Resident Evil 5 Cheats

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    Resident Evil 5 CheatsUnlimited RPG AmmoUnlimited RPG Ammo - Beat the game in under 5 hours.

    Submitted By: Jparta 4 Life

    Instructions For Fighting Final WeskerNumber one: don't waste ammo. You will need it, but if you can stay alive 'till the moment whenhe yells Chriiis! with three i's then this should be easy. When he raises his arm he will stay thatway for about 5 seconds when he does there's an orange circle in its back don't shoot use youmachete (depending on who you are playing as). Slice it then he will be dazed for 3 seconds youcan't do anything when he is dazed except waste ammo and don't do that. After that he will forma tornado of tentacles stay out of range then an orange circle will open in his chest (not his back)then shoot the one in the front so you don't waste ammo shooting the one in the front. Do thisuntil it goes to a cutscene where it shows Wesker laughing. fter you hurt him enough when yougo to his back there should be a "press X" symbol. Of course, you press it then it will go into acutscene where you need to rapidly press a button the Sheva will cut his chest up like really bad.

    Then of course there's another cutscene where you get picked up by a helicopter. But of coursethis cool dude doesn't want to die, so he grabs the chopper with a tentacle you get a rocketlauncher and are told to press LT and RT (left trigger and right trigger), then you have beaten thegame.

    Submitted By: cheif701 look for my on live

    Bad Blood AchievementWhen Wesker is not looking at you, shoot him with a rocket launcher. he will catch it. Shoot therocket with a gun and the achievement is yours!

    Submitted By: bigred9

    Money and Ammo DuplicationAlright you'll need another player to do this in order for it to work. Ch. 2-2 level is easier.Followthese steps... Any ammo, or healing materials your partner requires, let him/her hand them over.When you do this exit the game then 1st player saves their options, while 2nd player doesn't. Sowhen you return to the loaded level, wherever your partner has their stuff, while 1st player hasthe items from before. With this cheat/glitch you can sell duplicated items or keep them forupcoming levels.

    Submitted By: Silver17

    Resident Evil 5 UnlockablesAchievementsA Cut Above (15) - Defeat 5 enemies with the Knife.A Friend in Need (15) - Save partner 10 times when HELP is displayed.All Dressed Up (30) - Purchase all available alternative costumes in Bonus Features.Bad Blood (15) - Inflict a set amount of damage to your greatest enemy.Badge of Honor (30) - Find all the BSAA emblems.Baptism by Fire (15) - Defeat 3 Majini at once with a drum or gas tank explosion.Be the Knife (60) - Deflect a bow gun arrow with your knife.

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    Bull's-eye (15) - Defeat 30 enemies with the Longbow.Cattle Prod (15) - Defeat 30 enemies with the Stun rod.Completed Chapter 1 - 1 (15) - Complete Chapter 1 - 1 on any difficulty setting.Completed Chapter 1 - 2 (15) - Complete Chapter 1 - 2 on any difficulty setting.Completed Chapter 2 - 1 (15) - Complete Chapter 2 - 1 on any difficulty setting.Completed Chapter 2 - 2 (15) - Complete Chapter 2 - 2 on any difficulty setting.Completed Chapter 2 - 3 (15) - Complete Chapter 2 - 3 on any difficulty setting.Completed Chapter 3 - 1 (15) - Complete Chapter 3 - 1 on any difficulty setting.Completed Chapter 3 - 2 (15) - Complete Chapter 3 - 2 on any difficulty setting.Completed Chapter 3 - 3 (15) - Complete Chapter 3 - 3 on any difficulty setting.Completed Chapter 4 - 1 (15) - Complete Chapter 4 - 1 on any difficulty setting.Completed Chapter 4 - 2 (15) - Complete Chapter 4 - 2 on any difficulty setting.Completed Chapter 5 - 1 (15) - Complete Chapter 5 - 1 on any difficulty setting.Completed Chapter 5 - 2 (15) - Complete Chapter 5 - 2 on any difficulty setting.Completed Chapter 5 - 3 (15) - Complete Chapter 5 - 3 on any difficulty setting.Completed Chapter 6 - 1 (15) - Complete Chapter 6 - 1 on any difficulty setting.Completed Chapter 6 - 2 (15) - Complete Chapter 6 - 2 on any difficulty setting.

    Completed Chapter 6 - 3 (15) - Complete Chapter 6 - 3 on any difficulty setting.Crowd Control (15) - Defeat 30 enemies with the Gatling gun.Drive By (30) - Stop an armored truck by taking out the driver.Egg Hunt (15) - Find all 4 types of eggs.Egg on Your Face (15) - Defeat a Majini with a rotten egg.Exploding Heads (15) - Pull off 20 headshots.Fireworks (15) - Shoot an enemy Molotov cocktail, dynamite stick, or hand grenade.Get Physical (15) - Defeat 20 enemies with physical attacks.Go into the Light (15) - Defeat 2 enemies with one flash grenade.Heart Stopper (15) - Defeat a certain enemy by stabbing it in the heart.Lead Aspirin (30) - Defeat a Majini with a headshot while it's jumping.Lifeguard (15) - Save partner 10 times when DYING is displayed.Masters of Removing (15) - Work together to save someone special.Meat Shower (15) - Defeat 3 Majini with one grenade or proximity bomb.Recruit (15) - Complete all chapters on Amateur.Ride the Lightning (15) - Defeat a Majini using the electric current from a transformer.Soldier (15) - Complete all chapters on Normal.Stockpile (30) - Obtain all available weapons.Stop, Drop, & Roll (15) - Defeat 3 Majini at once by setting oil canisters on fire.Take It to the Max (30) - Completely upgrade all weapons.The Works (15) - Chain the maximum number of combos together in one go.They Belong in a Museum (30) - Obtain all treasures in the game.They're ACTION Figures! (30) - Collect all the figurines.

    Veteran (30) - Complete all chapters on Veteran.War Hero (70) - Complete all chapters on the most difficult setting.Who Do You Trust? (30) - Build up a certain level of trust with your partner.

    Unlockable WeaponsFully upgrading the first weapon of each type will unlock it's ultimate version.

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    Gatling Gun (Chris Only) - Fully upgrade the VZ61 Machine GunHydra Triple Barrel Shotgun - Fully upgrade the Ithaca M93 ShotgunLongbow (Sheva Only) - Fully upgrade the S75 RifleM93R Pistol (Samurai Edge Custom) - Fully upgrade the M92F PistolS&W M500 (Handcannon) - Fully upgrade the S&W M29 Magmum

    Submitted By: Killa b

    Sheva's Tribal CostumeSheva's Tribal Costume - Collect 30 BSAA emblems

    Submitted By: GamesRadar

    Unlock Mercenaries Stages And CharactersIn mercenaries mode get a B grade to unlock the next Mercenaries stage and get an A grade an

    each level to unlock other characters.

    A grade on Public Assembly: Jill Valentine (BSAA)A grade on The Mines: Wesker (Midnight)A grade on Village: Chris (Safari)A grade on Ancient ruins: Sheva (Clubbin')A grade on Experimental Facility: Chris (STARS)A grade on Missle Area: Sheva (tribal)A grade on Ship Deck: Jill (Battle suit)A grade on Prison: Wesker (STARS)

    Submitted By: Richard Valencia

    UnlockablesMercenaries Mode - Finish the game in any difficulty.New Game+ - Finish the game in any difficulty.Playing with Sheva - Finish the game in any difficulty.Unlimited ammunition for a weapon - Max out the upgrades for that gun.

    Submitted By: duhhh

    DLC Versus Unlockable Characters

    Chris (S.T.A.R.S.) - 13,000 Exchange PointsChris (Safari) - 8,000 Exchange PointsJill (Battlesuit) - 7,000 Exchange PointsJill (BSAA) - 5,000 Exchange PointsSheva (Clubbin') - 6,000 Exchange PointsSheva (Tribal) - 15,000 Exchange PointsWesker (Midnight) - 30,000 Exchange PointsWesker (S.T.A.R.S.) - 50,000 Exchange Points

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    Submitted By: green typewriter

    Versus DLC AchievementsArmy of One (15) - Win 30 matches in Slayers.Bringing the Pain (30) - Defeat 100 players using physical attacks in Versus.Eye of the Tiger (15) - Win 30 matches in Survivors.It Takes Two to Tango (15) - Chain a 40-defeated combo in Team Slayers.It's All About the Points (15) - Score at least 40,000 points in Survivors.Keep the Good Times Rolling (15) - Chain a 20-defeated combo in Slayers.Let's Get This Party Started! (20) - Unlock all selectable characters in Versus.The Team That Slays Together... (30) - Win 30 matches in Team Slayers.There's no "I" in Team (15) - Score at least 80,000 points in Team Survivors.We Will Survive (30) - Win 30 matches in Team Survivors.

    Submitted By: chris

    Resident Evil 5 HintsWesker's Super - SpeedIn mercenaries, become Wesker Midnight (and unlock him by geting A in the Mines level). Pressthe right analog stick to perform a charging run. Note that each time you use the dash it removeslife. If pressing the RT whilst charging the run you do a running jump kick.

    Submitted By: ADZOPL91

    Killing The Chainsaw Maniac-Easy MethodRequires a shotgun(with a minimum firepower of 200). And few hand grenades will help also.

    When you face any chainsaw guy in the game, it is important to get headshots. The shotgunworks best because once you shoot him in the head, it should cause him to stumble. (may requiremore than one shot depending on your shotgun's damage level)

    Once he stumbles and stands still for a sec, you will have the chance to perform an reactioncommand on him, by pressing X if you're close enough.

    Once the command is done immediately toss a grenade at his feet. The grenade should explodeas soon as the chainsaw guy recovers from you previous attack. Giving you a chance to performanother reaction command.

    Repeat these steps and he should die in no time.

