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7/22/2019 REX Essential Help PDF File FSX FS9 FSFLY
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PRODUCTMANUALV3
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PRODUCTMANUALV3 PAGE 2
TABLE OF CONTENTS
REX Essenal Overview ........................................................................................3
Important Note ....................................................................................................8
Start-Up Procedures .............................................................................................9
Conguraon Manager ......................................................................................10
Opons Manager ................................................................................................23
Quick Start Menu ...............................................................................................25
Textures ..............................................................................................................28
Flight Center .......................................................................................................37
Weather..............................................................................................................52
Fly Now ...............................................................................................................61
Weather Engine Operaons (WASys) .................................................................62
Product Support .................................................................................................64
EULA ...................................................................................................................65
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PRODUCTMANUALV3 PAGE 3
REX ESSENTIAL OVERVIEW
REX Essential is a complete
weather, environment, and
ight planning add-on for
Microsoft Flight Simulator
X and PREPAR3D. The
development team of REX
Essential is committed to
maximizing the weather,
planning and ight realism
experienced by its ight
simulator customers and we
feel that REX Essential has
come a long way towards
achieving this goal.
REX Essenal is a weather environment creaon, display, and
manipulaon program which includes a robust selecon of beauful
user-selectable or automacally-selectable sky, cloud themesand other environment textures, real-world and custom weather
generators, real-me weather reporng & updang.
REX allows you to control environment, water and airport textures,
as well as lighng eects that are so crical to the enjoyment and
immersion within the ight simulator experience. All of these features
may be fully manipulated to your individual tastes.
For REX Essenal, REX Game Studios has partnered withFlightAware,
the leading aviaon soware and data services company to expand
upon real-world ight planning within REX Essenal.
We have moved all back end data to a local relaonal database. This
allows us to store and do more with the data we have. Having a new
database structure allows us to improve not just one area, but mulple
areas within REX Essenal.
WHAT IS REX EDGE TECHNOLOGY?
REX EDGE Technologyis REX Game Studios version of its own cloud
technology. It is an array of dedicated servers that have been setup
to handle the transfer of large amounts of data to be ulized not only
within REX Essenal, but in all future projects. This technology has
allowed us to expand the connecvity of REX Essenal. All REX users
are now connected in various ways to each other, thus allowing them
to share their creaons with other folks around the world who are
using REX Essenal.
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PRODUCTMANUALV3 PAGE 4
REX ESSENTIAL OVERVIEW
With REX EDGEyou now have the ability to share
your texture themes with the REX Community.
Suppose you created that killer look and wanted to
share it with others - you now have the ability to dothat. Or with the simple click of a buon you can
install a users theme in a maer of seconds. We
have added categories to themes so that you can
now search for the favorite theme by creator name
or theme category.
WithREX EDGEwe also have included the ability
to back up your texture themes. Therefore, if you
create 100 dierent themes, you will never lose
them if you have created a backup/restore account.
It is that simple! Or in the case of when we issue
an update, in the past you would lose your createdthemes. With this new funcon you will be able to
restore your themes automacally aer the update
has been installed.
REX EDGE also allows us to bring together a
repository of weather data. Every 10 minutes we
are downloading and storing the latest weather
informaon from NOAAand VATSIM. We just
recently implemented the storing and archiving
of real upper-level wind and temperature data
from worlds radiosonde reports. This is extremely
excing to us in that instead of providing a forecast
we are now the only one providing accurate real-
me winds alo data. We have found that this
data has signicantly reduced the quick changes in
winds shis alo. Though we are sll bound by the
limits of FSX technology, this sll brings a realism
not found before in the ight sim community.
Another example of howREX EDGE is used withinREX is aer you congure the program, you will be
prompted to setup a user account. This will create
a user prole on our cloud servers. When you
save your user conguraon in REX, it will be saved
locally on your machine and also on our cloud
servers. If for some reason you need to re-install
Windows or REX, all you have to do is simply login
and your original sengs will be reset from our
servers. You will not be required to login each me
you open REX, as that process will be done for you
automacally. If no internet connecon is present,
you will sll be able to use REX, but you will not beable to ulize this specic feature.
Outside of REX EDGE, we have sped up the
process of installing textures. We have added the
ability to reduce the install me with the click of
a buon. This will only install key textures such
as sky, clouds, wave animaons, and runways/
taxiways. This process eliminates the need for
decompressing large water textures and reseng
to correct resoluons before install.
This technology also opens up a huge amount
of potenal in other areas with future
projects, thus allowing us to connect all of
our technologies together.
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PRODUCTMANUALV3 PAGE 6
We have partnered with and embedded the
technology of FlightAware into REX Essenal.
Below is a quick, but brief overview of what
FlightAware can do:
With FlightAwareinside REX Essenal, you are
able to search for real-world, real-me IFR ights
scheduled at a single airport or between routes
between two airports. You are provided details
about the ight and then able to import the ightplan into FSX/P3D via REX Essenal.
If you decide to y a real-me, real-world route,
REX will provide current ight nocaons via
the weather engine while in-ight. If selecng an
airport to search, then navigate to another module
of REX, you will be provided regular alerts in REX
of the next ight scheduled to depart from that
airport. REX Essenal will give the most realisc
experience possible with real-world, real-me
ight plans from most major airlines and countries
across the world.
SHARE YOUR FLIGHT PLAN
Say you just own a really interesng ight plan
you created through REX, a third-party ightplanner, FlightAware, or even FSX/P3D and now
youd like to share it with others or save it for later.
With our new REX EDGE Technologywe provide
the means to share your ight plans with other
REX Essenal users around the world.
We sll provide a means to create a ight plan,
but now when you create a ight plan either by
FlightAware, imporng a ight plan from FSX/
P3D, other third-party planners, imporng a
community ight plan, or creang your own, you
will be provided a detailed view. You can view theplan along with all of the associated waypoints
including real winds alo data for each waypoint.
So programming your FMC within the latest
installment of a third-party aircra is much easier.
With REX Essenal you can export your plan and
set your parking starng point. No longer will you
start at the end of the runway, but you can select
whether you want general aviaon parking or to
start from a gate. If using FlightAwarewithin REX,
you can select the actual gate in which the plan
states in its report.
With the new FLIGHT CENTER we bring not just
the basics, but realism and the community aspect.
REX ESSENTIAL OVERVIEW
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PRODUCTMANUALV3 PAGE 7
NEW SOUNDS AND TEXTURE PROCESSES
REX Essenal now includes true
environment and weather-relatedaudio. We went through great
lengths to maintain a certain
sound through a meculous
mastering process. REX Game
Studios owns and operates a full-edged recording
studio complete with its own mastering facility
using state-of-the-art equipment and we spared
no expense to bring the sound experience to our
users.The dynamic sounds of rain, wind and
thunder will blow you away.
Users with lower-end systems can now selecta compressed algorithm for wave animaon
sets with minimized visual anomalies, as usually
associated with this type of compression.
The new Natural Sky texture set adds a unique
nt to your dawn, day, and dusk skies. Also, now
included is the ability for the user to select cloudsbased upon the cloud type.
The new weather-inuenced process has been
completely re-wrien inside REX Essenal. You will
experience condions closer to what is actually
happening in the real-world. This process will give
you a wider range of variety ulizing all textures
within REX Essenals.
Thank you for choosing REX Essenal
for FSX and Prepar3D as your ightsimulator environment add-on!
REX ESSENTIAL OVERVIEW
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PRODUCTMANUALV3 PAGE 8
IMPORTANT NOTE
IMPORTANT NOTE:In this manual, buons and tabs that can be clicked or pressed are
spelled exactly as seen on screen and highlighted in bold, such as the FLY
NOWbuon or the MAINtab, as are references to opons and choices
that can be selected/unselected or checked/unchecked, such as Enable
REX Essenal Weather Engineopon. Menu names are also spelled
exactly as you can see them on screen and highlighted in bold as in this
example FLIGHT CENTER. Drive, directory, folder and le names and other
computer locaons and commands will be shown in italics and bolded,
such as C:\Program Files (x86)\Real Environment Xtreme Essenal\
!
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PRODUCTMANUALV3 PAGE 9
STARTUP PROCEDURES
Upon opening REX Essenal, you will be presented with the opening splash screen as seen ingure 1.
The installed version number is located on the upper-right hand poron of the screen, while the program
loading process is updated via the blue status bar.
