acts.
3rd Law: To every action there is an equal and opposite reaction, i.e., the mutual forces of two bodies acting upon each other are equal in magnitude, opposite in direction, and collinear.
These laws have been verified by countless physical measurements. The first two laws hold for measurements made in an absolute frame of reference, but are subject to some correction when the motion is measured relative to a reference system having acceleration.
Rigid Body Dynamics K. Craig 14
Units SI Units
The primary dimensions are: mass, M, length, L, and time, T.
The units are: mass (kg), length (m), and time (sec).
This is an absolute set of units based on mass, which is invariant.
Force, F, has dimensions of ML/T2 with the unit newton (N).
2kg m1 N 1
s=
Rigid Body Dynamics K. Craig 15
US Customary Units The primary dimensions are: force, F, length,
L, and time, T. The units are: force (lb), length (ft), and time
(sec) This is a relative set of units dependent upon
the local force of gravitational attraction. Mass, M, has dimensions FT2/L with the unit
slug.2lb s1 slug 1
ft=
Rigid Body Dynamics K. Craig 16
When close to the surface of the earth, g = 9.81 m/s2 in SI units, and g = 32.2 ft/s2 in US Customary units.
Some useful conversions:
Weight = mg = magnitude of the gravitational force acting on mass m near the surface of the earth.
1 ft 0.3048 m1 lb 4.448 N1 slug 14.59 kg
===
Rigid Body Dynamics K. Craig 17
Scalar A scalar is any quantity that is expressible as a
real number. Vector
A vector is any quantity that has both magnitude and direction.
Because the study of Newtonian mechanics focuses on the motion of objects in three-dimensional space, we are interested in three-dimensional vectors.
A unit vector has a magnitude of unity.
Rigid Body Dynamics K. Craig 18
There are three types of vectors: Free Vector: no specified line of action or point
of application Sliding Vector: specified line of action but no
specified point of application Bound Vector: specified line of action and
specified point of application. A bound vector is unique, i.e., only one vector can have a specified direction, magnitude, line of action, and origin.
Note that vector algebra is valid only for free vectors. Consequently, the result of any algebraic operation on vectors, regardless of the type of vector, results in a free vector.
Rigid Body Dynamics K. Craig 19
Matrices An array of numbers arranged in rows and
columns is called a matrix. A m n matrix has m rows and n columns. Our use of matrices will initially be restricted to
coordinate transformations and later to the concept of the inertia matrix.
1
1
1
i i1 0 0 j 0 cos sin j 0 sin cosk k
=
1
1
1
i i j cos j sin k k sin j cos k
== + = +
Rigid Body Dynamics K. Craig 20
Notation and Reference Frames A reference frame is a perspective from which
observations are made regarding the motion of a system.
A moving body, such as an automobile or airplane, frequently provides a useful reference frame for our observations of motion. Even when we are not moving, it is often easier to describe the motion of a point by reference to a moving object. This is the case for many common machines, such as linkages.
An engineer needs to be able to correlate observations of position, velocity, and acceleration of points on moving bodies, as well as the angular velocities and angular accelerations of those moving bodies, from both fixed and moving reference frames.
Rigid Body Dynamics K. Craig 21
Reference Frames and Notation
Reference Frames:R ground: xyzR1 shaft: x1y1z1R2 disk: x2y2z2
x1
y1x2
y2
O
z1
y
z
y1
O
1
1
1
i i1 0 0 j 0 cos sin j 0 sin cosk k
=
2 1
2 1
2 1
i icos sin 0 j sin cos 0 j 0 0 1k k
=
Pa ????G1
2
R
R
????????
GG
Meaningless!
1
1 2
RR
R R
GGR PaG
Proper Notation
Rigid Body Dynamics K. Craig 22
1 1
1 1
2 2
2 2
i unit vector in x direction
j unit vector in y direction
i unit vector in x direction
j unit vector in y direction
====
2 1 1
2 1 1
i cos i sin j j sin i cos j
= + = +
1 2 2
1 2 2
i cos i sin j j sin i cos j
= = +
2 1
2 1
i icos sin sin cosj j
= 1 2
1 2
i icos sin sin cosj j
=
Rigid Body Dynamics K. Craig 23
Procedure for theSolution of Engineering Problems
GIVEN State briefly and concisely (in your own words) the information given.