    Submitted By: A.-.Man

    Easiest Way To Kill Uroboros WeskerThe easiest way to kill Uroboros Wesker is when you can beChris or Sheva when you are at thevolcano, then have a rocket launcher and then when Wesker reveals the weak spot on his backaim the rocket right below his feet and it should only take one rocket if done right. It may take atry or two to do

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    Submitted By: HeavensHell2008

    Help with Chainsaw majiniBefore reaching the part where Chris must Assist Jump with Sheva. Go down to the second floor,looking past where the balcony is (to your left is a hand grenade) look at the "animal hospital"sign on the other building. Throw a grenade at it, (a well placed grenade will blow the lock) thelock on the door downstairs is now broken, therefore Sheva and Chris don't have to split up.

    Tip: to help defeat the chainsaw guy, there is a power pole just before the long set of stairs. onthis pole is a transformer, shoot it down and it can be used to zap that Chainsaw dude.

    Submitted By: Drewzy

    Quick moneyEntry Location:Chapter 3-1 Marshlands

    *Pretty sure this will only work after beating the game at least One time*

    You can get quick money by starting the marshlands mission and collecting all the treasurearound the map that don't have enemies, such as (RPG, Rubys, Beetles, eggs and chalices.) aftercollecting as much as you want go to the west side of the map were the indicator is flashing. Youshould then reach a check point in which you can quit. You can then sell these items to makearound 10k to 15k depending on how much time you spend collecting. Then just start theMarshlands chapter 3-1 over again and repeat as many times as you would like. I was able tomax out most of my weapons in a few hours instead of long hours of fighting and wasting ammo.This is also a great way to stock up on ammo

    Submitted By: Sam Silverman

    How To Kill Final BossIn order to defeat the final Uroboros Wesker you must lure him onto the higher platform, juststand there and he won't knock you off the volcano. He starts using all these moves and you mustshoot him in the back where his weak spot is (the red glowing thing). Then immediately getaway cause he does this tornado move that will kill you or your partner. After hes done his frontweak spot is revealed, I used grenade launcher explosive rounds to weaken him. Repeat that untilhe is dead. ps. finish him with rocket launcher; it takes three hits.

    Submitted By: TidoFaSho

    Most Valuable GemsHere is a short list of the most valuable treasures that you might not find during the regularcourse of the game.

    Heart of Africa - 10,000 - Ch 5-3 - During the fight with Wesker, you must inflict sufficientdamage to make him end the fight early. once that is done, you can find the gem between thestairs on the first floor in the main room during the fight with Jill.

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    Soul Gem - 10,000 - Ch 4-1 - When you have to run away from the large monster called thePopokarimu, (the bat-like monster) instead of running, stand your ground and fight. Don't gonear the stairs or you can not get the treasure. The gem will drop with the monsters corpse.

    Diamond (Marquise) - 5,000 - Ch 6-3 - During the final fight with Wesker, shoot down the pillarof rocks next to the bridge that collapses at the start of the battle, use the fallen rocks as astepping stone to another path next to the central island. The diamond is there. Try to knock therock pillar down first so that you can get there quick and jump back before Wesker tries to attackyou.

    Ruby (Brillant) - 2,500 - Ch 5-3 - Right before you reach the room where you fight Wesker andJill in the roof of the tunnel.

    Topaz (Marquise) - 3,000 - Ch 1-1 - Fight the large waves of minions that block your path andyou can collect this treasure. Better not to try on your first play through for this one.

    If you're having trouble locating all the gems, keep in mind there are seven types of gems (Pear,

    square, oval, trillant, brillant, marquise, and unique hearts) and each type has five colors(Yellow, blue, green, white, and red.)

    Submitted By: AuraOfRage

    Heart StopperThe enemy that you have to kill by stabbing it in the heart is a Licker. You can stab it in the heartwhen it flips over after taking noticeable damage (looks like it's playing dead).

    Submitted By: T. Chap

    Giant Ogre

    At first shoot the ogre in the head. Keep doing that and eventually he'll back up and fall downthen this big T-Virus plant coming out of his back. Shoot the big bubble looking thing on it (doesmore damage) then things will come out of his arms and legs shoot them and when he gets closeto the red barrels shoot them the second time the T-Virus plant comes out of his back shoot thathe should die.

    Submitted By: RKHALO3

    BSAA Emblem LocationsBSAA EMBLEMS by.Chapter 1-1: Civilian Checkpoint skrilla

    ================================NONE. Credit to supercheats.com

    Chapter 1-2: Public Assembly============================EMBLEM #01:Go inside the building with the stairs that has a balcony. Check the western room that alsocontains a First Aid Spray. Head up the balcony and check the building across the street to thesouth to spot the Emblem.

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    EMBLEM #02:When you've entered the building with the black goo, right before you jump over the gap to achest with Gold Bars, look up and find the Emblem right under a water tank.

    EMBLEM #03:Before you end the chapter by using the elevator, check behind the fence to your right and spotthe Emblem next to a ventilator in the background.

    Chapter 2-1: Storage Facility============================EMBLEM #04:Check the southern wall of the storage hall you start in. The Emblem is attached to this wall,somewhere up there.

    EMBLEM #05:When you've crossed the bridge and are about to enter the sewers, turn around and closelyinspect the large bridge's support. The Emblem is located here.

    EMBLEM #06:At the docks area, locate the small green hut near the closed door at the jetty, and look at theback of this hut. Spot the Emblem in a gap under the roof.

    EMBLEM #07:When Kirk has arrived to provide backup at the docks area, climb the building to the right(northwest) and get over to the spot with the Green Herb. Spot the Emblem through a window inthe building across the street.

    EMBLEM #08:In Shanty Town, right before you perform the Assist Jump with Sheva, turn around and spot theEmblem on the roof ledge up, a little to the right.

    Chapter 2-2: Train Station

    ==========================EMBLEM #09:Climb the trains and inspect the pylon in the distance to the west. Spot the Emblem on top of it.

    EMBLEM #10:In the mines you'll have to make your way over a bridge with a waterfall. The Emblem is to yourright high up in the waterfall.

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    EMBLEM #11:In the mining area you'll have to climb a very long ladder at some point. Instead of moving on,turn around and equip your rifle. Turn around and inspect the factory building in the distance.

    Chapter 2-3: Savannah=====================NONE.

    Chapter 3-1: Marshlands=======================EMBLEM #12:You'll start on an island. From here, check out the wired pole in the distance to the northwest.The Emblem is attached to it. If you're playing with someone else you can sail nearby it and havethem shoot it, or shoot it yourself when they're sailing.

    EMBLEM #13:Go to the settlement in the northwest corner and spot the Emblem under the roof of the hut.

    EMBLEM #14:Head to the center island (where horrific creatures roam), and spot the Emblem under the hut bystanding on the jetty near the boat.

    EMBLEM #15:When you've opened up the door by placing the slates, drop down in the marshes, turn aroundand find the Emblem under the wooden walkway.

    Chapter 3-2: Execution Ground=============================EMBLEM #16:After making your way out of the execution ground through a tunnel, you'll get to some Tricelltents. Go behind the tents and spot the Emblem between the tents.

    EMBLEM #17:At the harbor, when the timer starts running, inspect the cabin at the end of the jetty. TheEmblem will be inside.

    Chapter 3-3: Oil Field - Drilling Facilities============================================EMBLEM #18:This one is located in the middle/on top of the first gate you cross under. If you miss it while

    boating under it, you can still shoot the lower half from the other side.

    Chapter 4-1: Caves==================EMBLEM #19:Make your way through the caves and climb a short ladder. Head over the bridge and spot theEmblem in the ravine to your right, on the lower side.

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    EMBLEM #20:This one requires a rifle. When you enter the ancient civilization, check the shiny lens in thedistance and spot the Emblem at the base of the lens.

    EMBLEM #21:In the labyrinth area with the several colored statues, make your way to the top by jumping overa gap near a torch, located to the right (east) from where you enter. The Emblem is located abovethe jade/green statue.

    Chapter 4-2: Worship Area=========================EMBLEM #22:When you make it to the bottom floor of the laser/mirror puzzle, the Emblem will be located inthe northern room, right above the doorway.Chapter 5-1: Underground Garden===============================EMBLEM #23:

    At the flower cave you start out in, make your way over to the right (eastern) side of the area andspot the Emblem underneath the catwalk that leads to the labs.

    Chapter 5-2: Experimental Facility==================================EMBLEM #24:After you've made your way over the conveyor belt with the gas cylinder packages, check theopen dumpster to find the Emblem inside of it.

    Chapter 5-3: Uroboros Research Facility=======================================EMBLEM #25:Exit the area in which you fought the boss in the previous chapter, and check behind the largefan to the right.

    EMBLEM #26:When you reach the rotating platform, have it move and wait for it to stop for the first time.When it does, look for the emblem on floor of the balcony on which the Majini is standing,holding down the lever to stop the rotating elevator.

    EMBLEM #27:Inside the ruins area, before summoning the elevator, move around the shaft and spot theEmblem down the shaft.

    Chapter 6-1: Ship Deck======================EMBLEM #28:This one's impossible without a rifle. Aim for the top of the radar mast at the very far end of theship deck. The Emblem is pinned on top of it, and will most likely require several shots. Try toshoot it when you've made yourself to a higher area, possibly the crane.

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    EMBLEM #29:When Sheva gets trapped in a cage, the BSAA Emblem will be located in the northern containedout of which Majini's spawn. It's quite possible to get it by blowing up a Majini holding adynamite stick, or by throwing a grenade inside, but you can't aim at it with guns.

    EMBLEM #30:In the room in which you meet Excella, spot this final emblem behind the spotlight that isshining on the flowers. It's in a cabinet behind glass, which is located on the wall to the north.

    Chapter 6-2: Main Deck======================NONE.

    Chapter 6-3: Bridge Deck========================

    NONE.

