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Bomber Football Quick Game

Quick Game

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  • 8/8/2019 Quick Game

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    Bomber Football

    Quick Game

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    Quick Game

    General Rules:

    1. Concepts will be mirrored on each side unless otherwise

    specified.2. Concepts will be taught in relationship to the receivers

    number in the formation (receivers will be numbered from

    outside - in)

    3 123

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    3. QB 3 step drop from under, 1 step drop from gun

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    Routes: All Hitches

    General Rules:

    1. Can be run out of any formation

    2. All Receivers will run a Hitch

    We will attack the following coverages with Porsche:

    1. Cover 3

    2. Cover 43. Cover 1 ( depending on defenders depth)

    We will check out of Porsche against the following coverages:

    1. Cover 0

    2. Cover 2

    Situations we will use Porsche:1. 1st & 2nd Down

    Porsche

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    #1 (Normal Split) Hitch Vertical release plant on with outside foot on 5 th step and break inside giving the QB

    your numbers.

    #2 (Reduce split 2 yards) Hitch Vertical release plant on with outside foot on 5 th step and break inside giving

    the QB your numbers.

    CP - convert to fade vs. press corner

    Porsche

    -2 -2

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    YHX

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    C CS

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    SS

    FS

    Porsche

    Vs.

    Cover 3

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    YHX

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    Porsche

    Vs.

    Cover 3

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    Routes: Double Slants

    General Rules:

    1. Will only be run with 2 receivers

    2. Will always run to the wide side of the field

    3. #1 runs a 3 step slant, #2 runs a 1 step slant with a possible lookie adjustment

    We will attack the following coverages with Ferrari:

    1. Cover 2

    2. Cover 0

    3. Cover 1

    We will check out of Ferrari against the following coverages:

    1. Cover 3

    2. Cover 4

    Situations we will use Ferrari:

    1. Red Zone / Goal Line

    2. Against the Blitz

    Ferrari

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    Ferrari

    #1 (Normal Split) 3 Step Slant Attack the technique of the defender over you. Hard plant on your 3rd

    step and break on a 45 looking for the ball

    #2 (Normal Split) 1 Back Formations 1 Step Slant Must attack the inside leg of the defender

    over you. Lookie adjustment if man over you widens.

    No Back Formations 3 Step Slant Attack the technique of the defender over

    you. Hard plant on your 3rd step and break on a 45 looking for the ball

    C CW S

    Lookie adj. if

    your man leavesTHIN vs. outside DB

    Flatter release,

    break vs. inside

    DB

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    Ferrari

    Vs.

    Cover 2 Man

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    Ferrari

    Vs.

    Cover 2

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    Ferrari

    Vs.

    Cover 0

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    Routes: Option, Vertical

    General Rules:

    1. Lexus is our bread & butter pass play. We feel that we can complete this throw on anyone, against any

    coverage, anywhere on the field.

    2. Lexus is 1 of 2 concepts where the numbering system doesnt apply. The OPTION route will always be

    run by the inside most receiver in the given formation all other receivers will run outside release verticals.

    3. Can be run out of any formation

    We will attack the following coverages with Lexus:

    1. All Coverages

    We will check out of Lexus against the following coverages:

    1. We will never check out of Lexus

    Situations we will use Lexus:

    1. 3rd down & Short/Medium

    2. 2nd Long

    3. Anytime we must gain 5 yards

    Lexus

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    Lexus

    #1 (Normal Split) Vertical Must outside release.

    #2 or #3 (Normal Split) Option Route Slight pause on snap of the ball (this allows a better read of the

    coverage) 6 yard vertical stem reading the defender over you, at top of stem sit versus zone and break outside

    versus man. If you are going to sit turn INSIDE at the top of your stem. If it is man coverage turn to your

    OUTSIDE and break away. This will eliminate any confusion between you and the QB.