FIND State the information that you have to find. DIAGRAM A drawing showing all quantities involved
should be included. BASIC LAWS Give appropriate mathematical
formulation of the basic laws that you consider necessary to solve the problem.
ASSUMPTIONS List the simplifying assumptions that you feel are appropriate in the problem.
Rigid Body Dynamics K. Craig 24
ANALYSIS Carry through the analysis to the point where it is appropriate to substitute numerical values.
NUMBERS Substitute numerical values (using a consistent set of units) to obtain a numerical answer. The significant figures in the answer should be consistent with the given data.
CHECK Check the answer and the assumptions made in the solution to make sure they are reasonable. Check the units, if appropriate.
LABEL Label the answer (e.g., underline it or enclose it in a box).
Rigid Body Dynamics K. Craig 25
Kinematics of a Rigid Body
Angular Velocity of a Rigid Body Differentiation of a Vector in Two Reference
Frames Addition Theorem for Angular Velocities Angular Acceleration of a Rigid Body Reference Frame Transformations Velocity and Acceleration of a Point Coriolis Acceleration and Centripetal Acceleration Essential Example Problem
Rigid Body Dynamics K. Craig 26
Angular Velocity of a Rigid Body R is the ground reference frame
with coordinate axes xyz fixed in R R1 reference frame is a rigid body
moving in reference frame R with coordinate axes x1y1z1 fixed in R1
is any vector fixed in R1 form a right-handed set of
mutually perpendicular unit vectors fixed in R1
Angular velocity is the time rate of change of orientation of the body. It is not in general equal to the derivative of any single vector.
y
z O xR
x1
y1
z1
R1A
GG
1 1 1 i j k
1
RRRd
dt = G GG
Defining equation for
Rigid Body Dynamics K. Craig 27
Simple Angular Velocity of a Rigid Body When a rigid body R1 moves in a reference frame
R in such a way that there exists throughout some time interval a unit vector whose orientation in both R1 and R is independent of the time, then rigid body R1 is said to have simple angular velocity in R throughout this time interval.
For example: 1 1R RR R
1
k kangular speed of R in R
= = =G
Here R1 has simple angular velocity in R (1) and R2 has simple angular velocity in R1
(2). R2 does not have simple angular velocity in R.
Rigid Body Dynamics K. Craig 28
Differentiation of a Vector in Two Reference Frames If R and R1 are any two reference frames, the first
time derivatives of any vector (not fixed in either R or R1) in R and in R1 are related to each other as follows:
y
z O xR
x1
y1
z1
R1A
G
11
RRRRd d ( )
dt dt = + G G GG
Rigid Body Dynamics K. Craig 29
Addition Theorem for Angular Velocities Consider multiple reference frames: R1, R2, , RN The following relation applies, whether the angular
velocities are simple or not:
There exists at any one instant only one Also
This addition theorem is very powerful as it allows one to develop an expression for a complicated angular velocity by using intermediate reference frames, real or fictitious, that have simple-angular-velocity relations between each of them.
N N 1 N1 1 2R R RR R RR R = + + + G G G G"NRRG
N NR RR R = G G
Rigid Body Dynamics K. Craig 30
2 1 1 2R R R RR R = + G G G
simple angular velocity
NOT simple angular velocity
Rigid Body Dynamics K. Craig 31
Angular Acceleration The angular
acceleration of reference frame R1 in reference frame R is given by:
There is no addition theorem for angular accelerations.
When R1 has simple angular velocity in R, e.g.,
y
z O xR
x1
y1
z1
R1A
11 11
R RR RR RRR d d
dt dt = =G GG
1 1
1 1
R RR R
R RR R
k
k
= =
= = =
GG
1 k k=
Rigid Body Dynamics K. Craig 32
Reference Frame Transformations
R1 x1y1z1R2 x2y2z2
1 2 1 2 1 2
1 2
R R R R R R1 2
R R
k k = = = G
1 1 2 2x 1 y 1 x 2 y 2 V V i V j V i V j= + = +G
1R dVdt
GWhat Is ?