    Submitted By: skrilla

    Giant Crab TipsWhen you are fighting the giant crab in chapter 5 then you probably know you have to shoot atthe red tips on each leg, but when the monster comes crashing down and opens its mouth,shooting at it does absolutely nothing. What you are meant to do is get hand grenades (if youhave none then look around the circle computer and you will find 2 herbs (green) and a handgrenade, DO NOT throw it at the beast. It also does nothing, go near the mouth when it is openafter you have shot at the legs then it will say "press 'X' to throw" obviously you should press 'X'then Chris will throw the grenade in its mouth and the top shell will fall off. You must do thistwice. If you have no grenades, bad luck you have to wait for the mosquito-like things (i callthem Skeeters) and shoot them and they will drop a grenade sooner or later, then after you havedone that twice, RUN! he will swipe without warning and it will be a one hit kill, no "dodge"chances at all, just run. When you have done all that, the easy part is getting your handgun (bythe way the mosquitoes drop X20 bullets at a time, a good idea to pick em all up.) and shooting itonce in the brain, it will be dead after that.

    Submitted By: sslart

    How To Defeat U-8 Mosquito/Spider QueenAfter you kick the dour down and get swarmed by lickers, you take a elevator to a platform wareyou get attacked by U-8. You need 3 grenades and some ammo. Attack the middle of her legsafter she falls walk up to her and throw a grenade in her mouth with the action button. Get backon the opposite side of where she is kill the weird mosquitoes she lays. Do this two more timesand she will die. If she doesn't fall to her grave just start attacking her brain until she dies

    Submitted By: Shadowleon

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    Mercenary Mode AmmoIf you drop your least favorite weapon and ammo for it, all the ammo you find in Mercenarymode will be for the gun you are holding.

    Submitted By: Rich Whittenborn

    Chainsaw Maniac TipsThis guy is hard to beat. I have a way to kill him.

    . Shoot him up close first with your pistol as Chris.

    . There will be explosive red barrels all around aka thats what kills him easier.

    . Ignore zombies most of the times(yeas do that).

    . The rifle Chris has will kill him eventually after last barrel.

    . Maniacs body will have a special item that opens the guard door.

    Submitted By: MisterTy

    Easily Unlock Profession ModeEntry Location:Any chapter

    Just have your friend who has professional mode invite you to the game on professional (anylevel) and it will be unlocked on yours.

    Submitted By: nat327

    Resident Evil 5 GlitchesDuplication

    Alright, this will require two controllers and a secondary gamertag. Once you have chosen whatchapter you want to begin on, have only the items you wish to duplicate. (guns/treasure cannotbe duped) Once you have them in Chris's Useable inventory start the game. Then sign in with thesecond account and press start in-game to allow the second player to enter. You will begin themission over again. Give the items you want to duplicate to Sheva (must be in-game) then quitand save both profiles. Once your back in the mission press start and Sheva should have theitems in her inventory. Use your second controller to give Chris the items. Once done press startthen quit. Save only Chris's Inventory. When asking for second players save tap no. Just repeatthis process as many times as you like.

    Submitted By: Carius18

    Note: This game is also titledBiohazard5.

    http://www.cheatcc.com/pc/residentevil5cheatscodes.htmlhttp://www.cheatcc.com/pc/residentevil5cheatscodes.html
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    Completion bonuses

    Successfully complete the game on any difficulty to unlock Mercenaries mode, New Game+mode, "History Of Resident Evil" option, "Infinite ammo" option (must fully upgrade a weaponthen purchase the unlimited ammo from the "Bonus Features" section with points), ability to playas Sheva Alomar, and Chris' Safari and Sheva's Clubbin alternate costumes.

    Successfully complete the game on the Amateur difficulty to unlock the "Classic Horror Filter"option.

    Successfully complete the game on the Normal difficulty to unlock the "Retro Filter" option.

    Successfully complete the game on the Veteran difficulty to unlock the Professional difficultyand "Noise Filter" option.

    Successfully complete the game on any difficulty in under five hours to unlock the InfiniteRocket Launcher. Then, enable the "Infinite ammo" option under the "Bonus Features" menu.

    Weapon upgrades

    Upgrade the indicated weaponfully to unlock the corresponding bonus weapon for purchase

    from the shop:Gatling gun for Chris: Fully upgrade the VZ61 machine gun.Hydra triple barrel shotgun: Fully upgrade the Ithaca M37 shotgun.Longbow for Sheva: Fully upgrade the S75 rifle.M93R pistol (Samurai Edge Custom): Fully upgrade the M92F pistol.Smith and Wesson M500 Magnum (Handcannon): Fully upgrade the Smith and WessonM29 Magnum.

    Bonus characters in Mercenaries mode

    Earn an "A" or higher rank in the indicated Mercenaries mode mission to unlock thecorresponding character:

    Chris (Safari): "The Village" mission

    Chris (S.T.A.R.S.): "Experimental Facility" missionJill (Battle Suit): "Ship Deck" missionJill (B.S.A.A.): "Public Assembly" missionSheva (Clubbin): "Ancient Ruins" missionSheva (Tribal): "Missile Area" missionWesker(Midnight): "The Mines" missionWesker (S.T.A.R.S.): "The Prison" mission

    Chris' S.T.A.R.S. costume

    Collect 25 B.S.A.A. emblems to unlock Chris' S.T.A.R.S. costume.

    Sheva's Tribal costume

    Collect all 30 B.S.A.A. emblems to unlock Sheva's Tribal costume. Duplicate items

    Note: This trick requires two gamertags and two controllers. If you only have one gamertag,create a second temporary gamer profile to perform this glitch. First, sign in with bothgamertags. Start any chapter. Clear both players inventory slots. Have Chris give Sheva theitem(s). Then, have player one quit, and save both profiles. Resume the game, and have Shevagive the item(s) back to Chris. Quit the game again, but only save player one's profile, and not

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    player two's profile. Both gamertags should now have the same item(s). You can repeat this asmany times as desired.

    Start any chapter, and invite another player. Once the other player has joined, have them equiptheir inventory with the desired items. Then, have the player leave the game. All those items willstill be with the player who just left and also with your AI partner. Transfer all the items from

    your AI partner to your inventory, then send the player an invite again. Repeat this as manytimes as desired.

    Easy items and money

    Use the "Duplicate items" glitch on eggs, preferably "Rotten" since they are worth 2,000 goldeach. Then, sell the eggs to get easy money.

    This trick will help you gain money to max out and buy all the weapons. In any chapter, collectas much gold, items, ammunition, and treasure you can find. When you are satisfied, pause thegame and quit. Save the game when prompted. Restart any desired chapter. The "Shop" menuwill appear before the start of any chapter. Notice that all the gold, treasure, weapons, andammunition from your previous saved game are still in your inventory. From there, you can sellanything you want to get some easy cash. This glitch can be done as many times as desired onany chapter.

    At the beginning of Chapter 2-1: "Storage Facility", you will be in a garage with two Humvees,numerous breakable crates, and a machine gun. Pick up all the items, including the machine gun.Quit the game, and select "Yes" to overwrite your current equipment. Select "Continue" from themain menu. You will have the items you previously picked up, and all the items can be picked upagain. Sell the machine gun for easy money, then repeat the process as many times as desired.This is an easy way to upgrade your weapons early, as well as max your ammunition out. Note:You can also do this in Chapter 3-1.

    In Chapter 2-2: "Train Station", after the cinematic where the masked person takes the man in thesuit away, there is a good opportunity for easy treasure. Immediately in the area that follows is a

    brilliant diamond worth 4,000 gold and a smaller diamond worth 2,000 gold. While you areupstairs, next to the windows will be a locker that you can open. Inside is a sniper rifle.Downstairs are two enemies that you should kill to make things easier. Then from upstairs, youcan pick off the half-dozen or so enemies that are waiting for you outside with the sniper rifle.After you take care of all or most of them, run out. To your left behind all the equipment is asmall red ladder. Climb it, and to side farthest from you will be a chest. Inside will be a largebrilliant diamond. Go back and walk past the truck with the turret. Look up towards the end ofthe first long red ladder. You will see a shining spot. Shoot it, and the smaller diamond will dropfor you to pick up. Then, quit the game, and select "Yes" when prompted to save your equipmentand treasures. Reload, continue the game, and repeat the process. To make even more money,keep picking up the sniper rifle and selling it.

    You can get free treasures worth 11,000 gold and an RPG at the beginning of Chapter 3-1:"Marshlands". There is no need for any use of ammunition or killing zombies. Go to the"Chapter Select" menu, and start Chapter 3-1, "Marshlands". Skip the cinematic. Straight at thefirst dock, go to the vases. There should be a Ruby (Pear) on the mask (1,000 gold). Go straightto the center of the lake. There should be a Silver Chalice/Idol in the box of the hut (2,000 gold).Go northwest. There should be a half-sunken boat on your way there, with an RPG in the silverbox on the deck. Go to the platform at the northwest. Along your way, there should be a Beetle(Brown) on the fishing fence. At the platform, there should be a Silver Chalice/Idol in the box ofthe hut. Jump down into thepool. There should be another Beetle (Brown) at the left ladder (all

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    totaling 4,000 gold). Go up north of map. Go to the end of the village. Help your partner up theleft tower to collect the Silver Chalice/Idol in the box (2,000 gold). Note: Do not take the keypiece in the box on the left tower, as it will trigger enemies to appear. Finally, go the southwestvillage with a long stream leading in. At the village, go straight to the center platform to open thebox. You should get another Silver Chalice/Idol (2,000 gold). Do not head elsewhere. Godirectly to the box at the center platform. If you go towards the other huts, it will trigger zombiesto appear. Save and quit the game. Sell the treasures worth 11,000 gold in your inventory. Sellthe RPG for another 1,000 gold if you do not wish to keep it. Repeat this as many times asdesired. Note: The trick is not to pick up any of the puzzle (key) pieces as this will trigger theenemies to appear. You can break as many vases and pots as desired and collect ammunition andgold bags, but do not pick up the key items. Do not bother to go to the east village to get theother Ruby (Pear), as you might be killed by the Crocs. If everything is done correctly, you willnot encounter any enemies and get 11,000 gold worth of treasures and a free RPG.