Immediately following start-up, the CONFIGURATION MANAGER,as seen in gure 2 is displayed. The
CONFIGURATION MANAGERis separated into ve core areas; General, Weather Engine, Visibility,
Windand Cloudsengs. The following pages will describe each secon in detail.
gure 1
gure 2
You may navigate the program via the MAIN NAVIGATION BAR, as seen ingure 3.The TEXTURES buon
takes you to the area where textures can be experimented with and installed into ight simulator. The
FLIGHT CENTERbuon takes you to the ight planning and preight weather secon. The WEATHER
buon takes you to the custom weather/real-me weather center. FLY NOW starts the weather engine
and ight simulator. HELPopens the help manual and ABOUT REX navigates you to the secon containing
informaon, program version number and the folks behind REX Essenal.
gure 3
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PRODUCTMANUALV3 PAGE 10
SIMULATOR FOLDER LOCATION
Click BROWSEand navigate to the main simulator
installaon folder. In the example above on a
Windows 7(32-bit) system, the locaon is as
follows: C:\Program Files (x86)\Microso Games\
Microso Flight Simulator X
ENTER YOUR PROFILE NAME
This area allows you to aach a prole name to the
various community shared features within REX.
SOUND AND NOTIFICATION SETTINGSEnable in-applicaon nocaons- Allows you
to enable/disable all in-applicaon nocaons
such as community ight-plan and texture sharing,
etc. All nocaons appear on the boom of the
REX applicaon interface, and is considered the
INFORMATION CENTER.
Enable applicaon sounds- Allows you to enable/
disable the program sound eects.
RESTORE DEFAULT SETTINGS
Selecng this buon will restore all of your REX
sengs program-wide to factory default.
BACKUP/RESTORE CONFIGURATION
Allows the backup and restoraon of all REX
conguraon, opons and texture theme sengs
via the REX Data Servers. A very useful feature that
allows you to fully recover all of your REX sengs
in case you need to perform a reinstall of the REX.
This feature takes a snapshot of your sengs and
stores them for future use. Click BACKUPand theinformaon form appears (gure 4). If a prole
name has already been entered prior to entering
this secon, the USERNAME is automacally
populated. Only ONE backup may be created,
starng the protocol which allows your sengs on
exit of REX to speak to the data servers. PLEASE
WRITE THIS INFORMATION DOWN AND KEEP
IN A SAFE PLACE FOR FUTURE USE.
CONFIGURATION MANAGER
GENERAL CONFIGURATION
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PRODUCTMANUALV3 PAGE 11
To create an account, ll in the appropriate informaon; E-mail Address, Conrm E-mail, Username,Password and Conrm Password. Select CREATE. To restore your user sengs, ll in your Username and
Password and select RESTORE. Select CANCELto cancel the process and return to the main
CONFIGURATION MANAGER.
CONFIGURATION MANAGER
GENERAL CONFIGURATION(connued)
gure 4
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PRODUCTMANUALV3 PAGE 12
ENTER REX P3D LICENSE KEY
REX Essenal was specically created for FSX as well as Lockheed Marns Prepar3D. This secon is
for the user that would like to use REX for FSX AND/OR Prepar3D. Purchasing a REX/Prepar3D license
will unlock all the features specic to the Prepar3D plaorm, and will be conrmed by the eld being
populated with the serial number and the REX applicaon header will be updated, as seen ingure 5.
Selecng the SUBMITbuon will store your purchase locally in the REX database as well as the online
data servers.
gure 5
CONFIGURATION MANAGER
GENERAL CONFIGURATION(connued)
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PRODUCTMANUALV3 PAGE 13
CONFIGURATION MANAGER
GENERAL CONFIGURATION(connued)
CREATE/RESTORE BACKUP TEXTURES
CREATEwill backup all FSX/P3D textures. When
the backup process is nished, a folder with the
name Inial_Backup will be displayed in the
backup window. RESTOREwill restore the les
to what they were before REX was installed. REX
saves a backup copy of all textures and other les
that are modied by REX.
REX will backup what textures are installed now. If
no other add-ons have been installed that modify
textures, then the backup will consist of the FSX
default les. If you installed other similar add-ons
similar to REX, the backup will contain these les
and NOT FSX default les. If default FSX textures are
desired in the backup, other add-ons must be restored
or uninstalled before running the REX backup.
IMPORTANT NOTE:
If the need arises to uninstall REX Essenal, be sure to rst restore your FSX/P3D defaulttextures by going to the CONFIGURATION MANAGERpage and RESTORE. Aer the restore hascompleted, close REX Essenal and go to the Windows Control Panel\Add or Remove Programsand click on Real Environment Xtreme Essenal and select Remove. This will uninstall REXEssenal from your system. Aer this process completes, browse to the locaon where youinstalled REX Essenal and delete any remaining folders. Running a registry cleaner is highlyadvised to remove any residual registry entries. We suggest a free program called cCleaneravailable at www.piriform.com/ccleaner
!
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PRODUCTMANUALV3 PAGE 14
INITIAL WEATHER DELAY TIMER
The IWDT is a special mer that allows you to set
the iniaon me in which the REX Weather Engine
will begin to inject weather into FSX/P3D. You may
select a starng me between 1 and 5 minutes.
This is extremely useful in that a shorten wait me
allows the REX Weather Engine to inject weather
while you are sll conguring FSX/P3D.
WEATHER SURFACE REGION
Allows you to select the size of weather region
travelled before weather engine loads again. Rangesfrom 4,225 sq. miles, up to covering the enre world.
Within the weather engine (WASys), consists a new
menu item which allows seng the weather refresh
me from 60 / 30 / 15 minutes. These features work
together to provide the most accurate weather within
a mely maer. If for example you travel outside the
weather region, REX refreshes the weather region
and resets the mer, or if passing the me seng for
refresh, REX will reset your region size.
WEATHER REFRESH RATE
This causes the REX WX Engine to reload weather
based upon me. If you y out of the weather
region, then the mer is reset. If you dont y out
of the weather region but the mer resets, then
the region area is also reset.
WEATHER INJECTION ALTITUDE SETTINGS
This feature allows you to set the minimum
altude in feet in which the weather engine will
engage and inject weather into FSX/P3D. The REX
weather engine will perform an inial weatherload, but consecuve injecons will be based upon
the altude of your aircra and the minimum
injecon altude. During descent, the weather
will not inject aer the aircra descends below
the minimum altude. You may force a weather
injecon by selecng the LOAD WEATHER menu
item on the WASys.
WEATHER ENGINE CONFIGURATION
CONFIGURATION MANAGER
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PRODUCTMANUALV3 PAGE 15
GENERAL WEATHER ENGINE SETTINGS
Enable REX Weather Engine- Allows the REX
Essenal weather engine to be used for weather
related tasks. If you wish to use another weather
engine, simply uncheck this box.
Enable Auto-Start the REX Weather Engine-
Enabling this opon will cause REX to start the
weather engine when REX starts FSX/P3D.
Enable Auto Launch the Flight Simulator- This
allows REX Essenal to autostart FSX/P3D fromwithin the REX Essenal GUI. Uncheck this opon
if using REX Essenal in a network situaon.
Enable VATSIM Weather data - The default
weather source for REX Essenal is NOAA, but we
also provide the VATSIM weather data that comes
directly from the VATSIM weather servers.
Enable Green Message Bar Within FSX- Per user
feedback, this new feature allows you to turn ON
or OFF the green informaon bar within ight
simulator. However, be aware that this informaon
bar also advises the status of weather engine
injecon, so if you noce the weather engine not
injecng weather, be certain to check this feature
is set to ON.
Enable Weather Data Overwrite- This is a new
feature that allows REX to download the weather
every 10 minutes and overwrite the previous dataso that you are presented with the latest weather
data during ight. If disabled, this feature will only
download weather once every hour. (Does not
refer to the weather injecon process)
WEATHER ENGINE CONFIGURATION (connued)
CONFIGURATION MANAGER
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PRODUCTMANUALV3 PAGE 16
CONFIGURATION MANAGER
Enable Archive Weather Data Purge at Closing-
Aer quite some me, the REX Database will grow
in size due to the weather download data. You
may not want to store archived weather data. This
opon allows you to delete this data when you
close REX.
Enable Realisc Haze Layer- Enabling this opon
is another feature users requested to have control
over. Inially we have disabled this feature in FSX
as its viewed as more of a nuisance rather than a
usable feature. Although this will create hard edgeswhen intersecng with terrain, and cause a cloud-
type formaon to follow the aircra, for certain IFR
condions this will help immerse the user.
Enable Weather Data Download- This feature
turns ON or OFF the ability for REX Essenal to
download weather from its weather sources.
WEATHER INTERPOLATING SETTINGS
Enable Interpolaon of Weather Staons -
This feature turns ON or OFF the process of
interpolang weather from the weather feeds,
thus allowing REX to ll in the gaps where weather
is missing in FSX/P3D via the weather data feeds
received. For more accurate level of weather
polaon, the slider should be moved towards thele. However, few staons will actually receive
interpolaon. Moving to the right will increase the
number of staons with weather, but the weather
will be less accurate.
