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Questions and Answers for Chapter 3 Review! December 2, 2011

Questions and Answers for Chapter 3 Review!

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Questions and Answers for Chapter 3 Review!. December 2, 2011. 1.List four physical conditions that can be developed through physical play. Answer: Hand-eye coordination, muscle memory, brain-extremity pathways, and motor skills. 2.Define socializing. Answer: - PowerPoint PPT Presentation

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Page 1: Questions and Answers for Chapter 3 Review!

Questions and Answers for Chapter 3 Review!

December 2, 2011

Page 2: Questions and Answers for Chapter 3 Review!

1. List four physical conditions that can be developed through

physical play.• Answer:

– Hand-eye coordination, – muscle memory, – brain-extremity pathways, – and motor skills.

Page 3: Questions and Answers for Chapter 3 Review!

2. Define socializing.• Answer: • Interacting in a group

environment.

Page 4: Questions and Answers for Chapter 3 Review!

3. Describe a mental acuity game.

• Answer: Games that involve mental skill, rather

than physical skill.

Page 5: Questions and Answers for Chapter 3 Review!

4. How do board games differ from puzzles?

• Answer: Board games require two or more

players while puzzles can be completed by one player.

Page 6: Questions and Answers for Chapter 3 Review!

5. Place the following developments in the proper chronological order.

A. Sporting games.B. Card games.C. Simple toys. D. Video games.

E. Board games. F. Puzzles.

G. Themed board games.

•Answer: C, A, F, E, B, G, D

Page 7: Questions and Answers for Chapter 3 Review!

6. What is immersion, as related to video games?

• Answer: The degree to which the player

becomes fully involved with the game world.

Page 8: Questions and Answers for Chapter 3 Review!

7. Define desensitization.• Answer: A condition occurring when a person is

exposed to something enough, such as violence, that the person no longer experiences an emotional response.

Page 9: Questions and Answers for Chapter 3 Review!

8. What are the three areas of debate concerning learning and

development?

• Answer:– Behavioral development, – cognitive (mental) development, – and motor skill (physical) development.

Page 10: Questions and Answers for Chapter 3 Review!

9. Describe the phenomenon of cocooning.

• Answer: When an individual does not play

and interact with their physical environment, such as when kids stay inside and play video games alone.

Page 11: Questions and Answers for Chapter 3 Review!

10. What is a cognitive skill?• Answer:

A skill that involves intellectual activity.

Page 12: Questions and Answers for Chapter 3 Review!

11. Define stereotype.

• Answer:A personal opinion that a member of a group of people has the same characteristics as all in the group.

Page 13: Questions and Answers for Chapter 3 Review!

12. Of the three areas of debate concerning learning and

development, in which area is hand-eye coordination?

• Answer: Motor skills development.

Page 14: Questions and Answers for Chapter 3 Review!

13. What is one physical injury that can result from video

game play?

• Answer: Carpal tunnel syndrome.

Page 15: Questions and Answers for Chapter 3 Review!

14. In what year was the first video game patent issued?

• Answer: 1948

Page 16: Questions and Answers for Chapter 3 Review!

15. In what year was the first television-projection game

invented?

• Answer: 1966

Page 17: Questions and Answers for Chapter 3 Review!

16. What was the first coin-operated video game and where

was it located?

• Answer:Spacewar! located at

Stanford University.

Page 18: Questions and Answers for Chapter 3 Review!

17. The first commercially successful video computer system

that used interchangeable cartridges was the _____ system.

• Answer: Atari

Page 19: Questions and Answers for Chapter 3 Review!

18. Which generation saw the introduction of the Nintendo

Game Boy?

• Answer: Generation 3.

Page 20: Questions and Answers for Chapter 3 Review!

19. DVD technology was introduced in generation 6 by

which two manufacturers?

• Answer:Sony (PS2) and Microsoft (Xbox).

Page 21: Questions and Answers for Chapter 3 Review!

20. Define backward compatibility, as related to video

games.

• Answer:A new game system that can play games made for an older version of the same system.

Page 22: Questions and Answers for Chapter 3 Review!

21. What is a third-party provider, as related to video

games?

• Answer:Developers that develop games for systems manufactured by other companies.

Page 23: Questions and Answers for Chapter 3 Review!

22. A(n) _____ controller allows the player to swing the

controller like a bat when playing a baseball game or a tennis racket

when playing a tennis game.

• Answer: motion-based

Page 24: Questions and Answers for Chapter 3 Review!

23. Describe online play.

• Answer:When players connect to games with other players via the Internet.

Page 25: Questions and Answers for Chapter 3 Review!

24. When is a licensing agreement used for video game

development?

• Answer:It is used between a game system manufacturer and third-party designers so the third-party designers can obtain the source code needed to create a game for a specific system.

Page 26: Questions and Answers for Chapter 3 Review!

25. What is a proprietary game?

• Answer:A game developed by the manufacturer of a game system.

Page 27: Questions and Answers for Chapter 3 Review!

26. What is the most important thing computers have brought to

the world of gaming?

• Answer:A computer allows things to occur in video games that cannot occur in any other type of game.

Page 28: Questions and Answers for Chapter 3 Review!

27. List four things that help create a nearly complete level of immersion in today’s video

games.• Answer:

– Rich 3D graphics, – motion-based controllers, – online social interaction, – and realistically shaped controllers.

Page 29: Questions and Answers for Chapter 3 Review!

28. What is the game industry’s self-regulating

organization?• Answer:

Entertainment Software Rating Board (ESRB)

Page 30: Questions and Answers for Chapter 3 Review!

29. How are the six different ratings for games categorized?

• Answer:By age and content.

Page 31: Questions and Answers for Chapter 3 Review!

30. Who has the ultimate responsibility to choose

appropriate games?

• Answer:Parents and players.

Page 32: Questions and Answers for Chapter 3 Review!

For Today:

• Family Tree Project due today! Finish it!• Homework:

Study for Test on Monday.

Any Questions?