    In addition to the above mentioned information, there are more hidden treasures throughout thebeginning of Chapter 3-1: "Marshlands". In the first area with the vases, there is a Brown Beetleon the tree to the left of the key piece. At the area in the center of the lake, there is a BrownBeetle on a post just left of the dock. Collect the eggs from the back right corner; they sell for250 gold each. Also wait to see if any of the chickens lay eggs. On occasion they will lay agolden egg worth 1,000 gold. At the sunken ship to the northwest, there is also a beetle where theship meets the water. In the area to the very north of the map, there is a ruby on a cow skull on apost near the first hut on the right. In the area following the long stream to the southwest of themap, there is ammunition skewered amongst the posts surrounding it. In addition, there isanother beetle on the tree to the right on the way around to the back. If you have trouble findingthe beetles, look for purple flowers growing on posts and trees. In the north area, there is anEmerald atop the cow skull perched above the sacrificial altar. You must shoot it down. Withthese additional treasures, it brings the total to between 20,000 to 23,000 gold per run, and youwill still not encounter any enemies as long as you follow the instructions mentioned in theprevious trick.

    In Chapter 5-2: "Experimental Facility", reach the part where you are in the hallway with all ofthe Lickers on patrol. Go through it, and kill all of them, picking up their Lion Hearts as you go.This is easier when you use a fully upgraded Magnum or rifle because it usually results in one totwo shot kills. When you get to the other end of the corridor, do not open the door. Instead, pausethe game, and select "Quit", saving and overwriting when prompted. When you reach the mainmenu, go to "Item Management", and sell the Lion Hearts. This usually results in about 12,500gold each run. Go to "Continue", and restart at the beginning. Note: Select the Amateurdifficulty for easier kills.

    Note: This trick requires two players on Windows Live. Go to Chapter 5-3: "Uroboros ResearchFacility", and start the fight with Wesker. On the way, there are two or three Reapers, a necklace,and some Lickers, all of which result in about 15,000 to 20,000 gold. Once in the fight with

    Wesker, have him throw a player through the door. Then, run up stairs, and have both playersshove the casket lid off to get another gem. The player that gets the gold must not host the game,because the host will only receive some money. Defeat Wesker within his seven minutes(Magnums recommended), and he will drop the Heart Of Africa, which is worth 10,000 gold,making it the most valuable gem in the game. Once he drops it, you can pick it up during thefight with Jill. Once it is picked up, have the second player leave the game, and save their currentequipment. Then, have the second player rejoin and the host restart from the last checkpoint. The

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    checkpoint will be the start of Jill's fight, meaning that one can pick the gem up again. Repeatthis as many times as desired.

    Easy Exchange Points

    Play Chapter 2-3: "Savanna" on the Amateur difficulty. This is the level where you use themounted machine guns to fight Majinis on motorcycles and trucks, and the Ndesu Bossat the

    end. Kill as many Majinis as you can to ensure you get an "S" rank for the number ofkills youmake; otherwise you will end up with an "A" rank at the end of the chapter, which will result in900 Exchange Points. This chapter is very easy and can be completed in approximately sixminutes or less with a high chance of getting an "S" rank, which results in 1,000 ExchangePoints. -From: Eric Frazer

    Easy quick game

    An easy way to get a combined clear time for the entire game of under five hours (to unlock theInfinite RPG) is to play on the Amateur difficulty and run pass all possible enemies. Only killstory-driven enemies (ones that hold key cards or those that must be defeated to advance thegame). Avoid any crates, barrels, or treasures. Attempting this with a friend instead of the CPU-controlled Sheva is recommended. Note: You do not need to purchase the infinite ammo in"Bonus Features" as you would do for normal guns.

    Easy "S" ranks in Campaign mode

    Use the RPG with infinite ammo enabled, and just rush through the level. Kill every enemy youencounter. Because you are using the RPG, enemies are killed easily from direct hits and splashdamage. Your accuracy will be rather high. Since you are killing all the enemies your kill countwill be high. Because you are rushing through the level your clear time will be low. This isespecially useful when trying to unlock the final figure of Wesker for the "They're ACTIONFigures!" achievement.

    Easily unlock Professional mode

    On Windows Live, have someone that already has the Professional difficulty unlocked invite youto play a level on that difficulty. You will now have the Professional difficulty permanentlyunlocked in your own game.

    Hidden dialogue in Chapter 1-1

    Remain idle at the start of Chapter 1-1: "Civilian Checkpoint", before reaching any checkpointsto view a conversation with Chris talking to Sheva about the American dream.

    VZ61 machine gun in Chapter 1-2

    In Chapter 1-2: "Public Assembly", after the gate has broken open, you can enter the market. Goall the way down the street until you see big red doors and gas cans next to them. Turn right justbefore the gas cans. There will be a brief case you can open with a VZ61 machine gun in it. Ifyou look closely, the gun resembles the "Scorpion" sub machine gun inCall Of Duty 4. This gunmakes the level much easier.

    Skip locked gate in Chapter 2-1

    You will reach a building before fighting the chainsaw enemy at the end of Chapter 2-1:"Storage Facility". At the top you usually have to split up and have Sheva go to the other side ofthe locked door down below. Use the following trick to skip this requirement. Get the grenadefrom the first balcony up the stairs in the building with the locked door. Go to the very firstbalcony of the building, and move directly across from the "Animal Health" sign. Throw the

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    grenade at the sign, aiming slightly lower than needed. You need to bounce the grenade off thesign to have it land next to the locked door which is below it. If done correctly, the lock will bedestroyed. You can now simply go downstairs and exit through the now open door. Note: If youhave the Gatling gun, simply push it through the door, and it will shoot off the lock from theother side.

    Easy ammunition in Chapter 5-2

    In Chapter 5-2: "Experimental Facility", after the conveyor belt area when you start a newcheckpoint, you will reach a point where you drop down. There are a number of crates withflame rounds, rifle rounds, handgun ammo, and an incendiary grenade. Collect everything, thensave the game and quit. When you start again, remove the collected items from the itemmanagement screen, and collect them all again. You can get 300 handgun bullets in a matter often minutes.

    Avoid Sheva getting trapped in Chapter 6-1

    Use the following trick to prevent Sheva from getting stuck in the cage in Chapter 6-1: "ShipDeck". When you go up the first set of stairs on the little walkway, equip a rifle with the scopeenhancement (for better zoom capabilities). Look up at the crane. You will see a Manjini gettingready to pull the lever to trap Sheva in the cage, setting off the ambush. Kill it to prevent theambush. However, if you use this trick you will not be able to access the crane area without thekeycard, thus making it not possible to move the cage to access a gold bar worth 3,000 goldacross a few containers in a safe.

    Getting better ammunition in Mercenaries mode

    The ammunition that drops is based on the type of weapons you have. Drop weapons that youwill not use to increase the chance of getting ammunition that is more useful.

    Quick reload in Mercenaries mode

    Display the inventory screen, and combine ammunition manually with your weapon. This causesweapons such as the shotgun to reload much faster than the normal method. You can also usethis trick while climbing ladders or jumping.

    Reload your weapon when the melee option appears. Then, start the melee sequence. Yourweapon will instantly be reloaded.

    Wesker's Dash move in Mercenaries mode

    While playing as Wesker in Mercenaries mode, hold [Shift] and press X (click the Right Analog-stick with an Xbox 360 controller) to dash. Left mouse click (press X with an Xbox 360controller) during a dash to do a knee attack.

    Easier Mercenaries mode

    Have two players so that one can rack up kills. Have one of the players immediately go for the

    time bonuses instead of getting too caught up with enemies. Get about five minutes worth oftime. If you can, collect the combo time to rack up a lot of points. Then, meet up with yourpartner, and find a good place to hold out and accumulate points. Every level plays outdifferently and can be more difficult than others with this strategy. Try making a route for eachtime bonus. Note: If you are playing on "Public Assembly" or "Ship Deck", do not find a hidinglocation. Instead, move and kill the chainswaw Manjinis or the executioner will catch up and killyou.

    Mercenaries mode ranks

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    Score the indicated number of points in Mercenaries mode to earn the indicated rank and get thelisted number of Exchange Points:

    Rank Solo Score Duo Score Exchange Points

    D 0 - 9,999 0 - 19,999 200

    C 10,000+ 20,000+ 600

    B 20,000+ 40,000+ 1,000A 40,000+ 80,000+ 1,500

    S 60,000+ 120,000+ 3,000

    SS 90,000+ 150,000+ 5,000

    Better healing

    If both players stand in front each other and one of them heals themselves, both players will gethealed.

    Buying ammunition

    If you have a lot of money, and have unlocked a particular gun, you can buy that gun and sell itfor a very reduced price. However, when you sell the gun, whatever ammunition inside it when

    being sold will be transferred to your inventory, allowing you to "buy" ammo, albeit at a veryhigh price. Note: Buy the lowest cost type of gun because the ammunition is universal. Forexample, it does not matter which pistol you buy, as long as you are trying to get pistolammunition.

    Lure away move

    Click Left Analog-stick + Right Analog-stick to do the "lure away" move, where Chris will say"Come on, come on!" or Sheva will whistle. This lures regular enemies towards you, just in caseyour partner is low on health, trying to pull something off, cranking something, etc.

    Defeating Lickers

    Notice the Lickers have a "heart" hanging down from their chest. The best way to target this is to

    use a rifle (for example, the PSG-1). Target the darker red bulge. If you cannot get a clear shot atit, get a head shot and they will recoil, making the chest more vulnerable and easier to target.With the PSG-1, this will allow for a two shot kill, or perhaps a one shot kill if you can hit theheart with the first shot. Hand grenades also work very well. They will instantly die when hitwith a grenade. This is very useful in Chapter 5-3: "Uroboros Research Facility" when you haveto face a large number of them.