WEATHER ENGINE CONFIGURATION (connued)
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PRODUCTMANUALV3 PAGE 17
REAL WEATHER VISIBILITY SETTINGS
Enable Real Visibility - This feature forces the
REX Weather Engine to ulize the actual visibility
seng provided by the metar report. Turning o
this feature causes the REX Weather Engine to use
a default seng of 20NM or to use the sengs
provided in the GLOBAL VISIBILITY LAYERS.
Enable Real Visibility Smoothing- This feature
helps create more smoothness to the visibility
across a region. Thus, because of the limitaons
of the FSX/P3D visibility plane we are sll ableto produce a smooth transion vercally and
horizontally. However, this will also cause your
metar reports to not accurately report the visibility
for each staon.
FOG GENERATION SETTINGS
Enable Real Weather Fog - With this feature
turned on, the REX Weather Engine is forced to
ulize special processes to create a more realisc
fog representaon vercally and horizontally
based upon the metar report.
Enable Stratus Clouds As Fog - To add more depth
to fog within FSX/P3D, we have coded an opon
for you to allow the REX weather engine to ulize
stratus clouds to bring more realism to their ight
experience. This gives you a feeling of transion asyou y out of a fog deck.
VISIBILITY CONFIGURATION
CONFIGURATION MANAGER
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PRODUCTMANUALV3 PAGE 18
SET GLOBAL VISIBILITY LAYERS
This allows you to custom set your own visibility
layers that override real visibility sengs. You may
set a range and then select the layer height by foot
above ground level. The slider has the following
values, by using the mouse to grab the slider and
moving it le to right: 0, 1, 2, 3, 4, 5, 6, 7, 8, 9,
10, 20, 30, 40, 50 and 60 Naucal Miles (NM).
This will take some experimenng and will yield a
sasfactory soluon to the haze problem.
Every user will have their own ideas about this and
hopefully most users can arrive at a sasfactory
compromise between haze and reality. We realize
that this is not an opmum soluon for everyone
but ight simulator does not allow many other
choices in this regard. Using this feature will
supersede real weather visibility.
VISIBILITY CONFIGURATION (connued)
CONFIGURATION MANAGER
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PRODUCTMANUALV3 PAGE 19
MAXIMUM WIND TURBULENCE
This allows you to set the maximum severity of the
winds at the surface and alo. This level ranges
from one (1) to ve (5). 1 referencing the lowest
and 5 represenng the most extreme condions.
MAXIMUM WIND SHEAR
This allows you to set the maximum eect of wind
shear at the surface and alo. This level ranges
from one (1) to four (4). 1 referencing the lowest
and 4 represenng the most extreme condions.
WIND TURBULENCE/SHEAR
Enable Real Weather Winds- This allows you to
turn ON or OFF the real weather wind provided by
NOAA/VATSIM/RADIOSONDE reports. If this opon
is turned OFF, you may use the GLOBAL WIND
LAYER funcon to set your own wind levels.
Enable Real Weather Wind Smoothing- Defaults
winds from current locaon of aircra at all levels
and forces weather staons surrounding the
aircra with the same wind. This opon ulizes
mulple levels of winds read from the radiosonde
reports. When updates occur, they occur on
the fringes of the weather region so that radical
changes do not happen at the aircra. When
the weather updates, it reads the original wind
sengs and compares them to the new ones from
the region and then modies them slowly.
CONFIGURATION MANAGER
WIND CONFIGURATION
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PRODUCTMANUALV3 PAGE 20
Enable Hyper Weather Wind Smoothing- Keeps
surface wind the same at all staons, but takes the
next level winds and globalizes for all surrounding
staons around the aircra. It forces the next level
of winds up to 39,000. This oers both vercal
and horizontal wind smoothing. As updates occur,
changes happen over me, but very gradually and
upon the fringes of the weather region. Probably
the most unrealisc form of represenng winds, but
creates the smoothest opon for wind handling.
Enable Wind Turbulence- This opon turns ON orOFF the eects of wind turbulence within the REX
weather engine inside FSX/P3D.
Enable Wind Shear- Enables you to have that
scary experience of ying in thunderstorms
and other severe weather. This may increase
wind shis and other wind anomalies to an
unacceptable and/or unrealisc level. If this
happens, disable this feature to give more smooth
realisc transion experience between clear,
cloudy, and storm condions.
SET GLOBAL WIND LAYERS
This new feature allows you to customize the wind
layers, wind speeds and wind direcon globally.
This will overwrite default weather if the Enabled
Real Weather Winds is unchecked. This defaults
the FSX/P3D winds to the layers created within
this module. You may set maximum wind speedin KTS., direcon and wind layer height. This
overrides all other wind sengs.
WIND CONFIGURATION (connued)
CONFIGURATION MANAGER
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PRODUCTMANUALV3 PAGE 21
MAXIMUM TURBULENCE
Allows you to dene the maximum level that
clouds will exert turbulence. This ranges from
the minimum level of one (1) to maximum of ve
(5). Level 5 will denitely shake and bake your
passengers! This does not mean each cloud will
experience level 5 turbulence, it just means that
you may experience up to level 5 turbulence.
MAXIMUM CLOUD ICING
Allows you to set the maximum level in which icing
will be experienced while ying through clouds.The minimum level of one (1) means very lile to
the maximum level of ve (5). This does not mean
that you will experience level 5 icing in each cloud
scenario, but it is the maximum allowed level.
CLOUD RATIOS
Allows you to determine what the rao of clouds
used at mid/low levels are. If you select cumulus,
then the majority of the clouds at lower levels
will be of the cumulus form. If you set the middle
level, you will experience a mixture of cumulus
and stratus. If you set stratus, then the majority of
clouds experienced will be of the stratus form.
CLOUD/STORM ENHANCEMENTS
Enable Enhanced Thunderstorms- When enable,
this opon causes FSX/P3D to use the maximum
level of severity to enhance how thunderstorms
are represented.
Enable Enhanced Lightning- This creates a morerealisc view of lightning that gives more depth to
the way thunderstorms are represented.
Enable Storm Scud- We like to call this the
meanness factor. This applies an added feeling
of meanness to the thunderstorm look while upon
the ground or ying at lower altudes. You will
experience more inmidang cloud structures
with this seng enabled.
CLOUD CONFIGURATION
CONFIGURATION MANAGER
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PRODUCTMANUALV3 PAGE 22
CLOUD/TURB/SHEAR/ICING
Enable Cloud Icing- This opon turns ON or OFF
cloud icing within the REX Weather Engine. Select
this opon to provide more realisc icing eects
while in-ight.
Enable Cloud Turbulence - This turns ON or OFF
cloud turbulence within the REX weather engine.
GLOBAL CLOUD LAYERS
Enable Global Cirrus Cloud Deck- Somemes
ying in areas with lile or no weather simplylooks boring. We have provided the means for a
global layer of cirrus clouds to be used for those
occasions. When enabled, a global layer of cirrus
type clouds will appear.
Enable Global Cumulus Cloud Deck - We have
provided the means for a global layer of cumulus
clouds. When enabled, a global layer of cumulus
type clouds will appear.
CUMULUS DEFINITION
This allows you to change the structure
representaon of the cumulus cloud denion
from uy to a more at look.
STRATUS DEFINITION
This allows you to change the structure
representaon of the stratus cloud denion from
chaoc to more stable.
CUMULONIMBUS DEFINITION
This allows you to change the structure
representaon of the cumulonimbus cloud from
an anvil to towering structure.
CLOUD CONFIGURATION(connued)
CONFIGURATION MANAGER
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OPTIONS MANAGER
The OPTION MANAGER, as seen ingure 6,controls which textures are installed into FSX/P3D.
The OPTIMIZATIONarea controls the resoluon
and algorithm of textures installed, and an overall
system performance secon which allows REX to
decide which sengs are best suitable depending
on the capabilies of your computer system.
The DE-SELECTbuon allows you to easily and
quickly deselect/select all sengs on this menu.
A few notes about the OPTIONS MANAGER need
to be menoned here:
This secon controls which textures are installed
into FSX/P3D. Any changes made to this menu will
not take aect unl the textures are loaded into
ight simulator.
Textures cannot be loaded into FSX/P3D whileight simulator is running! Many users make
the mistake of trying to install textures while
ight simulator is running. The result is a crash
in ight simulator, REX or both. So if a crash is
encountered, or some other unexplained behavior
while iniang this process, quickly check to see if
ight simulator is running.
Use of the 4096 or 2048 textures will cause serious
performance issues for most lower end systems.
Use of the higher resoluon textures will result in
lower frame rates and performance whereas useof the lower resoluon textures will result in lower
quality.If performance issues are experienced, try
using the lower resoluon textures. These lower
resoluon textures are sll exceponal and many
people nd that they desire and use these textures
even though they have higher end systems.
gure 6
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OPTIONS MANAGER
Once the textures have been loaded into ight
simulator, un-checking the box does NOTcause
them to be uninstalled. It means that you can load
the textures into ight simulator and then uncheck
that box and REX Essenal wont install them again
in the future. As described below for the water
textures, this can save a LOT of me.
