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Resident Evi l 4From Wikipedia, the free encyclopedia
This article is about the video game. For the fourth live-action Resident Evil film, seeResident Evil:
Afterlife.
"RE 4" redirects here. For the German rail service, seeWupper-Express.
Resident Evil 4
Developer(s) Capcom Production
Studio 4[show]
Publisher(s) Capcom[show]
Director(s) Shinji Mikami
Producer(s) Hiroyuki Kobayashi
Designer(s) Toshita Kotani
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Shigenori Nishikawa
Koji Kakae
Programmer(s) Kiyohiko Sakata
Artist(s) Yoshiaki Hirabayashi
Yuichi Akimoto
Yoshifumi Hattori
Writer(s) Shinji Mikami
Haruo Murata
Composer(s) Misao Senbongi
Shusaku Uchiyama
Series Resident Evil
Platform(s) GameCube, PlayStation 2,Microsoft
Windows, Wii,mobile,iOS, Zeebo,Xbox
360,PlayStation 3
Release date(s) January 11, 2005[show]
Genre(s) Survival horror
Mode(s) Single-player
Distribution GameCube Game Disc, Wii Optical
Disc, download,DVD-ROM, BD-ROM
Resident Evi l 4, known as Biohazard 4(4 Baiohazdo F?
)in Japan, is asurvival
horrorvideo game developed byCapcom Production Studio 4and released by multiple publishers,
including Capcom,Ubisoft,Nintendo Australia,Red Ant EnterprisesandTHQ Asia Pacific.The sixth
main entry in theResident Evilhorror series, the game was originally released for theGameCubein
January 2005 in North America and Japan, and in March 2005 in Europe and Australia.
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The story of Resident Evil 4follows the U.S. government special agentLeon S. Kennedy,who is sent on
a mission to rescue Ashley Graham, the U.S. President's daughter who has been kidnapped by a sinister
cult. Traveling to a remote rural area of Europe, Leon fights hordes of violent villagers and mutated
monsters, and reunites with the mysterious spyAda Wong.The game pioneered and popularized the
"over the shoulder"third-person viewperspective in video games.
First hinted at in early December 1999, Resident Evil 4underwent a long development time during which
four proposed versions of the game were discarded. Initially developed for thePlayStation 2,the first
attempt was directed by Hideki Kamiya after producer Shinji Mikami requested him to create a new entry
in the Resident Evilseries. Nevertheless, it was decided to start development over again. The game was
intended to be a GameCube exclusive as part of theCapcom Five,but a PlayStation 2 version was
announced before the game was released for the GameCube. Resident Evil 4was subsequently
released forMicrosoft Windows,Wii,PlayStation 3,Xbox 360,and in heavily condensed versions for
theiOS,mobile phones andZeebo.
Resident Evil 4garnered universal critical acclaim. It was considered by most critics as a top contender
for2005'sGame of the Year,and was seen as a successfulcross-platformhit that highly influenced the
evolution of thethird-person shootergenre.
Contents
[hide]
1 Gameplay
2 Plot
3 Development
o 3.1 Scrapped versions ("Resident Evil 3.5")
o 3.2 Final version
4 Release
o 4.1 Editions
o 4.2 Ports
o 4.3 Merchandise
5 Reception
o 5.1 Sales
o 5.2 Reviews
o 5.3 Awards
6 Impact
7 References
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8 External links
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