    Defeating the Boss in "Caves"

    When you face the flying bat/insect-like creature for the second time in Chapter 4-1: "Caves",there is an easy way to defeat him which will allow you to still get the Soul Gem. In thesouthwest corner of the bottom floor, there is a small pillar of stone in the middle, with what

    looks to be a log with spikes coming out of it as well as a rib cage hanging from it. When Shevatells you that it is too hard to fight and you should go upstairs, if done correctly you can just walkbackwards without having to dodge around the pillar as the Boss tries to attack you. The"Dodge" button will appear, but it is not necessary. Just continue to walk backwards around thepillar and attack with whatever you have when it is vulnerable, shooting the soft portion on theback of its tail. When it dies you can collect the Soul Gem which is worth 10,000 gold whensold.

    Defeating Wesker

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    To quickly and safely defeat Wesker in his first form, run to all the levers around the map to turnthe lights off. You do not need to go up the ladders because there are no levers up there. Do notworry about attacking him until you have turned off all the lights, otherwise you will not be ableto hit him. After all the lights have been turned off, take the rocket launcher in the display caseafter breaking it open. Run to a dark corner far away from him. Wesker will look around to tryand find you. When this happens, you will have a chance to shoot a rocket at him. As soon asyou shoot it, he will grab it. Run up to him (or shoot the rocket in his hands), stun him, andinitiate a button context. If you need more ammunition, you can send Sheva to get it, or you canget it by climbing to the area above the ladders. The second form is only a button context battle,and there is no specific strategy needed. In his final form, start by running to the high ground.Then when in the circular area, shoot the orange "heart" that alternates from his chest to his backwhile dodging his attacks. After he takes enough damage, he will go after Sheva. At this point,run down the ramp from the circular area you were just in. Take a left to get to the large boulder.Do not interact with the boulder just yet. Shoot Wesker from afar, while Sheva hangs in thebalance. Once she lifts herself up, start to move the boulder using the button contexts. Make yourway back to the high ground, and repeat the orange heart strategy until he has been defeated.

    Use the following trick to defeating Wesker's final form. Once you have saved Sheva fromWesker and have pushed the boulder over to allow her to join you, you will once again beattacked by Wesker when you run to the higher ground where you faced him earlier. Like before,dodge his attacks as you shoot his heart, which alternates between his chest and back. Once youdo enough damage to his heart, he will kneel down and push his arm into the ground. It thencomes up around him as many swirling tentacles, protecting him from fire. If you wait and donothing after he gets back up, you will see a cinematic of tentacles recovering his heart, whichyou do not want to happen. To prevent this, as soon as the swirling tentacles recede, run up tohim and a button event will begin, allowing you to hold him while Sheva stabs him (and lateryou), which is how you can finally kill him.

    Sheva shortcut during Wesker's final form

    Note: This only works in Split-screen or Co-op mode; you cannot do this alone. In the final areawhere you encounter Wesker's final form, there is a brief stage where Chris and Sheva areseparated. Chris will need to push a boulder to reunite them. Sheva will also have to jump over agap, but she will start to hang from the edge at the other side. This is sometimes difficult becausethe player controlling Sheva will have to tap buttons furiously to get up. Wesker will first followChris, but after taking some damage he will start trying to attack Sheva. When this happens ashort cutscene will begin, where Wesker jumps to Sheva. If you can time your attacks so thatSheva jumps exactly when Chris damages Wesker so that the cutscene is displayed, Sheva willautomatically warp to the other side without having to endure the button pressing sequence.

    BSAA emblem locations

    Shoot the thirty hidden B.S.A.A. emblems to unlock bonus items at the "Bonus Features" menu.

    Note: When replaying a level to find emblems, there is no need to continue to a checkpoint. Thegame will record it as collected as soon as it is shot.

    Chapter 1-2

    1. Find the building with a staircase leading up to a locked door. There are two shadeumbrellas here. Stand near the top of the stairs, and look past the wall facing southeast tothe emblem on the wall high on the building opposite.

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    2. Kill the blond woman, and enter the next area. Navigate the dark area, and go up thestairs. Enter the room with no roof. Look up at the water tower just before the cinematicwith the dead soldiers.

    3. Defeat the furnace Boss, then go through the door that requires the furnace key. Lookthrough the fence to the left of the ammunition case.

    Chapter 2-1

    4. It is on the wall above you at the starting room.

    5. Cross the bridge, then look at one of the bridge supports just before entering the tunnel.

    6. Enter the town after the tunnels, and go to the water's edge. At the small beach beforeyou return to the market, look at the large boat and green shack. The emblem is in theroof on its side.

    7. Go to the shop with the green and white canopy and the word "Stores" on it. Theemblem is between one of the arches. It can be best seen from the rooftop, just as you gethelicopter support.

    8. Climb up to the top of the building, and get Sheva to jump across to the other buildingso she can unlock the door. Then, turn around and look up.

    Chapter 2-2

    9. Exit the building at the start. Look towards the top of the pylon. You can climb on oneof the carriages for a better view.

    10. It is inside the mine as you cross the first bridge; look to your right, high on the rocks.

    11. Exit the mine, and go outside. After the cinematic with Irvine, go outside. Move pastthe mounted gun, and climb the larger of the two ladders at the end. Turn to the left to seethe emblem on the building in the distance.

    Chapter 3-1

    12. Use a sniper rifle to aim at the mid-section of the telephone pole to the north of yourstarting position.

    13. When free roaming with the hovercraft, travel to the northwestern tip of the map. Getout and look on the roof of the hut.

    14. From where you collected the slate map to the west, stand on the edge of the woodenwalkway. Use a sniper rifle to zoom into the central island to the east to find the emblemon the hut wall.

    15. Insert all the pieces to open the door. Drop down into the water, and face south to findthe emblem on the wood.

    Chapter 3-2

    16. Escape the walkways, and enter the area with Tricell tents. Move behind the tents,and look between them.

    17. Look at the shack on your left as soon as the timer starts on the docks.

    Chapter 3-3

    18. Exit the boat for the first time, then look east at the entrance you just used. Theemblem is barely visible.

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    Chapter 4-1

    19. Climb up to the first ladder, then turn to the right. Look down below on the rock faceto the right of the waterfall.

    20. After the cinematic with the panoramic view of the ruins ends, use a sniper rifle tozoom in at the base of the reflective object in the distance.

    21. Successfully complete QTE from the falling statues, and pull the two switches. Takethe left path when you enter the labyrinth. Follow it until finding a square archway. Lookto your left before passing through the archway. Look above the green statue to find theemblem near a tree on the wall.

    Chapter 4-2

    22. Make your way down to the second elevator, and enter the room with the statue nearthe entrance. The emblem is above the entrance.

    Chapter 5-1

    23. Move around the raised area counter-clockwise when the mission begins. The path

    will be blocked, but the emblem can be seen under the metal bridge.Chapter 5-2

    24. Proceed through the level until after you exit the conveyor belt with the gas canisters.You will find a gun case and two dumpsters on the left wall. Look inside the opendumpster. Note: It is found before you pull the switch for the conveyor that needs to bepowered.

    Chapter 5-3

    25. You will see two large fans after you exit the Boss room. Look behind the fan on theright.

    26. Reach the circular moving platform. Move to the bottom of the steps, then turn east.

    Look towards the platform above you in the distance to see the emblem through the floorwith a sniper rifle.

    27. Enter the area with the ruins, and go to the small elevator on the left. Walk around itto where the rifle ammunition is hidden. Look into the elevator shaft to find the emblem.

    Chapter 6-1

    28. Turn 180 degrees when the mission begins. Look at the very top of the radar'ssilhouette with a sniper rifle.

    29. Face northwest when Sheva is trapped in the cage, and fire a grenade into thecontainer.

    30. Search the glass cabinet on the left next to the plant's displays.

    Treasure locations

    Search the indicated location to find the corresponding treasure piece:

    Antique Clock

    Chapter 1-2: On the balcony of the house that is locked from the inside.

    Beetle (Brown)

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    Chapter 3-1: On the small island where you start. It is also found elsewhere in multiplelocations in Chapter 3-1.

    Beetle (Gold)

    Chapter 4-2: On the bottom floor of the mirror puzzles, in one of the room that unlocks,send the beam of light to the statue instead of the final mirror.

    Beetle (Jewel)

    Chapter 3-2: On top of the oil drums at the Tricell camp.

    Blue Enigma

    Chapter 3-1: Kill a giant Manjini.

    Ceremonial Mask

    Chapter 3-1: In an alcove to the right of the gondola at the end of the chapter.

    Chalice (Silver)

    Chapter 3-1: On the middle island (the chicken farm). It is also found elsewhere in

    multiple locations.Chalice (Gold)

    Chapter 5-3: When in the room with the drawbridge and swarm of Lickers, look in alocker after you drop down into the locked room.

    Dead Bride's Necklace

    Chapter 5-2: Lying near the discarded corpses on the conveyor belt.

    Chapter 6-1: Dropped by the rocket launcher wielding Majini.

    Diamond (Brilliant)

    Chapter 2-2: After the scene with Irving, go downstairs and outside. Walk towards the

    machine gun turret, and look for a small ladder on your left. The gem is in a chest on thatledge.

    Diamond (Marquis)

    Note: You must be playing as Chris if in Solo mode. During the final fight with Weskerat the volcano, immediately after Wesker appears for the first time, turn around and movetowards the bridge that will collapse. Before stepping on it, shoot down the rock just pastit that is the same color. When you fall through the bridge, turn to your left, and jumpover the rock to collect the gem.

    Diamond (Oval)

    Chapter 2-2: In the mines just before the crank at the exit, turn left off the cart tracks.

    Follow the wall to a chest containing the gem.Diamond (Pear)

    Chapter 2-2: After the scene with Irving, go past the machine gun turret. Aim at the topof the large ladder to shoot it down.