    C

    C

    W S

    Slight

    Pause

    Slight

    Pause

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    Routes: Fade, Stutter Slant

    General Rules:

    1. #1 Stutter Slant

    #2 Fade

    2. Only run with 2 receivers

    We will attack the following coverages with Beamer:

    1. Man Coverage Only (Cover 1, Cover 0, Cover 2 Man)

    We will check out of Beamer against the following coverages:

    1. Any Zone Coverage (Cover 3, Cover 2, Cover 4)

    Situations we will use Beamer:

    1. Goalline Situations

    2. Heavy Blitz situations

    Beamer

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    Beamer

    #1 (Normal Split) Stutter Slant Slight pause on snap of the ball then 3 stutter steps (this allows for the fade by #2

    to create a natural rub for you by getting in the path of the corner) then break inside underneath #2

    #2 (Increase Split by 2 Yards) Fade Must outside release on a path that will put in front of the Db over #1. You job

    is to inadvertently get in the way of the corner so that slant can be thrown underneath. Once you clear the DB fade

    to the back of the endzone looking for the ball in the corner.

    C.P. Versus press coverage the routes will stay the same (except that #1 will not stutter and #2 will have slightly

    pause at the snap) but the responsibilities will switch. It will now be #1 job to create a natural rub for #2

    CC

    W

    S

    +2 +2

    Vs. Press Man Vs. Soft Man

    Slight

    Pause

    Slight

    Pause

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    Beamer

    #1 (Normal Split) Stutter Slant Slight pause on snap of the ball then 3 stutter steps (this allows for the fade by #2

    to create a natural rub for you by getting in the path of the corner) then break inside underneath #2

    #2 (Increase Split by 2 Yards) Fade Must outside release on a path that will put in front of the Db over #1. You job

    is to inadvertently get in the way of the corner so that slant can be thrown underneath. Once you clear the DB fade

    to the back of the endzone looking for the ball in the corner.

    C.P. Versus press coverage the routes will stay the same (except that #1 will not stutter and #2 will have slightly

    pause at the snap) but the responsibilities will switch. It will now be #1 job to create a natural rub for #2

    CC

    W

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    +2 +2

    Vs. Press Man Vs. Soft Man

    Slight

    Pause

    Slight

    Pause

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    Stang

    Routes: Shoot, Snag

    General Rules:

    1. Is run out of 3x1 Formations.

    2 Man Side - This is 2 man game between the Isolated receiver and the RB

    #1 Snag, #2 (RB) Shoot

    2. 3 Man Side This is still a 2 man game between the Isolated receiver and the RB we have just added a 3rd receiver (#2)

    We will attack the following coverages with Stang:

    1. All Coverage's

    1 High Safety = 2 Man Side 2 High Safety = 3 Man Side

    Situations we will use Stang:

    1. 1st & 2nd Down

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    #1 (7-8 Yards from EMOL) Snag Inside release to a depth of 6 yards over the B Gap. Once the 1st inside linebacker

    crosses your face, stick your foot in the ground, spot up, and give your numbers to the QB. If you feel MAN coverage, run

    through the linebackers inside hip, making him bubble over the top of you. Continue across the field looking for the ball.

    #2 (Align directly behind Tackle) Shoot 3 hard steps parallel to the LOS, then downhill to the landmark of

    inside the edge of the numbers (you should catch the ball AT the line of scrimmage. In the event of Man

    coverage, the QB will make a bullet call and you will adjust your route path to right through the feet of the WR

    at a severe angle towards the sideline.

    Stang2 Man Side

    7-8 yards

    from EMOL

    W

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    Bullet Call

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    #1 (Normal Split) Snag Inside release to a depth of 6 coming over the top of 1st inside linebacker. Once the 1st inside

    linebacker crosses your face, stick your foot in the ground, spot up, and give your numbers to the QB.

    #2 (Normal Split) Dig or Corner based on game plan

    #3 (Align directly behind Tackle) Shoot 5 hard steps parallel to the LOS, then downhill to the landmark of

    inside the edge of the numbers (you should catch the ball AT the line of scrimmage.