Define:
2 1
2 1
2 1
i cos sin 0 i j sin cos 0 j k 0 0 1 k
=
1 2
1 2
1 2
i cos sin 0 i j sin cos 0 j k 0 0 1 k
=
Rigid Body Dynamics K. Craig 33
1 1
1 1 1 1
R R
x 1 y 1 x 1 y 1 V i V j VdV d
dt dti V j+ + = =
G
2
1 1
2
2
1 1
1
22
1
1
1
1
x 2 y2 2
x 2 y2 2
x 2 y2 2 1
x y
R
2
x y 2
1 x 1 y 1
R
RR R
V i V j
V i V j
V i V j ( k V)
d V cos V sin i
dV ddt dt
d (
dtd V sin V cos jdt
k (V i V j )
V)dt
+
++ +
= + + + +
= = +
+
=
G
GGG
1 1
1
i and j are fixed in R
One Approach
Another Approach
Are the two approachesequivalent?
2 2
2
i and j are fixed in R
Rigid Body Dynamics K. Craig 34
1 1 1 1
1 1 1 1
1 1
1 1
1 1
x x y y 2
x x y y 2
x 1 y 1
x 2 2 y 2 2
x 2 2 y 2
V cos V sin V sin V cos i
V sin V cos V cos V sin j
V j V i
V cos i sin j V sin i cos j
V sin i cos j V cos i
= + + + + +
= + + + +
1 1
1 1 1 1 1 1
1 1
2
x 1 y 1
x 1 y 1 x 1 y 1 x 1 y 1
x 1 y 1
sin j
V j V i
V i V j V j V i V j V i V i V j
+
= + + + = +
Same Result !
Rigid Body Dynamics K. Craig 35
Velocity and Acceleration of a Point The solution of nearly every
problem in dynamics requires the formulation of expressions for velocities and accelerations of points of a system under consideration. y
z O
P
xR
x1
y1
z1
R1A
Reference FramesR - Ground xyzR1 - Body x1y1z1
( )1
1
1
1
1 1
R P
R RR RR
R R
RR A
AP
R P
P R A
P
2 v
a r
a
a
r
= ++
++
G GG
G G
GGG
G G
( )1 1R RR P R A R AP Pv v r v= + +G GG G G
Relative AccelerationCentripetal AccelerationTangential Acceleration
Coriolis Acceleration
Rigid Body Dynamics K. Craig 36
DerivationOP OA AP
RR P OP
R ROA AP
R1R A AP R R1 AP
R A R1 P R R1 AP
r r rdv (r )
dtd d(r ) (r )
dt dtdv (r ) ( r )
dtv v ( r )
= +=
= +
= + + = + +
G G G
GG
G G
G G GGG GG G
y
z O
P
xR
x1
y1
z1
R1 A
OArG OPrG
APrG
( )1 1R RR P R A R AP Pv v r v= + +G GG G G
Rigid Body Dynamics K. Craig 37
( )1 11 1 1 1
R RR P R A R R AP
R R R RR AP P R P
a a r
r a 2 v
= + + + +
G G G G GG G G G G
( )1 1R R R RR P R P R A R AP Pd da ( v ) v r vdt dt = = + + G G GG G GR
R A R Ad ( v ) adt
= GG
( )1 1 11 1 1
R RR R RR AP R AP R AP
R R RR AP R R1 P R AP
d d r ( r ) ( r )dt dt
( r ) [ v ( r )]
= + = + +
G G G G G GG G G G GG
1 1 1 1 1 1 1
R R1R R R R R R RP P R P P R Pd d( v ) ( v ) ( v ) a ( v )
dt dt= + = + G G GG G G G
Rigid Body Dynamics K. Craig 38
Anatomy of Coriolis and Centripetal Acceleration Situation: A turntable, with its center pivot O fixed to
ground, is rotating clockwise at a constant angular rate. An ant is at point P on the turntable walking at a constant speed v, relative to the turntable, towards some food at point 2.