    Diamond (Square)

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    Chapter 2-2: After the scene with Irving, go past one more checkpoint. There is a brokenladder with an assist jump here. The gem is on the ledge Sheva lands on. Follow heraround to where she climbs, then jump down one level to get it.

    Diamond (Trilliant)

    Chapter 4-2: After putting all three emblems in the door, go up the stairs. Shoot the gem

    down from above the big door you have to enter.

    Emerald (Brilliant)

    Chapter 5-3: At the start of the Wesker and Jill fight at the end of the chapter, run up thestaircase on the right in front of you. Follow the path around to the right. The gem is inone of the pots at the end.

    Emerald (Marquis)

    Chapter 3-3: After leaving the boat for a second time, climb a ladder to the ledge with thetwo machine gun turrets above the gate you are trying to open. The gem is in a drawer inthe room between the guns.

    Emerald (Oval)Chapter 5-3: Turn around after Wesker kicks you through the door. Follow the corridorinto a room with the coffins. The gem is in a coffin that needs an assist event to open.

    Emerald (Pear)

    Found in multiple locations.

    Emerald (Square)

    Found in multiple locations.

    Emerald (Trilliant)

    Chapter 4-1: After you fall down from the trap with the empty sarcophagus, the gem is in

    one of the three treasure chests.Gold Ring

    Chapter 1-1: Kill the Executioner at the end of the chapter. It is also found elsewhere inmultiple locations.

    Heart Of Africa

    Chapter 5-3: Between the stairs during the Jill solo fight after you ended the previousfight by damaging Wesker enough to make him retreat.

    To get the Heart Of Africa treasure, you must do a set number of damage to Weskerduring the first fight with him and Jill. The best way is to have the Infinite Magnum. Youwill also get the "Bad Blood" achievement. After you defeat him and start the Jill fight,

    the treasure will be between the two curved staircases. Also, do not forget to get the gemin the southeast corner of the room you enter in the crate, the two in the tombstoneupstairs, and the one nearby in the little pot.

    Idol (Silver)

    Chapter 3-1: On top of the left of the two assist jumps on the northeast island.

    Idol (Gold)

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    Chapter 4-2: On the bottom floor of the mirror puzzles, in one of the room that unlocks,send the beam of light to the statue instead of the final mirror.

    Ivory Relief

    Chapter 1-2: Dropped by the blonde woman you help.

    Jewel BangleDropped by a "Big Man" Manjini.

    Lion Heart

    Kill a group of Lickers until one drops.

    Power Stone

    Kill a Reaper.

    Royal Necklace

    Chapter 5-3: Inside the control room being guarded by a group of rocket launcherwielding Manjini.

    Ruby (Brilliant)

    Chapter 5-3: Leave the room with the giant rotating elevator. Look at the ceiling betweenthe last two lights as you emerge from the tunnel in the next room.

    Ruby (Marquis)

    Chapter 2-1: During the fight in the market area where you have to shoot a key from ahanging dead body, toss a grenade into the middle stall with a chest in it. The gem is inthat chest.

    Ruby (Oval)

    Chapter 4-1: Behind the red statue in the labyrinth.

    Ruby (Pear)Found in multiple locations.

    Ruby (Square)

    Found in multiple locations.

    Ruby (Trilliant)

    Chapter 4-1: After you fall down from the trap with the empty sarcophagus, the gem is inone of the three treasure chests.

    Sapphire (Brilliant)

    Chapter 5-3: Turn around after Wesker kicks you through the door. Follow the corridor

    into a room with the coffins. The gem is in a coffin that needs an assist event to open.Sapphire (Marquis)

    Chapter 5-3: At the beginning of the level, leave the Boss room. Follow the path around,and take a left at the fork. The gem is in a safe to your left as you enter the room.

    Sapphire (Oval)

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    Chapter 5-3: Turn around after Wesker kicks you through the door. Follow the corridorinto a room with the coffins. The gem is in a small pot on the shelf to the right as youenter.

    Sapphire (Pear)

    Found in multiple locations.

    Sapphire (Square)

    Found in multiple locations.

    Sapphire (Trilliant)

    Chapter 4-1: After you fall down from the trap with the empty sarcophagus, the gem is inone of the three treasure chests.

    Soul Gem

    Chapter 4-1: Kill the Boss at the end of the level without using the reaction event (beforeclimbing the stairs to the exit).

    Topaz (Brilliant)

    Chapter 5-3: In the room with the drawbridge and the swarm of Lickers, the gem is highon the wall in front of you as you cross the drawbridge.

    Topaz (Marquis)

    Chapter 1-1: After you jump out of the window, take out all the Majini, and one of themwill drop it.

    Topaz (Oval)

    Chapter 6-1: On the Normal, Veteran, or Professional difficulty, go up the ladder justbefore the assist push. Turn around, and find the person that you will have to fight later.Shoot him now. Go through the gate scene, and on your way to the crank, turn right after

    the stairs.Topaz (Pear)

    Found in multiple locations.

    Topaz (Square)

    Found in multiple locations.

    Topaz (Trilliant)

    Chapter 4-1: At the beginning, before you climb up the first ladder, go straight towardsthe end. The gem is in the treasure box.

    Venom Fang

    Kill a chainsaw Manjini. Note: The first one encountered will not drop one.

    Devil May Cry 2 reference

    The name for the virus inResident Evil 5, Uroboros, is also used as a name for the corporation inDevil May Cry 2, another Capcom game.

    Easy "Bad Blood" achievement

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    You must inflict a set amount of damage towards Wesker before the seven minute deadlineduring your first encounter in the Monarch Room. A very easy way to do this is to use an RPG.Just as the fight begins, run to the blue metal door on the right of the map. Check the door, and itwill say that it is locked. After you are done checking out the door, a cinematic will start, whereWesker kicks Chris through the door. Immediately after this cinematic, run to the left, up thestairs, and to the end of the corridor. Go up against the wall, and lean out with your RPG. Justwhen Wesker comes up the stairs, shoot a rocket at him. He will catch it, then struggle for a fewseconds. Shoot another rocket as soon as you can when you see this happening. Both willexplode in his face. He will run directly up to you, but not attack. Instead, he will spin and twirlaway. Your battle with Wesker will be over, and you will get the "Bad Blood" achievement. Donot forget to pick up the Heart Of Africa treasure (worth 10,000 gold) during your fight with Jillbecause of this. It is located between two staircases in the main room.

    Easy "Bad Blood", "Heart Stopper", and "Masters Of Removing" achievements Easy "Bull's-Eye" and "Crowd Control" achievements

    After unlocking and purchasing Chris' chain-gun (fully upgrade the VZ61) and Sheva's bow(fully upgrade the S75), play the first level, and get past your first encounter with the Majini.

    After jumping out the window, you will come to a back alley where you are ambushed by agroup of Majini. Kill all the Majini, and not only will you get whichever achievement you areattempting to unlock, but at the end of the horde you can pick up the Topaz (Marquise) worth3,000 gold.

    Easy "Egg Hunt" achievement

    If you have a friend who has all four eggs, they can give them to you at the inventory screen. Justremove them from your active inventory, and you will get the "Egg Hunt" achievement.

    Find three of the four eggs in Chapter 4-1 in the middle island with all the chickens. The RottenEgg is randomly dropped by Majini in Chapters 6-1 through 6-3.

    Easy "Egg On Your Face" achievement

    Once you acquired a Rotten Egg, go to either Chapter 1-1 or 1-2, and play on the Amateurdifficulty to ensure a one hit kill. Equip the egg, and hit any Majini in the head with it to get the"Egg On Your Face" achievement. Whether or not you hit it or miss, quit the game, but do notsave. By doing this, you will still have the egg.

    Easy "Go Into The Light" achievement

    Go to Chapter 4-1: "Caves", and pick up the flash grenade from the pots at the start of the level.Run forward until you trigger the Bui Kichwa (spider enemies). Use the flash grenade against thefirst swarm. It should kill them all in one hit, and you will get the "Go Into The Light"achievement.

    Easy "Masters Of Removing" achievement

    This trick requires a human partner and lots of flash grenades. The RPG is also recommendedbecause Jill moves around a lot. When the fight begins, Jill will jump down from the balcony.Just as she lands, hit the ground near her with a flash grenade. Try to avoid hitting Jill directlybecause a flash grenade can kill her. She will be temporarily blinded, allowing your teammate torestrain her from behind. Run up to Jill, and shoot the control device, but do not attempt to pull itoff just yet. Depending on the difficulty, do this four to six times, then attempt to pull the deviceoff. Use a high powered single shot gun when shooting the control device like the PSG-1 or anyMagnum, because it will help speed up the process.

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    Easy "The Works" achievement

    Note: You must go into this prepared. If playing in Single Player mode, ensure that Sheva has noweapons. By doing this, she will not shoot when you do not want her to. You will also need aflash grenade. If you do not have one, go to Chapter 4-1: "Caves", and get it at the start. Quit thelevel, and save your equipment. Go to Chapter 6-1: "Ship Deck". Kill all the enemies that are

    triggered when you drop down. Continue past the tower, and drop down near the containers. Goto the stairs to the right, which will trigger a few Adjule (dogs). Kill them quickly, because thereare two Majini with melee batons coming down the stairs. Once those enemies are dead,continue forward until you hear a Big Man Majini yell at you. Immediately pull back so you donot trigger any other enemies. Lure the Big Man Majini to where you just fought the Adjule. Useyour flash grenade to stun him, then run up to him, and use the contextual action to do a meleeattack, Sheva will do another attack which you will follow up immediately with anothercontextual action attack. This will kill the Big Man Majini, and you will get "The Works"achievement.

