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Real-Time Artistically Inspired Cloud Simulation and Rendering Noah Brickman David Olsen Gillian Smith

Real-Time Artistically Inspired Cloud Simulation and Rendering

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Real-Time Artistically Inspired Cloud Simulation and Rendering. Noah Brickman David Olsen Gillian Smith. Problem. Hard to render Important scene element Artistic control. Solution. Specify cloud shapes Artistically inspired Physically based Realtime rendering. - PowerPoint PPT Presentation

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Page 1: Real-Time Artistically Inspired Cloud Simulation and Rendering

Real-Time Artistically Inspired Cloud Simulation and Rendering

Noah Brickman

David Olsen

Gillian Smith

Page 2: Real-Time Artistically Inspired Cloud Simulation and Rendering

Problem

• Hard to render

• Important scene element

• Artistic control

Page 3: Real-Time Artistically Inspired Cloud Simulation and Rendering

Solution

• Specify cloud shapes

• Artistically inspired

• Physically based

• Realtime rendering

Page 4: Real-Time Artistically Inspired Cloud Simulation and Rendering

Related WorkSimple Non-Interactive Solutions

• Imposters, Skybox

• Pros:– Fast rendering

– Simple solution

• Cons:– Not interactive

– Limited control

Page 5: Real-Time Artistically Inspired Cloud Simulation and Rendering

Related WorkArtistic Control

• Pros:– Artistic

manipulation

• Cons:– Not physically

based animation

– Non-interactive

Page 6: Real-Time Artistically Inspired Cloud Simulation and Rendering

Related WorkCellular Automata

• Pros:– Physically based

simulation

– Simplistic simulation system

– Interactive

• Cons:– Limited control

Page 7: Real-Time Artistically Inspired Cloud Simulation and Rendering

Method Overview

• Specify 3D model

• Voxelize

• Cellular automata

• Rendering

Page 8: Real-Time Artistically Inspired Cloud Simulation and Rendering

Voxelization

Page 9: Real-Time Artistically Inspired Cloud Simulation and Rendering

Voxelization

Page 10: Real-Time Artistically Inspired Cloud Simulation and Rendering

Cellular Automata

• Rules– Growth

– Extinction

• Bounded voxel grid

Page 11: Real-Time Artistically Inspired Cloud Simulation and Rendering

Rendering

• Point cloud

• Billboards

• Variable size

• Variable shading

• Evolving cloud structure

Page 12: Real-Time Artistically Inspired Cloud Simulation and Rendering

Results

Page 13: Real-Time Artistically Inspired Cloud Simulation and Rendering

Conclusions

• Direct artist control

• Cloudify 3D models

• Physically based simulation within bounding volumes