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Refraction and Reflection Test • Use Blender 3D and POV-Ray to render a scene in which there is only a single white solid cube. The background color of the scene is set to sky blue. to compare the rendering results.

Refraction and Reflection Test Use Blender 3D and POV-Ray to render a scene in which there is only a single white solid cube. The background color of the

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Blender 3D: Cube { reflection 0, Alpha 0.35, IOR 1.55, Depth 0, Traceable on }

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Page 1: Refraction and Reflection Test Use Blender 3D and POV-Ray to render a scene in which there is only a single white solid cube. The background color of the

Refraction and Reflection Test

• Use Blender 3D and POV-Ray to render a scene in which there is only a single white solid cube. The background color of the scene is set to sky blue. to compare the rendering results.

Page 2: Refraction and Reflection Test Use Blender 3D and POV-Ray to render a scene in which there is only a single white solid cube. The background color of the

Blender 3D: Cube { reflection 0, Alpha 0.35 , IOR 1.55, Depth 2, Traceable off }

Page 3: Refraction and Reflection Test Use Blender 3D and POV-Ray to render a scene in which there is only a single white solid cube. The background color of the

Blender 3D: Cube { reflection 0, Alpha 0.35 , IOR 1.55, Depth 0, Traceable on }

Page 4: Refraction and Reflection Test Use Blender 3D and POV-Ray to render a scene in which there is only a single white solid cube. The background color of the

Blender 3D: Cube { reflection 0, Alpha 0.35 , IOR 1.55, Depth 1, Traceable on }

Page 5: Refraction and Reflection Test Use Blender 3D and POV-Ray to render a scene in which there is only a single white solid cube. The background color of the

Blender 3D: Cube { reflection 0, Alpha 0.35 , IOR 1.55, Depth 2, Traceable on }

Page 6: Refraction and Reflection Test Use Blender 3D and POV-Ray to render a scene in which there is only a single white solid cube. The background color of the

Blender 3D: Cube { reflection 0, Alpha 0.35 , IOR 1.55, Depth 4, Traceable on }

Page 7: Refraction and Reflection Test Use Blender 3D and POV-Ray to render a scene in which there is only a single white solid cube. The background color of the

POV-Ray: Cube { reflection 0, filter 0.35 , IOR 1.55, Depth 0 }

Page 8: Refraction and Reflection Test Use Blender 3D and POV-Ray to render a scene in which there is only a single white solid cube. The background color of the

POV-Ray: Cube { reflection 0, filter 0.35 , IOR 1.55, Depth 1 }

Page 9: Refraction and Reflection Test Use Blender 3D and POV-Ray to render a scene in which there is only a single white solid cube. The background color of the

POV-Ray: Cube { reflection 0, filter 0.35 , IOR 1.55, Depth 2 }

Page 10: Refraction and Reflection Test Use Blender 3D and POV-Ray to render a scene in which there is only a single white solid cube. The background color of the

POV-Ray: Cube { reflection 0, filter 0.35 , IOR 1.55, Depth 4 }

Page 11: Refraction and Reflection Test Use Blender 3D and POV-Ray to render a scene in which there is only a single white solid cube. The background color of the

POV-Ray: Cube { reflection 0, filter 0.35 , IOR 1.55, Depth 10 }