It will require anywhere from 6 to 15 minutes,
depending on the system, to load textures if all boxes
are checked. This me can be signicantly reduced
(down to 1 minute)by de-selecng all the water
texture boxes. For those folks that want to connue to
experiment with various other texture sets, but dontwant to wait the lengthy load mes, we recommend
that you install the water textures once, then de-select
all water texture boxes. Because water textures were
already installed, they will remain installed throughout
subsequent texture installs as described above and the
install me will drop signicantly. If you would like to
experiment with dierent water textures, those water
check boxes must be checked.
We highly recommend the use of the DXT5
Opmized Clouds seng. DXT5 is the most
exible general purpose compression codec, so
if problems are experienced using REX Essenal
clouds at higher resoluon, select the DXT5
Opmized Clouds seng. The same goes for the
Wave Animaon seng. 32-bit is much more
demanding on the GPU, thus if problems arise
with the use of the 32-bit seng, select the DXT-1
opon, and be sure to install the textures into
ight simulator for the changes to take aect.
Overall System Performance Sengs- This drop
down menu contains four system performancelevels you may choose from. The boom three are
self explanatory. Choose one of these three and
watch how the sengs in the other areas of this
page change. If you would like your own custom
sengs, choose CUSTOM.
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QUICK START MENU
The QUICK START secon contains three large buons which allow you to quickly perform certain acons.
WANT TO FLY
Allows REX to randomly
select and install textures
into FSX/P3D, then opens
both the ight simulator and
the REX Weather Engine.
LIKE TO CREATE
Allows you to create texture
themes, select and install
textures/sounds or share/
browse textures with the rest
of the REX community.
FOLLOW A FLIGHT PLAN
Allows creaon of ight plans
(with real-me, random or
archived weather), interface
with FlightAware real-world
live ight plans, or save/browse
community-shared ight plans.
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By selecng I JUST WANT TO FLY, you will noce a dialogue box
advising REX Essenal is randomly selecng, preparing and installing
textures into FSX/P3D. There are two choices here: (1) selecng CANCEL
(gure 7) immediately stop the process or (2) allow REX to carry out
the process. If cancelled, you will be presented with a vericaon of
opening FSX/P3D (gure 8). Selecng OKwill cause REX to open the
FSX/P3D, or select CANCELto end the enre process.
By selecng I LIKE TO CREATE, you will be navigated to the main TEXTURESpage as seen ingure 9. This
area is for the user who would like to select textures, create texture themes and share/browse textures
with the rest of the REX community. This secon is described in greater detail on page 28.
QUICK START MENU
gure 7 gure 8
gure 9
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QUICK START MENU
By selecng I JUST WANT TO FOLLOW A FLIGHT
PLAN, you will be presented with the CONFIGURE
WEATHER LOAD PROCEDURE window as seen in
gure 10. Hereyou may select real-world/real-me
weather, random weather or archived weather on
your ight within FSX/P3D. This area is for the user
that wants to create or import a ight plan, viewpotenal weather that may be present along the
ight path (real-me weather), analyze the various
navigaon logs that REX Essenal creates, and have
REX choose and install textures appropriate for the
weather.
You may also interface with FlightAwaresreal-
world live ight plans and upload/browse ightplans with the rest of the REX community.
gure 10
IMPORTANT NOTE:
The descripons above for the three QUICK STARTbuons are explained in greater
detail in their respecve chapters. Please view and read these chapters to fully realize
what each feature is capable of.!
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TEXTURES
The TEXTURESpage, as seen ingure 11, consistsof 9 texture selecon windows and a drop-down
menu. Clicking on any one of the 9 rectangular
windows expand each secon so you may select
more textures within that genre. When all textures
have been selected, SAVEis used to name and
save the overall texture theme.
INSTALLis used to load textures into FSX/P3D. The
name of the installed theme is displayed on the
lower le-hand corner of the screen.
SELECT A TEXTURE THEMEis a drop-downselecon menu containing a list of texture themes
shipped with REX Essenal and any themes
created by you. Highlighng a theme name will
cause it to be loaded into the 9 smaller windows,
and will be installed into ight simulator when
INSTALLis selected.
DELETEis used to delete texture themes from thedrop-down menu.Highlighng a theme name and
selecng DELETEwill remove it from the list.
RANDOMIZEallows REX to randomly choose
texture themes from each of the 9 windows
automacally. This is a great feature, and is one
way to have a unique and interesng ight every
me. There are countless combinaons possible!
Clicking on the SOUND ICONon
this page allows the user to preview
the sounds available within REX asa compilaon rather than a single-
sound source preview, allowing you a
full auditory experience of what REX is capable of
while in-ight.
gure 11
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TEXTURES
BROWSEand SHAREare newfeatures within REX Essenal
ulizing REX EDGE Technology.
With REX EDGEyou now have
the ability to share your texture
themes with the REX Community. If you create that
killer look and would like to share it with others, you
now have the ability to do that. Or with the simple
click of a buon you can install a users texture
theme in a maer of seconds. We have added
categories to texture themes so that you can now
search by creator name or texture theme category.
Select BROWSEon the TEXTURESpage and
the window ingure 12appears. Within this
window you may search, select and load texture
themes that other REX usershave created. Secon Ain
gure 12 above represents
the available texture themes.
Once you choose a texture set
to experiment with, click the
THEME ID number to automacally load the
desired theme into the texture windows. You may
narrow the available criteria by using the SEARCH
funcon as shown in secon Bingure 12above.
ON THE MAIN TEXTURES PAGE, YOU MUST
SELECT THE INSTALL BUTTON FOR THETEXTURES TO LOAD INTO FSX/P3D.
You may exit this screen at any me by selecng
CANCELto return to the main TEXTURESpage.
gure 12
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TEXTURES
Once you are sased with the textures youhave selected via the TEXTURESpages, and wish
to share your textures selecons with the REX
community, select SHARE, and the window in
gure 13appears. Within this window you will
need to enter a THEME NAMEand choose a
THEME CATEGORYfor your set to share.
Once the elds are entered, selecng SHAREwill conrm the addion of your creaon to the
database as seen ingure 14. Now others from
within the REX community will be able to search,
nd, load and experiment with your texture set
inside of FSX/P3D.
gure 13
gure 14
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TEXTURES
gure 15
The 9 texture windows are the meat and potatoes
of selecng your desired textures within REX
Essenal. Below we discuss each window and how
to use them. However, aer seng up one window,
the other windows will be easily understood.
Selecng theSKY TEXTURESwindow displays the
screen shown ingure 15. Lets take a detailed
look at how these windows work. On the le
side of the window there is a picture of how the
selectedSKY TEXTUREappears in-game. Thename, REX Natural Dawnis shown in the drop-
down menu just under the large screenshot. On
the right side is a picture of the what the texture
consists of, including a short descripon.
To select another texture in the SUNRISEcategory,
either click on one of the two arrows under the
small screenshot on the right side of the screen or
use the drop-down menu to select another texture
set. Click on any name in the list to select that set.
Choose your desired texture set and click on SELECT
to commit to it, or CANCELto exit the current
screen and return to the main TEXTURESpage.
Note also the 3 tabs in the upper-right corner
of the page. There are also Dayme & Sunsettexture sets to consider.
You may now move on to the DAYTIMEand
SUNSETtexture areas by selecng on the
corresponding tabs.
SKY TEXTURES WINDOW - EXPANDED
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TEXTURES
gure 16
Clicking on theCLOUD TEXTURESwindow
displays the screen shown ingure 16.
Noce that the 3D CLOUDStab is highlighted and
the selecon shown is one of the beauful High
Denion (HD) cloud themes, Cumulus Set: 31
Cumulus HD Enabled. There are only two tabs,
3D CLOUDS, (which contain cumulus, stratus and
wispy clouds), and the CIRRUS CLOUDS tab.
Click on the drop-down menu or select the on-screenarrow keys to view the various selecons. If the high-
denion clouds are desired, you must choose a set
that displays the HD logo within the window pane.
Choose your desired texture set and click on the
SELECTto commit to it, or select the CANCEL
buon to exit the screen and return to the main
TEXTURESpage. Select the CIRRUS CLOUDS
tab, make a selecon and click on the SELECTor
CANCELbuons as previously described.
CLOUD TEXTURES WINDOW - EXPANDED
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TEXTURES
INLAND WATER WINDOW - EXPANDED
gure 17
The choices in the next set of windows, INLAND,
OCEAN WATERand TROPICAL WATERare all
modied the same way, but dierently than the
previous windows. Sliders are addionally used to
customize textures further. This technique will be
illustrated in detail here with the INLAND WATER
Window. The exact same procedure is used to
modify theOCEAN WATERand the TROPICAL
WATER textures.