What is the absolute acceleration of the ant? R PaG
Rigid Body Dynamics K. Craig 39
1 1
1 1 1 1
R RR P R O R R OP
R R R RR OP P R P
R R1 R R1 R R11
21
1
1
1 1 1
a a ( r )
r a 2 v
k ( k rj ) 2 k
2 vr
j
ij
v
= + + + +
=
+ = +
G G G G GG G G G G
= Centripetal Acceleration + Coriolis Acceleration
Rigid Body Dynamics K. Craig 40
The approximate acceleration of the ant with respect to the R reference frame is the difference between its velocity at points 2 and 1 divided by t. Then we take the limit as t 0. The result is:
Acceleration in the y direction:
R PaG
[ ] [ ]radial2 2 2
2radialradial t 0
v 2 4 v vcos (r r)sin v
v r t v( t) v
va lim rt
= + = + =
= =
cos 1sin
Centripetal Acceleration due to term 4 v has no effect on aradial depends on ants position
Rigid Body Dynamics K. Craig 41
Acceleration in the x direction:
[ ] [ ][ ]
tangential
tangentialtangential t 0
v 1 3 r vsin (r r)cos r
v t r v t rv
a lim v v 2 vt
= + = + + = + +
= = + = cos 1sin
CoriolisAcceleration
independent of ants position effect of on v (term 1 ) is always
exactly the same as the effect of v on (term 3 ).
effect of changing the orientation of v is exactly the same as the effect of v carrying r to a different radius, changing its magnitude.
Rigid Body Dynamics K. Craig 42
Rigid Body 3D Kinematics Example
Rigid Body Dynamics K. Craig 43
R
R1 R2O = 30
r = 0.06 m
Rigid Body Kinematics Essential Example
Given:
Find:
Reference Frames:R ground: xyzR1 shaft: x1y1z1R2 disk: x2y2z2
x1
y1x2
y2
O
z1
y
z
y1
O
1
1 2
RR
R R1
5i constant4k constant
= = = =GG
R PaG
1
1
1
i i1 0 0 j 0 cos sin j 0 sin cosk k
=
( ) ( )OP 1 1 r r cos i r sin j= + G
Rigid Body Dynamics K. Craig 44
( )2 2 22 2 2
R R RR P R O R R OP R OP
R R RP R P
a a r r
a 2 v
= + + + +
G G G G G G GG G G
2
2
R O
R P
R P
a 0a 0v 0
===
GGG
Point O at end of rotating shaft is fixed in R
Point P is fixed in R2 (disk)
( )
( )( )( )
2 1 1 2
22
1
R R R RR R1
RR R RRR
1
RRR1
1
1 1 1
5i 4k
d d 5i 4kdt dt
dk 0 4 4 kdt
4 5i k 20j
20 jcos k sin
= + = + = = +
= + = = = = +
G G GGGG G
Rigid Body Dynamics K. Craig 45
After Substitution and Simplification:
( ) ( ) ( )R P 1 1 1 a 16rcos i 41rsin j 40r cos k= + + GAlternate Solution:
( )1 1 11 1 1
R R RR P R O R R OP R OP
R R RP R P
a a r r
a 2 v
= + + + +
G G G G G G GG G G
1
11
R O
RR
RR RRR
a 05i constantd 0dt
= = =
= =
GG
GG( ) ( )OP 1 1 r r cos i rsin j= + G
Rigid Body Dynamics K. Craig 46
( )1 1 1 2 1 2 1 2R R R R R R R RP O OP OPa a r r = + + G G G G G G G(P is fixed in R2)
( )
1
1 2
1 1 2 11 2
1 1 1 2
1
R O
R R1
R R R RR R
1
R R R RP O OP
R O
a 0 4k
d d 4k 0dt dt
v v r
v 0
= =
= = = = + =
GG
GGG GG G
G ( ) ( )OP 1 1 r r cos i rsin j= + GAfter Substitution and Simplification:
( ) ( ) ( )R P 1 1 1 a 16rcos i 41rsin j 40r cos k= + + GSame Result
Rigid Body Dynamics K. Craig 47
Kinetics of a Rigid Body Rigid Body Degrees of Freedom Linear Momentum Angular Momentum
Mass Moments of Inertia & Parallel Axis Theorem Principal Axes and Planes of Symmetry Translation Theorem for Angular Momentum
Equations of Motion Eulers Equations
Kinetic Energy and Work-Energy Principle Impulse-Momentum Principle Essential Example Problem
Rigid Body Dynamics K. Craig 48
Rigid Body Degrees of Freedom If a system of particles becomes a continuum and
the measured distances between points in the system remains constant, the system is said to be a rigid body.
The same laws of motion that influence a system of particles must also govern the motion of a rigid body. The difference is that with a continuum present, the summation of physical quantities for discrete particles now becomes an integration over the whole volume.
