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Review Half way through FMP

Review

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Page 1: Review

ReviewHalf way through FMP

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Why did I choose my FMP as a 3D character?

Well, character modelling has always been the centre of my interest. Whenever I play game, the thing that I observe the most is the characters inside it. I always wonder how the games designers make those complex and massive characters. So, that’s why I chose to model a character since I enjoy doing concept art and working with 3D software. Also, character modelling gives your mind a new edge, gives you the way of thinking about wide ideas.

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What’s my character and why I chose it?

My character is the ancient Greek Monster called Minotaur. It’s basically a mix of bull’s head and a human body. It is supposed to be hench, muscular and always have an angry look on its face. The character is supposed to be a villain, not a hero.This was not my first choice as I had a lot in my head going through… I chose it because it was an excellent option to start with. Since, I haven’t done any character modelling before and a lot of other minotuar models, made by different artists and modellers, are out there that are way better than mine. But, I’m a beginner in this phase, yet I think I’ve done a good job in making it, considering I’ve never had any experience in character modelling before.

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So, what did I start with??

I started off with doing research, looking at the characters on the internet… evidenced my research in powerpoint. Like, I mentioned before, The Minotaur was not my first option so, I sketched out many other characters that have also been evidenced in the presentation. Looking at what I had done by that time and experimenting with different characters, I reached the conclusion that I’ll get along with the Minotaur.In the following slides, I’ve shown what I’ve done so far.

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ProgressionI started off with modelling a very basic human body model

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Progression

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Progression

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Progression

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Progression

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Head Modelling

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Head Modelling

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Head Modelling

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Head Modelling

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Head Modelling

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Pre-Final Model

Here’s the pre-final model. It still needs finishing, details/textures, facial features and rigging.

I will upload the next half when my FMP is completed and ready to present.