TheINLAND WATER TEXTURES window isidened above ingure 17. Noce there are
two tabs, Inland BlueandInland Brown, a drop-
down selecon window, four sliders, Plankton,
Saturaon, Brightness, and Contrast. There are
also two windows above the drop-down selecon
window, the le of which displays the original
water texture, and the right window displays the
changes you make to the textures.
The sliders are moved one-by-one, to the le and
right, causing changes to the water textures. As
an example, Deep Blue Eyes is selected on the
Inland Bluewater tab ingure 17 and displays the
changes when the top slider(Plankton)on the
Inland Bluewindow are moved to the right.
The color of the texture within the right hand box
changes from a turquoise to deep blue. Similarly,
the other sliders can be adjusted unl the water
has just the right look. When all adjustments to theINLAND WATER have been completed, including
both INLAND BLUE and INLAND BROWNtabs,
select SAVEto save all the changes made. You will be
prompted to give each water texture theme a name.
This exact procedure is used for the remaining
water texture windows, OCEAN WATER(gure
18) and TROPICAL WATER (gure 19).
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TEXTURES
OCEAN AND TROPICAL WATER WINDOWS - EXPANDED
gure 18
gure 19
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TEXTURES
TROPICAL WATER WINDOW - EXPANDED
gure 20
We highly recommend that users who have an
interest in experimenng with these texture sets
try out all the various texture modicaon tools
described in these last few pages and nd out
what looks best to you. When ying in dierent
locaons, you may want to use dierent texture
themes. For example, coral reefs found in Hawaii
as seen ingure 20 are not going to be found at
the Great Barrier Reef.
The Wave Animaon, Runway/Taxiways, Airport
Environment, andSun/Lighng area are all the
same as the Sky Texturesand Cloud Texturesareas
in regards to how you modify them. Whereas the
Wave Animaon(gure 21) has only one theme
to modify, the Runway/Taxiwaysand Airport
Environment themes each have 4 tabs that can be
modied and the Sun/Lighngarea has 6 tabs that
can be modied.
IMPORTANT NOTE:
Landclass and waterclass les are what ulmately determine what is found in a certain locaonwithin ight simulator. REX Essenal only provides the textures. It is the landclass that actuallycalls for certain textures and places them into the simulator.!
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TEXTURES
WAVE ANIMATION WINDOW - EXPANDED
gure 21
IMPORTANT NOTE:
Wave animaons will only work with the FSX water seng of Low 2X or higher.!
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The new FLIGHT CENTERis used when you wishto create or import an exisng ight plan, review
the weather along the route, and review/print out
the ight nav log and weather logs. You may use
the capabilies of REX Essenal to examine this
weather and carefully choose and install textures
into ight simulator that best represent the
weather for the route.
You may also interface with FlightAwaresreal-
world live ight plans and upload or browse ight
plans with the rest of the REX community with REX
EDGE Technology.
Upon entering the FLIGHT CENTER, you are
presented with the CONFIGURE WEATHER LOAD
PROCEDUREdialogue box as it appears ingure
22. You may select real-world/real-me weather,
random weatheror archived weatheron youright within FSX/P3D. Each of these will be
described in detail within the WEATHERsecon of
this manual.
FLIGHT CENTER
gure 22
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FLIGHT CENTER
gure 23
Aer selecng the type of weather you wish to use
for your ight, select OK. The rst screen within
the new FLIGHT CENTERas shown ingure 23
appears. This area is labeled REAL FLIGHT PLANS,
as seen on the large vercal tab to the le-side of
the screen. The two other secons within the new
FLIGHT CENTERare COMMUNITY FLIGHT PLANS
and CREATE A FLIGHT PLAN, as seen on the large
vercal tabs to the right-side of the screen.
The REAL FLIGHT PLANSarea is for users who wish
to use the FlightAwaretechnology built into REX
Essenal. *This a subscripon-based service.
To subscribe for the built-in FlightAware
technology within REX Essenal, clickSUBSCRIBE
NOW. You will be presented with the payment area
as seen ingure 24. Be sure to accurately complete
all areas of the form to ensure correct processing.
Sorry, but PayPal payments will not be accepted.
*REX Game Studios incurs costs with use of this service each me a
user interacts with FlightAware. REX Game Studios does not store
personal payment informaon (e.g. credit card informaon) on its
servers or databases. Payment informaon is transmied securely
using encrypon technology and processed through a secure third-
party payment gateway.
IMPORTANT NOTE:
The FlightAware subscripon-based service is not mandatory to take full advantage of other
built-in ight planning features.!
REAL FLIGHT PLANSFlightAware
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gure 24
gure 25
REAL FLIGHT PLANSFlightAware(connued)
FLIGHT CENTER
Aer you have entered your informaon correctly, click PAY NOWand you will be connected with
the Authorize.net servers to complete and process the payment.REX GAME STUDIOS IS A VERIFIED
AUTHORIZE.NET MERCHANT. Once payment is processed, you will be emailed a receipt within 24 hours,
however access to the FlightAware area within REX Essenal is unlocked immediately as seen ingure 25.
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FLIGHT CENTER
With FlightAwareincorporated into REX Essenal,
you are able to search for real-world, real-me IFR
ights scheduled at a single airport or between
routes between two airports. You are provided
details about the ight and then able to import the
ight plan into FSX/P3D via REX Essenal.
If you decide to y a real-me, real-world route,
REX will provide current ight nocaons via the
weather engine while in-ight. If selecng an airport
to search, then navigate to another module of REX,
you will be provided regular alerts in REX of the next
ight scheduled to depart from that airport.
Upon entering the FlightAwaresecon, you will
noce aCANCEL SUBSCRIPTIONbuon, which is
used to cancel your FlightAwaresubscripon at
any me. However, doing so will immediately halt
all FlightAwareacons within REX Essenal.
SEARCH FOR FLIGHTS BETWEEN AIRPORTS
Within this secon, using the Departure (ICAO
CODE)and Arrival (ICAO CODE)elds, you may
search routes between two airports. Ingure 26
above, we are using KPHX as the departure, and
KJFK as the arrival. Select GET FLIGHTSto retrieve
all ights within these parameters. Once the
servers return the results, the elds are populated
with all of the data, including departure airport
informaon, airline ight ID, airline, aircra,
departure and arrival mes.
In the example above, we have chosen ight ID
AWE12, which is US Airways deparng KPHX at
9:13am and arriving 1:29pm. Aircra type is the
A321. Simply click on the giht ID link to load
the FlightAware plan into the REX Essenal ight
planning module. This may take some me,
depending on the complexity of the ight plan led.
REAL FLIGHT PLANSFlightAware(connued)
gure 26
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FLIGHT CENTER
Once the ight plan has been successfully loaded
into REX Essenal, you are presented with the
preliminary ight plan informaon as seen ingure
27, including;name of air carrier,type of aircra,
schedule status,origin,desnataon,gate
assignments,metar,led speed,led altude,
led duraon,and nally the led route.
Selecng BACKwill return you to the previous
screen, while selecng LOAD PLANwill actually
parse, create and load the FlightAwareight plan
in REX Essenal. Again, this process may take some
me, depending on the complexity of the route
led. Please be paent while this processes.
REAL FLIGHT PLANSFlightAware(connued)
gure 27
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FLIGHT CENTER
Once the ight plan is fully loaded, you are
presented with theFLIGHT PLAN DETAILS screen,
as seen ingure 28. This example illustrates the
result aer a FlightAwareight plan is submied.
Lets take a moment to go over this screen. Note
the secon labelled FLIGHT PLANWAYPOINTS.
This area displays crucial ight plan informaon
along the route including wind speeds, winds alo
details, waypoints, distance to next waypoint, total
distance, total me and waypoint IDs.
There are two buons above the center area
labeled NAV LOGand SHARE. The NAV LOGbuon
opens a notepad le containing all of the pernent
informaon for the ight plan. You may save or
print this plan for a more interesng ight.
SHAREis a great new feature in the ight planner
that allows you to share your ight plans with the
rest of the REX community. Selecng SHAREopens
up the dialog box as seen ingure 29.
Within this screen are several elds required
in order to share your ight plan with the REX
community. If you have already entered a PROFILE
NAMEin the CONFIGURATION MANAGER, then
this eld is automacally lled in for you.
REAL FLIGHT PLANSFlightAware(connued)
gure 28
gure 29
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The other elds that need to be selected or lled
in are: FLIGHT TYPE, AIRLINE NAME, AIRPORT
PARKINGand DEPARTURE TIME (local). When all
elds are completed, selecng CANCELwill return
you back to the FLIGHT PLAN DETAILSarea, while
selecng SHAREwill upload your plan to the REX
data servers for immediate use by all other REX
customers within the community.