An unconstrained rigid body has 6 degrees of freedom (3 translational and 3 rotational) and 6 equations of motion are needed to specify its motion.
Rigid Body Dynamics K. Craig 49
Linear Momentum of a Rigid BodyC mass centerO reference point in body Bxyz body-fixed axesXYZ ground axes
R O R B
B B
R O R B
B B
R O R B
R O R B R C
L vdm v ( r) dm
v dm r dm
m v ( mr )
m v ( r ) m v
= = + = + = +
= + =
G G GG G
G GG
GGGGGG G B B
1m dm r r dmm
= = G GR CL m v=G G
L linear momentum of rigid body=G
total mass
center of masslocation
Rigid Body Dynamics K. Craig 50
Angular Momentum of a Rigid BodyC mass centerO reference point in body Bxyz body-fixed axesXYZ ground axes
OHG Angular Momentum of B
about point O
OB
R O R B
B
R O R B R B
B B B
H (r v)dm
r v ( r) dm
v r dm r ( r)dm r ( r)dm
=
= + = + =
G G G
G G GG
G G G G G G GG
R O
B
v 0 if point O is fixed in R
r dm 0 if point O coincides with C
==
GG
Rigid Body Dynamics K. Craig 51
R BO
B
R B
B
H r ( r)dm
H ( )dm
=
=
G G G G
G G G GPoint O is fixed in R
Point C is the mass center of B
O x y z
R B R B R B R Bx y z
H H i H j H k i j k
= + + = + +
GG
y
Y
Z
O
XGround R
xz
C
Rigid Body B
dm
rGrG
GHere we assume either point O is fixed in R or coincident with point C.
O
R B
H
GG
Independent of the orientation of the xyz body-fixed axes, but their components are
not.
Rigid Body Dynamics K. Craig 52
We can show by integration that:R B
x x xy xz xR B
y yx y yz yR B
z zx zy z z
H I I IH I I IH I I I
= 2 2
xB
2 2y
B
2 2z
B
I (y z )dm
I (x z )dm
I (x y )dm
= +
= +
= +
xy yxB
xz zxB
yz zyB
I (xy)dm I
I (xz)dm I
I (yz)dm I
= =
= =
= =
MassMoments
ofInertia
MassProducts
ofInertia
Inertia Matrix
Note: the elements of the inertia matrix are for a particular point and a particular orientation of
the xyz body-fixed axes.
Rigid Body Dynamics K. Craig 53
Parallel Axis Theorem of Inertia Matrix There is an inertia matrix associated with every
point of a rigid body. Consider two parallel coordinate systems fixed to
a rigid body: x1y1z1 and x2y2z2. Let point 1 coincide with the mass center C.
[ ] [ ]2 2
2 22 C
2 2
2 1
2 1
2 1
b c ab acI I m ab c a bc
ac bc a b
x x ay y bz z c
+ = + + + = += += +
Rigid Body Dynamics K. Craig 54
Principal Axes It is often convenient to deal with rigid-body
dynamics problems using the coordinate system fixed in the body for which all products of inertia are zero simultaneously, i.e., the inertia matrix is diagonal.
The 3 mutually perpendicular axes are called principal axes.
The 3 mass moments of inertia are called principal moments of inertia.
The 3 planes formed by the principal axes are called principal planes.
Rigid Body Dynamics K. Craig 55
Plane of Symmetry Many rigid bodies have a plane of symmetry. For example, if the xy plane is a plane of
symmetry, then for every mass element with coordinates (x, y, z) there exists a mass element with coordinates (x, y, -z).
Hence
Translation Theorem for Angular Momentum The angular momentum of a body B about any
point P(on or off the body, fixed or moving) can be expressed as:
yz xzI I 0= =
PCPH (r L) H= +
GG GG
Rigid Body Dynamics K. Craig 56
P
C
Rigid Body B
dm
rG
PCrG
GDerivationP
B
R C R B
B
PC R C R B
B
H (r v)dm
r v ( ) dm
(r ) v ( ) dm
=
= + = + +
G G G
G G GG
G G G GG
Y
Z XGround R
PC R C R C
B B
PC R B R B
B B
(r v )dm ( v )dm
r ( ) dm ( ) dm
= + +
+
G GG G
G G G G G G
PC R C R C
B
PC R B R B
B B
r m v v dm
r dm ( ) dm
= + +
G GG G
G G G G G G
PCPH (r L) H= +
GG GG
0
0
Rigid Body Dynamics K. Craig 57
Equations of Motion The six scalar equations of motion for a rigid body are
given by the two vector equations:
is the resultant of all external forces acting on the body.
is the resultant moment of external forces and couples about the mass center C (fixed point O).