    Easy "Who Do You Trust?" achievement

    After you unlock the RPG with infinite ammo, go to any level. Run up to any wall, and shoot it

    at close range with the RPG. This should bring you into "dying status", and Sheva will try torevive you. Tap B when she revives you, and Chris will say something similar to "Thanks" or"Thanks for the help". Continue to do this to thank Sheva, and you will get the "Who Do YouTrust?" achievement in approximately five minutes as opposed to having to do this throughoutthe game.

    Achievements

    Accomplish the indicated achievement to get the corresponding number of Gamerscore points:

    Completed Chapter 1 - 1 (15 points): Complete Chapter 1 - 1 on any difficulty setting.Completed Chapter 1 - 2 (15 points): Complete Chapter 1 - 2 on any difficulty setting.Completed Chapter 2 - 1 (15 points): Complete Chapter 2 - 1 on any difficulty setting.

    Completed Chapter 2 - 2 (15 points): Complete Chapter 2 - 2 on any difficulty setting.Completed Chapter 2 - 3 (15 points): Complete Chapter 2 - 3 on any difficulty setting.Completed Chapter 3 - 1 (15 points): Complete Chapter 3 - 1 on any difficulty setting.Completed Chapter 3 - 2 (15 points): Complete Chapter 3 - 2 on any difficulty setting.Completed Chapter 3 - 3 (15 points): Complete Chapter 3 - 3 on any difficulty setting.Completed Chapter 4 - 1 (15 points): Complete Chapter 4 - 1 on any difficulty setting.Completed Chapter 4 - 2 (15 points): Complete Chapter 4 - 2 on any difficulty setting.Completed Chapter 5 - 1 (15 points): Complete Chapter 5 - 1 on any difficulty setting.Completed Chapter 5 - 2 (15 points): Complete Chapter 5 - 2 on any difficulty setting.Completed Chapter 5 - 3 (15 points): Complete Chapter 5 - 3 on any difficulty setting.Completed Chapter 6 - 1 (15 points): Complete Chapter 6 - 1 on any difficulty setting.Completed Chapter 6 - 2 (15 points): Complete Chapter 6 - 2 on any difficulty setting.

    Completed Chapter 6 - 3 (15 points): Complete Chapter 6 - 3 on any difficulty setting.Recruit (15 points): Complete all chapters on Amateur.Soldier (15 points): Complete all chapters on Normal.Veteran (30 points): Complete all chapters on Veteran.War Hero (70 points): Complete all chapters on the most difficult setting.Egg Hunt (15 points): Find all 4 types of eggs.All Dressed Up (30 points): Purchase all available alternative costumes in BonusFeatures.

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    Stockpile (30 points): Obtain all available weapons.Take It to the Max (30 points): Completely upgrade all weapons.They Belong in a Museum (30 points): Obtain all treasures in the game.Badge of Honor (30 points): Find all the BSAA emblems.They're ACTION Figures! (30 points): Collect all the figurines.A Friend in Need (15 points): Save partner 10 times when HELP is displayed.Lifeguard (15 points): Save partner 10 times when DYING is displayed.Exploding Heads (15 points): Pull off 20 headshots.A Cut Above (15 points): Defeat 5 enemies with the Knife.Cattle Prod (15 points): Defeat 30 enemies with the Stun rod.Crowd Control (15 points): Defeat 30 enemies with the Gatling gun.Bull's-eye (15 points): Defeat 30 enemies with the Longbow.Get Physical (15 points): Defeat 20 enemies with physical attacks.The Works (15 points): Chain the maximum number of combos together in one go.Lead Aspirin (30 points): Defeat a Majini with a headshot while it's jumping.Fireworks (15 points): Shoot an enemy Molotov cocktail, dynamite stick, or handgrenade.

    Be the Knife (60 points): Deflect a bow gun arrow with your knife.Meat Shower (15 points): Defeat 3 Majini with one grenade or proximity bomb.Go into the Light (15 points): Defeat 2 enemies with one flash grenade.Ride the Lightning (15 points): Defeat a Majini using the electric current from atransformer.Stop, Drop, & Roll (15 points): Defeat 3 Majini at once by setting oil canisters on fire.Baptism by Fire (15 points): Defeat 3 Majini at once with a drum or gas tank explosion.Masters of Removing (15 points): Work together to save someone special.Bad Blood (15 points): During the first fight with Wesker, damage him a set number oftimes.Drive By (30 points): Stop an armored truck by taking out the driver.Egg on Your Face (15 points): Defeat a Majini with a rotten egg.Heart Stopper (15 points): Defeat a Licker by stabbing it in the heart.Who Do You Trust? (30 points): Build up a certain level of trust with your partner.

    Read more: http://www.cheatcc.com/pc/residentevil5cheatscodes.html#ixzz1METPJ8nRUnder Creative Commons License:Attribution Non-Commercial No Derivatives

    Achievements

    Complete the following achievements to unlock Microsoft Gamerscore points.

    Achievement How to unlock

    http://www.cheatcc.com/pc/residentevil5cheatscodes.htmlhttp://creativecommons.org/licenses/by-nc-nd/3.0http://creativecommons.org/licenses/by-nc-nd/3.0http://www.cheatcc.com/pc/residentevil5cheatscodes.htmlhttp://creativecommons.org/licenses/by-nc-nd/3.0
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    A Cut Above ( 15 points ) Defeat 5 enemies with the Knife.

    A Friend in Need ( 15 points ) Save partner 10 times when HELP is displayed.

    All Dressed Up ( 30 points ) Purchase all available alternative costumes in

    Bonus Features.

    Bad Blood ( 15 points ) Inflict a set amount of damage to your greatestenemy.

    Badge of Honor ( 30 points ) Find all the BSAA emblems.

    Baptism by Fire ( 15 points ) Defeat 3 Majini at once with a drum or gas tankexplosion.

    Be the Knife ( 60 points ) Deflect a bow gun arrow with your knife.

    Bull's-eye ( 15 points ) Defeat 30 enemies with the Longbow.

    Cattle Prod ( 15 points ) Defeat 30 enemies with the Stun rod.

    Completed Chapter 1 - 1 ( 15points )

    Complete Chapter 1 - 1 on any difficulty setting.

    Completed Chapter 1 - 2 ( 15points )

    Complete Chapter 1 - 2 on any difficulty setting.

    Completed Chapter 2 - 1 ( 15points )

    Complete Chapter 2 - 1 on any difficulty setting.

    Completed Chapter 2 - 2 ( 15points )

    Complete Chapter 2 - 2 on any difficulty setting.

    Completed Chapter 2 - 3 ( 15points )

    Complete Chapter 2 - 3 on any difficulty setting.

    Completed Chapter 3 - 1 ( 15points )

    Complete Chapter 3 - 1 on any difficulty setting.

    Completed Chapter 3 - 2 ( 15points )

    Complete Chapter 3 - 2 on any difficulty setting.

    Completed Chapter 3 - 3 ( 15points )

    Complete Chapter 3 - 3 on any difficulty setting.

    Completed Chapter 4 - 1 ( 15 Complete Chapter 4 - 1 on any difficulty setting.

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    points )

    Completed Chapter 4 - 2 ( 15points )

    Complete Chapter 4 - 2 on any difficulty setting.

    Completed Chapter 5 - 1 ( 15points )

    Complete Chapter 5 - 1 on any difficulty setting.

    Completed Chapter 5 - 2 ( 15points )

    Complete Chapter 5 - 2 on any difficulty setting.

    Completed Chapter 5 - 3 ( 15points )

    Complete Chapter 5 - 3 on any difficulty setting.

    Completed Chapter 6 - 1 ( 15points )

    Complete Chapter 6 - 1 on any difficulty setting.

    Completed Chapter 6 - 2 ( 15points )

    Complete Chapter 6 - 2 on any difficulty setting.

    Completed Chapter 6 - 3 ( 15points )

    Complete Chapter 6 - 3 on any difficulty setting.

    Crowd Control ( 15 points ) Defeat 30 enemies with the Gatling gun.

    Drive By ( 30 points ) Stop an armored truck by taking out the driver.

    Egg Hunt ( 15 points ) Find all 4 types of eggs.

    Egg on Your Face ( 15 points ) Defeat a Majini with a rotten egg.

    Exploding Heads ( 15 points ) Pull off 20 headshots.

    Fireworks ( 15 points ) Shoot an enemy Molotov cocktail, dynamitestick, or hand grenade.

    Get Physical ( 15 points ) Defeat 20 enemies with physical attacks.

    Go into the Light ( 15 points ) Defeat 2 enemies with one flash grenade.

    Heart Stopper ( 15 points ) Defeat a Licker by stabbing it in the heart.

    Lead Aspirin ( 30 points ) Defeat a Majini with a headshot while it'sjumping.

    Lifeguard ( 15 points ) Save partner 10 times when DYING is

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    displayed.

    Masters of Removing ( 15points )

    Work together to save someone special.

    Meat Shower ( 15 points ) Defeat 3 Majini with one grenade or proximitybomb.

    Recruit ( 15 points ) Complete all chapters on Amateur.

    Ride the Lightning ( 15 points ) Defeat a Majini using the electric current from atransformer.

    Soldier ( 15 points ) Complete all chapters on Normal.

    Stockpile ( 30 points ) Obtain all available weapons.

    Stop, Drop, & Roll ( 15points )

    Defeat 3 Majini at once by setting oil canisterson fire.

    Take It to the Max ( 30 points ) Completely upgrade all weapons.

    The Works ( 15 points ) Chain the maximum number of combos togetherin one go.

    They Belong in a Museum ( 30points )

    Obtain all treasures in the game.

    They're ACTION Figures! ( 30points )

    Collect all the figurines.

    Veteran ( 30 points ) Complete all chapters on Veteran.

    War Hero ( 70 points ) Complete all chapters on the most difficultsetting.

    Who Do You Trust? ( 30points )

    Build up a certain level of trust with yourpartner.