The waypoint IDcolumn of the FLIGHT PLAN
WAYPOINTSarea is used to add & delete
waypoints. Selecng on ANY IDlink will open the
WAYPOINT CONFIGURATIONscreen as seen in
gure 31. This is where you may add or delete
waypoints to the ight plan, or search waypoints.
Select the IDlink of the waypoint you wish todelete or simply search for it in the given SEARCH
eld, then click DELETEto remove that waypoint
from the current plan. To add a waypoint, select
or search the desired waypoint, then click ADD
WAYPOINT. The ight plan will now be updated. gure 31
gure 30
FLIGHT CENTER
REAL FLIGHT PLANSFlightAware(connued)
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There are 6 buons along the boom of the
FLIGHT PLAN DETAILSscreen, as seen ingure
32,which allow REX Essenal to perform mulple
tasks aer your desired ight plan is ready.
BACKnavigates you back to the previous screen.
RELOAD WXreloads the most current weather.
This is handy if you have taken me in preparing
your ight plan and you would like to make sure
you are presented with the latest weather data for
your ight plan.
WX TEXTURES is used to analyze weather
condions and choose a set of textures that
match. Select WX TEXTURES and REX Essenal will
begin installing textures into ight simulator.
WX AVOIDANCEis a real-me weather view with
the ight plan overlaid upon the map. This is
known as the Weather Avoidance System (WASys)
and is described in more detail later in this manual.
SAVEdisplays a dialogue box which allows the
current ight plan to be saved in .pln format. These
ight plans can be imported into FSX/P3D.
FLY NOWstarts the process of opening ight
simulator(if enabled in the CONFIGURATION
menu)and the weather engine(if enabled in the
CONFIGURATIONmenu).
gure 32
IMPORTANT NOTE:
It is very important that FSX or Prepar3D is NOT
running before selecng the WX TEXTURES process.!
FLIGHT CENTER
REAL FLIGHT PLANSFlightAware(connued)
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FLIGHT CENTER
gure 33
The CREATE A FLIGHT PLANarea, as seen ingure
33, is used to create your own ight plan to be
used within FSX and Prepar3D.
Looking at this screen more carefully, you will
noce a BROWSEbuon opon, a series of
searchable elds that need to be lled in and a
SUBMITbuon.
BROWSEallows you to import previously created
ight plans from REX or FSX. Select BROWSEand
locate the ight plan. Select INSTALLand the
ight plan will be loaded into the REX Essenal
ight planner. If some of the elds are missing, an
orange *will remind you of the required elds that
need be completed.
To create a ight plan, enter in the aircra,
departure, arrival and alternate airports in the
appropriate elds. All these elds can be searched
by selecng the ADD AIRCRAFT or SEARCHbuons.
The other elds will have a very similar pop-up
menu, and the method of using these menus is the
same as described for theAIRCRAFT SELECTION
MENU. There are two lters labeled Aircra Type
and Aircra Rangeas well as a lisng of available
choices. To select an aircra, simply click on the
aircra name and it will automacally be added
to the eld in the ight planner along with a
default altude and airspeed that is added to the
respecve elds. These can be changed by eding
the elds aerwards.
CREATE A FLIGHT PLAN
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FLIGHT CENTER
gure 34
If the required aircra is not present within the list
of available aircra, new aircra can be added by
selecng ADD NEW. The ADD A NEW AIRCRAFT
menu shown ingure 34.
Fill in the required informaon, select SAVEand
the aircra will be added to the aircra list.
Click on this new aircra within list and the
aircra, altude and air speed will be populated
into their respecve elds. CANCELreturns to the
AIRCRAFT SELECTIONmenu.
CREATE A FLIGHT PLAN (connued)
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gure 35
A completed form, as seen ingure 35, is set up
for a ight from Los Angeles (KLAX) to Denver
(KDEN) with Colorado Springs (KCOS) as an
alternate. The aircra is a Boeing 757 at a modied
altude of 37,000 (FL370), with a modied speed
of 450 kts and 6 desired waypoints.
At this point the data entry is nished and the plan
can be submied by selecng SUBMIT. A message
will be displayed stang that REX Essenal is
processing the ight plan. Please be paent, this
could take me, depending on the amount of
waypoints selected.
CREATE A FLIGHT PLAN (connued)
FLIGHT CENTER
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When REX has completed the compiling the ight
plan, the screen illustrated ingure 36appears.
This example illustrates the result aer a ight plan
is submied.
Lets take a moment to go over this screen. Note
the secon labelled FLIGHT PLANWAYPOINTS.
This area displays crucial ight plan informaon
along the route including wind speeds, winds alo
details, waypoints, distance to next waypoint, total
distance, total me and waypoint IDs.
There are two buons above the center area
labeled NAV LOGand SHARE. The NAV LOGbuon
opens a notepad le containing all of the pernent
informaon for the ight plan. You may save or
print this plan for a more interesng ight.
SHAREis a new feature in the ight planner that
allows you to share your created ight plans with
the rest of the REX community. Selecng SHARE
opens up the dialog box as seen ingure 37.
Within this screen are several elds required
in order to share your ight plan with the REX
community. If you have already entered a PROFILE
NAMEin the CONFIGURATION MANAGER, then
this eld is automacally lled in for you.
gure 36
CREATE A FLIGHT PLAN (connued)
FLIGHT CENTER
gure 37
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The other elds that need to be selected or lled
in are: FLIGHT TYPE, AIRLINE NAME, AIRPORT
PARKINGand DEPARTURE TIME (local). When all
elds are completed, selecng CANCELwill return
you back to the FLIGHT PLAN DETAILSarea, while
selecng SHAREwill upload your plan to the REX
data servers for immediate use by all other REX
customers within the community.
The waypoint IDcolumn of the FLIGHT PLAN
WAYPOINTSarea is used to add & delete
waypoints. Selecng on ANY IDlink will open the
WAYPOINT CONFIGURATIONscreen as seen in
gure 38. This is where you may add or delete
waypoints to the ight plan, or search waypoints.
Select the IDlink of the waypoint you wish todelete or simply search for it in the given SEARCH
eld, then click DELETEto remove that waypoint
from the current plan. To add a waypoint, select
or search the desired waypoint, then click ADD
WAYPOINT. The ight plan will now be updated.
CREATE A FLIGHT PLAN (connued)
FLIGHT CENTER
gure 38
gure 37
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There are 6 buons along the boom of the
FLIGHT PLAN DETAILSscreen, as seen ingure
39,which allow REX Essenal to perform mulple
tasks aer your desired ight plan is ready.
BACKnavigates you back to the previous screen.
RELOAD WXreloads the most current weather.
This is handy if you have taken me in preparing
your ight plan and you would like to make sure
you are presented with the latest weather data for
your ight plan.
WX TEXTURES is used to analyze weather
condions and choose a set of textures that
match. Select WX TEXTURES and REX Essenal will
begin installing textures into ight simulator.
WX AVOIDANCEis a real-me weather view with
the ight plan overlaid upon the map. This is
known as the Weather Avoidance System (WASys)
and is described in more detail later in this manual.
SAVEdisplays a dialogue box which allows the
current ight plan to be saved in .pln format. These
ight plans can be imported into FSX/P3D.
FLY NOWstarts the process of opening ight
simulator(if enabled in the CONFIGURATION
menu)and the weather engine(if enabled in the
CONFIGURATIONmenu).
CREATE A FLIGHT PLAN (connued)
FLIGHT CENTER
gure 39
IMPORTANT NOTE:
It is very important that FSX or Prepar3D is NOT
running before selecng the WX TEXTURES process.!
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PRODUCTMANUALV3 PAGE 51
FLIGHT CENTER
gure 40
The COMMUNITY FLIGHT PLANSarea, as seen in
gure 40, contains all of the community shared
ight plans uploaded by fellow REX Essenal users.
Looking at this screen more carefully, you will
noce an IMPORTbuon as well as the main area
within the center of the screen, containing specic
informaon for each shared ight.
IMPORTallows you to import an FSX/P3D
compable ight plan into REX Essenal for further
planning and route capabilies. IMPORTallows
you to navigate and select the ight plan you
would like to load into REX Essenal.
The main area of the COMMUNITY FLIGHT
PLANS screen consists of 6 columns; FLIGHT ID,
AIRLINE, DEPARTURE TIME,DEPARTURE,ARRIVAL
andAUTHOR.
To import a community shared ight plan, select
the FLIGHT IDtext link and the ight plan will
download and load into REX. This process might
take a moment, depending on the complexity of
the ight plan selected.