    Stang3 Man Side

    S

    H

    YBullet Call

    St

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    FS

    Stang

    Vs.

    Cover 3

    St

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    Stang

    Vs.

    Cover 1

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    Routes: Bubble, Slant

    General Rules:

    1. Inside most receiver runs a BUBBLE.

    2. Outside receiver runs a 5 step SLANT.

    3. If we are in a trips formation the middle receiver (#2) will run a 3 step SLANT.

    4. If a GO tag is added all Slants are then converted to FADE routes.

    We will attack the following coverages with Benz:

    1. All Coverage's

    We will check out of Benz against the following coverages:

    1. We will never check out of Benz

    Situations we will use Benz:

    1. Benz is what we call a constraint play, which means that it is a play called to take advantage of the

    defenses reaction to a base play (Read Bubble).

    Benz

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    Benz

    Bubble (Normal Split no deeper then 2 yards) Flat step with outside foot, cross over with inside foot, snap

    your head around. Circle field once the catch is made, it is your job to beat the safety up the sideline. *Hash-Numbers-Sideline*

    HY

    3 Step Slant (Normal Split) Attack the technique of the defender over you. Hard plant on your 3rd step and break

    on a 45 looking for the ball

    5 Step Slant (Normal Split) Attack the technique of the defender over you. Hard plant on your 5rd step and break

    on a 45 looking for the ball

    5 Step

    3 Step

    5 Step

    Benz

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    Benz

    Vs.

    OLB over playing Bubble

    Benz

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    Benz

    Vs.

    CB over playing Bubble

    GO TAG

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    Routes: Locked Seam, In

    General Rules:

    1. Outside receiver runs a 5 step In.

    2. All inside receivers will run mandatory inside release locked seams.

    We will attack the following coverages with Honda:

    1. Cover 2

    2. Cover 13. Cover 0

    4. Cover 3

    5. Cover 2 Man

    We will check out of Honda against the following coverages:

    1. Cover 4

    Situations we will use Honda:

    1. 1st Down & 3rd Down

    Honda

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    #1 (Normal Split) IN Vertical release plant on with outside foot on 5 th step and break across the field on a 90

    degree angle. Be aware of quick throw. Once ball is caught get straight upfield, do not try to circle the field.

    #2 (Normal Split) Locked Seam Mandatory inside release, once you clear the LBs snap your head around and

    expect a quick throw

    #3 (Normal Split) Locked Seam Mandatory Inside release and maintain a track that would split the goalpost.

    Honda

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    Routes: Whip

    General Rules:

    1. All receivers run Whip routes

    We will attack the following coverages with Caddy:

    1. Cover 4

    2. Cover 1

    3. Cover 04. Cover 3

    5. Cover 2 Man

    We will check out of Caddy against the following coverages:

    1. Cover 2

    Situations we will use Caddy:

    1. Goalline Situations vs. defenses that want to take away the slant by playing an inside technique mancoverage.

    Caddy

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    (Normal Split) Whip Inside release on 45 degree angle for 5 steps. Your 5th step is hard plant step and then

    break straight back to the outside. Be ready for a low throw.

    Caddy

    Quick Game

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    Quick Game

    General Rules:

    1. 2 Concepts will be given in the play call ex. Ferrari/Porsche

    2. The play is ran left to right, the left side of the formation will run the first play and the right

    side will run the second play.

    PorscheWhy we will package routes:

    1. It will help combat the uncertainty of not knowing what coverage a defense will run on a

    given play. So we can package a cover 2 and a cover 3 beater together. We can also package

    a man beater and a zone beater together.

    2. We can also package plays that take advantage of our position on the field, by packaging a

    play we prefer to run to the field with a play that we can run into the boundary.

    3. We may want to run a certain play that is not sound against the blitz, but we like this play in

    the given situation. So we simply package that play with a play we use to beat the blitz.

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    Ferrari

    Route Packaging