R R R C
R R
O O
d d vF L mdt dtd dM H M H
dt dtor
= =
= =
GG G
G G G G
FG
OM(M )G G
Rigid Body Dynamics K. Craig 58
Lets express these equations in terms of the body-fixed xyz coordinate system.
x y z
x y z
O O O O
H H i H j H k H H i H j H k
= + += + +
GG
R C R C R C R B R B R Bx y z x y z
R C R C R B R C R Bx z y y z
R C R C R B R C R By x z z x
R R C B R CR B R
R C R C R B R C R Bz
R C
y x x y
C
v i v
d v d v ( v )d
j v k) ( i j k)
( v v v )i( v v v ) j
t dt
( v v v
( v
)k
+ + + + + = + + + + +
= + =
G
G
G G
G
R B R B R B R Bx y z
R C R C R C R Cx y z
i j k v v i v j v k
= + + = + +
GG
Rigid Body Dynamics K. Craig 59
x y z
R B R Bx z y y z
R B R By x z z x
R
R B
B R Bz y x x y
R B
R B H i H j H k)(H H
dH dH ( H)dt
H )i(H H H ) j(H H H )k
dt( ( H)+ + +
= + + + + +
= + =
G
G GGGG
R Bx x xy xz x
R By yx y yz y
R Bz zx zy z z
H I I IH I I IH I I I
=
The inertia matrix is constant with respect to
time since it is expressed in the body-
fixed coordinate system. So we can write:
R Bx x xy xz x
R By yx y yz y
R Bz zx zy z z
H I I IH I I IH I I I
=
Rigid Body Dynamics K. Craig 60
The velocity terms refer to: The angular velocity terms refer to:The xyz axes are body-fixed axes.
R CvGR BG
Six Scalar Equations of Motionx x z y y z
y y x z z x
z z y x x y
F m v v v
F m v v v
F m v v v
= + = + = +
x x x xy y x z xz z x y
2 2z y y z yz y z
y y y xy x y z yz z x y
2 2x z x z xz z x
z z z xz x y z yz y x z
2 2y x x y xy x y
M I I ( ) I ( )
(I I ) I ( )
M I I ( ) I ( )
(I I ) I ( )M I I ( ) I ( )
(I I ) I ( )
= + + + + +
= + + + + +
= + + + + +
The moments and inertia
terms are with respect to
axes fixed in the body with
origin at C, the mass center.
Rigid Body Dynamics K. Craig 61
If we assume that the xyz body-fixed axes are principal axes (1, 2, and 3), then all the products of inertia are zero,
and the mass moments of inertia are identified as:
x 1 y 2 z 3I I I I I I= = =The three rotational equations then are:
1 1 3 2 2 3 1
2 2 1 3 1 3 2
3 3 2 1 1 2 3
I (I I ) MI (I I ) MI (I I ) M
+ = + = + =
Eulers Equations
Note: If only and are nonzero in the general equations, then:
z z2
x xz z yz z
2y yz z xz z
z z z
M I I
M I I
M I
= = + =
For these to be zero, the xy plane must be a
plane of symmetry:
xz yzI I 0= =
Rigid Body Dynamics K. Craig 62
Kinetic Energy
x
C
Rigid Body B
dm
y
zY
Z XGround R
T = Kinetic Energy
R B = G G
[ ]
2
B
B
translation rotation
1 1dT v dm (v v)dm2 21 (v ) (v ) dm2
1T (v ) (v ) dm2
1 1m(v v) ( ) ( ) dm2 2T T
= =
= + + = + +
= + = +
G GiG GG G G GiG GG G G GiG G G G G Gi i
G
vG is the velocity of particle dm with respect to R
B
dm 0 = GNote:
Rigid Body Dynamics K. Craig 63
translation1T m(v v)2
= G Gi
[ ][ ]
rotationB
B
2 2 2x x y y z z
xy x y yz y z zx z x
1T ( ) ( ) dm21 ( ( )) dm21 H21 (I I I )2
I I I
=
=
=
= + + + + +
G G G Gi
G G G GiGG i
[ ] [ ][ ] [ ]
T
T
1T m v v2
1 I2
=
+
vectoridentity
Rigid Body Dynamics K. Craig 64
[ ] [ ] [ ]T O1T I2= If the body has a fixed point O in inertial space and the origin of the xyz coordinate system is
at this point, then the total kinetic energy T is entirely due to rotational motion about the
fixed point.