COMMUNITY FLIGHT PLANS
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WEATHER
gure 41
Selecng the WEATHERtab on the main navigaon
area displays the CONFIGURE WEATHER LOAD
PROCEDUREmenu as shown ingure 41. In order
to access the WEATHERpage, the type of weather
you desire must be selected.
The rst type of weather data is real-weather,
familiar to most ight simulator users as real-
world/real-me weather. This is a real-me
download of all the metars and weather data
available over the enre globe from the NOAA
servers as well as TAFs and PIREPS submied by
pilots all over the world. If you selected ENABLE
VATSIM WEATHER in the CONFIGURATION
MANAGERpage, then the data thats available will
be retrieved from the VATSIM network servers.
The real-weather opon is used by selecng Use
Real-Weather Data and then selecng OK. CANCEL
returns to the previous screen.
REALTIME WEATHER
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PRODUCTMANUALV3 PAGE 53
WEATHER
gure 42
To retrieve weather, type in an ICAO code for the
airport, or search for an airport using the SEARCH
buon, then selecng SUBMIT.
There are 7 buons along the boom of this screen.
RELOAD WXforces a re-download of the weather
data. The new SEARCH WEATHERfeature allows
you to search for specic weather condions, such
as VFR, IFR, RAIN, SNOW and THUNDERSTORMS.
VIEW WEATHER, as seen ingure 43,allows you
to view weather in dierent parts of the world by
selecng on the headers for the various connents
along the top of the map. WX TEXTURESallows
REX to choose the best textures to represent the
weather. WX AVOIDANCEopens up the weather
avoidance system. FLIGHT PLANdisplays the FLIGHT
PLANNER. FLY NOWstarts FSX/P3D.
Aer typing in an airport, in this case above,
Los Angeles (KLAX), and selecng SUBMIT, the
weather situaon in Los Angeles is displayed on
the screen as shown ingure 42. Noce that the
empty data elds are now populated with weather
data including the metar data, winds alo, TAF
forecasts, and PIREP reports. Metar winds are
referenced to true north, not magnec north.
The funcons of the 7 buons along the boom
of the screen have already been described, but
the WX AVOIDANCEbuon deserves a bit more
discussion. Selecng WX AVOIDANCEdisplays the
screen as shown ingure 44. This is the internal
REX WXscreen and is very similar in funcon to
the in-ight REX WXscreen that is displayed when
FLY NOW is selected.
REALTIME WEATHER (connued)
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PRODUCTMANUALV3 PAGE 54
WEATHER
gure 43
REALTIME WEATHER (connued)
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WEATHER
gure 44
The REX WXscreen is explained in more detail later in this manual in the FLY NOW secon. Clicking the
ON/OFFbuon on the REX WXscreen takes you back to the main WEATHERsecon. Aer viewing the
REX WXwindow, return back to the WEATHERmenu and select FLY NOW to start FSX/P3D and the REX
Essenal weather engine.
REALTIME WEATHER (connued)
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PRODUCTMANUALV3 PAGE 56
WEATHER
gure 45
A very interesng feature of REX Essenal is the
RANDOM WEATHER area. This feature allows the
program to generate a large number of random
weather scenarios for any locaon on the globe
you desire. As it is way outside the scope of this
product for this weather to be based on real-world
actual seasonal trends specic for each place on
earth, it allows for some interesng possibilies.
Ever wanted to y in a snow storm in Hawaii? You
can with this feature. Addionally, REX can choose
textures that will best represent the weather and
install them into ight simulator for you. This
menu is accessed by placing a bullet in USE REX
RANDOM WEATHER THEMESand selecng OK.
Selecng CANCELreturns to the previous screen.
This screen is characterized by two halves; the le
side which contains the steps needed to create
random weather and the right side, which contains
the map showing the generated weather as well as
the WX TEXTURES, WX AVOIDANCE, FLIGHT PLAN,
andFLY NOWbuons.
Type in the ICAO code of the airport or use
SEARCH. Select the season desired from the
SEASONselector and by selecng the severity of
weather by the SEVERITYselector. The next step is
to generate the weather by selecng GENERATE.
Figures 46 & 47 show two examples with KLAX as
the AIRPORT and WINTER asthe season.
WX TEXTURESallows the program to install
textures into ight simulator that best represents
the chosen weather condions. WX AVOIDANCE
will open the REX WX screen as described earlier.
The FLIGHT PLANand FLY NOW buons starts the
ight as described previously.
RANDOM WEATHER
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WEATHER
gure 46
RANDOM WEATHER(connued)
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WEATHER
gure 47
RANDOM WEATHER(connued)
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WEATHER
RANDOM WEATHER(connued)IMPORTANT NOTE:
You may sll use the random weather feature without an internet connecon, however you will
not receive the REX WXscreen shown ingure 47, instead you will receive the screen as shown in
gure 48. You are sll able to view the weather paerns on the REX WXscreen but will not be able
to view the mapping, as the mapping system requires an internet connecon. This does not aect
how REX Essenal will generate and export weather into FSX/P3D.
!
gure 48
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WEATHER
gure 49
From the CONFIGURE WEATHER LOAD PROCEDUREmenu shown ingure 49, place a bullet in USE
ARCHIVED WEATHER DATA, then choose an archived weather le from the drop-down list. The list will
contain all the weather les that are available. Previously downloaded real-me weather can be used.
Once an acceptable data le is selected, select OKto use the weather.
ARCHIVED WEATHER
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PRODUCTMANUALV3 PAGE 61
FLY NOW
gure 50
Aer all the ight planning, downloading ofweather, analyzing of weather maps, navigaon
logs and ight plans along with the loading of
textures, its me to get ying! The interface
between you and actually starng a ight is the FLY
NOW buon.
AnymeFLY NOWis selected, whether it be
from the MAINmenu, or from one of the other
submenus, REX Essenal is given the instrucon
to start its protocol. Most users are going to check
the Enable REX Weather Engine, Enable auto-start
the REX weather engine and Enable auto launch
the ight simulator opons.
Flight simulator will immediately start. A few
seconds later the REX Essenal weather engine
(REX WX) will start as evidenced by the appearance
of the REX WX screen, and the REX Essenal main
program will minimize to the taskbar as seen in
gure 50.
The REX WX is one of the most important andextensively used interfaces within the enre REX
Essenal program. This system allows you to follow
the weather along the ight path in real-me as
well as allowing you to directly interface with the
weather engine.
Figure 50shows the weather engine waing to
connect to ight simulator. Note that there are 4
buons along the boom, 2 zoom buons with a +
and - label and a LOAD WEATHERbuon.
LOAD WEATHER allows you to force the weather
engine to download and inject weather manually.
OFF/ONshuts o the weather engine and closes
the REX WX. The REX WX screen is moveable,
however it cannot be re-sized.
Once ight simulator has loaded a ight, the
weather engine will take a few moments processing
and injecng weather, aer which, the REX WXmap
will appear on the screen, as seen ingure 51.
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PRODUCTMANUALV3 PAGE 62
WEATHER ENGINE REX WX
gure 51
REX ESSENTIAL WX BUTTON DESCRIPTION
RadarDisplays precipitaon intensity, NOT cloud cover. Green represents light precipitaon,
Yellow represents moderate, Red represents heavy or severe.
StormDisplays areas where possible thunderstorms are located with electrical discharges.
Extremely helpful especially if a storm is not precipitang.
TurbulenceDisplays areas of potenal cloud turbulence. Green represents light choppy or light
turbulence, Yellow represents moderate, Red represents heavy to severe turbulence.
IcingDisplays areas of potenal icing or hail as in the case of thunderstorms. Dark blue is
light icing, Light Blue moderate icing, Yellow represents severe icing or Hail.
Zoom +/- Allow user to zoom in or out from current locaon.
ON/OFF Ends the weather engine process and reloads the main REX Essenal interface.
Once the weather engine is acve, you will noce a series of green bars appear on-screen within
ight simulator, indicang the status of the weather engine. Above the 4 boom buons are interface
displays that describe what each buons funcon is. To change the data displayed, click on the outside
blue buon adjacent to the data that you would like to view. Noce that the on-screen buon toggles
between ON and OFF as each subsequent outer buon is selected, and the data on the screen changes
to reect the choice. The map may also be zoomed in and out via the + and - buons.
BELOW IS A DETAILED DESCRIPTION OF EACH FUNCTION:
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WEATHER ENGINE REX WX
gure 52
IMPORTANT NOTE:
More opons will appear simply byright-selecng on the frame of the REX
WX weather gauge, as seen ingure
52. This allows you to set important
parameters, which are summarized on
the following table.!
PARAMETER DESCRIPTION
Load WeatherForces weather to manually be injected into FSX/P3D. This will override any minimum
altude level set within the CONFIGURATION MANAGER.
Search Metar Allows you to search for metar data from an ICAO within the weather database.
