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With a groundbreaking exploration of changes in fan behaviour, Repucom elaborates changes in FAN DNA and the impact on the sponsorship industry.
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INTERNATIONAL FOOTBALL SUMMIT 2014
CHANGES IN FAN DNA AND THE IMPACT ON THE SPONSORSHIP INDUSTRY
MIKE WRAGG, GLOBAL HEAD OF RESEARCH COLOGNE I 02.10.2014
WHAT HAS CHANGED?
Global brands are trying to engage GLOBAL AUDIENCES
The repertoire of things we engage with in our TECHNOLOGY ENHANCED LIVES has expanded, while fragmentation and pay walls have nudged us away from old habits
» Our EXPECTATIONS FOR RELATIONSHIPS with brands have become more nuanced
» We’re more focussed on authentic experiences » We’re less focussed on traditional mass media
FAN DNA
AWARENESS ACCEPTANCE
THE VALUE OF SPONSORSHIP DERIVES FROM IT’S ABILITY TO CHANGE PEOPLE’S BEHAVIOUR IN RELATION TO A BRAND
PEOPLE ARE NOT GOOD AT RATIONALISING / PREDICTING THEIR BEHAVIOUR, OR NOTICING HOW IT’S CHANGING
WORD OF MOUTH TWEET
BUYING ENJOYING BUYING
GROUNDBREAKING EXPLORATION OF CHANGES IN FAN BEHAVIOUR
FIRST GLOBAL FAN BEHAVIOUR SEGMENTATION IN SPORT
INVOLVEMENT OF KEY PLAYERS
» Research Design discussions with leading rights holders, brands and science partners
10 YEARS OF FAN INSIGHTS
» 30 countries 2004-2014
» 450,000 fan interviews, focusing on all major sports
» Attitudes to Sport, Media & Technology Behaviour, Broader Interests outside sport, Income, Education, Gender, Social Attitudes, Consumer Interests & Attitudes
FAN DNA FOUNDATIONAL RESEARCH
» Media & Technology Behaviour
» Consumer Behaviour
» 8 countries: US, Mexico, UK, China, Germany, Japan, Australia, Malaysia
» 8,000 fan interviews, focusing on leading sports in each country
QUESTIONS RELATED TO
» Sport Behaviour » Attitudes to Sponsorship » Sponsorship Behaviour
Factor & Cluster Analysis by an independent expert modelling and analytics agency.
+
MetaMetric Integrated marketing analytics
FIFA
AON NFL Manchester City FC
GM Neuro Insights
THE 7 BEHAVIOURAL SEGMENTS
x
TREND POSITIVE Love my sport. Love what it says about me.
GAME EXPERT All about the sport, everything else is a distraction.
CONNECTION FAN It’s about participating, it brings people together.
ARMCHAIR FAN Something to watch on my own.
BUSY If only I had time!
DISENGAGED What’s all the fuss about?
CYNIC It’s all a con!
9
13
25
18
18
6
11
Global Average %
THE 7 BEHAVIOURAL SEGMENTS IN 4 KEY MARKETS
x
TREND POSITIVE
GAME EXPERT
CONNECTION FAN
ARMCHAIR FAN
BUSY
DISENGAGED
CYNIC
9
13
25
18
18
6
11
Global Average %
5
18
17
19
20
6
15
10
16
32
12
11
5
15
10
15
26
21
12
5
11
17
4
36
9
25
5
3
THE BEHAVIOURAL CONSUMER COMPARISON OF TOP 3 SEGMENTS
TREND POSITIVE GAME EXPERT CONNECTION FAN
x1.9
x1.6
9% 13% 25%
Sponsor Buy Amplify Sport Buy
Sponsor Buy Amplify Sport Buy
Sponsor Buy Amplify Sport Buy
AGE
GENDER
INCOME
SPORTS INTEREST
SALES RELATED BEHAVIOUR OF THE TOP 3 SEGMENTS
Researched products & services
Became more trusting of a brand
Started conversations about a brand
Bought products or services
Recommended a brand
2.3 2.2 0.7
2.5 1.5 1.0
2.0 1.7 1.0
2.6 1.9 0.7
2.4 1.3 1.0
Global Average = 1.0
GAME EXPERT TREND POSITIVE CONNECTION FAN