Rigid Body Dynamics K. Craig 65
Work-Energy Equation
FG
MG
The resultant of all external forces acting on the rigid bodyThe resultant moment of external forces and couples acting on the rigid body about the center of mass C
1 2U The work done by all external forces and couples in time interval from t1 to t22 2
1 1
t t
1 2 t t
1 2 2 1
U (F v)dt (M )dt
U T T
= + = GG G Gi i
Rigid Body Dynamics K. Craig 66
Impulse-Momentum Principle Integration of the force equation with respect to
time yields the theorem that the linear impulse of a rigid body is equal to the change in linear momentum.
Similarly, integration of the moment equation with respect to time yields the theorem that the angular impulse of a rigid body is equal to the change in angular momentum.
[ ]21
R R C t
2 1t
d vF m Fdt m v(t ) v(t )dt
= = GG G G G
2
1
R t
2 1t
dM H Mdt H(t ) H(t )dt
= = G G G G G
Rigid Body Dynamics K. Craig 67
Supplement:Rigid Body Plane Kinetics
Rigid Body Dynamics K. Craig 68
Rigid Body Dynamics K. Craig 69
Rigid Body Dynamics K. Craig 70
Rigid Body Dynamics K. Craig 71
Rigid Body Dynamics K. Craig 72
Rigid Body Dynamics K. Craig 73
Rigid Body Dynamics K. Craig 74
Rigid Body Dynamics K. Craig 75
Rigid Body Dynamics K. Craig 76
Rigid Body Dynamics K. Craig 77
Rigid Body Dynamics K. Craig 78
Rigid Body 3D Kinetics Example
Rigid Body Dynamics K. Craig 79
Rigid Body Dynamics K. Craig 80
Rigid Body Dynamics K. Craig 81
Rigid Body Dynamics K. Craig 82
Rigid Body Dynamics K. Craig 83
Rigid Body Dynamics K. Craig 84
Rigid Body Dynamics K. Craig 85
Rigid Body Dynamics K. Craig 86
Rigid Body Dynamics:Kinematics and KineticsTopicsIntroductionSlide Number 4Basic ConceptsSlide Number 6Slide Number 7Slide Number 8Slide Number 9Slide Number 10Slide Number 11Slide Number 12Slide Number 13Slide Number 14Slide Number 15Slide Number 16Slide Number 17Slide Number 18Slide Number 19Slide Number 20Slide Number 21Slide Number 22Slide Number 23Slide Number 24Kinematics of a Rigid BodySlide Number 26Slide Number 27Slide Number 28Slide Number 29Slide Number 30Slide Number 31Slide Number 32Slide Number 33Slide Number 34Slide Number 35Slide Number 36Slide Number 37Slide Number 38Slide Number 39Slide Number 40Slide Number 41Rigid Body 3D Kinematics ExampleSlide Number 43Slide Number 44Slide Number 45Slide Number 46Kinetics of a Rigid BodySlide Number 48Slide Number 49Slide Number 50Slide Number 51Slide Number 52Slide Number 53Slide Number 54Slide Number 55Slide Number 56Slide Number 57Slide Number 58Slide Number 59Slide Number 60Slide Number 61Slide Number 62Slide Number 63Slide Number 64Slide Number 65Slide Number 66Supplement:Rigid Body Plane KineticsSlide Number 68Slide Number 69Slide Number 70Slide Number 71Slide Number 72Slide Number 73Slide Number 74Slide Number 75Slide Number 76Slide Number 77Rigid Body 3D Kinetics ExampleSlide Number 79Slide Number 80Slide Number 81Slide Number 82Slide Number 83Slide Number 84Slide Number 85Slide Number 86