    Buying ammunition

    If you have a lot of money, and have unlocked a particular gun, you can buy that gun and sell itfor a very reduced price. However, when you sell the gun, whatever ammunition inside it whenbeing sold is be transferred to your inventory, allowing you to "buy" ammo, albeit at a very highprice Note: Buy the lowest cost type of gun because the ammunition is universal. For example, itdoes not matter which pistol to buy, as long as you are trying to get pistol ammunition.

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    Caves: Defeating the Boss

    When you face the flying bat/insect-like creature for the second time in Chapter 4-1, there is aneasy way to defeat him which will allow you to still get the Soul Gem. In the southwest corner ofthe bottom floor, there is a small pillar of stone in the middle, with what looks to be a log withspikes coming out of it as well as a rib cage hanging from it. When Sheva tells you that it is toohard to fight and you should go upstairs, if done correctly you can just walk backwards withouthaving to dodge around the pillar as the Boss tries to attack you. The "Dodge" button willappear, but it is not necessary. Just continue to walk backwards around the pillar and attack withwhatever you have when it is vulnerable, shooting the soft portion on the back of its tail. When itdies you can collect the Soul Gem which is worth 10,000 gold when sold.

    Caves: Easy money

    The easiest and quickest way to make money is on Chapter 4-1. Play the level under the Amateurdifficulty setting and look for all the treasures. Collecting all the treasures will result in about40,000 gold. There are seven treasures in part one of the level, ten in part two, and another tenincluding the Soul Gem worth 10,000 gold in part 3.

    Chris' S.T.A.R.S costume

    Collect 25 B.S.A.A. emblems.

    Civilian Checkpoint: Hidden dialogue

    Remain idle at the start of Chapter 1-1 before reaching any checkpoints to see a conversationwith Chris talking to Sheva about the American dream.

    Defeating Lickers

    The Lickers are far more difficult than in previous Resident Evil games. However, they have aweakness. Notice they have a "heart" hanging down from their chest. The best way to target thisis to use a rifle (for example, the PSG-1). Target the darker red bulge. If you cannot get a clearshot at it, score a head shot and they will recoil, making the chest more vulnerable and easier totarget. With the PSG-1, this will allow for a two shot kill, or perhaps a one shot kill if you can hitthe heart with the first shot. Hand grenades also work very well.Tthey will completely disappear

    http://a.tribalfusion.com/h.click/aSmOBZc4drZdPsfF4mrZdoHXrVdZbeYFU61U7g0EusPbBGUUnYTtn2nFbqRUfNYqFs5aBl4EnYmErH1r38UHZbRoAnBnV7mmHMF3qr73dAo4ArGnFbZcYVrP1VvYXGbnpEjS3FvQTUjEWA3Tm72YtpmSsSf4N9Za0nQvMXC2M2626nbrrNPZbSHmrkAj/http:/www.thatsnotcool.com
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    when hit with a grenade. This is very useful in Chapter 5-3 when you have to face a largenumber of them.

    Defeating the final Uroburos Boss

    Upgrade the Lightning Hawk all the way and purchase unlimited ammunition for it (15,000points).

    Defeating Uroboros

    After you complete the game and obtain the unlimited rocket launcher, you will be able to kill allforms of Uroboros very quickly.

    Defeating Wesker

    To quickly and safely defeat Wesker in his first form, run to all the levers around the map to turnthe lights off. You do not need to go up the ladders because there are no levers up there. Do notworry about attacking him until you have turned off all the lights, otherwise you will not be able

    to hit him. After all the lights have been turned off, take the rocket launcher in the display caseafter breaking it open. Run to a dark corner far away from him. Wesker will look around to tryand find you. When this happens, you will have a chance to shoot a rocket at him. As soon asyou shoot it, he will grab it. Run up to him (or shoot the rocket in his hands), stun him, andinitiate a button context. If you need more ammunition you can send Sheva to fetch it, or you canget it by climbing to the area above the ladders. The second form is nothing but a button contextscene battle, and there is no specific strategy needed. In his final form, start by running to thehigh ground. Then when in the circular area, shoot the orange "heart" that alternates from hischest to his back while dodging his attacks. After he takes enough damage, he will go afterSheva. At this point, run down the ramp from the circular area you were just in. Make a left toarrive at a large boulder. Instead of interacting with the boulder just yet, shoot Wesker from afar,while Sheva hangs in the balance. Once she lifts herself up, start to move the boulder using the

    button contexts. Make your way back to the high ground and repeat the orange heart strategyuntil he has been defeated.

    Use the following trick to defeating Wesker's Final Form. Once you have saved Sheva fromWesker and have pushed the boulder over to allow her to join you, you will once again beattacked by Wesker, when you run to the higher ground where you faced him earlier. Likebefore, dodge his attacks as you shoot his heart, which alternates between his chest and back.Once you do enough damage to his heart, he will kneel down and push his arm into the ground.It then comes up around him as many swirling tentacles, protecting him from fire. If you waitand do nothing after he gets back up, you will see a cinematic of tentacles recovering his heart,which you do not want to happen. To prevent this, as soon after the swirling tentacles recede, run

    up to him and there should be a button event will begin, allowing you to hold him while Shevastabs him (and later you), which is how you can finally kill him.

    Devil May Cry 2 reference

    The name for the virus in Resident Evil 5, Uroboros, is also used as a name for the corporation inDevil May Cry 2, another Capcom game.

    Dodging

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    Picking up an item allows you to dodge an attack. This works best when surrounded by enemies.Stand above an item on the floor while shooting. If you miss someone who runs up to you, justpick up the item. Your character will duck the attack and the enemy will be open for a counter-attack. Kill him, stand over the item that he drops, and continue.

    Easy "S" ranks in Campaign mode

    Use the RPG with infinite ammo enabled, then just rush through the level. Kill every enemy youencounter. Because you are using the RPG, enemies are killed easily from direct hits and splashdamage. Your accuracy will be rather high. Because you are killing all the enemies your killcount will be high. Because you are rushing through the level your clear time will be low. This isespecially useful when trying to unlock the final figure of Wesker for the "They're ACTIONFigures!" achievement or trophy.

    Easy money

    This trick will help you gain money to max out and buy all the weapons. In any chapter, collect

    as much gold, items, ammunition, and treasure you can find. When you are satisfied, pause gameplay and quit the game. Save the game when prompted. Restart any desired chapter. The "Shop"menu will appear before the start of any chapter. Notice that all the gold, treasure, weapons, andammunition from your previous saved game are still in your inventory. From there, you can sellanything you want to gain some fast cash. This glitch can be done repeatedly, on any chapter.

    Go through a chapter, collecting as many hand grenades as possible. Then, start Co-op modewith a friend, system link, or over the Internet. Give your partner all of your grenades and havethem exit the game. After they leave, your AI partner will still have all of the grenades. Makesure you request them back. While you do this, your friend that left can sell the ones he took withhim. You can have up to five in each slot, and they sell for 250 gold each. You will gain 11,322

    gold each time you do this (if you have all your slots full). This is also a good way to stock up onammunition.

    As soon as you defeat the Uruoburos for the second time you can repeat the beginning of thatchapter and collect lots of money and ammunition (especially for the machine gun). Repeat thisseveral times and you will be able to upgrade every weapon in your arsenal.

    Easy quick game

    Use the following trick to get a combined clear time for the entire game of under five hours (tounlock unlimited RPG ammunition). A really easy way of doing this is to play under theAmateur difficulty setting and just run pass all enemies. Only kill story-driven enemies (onesthat hold key cards or those that must be defeated to advance the game). Also, avoid any crates,

    barrels, or treasures. Attempting this with a friend instead of the CPU-controlled Sheva isrecommended. Note: You do not need to purchase the infinite ammo in "Bonus Features" as youwould do for normal guns.

    Efficient healing

    If both players stand in front each other and one of them heals themselves, both persons will gethealed.

    Experimental Facility: Easy gold

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    Select the Amateur difficulty for easier kills if desired. Play up until you get to the part whereyou are in the hallway with all of the Lickers on patrol. Go through it and kill all of them,picking up their Lion Hearts as you go. This is easier when you use a fully upgraded Magnum orrifle because it usually results in one to two shots to kill. When you get to the other end of thecorridor, do not open the door. Instead just pause the game and go to quit, saving and overwritingwhen prompted. When you reach the main menu, go to "Item Management" and sell the LionHearts. This usually results in about 12,500 gold each run. Go to "Continue" and restart at thebeginning.

    Marshlands: Easy gold and RPG

    You can get free treasures worth 11,000 gold and a RPG at the beginning of Chapter 3-1,"Marshlands". There is no need for any use of ammunition or trouble killing zombies. Go to the"Chapter Select" menu. Start Chapter 3-1 "Marshlands". Skip the cinematic if you do not want towaste time. Straight at the first dock, go to the vases. There should be a Ruby (Pear) on the mask(1,000 gold). Go straight to the center of the lake. There should be a Silver Chalice/Idol in thebox of the hut (2,000 gold). Go northwest. There should be a half-sunken boat on your waythere, with a RPG in the silver box on the deck. Go to the platform at the northwest. Along your

    way in, there should be a Beetle (Brown) on the fishing fence. At the platform, there should be aSilver Chalice/Idol in the box of the hut. Jump down into the pool. There should be anotherBeetle (Brown) at left ladder up. (all totaling 4,000 gold). Go up north of map. Go to the end ofthe village. Help your partner up the left tower to collect the Silver Chalice/Idol in the box (2,000gold). Note: Do not take the key piece in the box on the left tower, it will trigger enemies toappear. finally, go the southwest village with a long stream leading in. At the village, go straightto the center platform to open the box. You should get another Silver Chalice/Idol (2,000 gold).Note: Do not head elsewhere. Go directly to the box at the center platform. If you go towards tothe other huts, it will trigger the zombies to appear. Save and quit the game. Sell the treasuresworth 11,000 gold in your inventory. Sell the RPG for another 1,000 gold if you do not wish tokeep it. Note: The trick is not to pick up any of the puz