OpacityChanges the REX WX gauge visibility to allow you to view behind the gauge while
in-game and in windowed mode.
WX Download When this opon is checked ON, it allows REX to connue to download the latest metarand weather data in the background. When it is UNCHECKED, it turns o this process.
WX InterpolaonWhen this opon is checked ON, it allows REX to interpolate weather staon data from
the weather data in the background. When it is UNCHECKED, it turns o this process.
WX Refresh Rate Allows you to change the weather refresh rate while in-game.
WX Refresh Region Allows you to change the size of the weather ight region while in-game.
WX Refresh Balance
Allows you to set the weather interjecon speed. Using longer periods of me between
interjects reduces frame hits, but prolongs the interjects process. Likewise, decreasing
the interjects me increases frame hits, but reduces prolong interjecon periods.
Top MostSets weather gauge as top most screen. ONLY works when ight simulator is in
windowed mode.
Minimize Minimizes weather gauge to task bar.
Close Closes the REX weather engine and re-opens the main REX interface.
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PRODUCTMANUALV3 PAGE 64
REX Game Studios prides itself on top
forum support and is located here:
realenvironmentxtreme.com/forums
OUR METHOD OF SERVICE PACKS AND UPDATES
Although we try to perfect our products before
release, we know there will be unique mes when
not everything will work quite as we would have
liked. Thus, we strive to provide the latest updates
and service packs in a mely manner. These will be
made available for download through our forum.
We will announce when a new service pack and
update has been made available.
SEARCH OUR SUPPORT FORUM FIRST!
We ask that you please search and read through
similar help topics BEFOREyou post a support
queson. Oen you may nd that a certainqueson has already been asked by someone else.
WHAT TO INCLUDE IN SUPPORT FORUM REQUESTS
Separate post for each issue
Include your REX ORDER NUMBER
Screenshot(s) highlighng your issue(s)
Detailed explanaon what you are reporng on
REX Game Studios is:
Tim Fuchs, Reed Stough, Chan Raiu, Bill Collin,
Stephen Lyon, Tony Adams, Angel Vargas
REX Game Studios Beta Tesng Team
Glen Mobley, Alexander Ther, Bill Barree, Bob
Geerz, Brian Kircher, Dan Schultz, Drew Sikora,
Eberhard Haberkorn, Ed Gallagher, Edward
Boyte, Gary Davis, Heiko Glahorn, Jay Kae, Jesse
Nichols, Jim Tzirikidis, Joe Lawford, John Thuot II,
Jordan Collins, Kees Zondag, Kelvin Richardson,
Kyle Cormier, Peter De Roose, Rick Brown, Robert
Swan, Steven Inwood, Tom Riley
REX Game Studios Corporate
rexgamestudios.com
Publisher
The FlightSim Store - ightsimstore.com
Product Website
realenvironmentxtreme.com
Support Forum
realenvironmentxtreme.com/forums
Website Development
FD&CM - fuchsdesign.com
We are truly honored to have such a great and thorough product tesng team. Their service and
experse has been vital to REX Essenal. We selected a talented and paent group of individuals and we
are very grateful to you all. We consider each of you dear friends.
Finally, we would like to thank all of you in the ight sim community; your paence, support andfeedback inspired us to create the best product possible. This is your milestone too and we hope that
you are as proud of it as we are. Enjoy your ights with REX Essenal!
PRODUCT SUPPORT
DEVELOPMENT AND BETA TESTING TEAM
MESSAGE OF GRATITUDE
http://www.realenvironmentxtreme.com/forumshttp://www.rexgamestudios.com/http://www.flightsimstore.com/http://www.realenvironmentxtreme.com/http://www.realenvironmentxtreme.com/forumshttp://www.fuchsdesign.com/http://www.realenvironmentxtreme.com/forumshttp://www.fuchsdesign.com/http://www.realenvironmentxtreme.com/forumshttp://www.realenvironmentxtreme.com/http://www.flightsimstore.com/http://www.rexgamestudios.com/7/22/2019 REX Essential Help PDF File FSX FS9 FSFLY
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END-USER LICENSE AGREEMENT FOR Real Environment
Xtreme (REX Essenal) Enhancement Add-on For Microso
Flight Simulator X and Lockheed Marn PREPAR3D
IMPORTANT PLEASE READ CAREFULLY: This End-User LicenseAgreement (EULA) is a legal agreement between you (either
an individual or a single enty) and REX Game Studios, LLC.
for the REX Essenal soware product idened above, which
includes computer soware and includes associated media and
online or electronic documentaon (SOFTWARE PRODUCT).
The SOFTWARE PRODUCT also includes any updates and
supplements to the original SOFTWARE PRODUCT which may be
provided to you by REX Game Studios. By accessing or otherwise
using the SOFTWARE PRODUCT, you agree to be bound by the
terms of this EULA. If you do not agree to the terms of this EULA,
do not use the SOFTWARE PRODUCT.
SOFTWARE PRODUCT LICENSE
The SOFTWARE PRODUCT is protected by copyright laws andinternaonal copyright treaes, as well as other intellectual
property laws and treaes. The SOFTWARE PRODUCT is sold
as a single user license and no ownership is transferred,
only the right to use the license soware. The SOFTWARE
PRODUCT may not be re-distributed, sold for non-prot or
prot or subscripon fees, repackaged, delivered on CD or
DVD media or any other form of electronic media by any
other persons or party, website, organizaon or enty, other
than the ocial e-commerce seller website(s) as contracted
or authorized by REX Game Studios.
1. GRANT OF LICENSE. This EULA grants you the following rights:
a. You may install, access, and run a SINGLE copy of theSOFTWARE PRODUCT on a SINGLE personal computer for
your personal, non-commercial, non-prot use. Any party or
organizaon seeking to use the SOFTWARE PRODUCT under
license for commercial use should contact us at t_fuchs@
realenvironmentxtreme.com
b. This SOFTWARE PRODUCT is for personal entertainment
purposes only and may not be used for ight training purposes.
This SOFTWARE PRODUCT is not part of an approved training
program under the standards of any aviaon regulatory
agency or body worldwide, whether private or government.
c. Separaon of Components. The SOFTWARE PRODUCT is
licensed as a single product. Its original component partscreated by REX Game Studios may not be separated for use
for other soware or projects.
simulator, entertainment or training device which breaches
this EULA by use of the SOFTWARE PRODUCT therein.
f. Support Services. This SOFTWARE PRODUCT is provided
as is, however REX Game Studios will provide provision of
support services in relaon to the operaon, installaon orremedy of issues arising to the use of the SOFTWARE at its
ocial support website at realenvironmentxtreme.com
g. Terminaon. Without prejudice to any other rights, REX
Game Studios may terminate this EULA if you fail to comply
with the terms and condions of this EULA. In such event, you
must destroy all copies of the SOFTWARE PRODUCT and all of
its component parts.
2. COPYRIGHT. All tle and copyrights in and to the original
created components of the SOFTWARE PRODUCT (including
but not limited to any images, photographs, animaons,
video, audio, music, and text incorporated into the SOFTWARE
PRODUCT), the accompanying online documentaonmaterials, and any copies of the SOFTWARE PRODUCT are
owned by REX Game Studios or its suppliers. All tle and
intellectual property rights in and to addional third-party
libraries and content (which are used under the terms of those
components distribuon) which may be accessed through use
of the SOFTWARE PRODUCT is the property of the respecve
content owner and may be protected by applicable copyright or
other intellectual property laws and treaes. This EULA grants
you no rights to use such content. This SOFTWARE PRODUCT
contains documentaon which is provided only in electronic
form, and you may print mulple copies of such electronic
documentaon.
3. LEGAL JURISDICTION. This EULA is governed by the laws ofthe United States.
4. LIMITATION OF LIABILITY. TO THE MAXIMUM EXTENT
PERMITTED BY APPLICABLE LAW, IN NO EVENT SHALL REX
GAME STUDIOS BE LIABLE FOR ANY SPECIAL, INCIDENTAL,
INDIRECT, OR CONSEQUENTIAL DAMAGES WHATSOEVER
(INCLUDING, WITHOUT LIMITATION, DAMAGES FOR LOSS
OF BUSINESS PROFITS, BUSINESS INTERRUPTION, LOSS OF
BUSINESS INFORMATION, OR ANY OTHER PECUNIARY LOSS)
ARISING OUT OF THE USE OF OR INABILITY TO USE THE
SOFTWARE PRODUCT OR THE PROVISION OF OR FAILURE TO
PROVIDE SUPPORT SERVICES, EVEN IF REX GAME STUDIOS
HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES.
REX Essenal, Real Environment Xtreme, REX Edge, and
Weather-Cubed are brands of REX Game Studios, LLC.
ENDUSER LICENSE AGREEMENT EULA