24
Simulating the EU: Reflections on Module Design Dr. Anwen Elias Department of International Politics Aberystwyth University Penglais Aberystwyth Ceredigion SY23 3FE United Kingdom Tel: 01970 621819 Email: [email protected] Abstract Getting undergraduate students to understand the complex institutional workings and policies of the European Union (EU) can be extremely challenging. For this reason, many academics have turned to simulations as a way of bringing EU politics to life for students. This article describes and evaluates the design of a new undergraduate module simulating the Czech Presidency of the EU. Emphasis is placed on the process of defining learning objectives, designing appropriate assessment methods, and putting teaching strategies to support student learning in place. This design process is too often overlooked in the simulation literature, although it is key to maximising student learning. As such, the module offers a template of how to organise a simulation and can reduce some of the set-up costs involved in such an exercise. Evaluation of the simulation module finds evidence of student learning on the module, with support for both the innovative forms of assessment devised and the support strategy put in place to help students succeed in meeting the meeting assessment criteria. Introduction Getting undergraduate students to understand the complex institutional workings and policies of the European Union (EU) can be extremely challenging. An overview of the EU’s basic structures, decision-making processes and contemporary debates can be provided in a conventional classroom environment.

pure.aber.ac.uk€¦  · Web viewEmphasis is placed on the process of defining learning objectives, designing appropriate assessment methods, and putting teaching strategies to support

  • Upload
    others

  • View
    2

  • Download
    0

Embed Size (px)

Citation preview

Simulating the EU: Reflections on Module Design

Dr. Anwen Elias

Department of International PoliticsAberystwyth UniversityPenglaisAberystwythCeredigion SY23 3FEUnited Kingdom

Tel: 01970 621819Email: [email protected]

Abstract

Getting undergraduate students to understand the complex institutional workings and policies of the European Union (EU) can be extremely challenging. For this reason, many academics have turned to simulations as a way of bringing EU politics to life for students. This article describes and evaluates the design of a new undergraduate module simulating the Czech Presidency of the EU. Emphasis is placed on the process of defining learning objectives, designing appropriate assessment methods, and putting teaching strategies to support student learning in place. This design process is too often overlooked in the simulation literature, although it is key to maximising student learning. As such, the module offers a template of how to organise a simulation and can reduce some of the set-up costs involved in such an exercise. Evaluation of the simulation module finds evidence of student learning on the module, with support for both the innovative forms of assessment devised and the support strategy put in place to help students succeed in meeting the meeting assessment criteria.

Introduction

Getting undergraduate students to understand the complex institutional workings and policies of the European Union (EU) can be extremely challenging. An overview of the EU’s basic structures, decision-making processes and contemporary debates can be provided in a conventional classroom environment. However, fostering deep understanding of, and meaningful engagement with, EU politics can be more difficult.

For this reason, many academics have turned to simulations as a way of bringing EU politics to life for students (for example Van Dyke, 1999; Van Dyke et al., 2000; Galatas, 2006; Jones, 2008). As a form of active learning, simulations can recreate complex, dynamic political processes which are a feature of EU politics in particular, and international politics more generally. There is a substantial literature that asserts the pedagogical value of simulations for student learning (Greenblat, 1973; Dorn, 1989; Garard et al., 1998; Petranek et al., 1992; Shellman, 2001). They give participants the opportunity to examine motivations, behavioural constraints, resources and interactions among institutional actors and afford deeper insight into political processes. Moreover, students who are involved in simulations tend to be more attentive and proactive in the learning process, precisely because of the hands-on nature of the exercise and the perception that they have a personal stake in the outcome of the class (Smith and Boyer, 1996: 690). By immersing students in a specific situation that requires their active participation, it has been argued that simulations provide an immediate opportunity for students to apply new knowledge and observe the outcomes of their actions. This contrasts to traditional pedagogical techniques, where students passively receive information from texts and lectures, and there is a delay before they can apply this to new situations (Raymond, 2010: 52; Dorn, 1989: 6). In sum, simulations - as active, experiential modes of learning - are often held up to be better than many traditional teaching methods at creating effective thinkers (Dorn, 1989: 6; Shellman, 2001: 827).

This article outlines the design of an undergraduate module simulation policy-making in the EU. It focuses in particular on the different forms of learning that can take place during a simulation, and how such learning can be assessed in innovative ways that at the same time meet institutional accreditation requirements. Such an approach pays close attention to the linkage between the definition of learning objectives, designing appropriate assessment methods, and putting teaching strategies to support student learning in place. Such considerations have been secondary in much of the simulation literature to date, with a greater concern being to assess the extent of the simulation value-added to student learning in comparison to more traditional teaching methods (see, for example, Gosen and Washbush, 2004; Krain and Lantis, 2006; Chin et al., 2009; Raymond, 2010).

The article is organised as follows. After providing some background to the introduction of a new undergraduate module simulating the EU, the process of formulating expected learning outcomes and appropriate assessment methods is outlined. These encompass the acquisition and application of substantive subject knowledge as well as a range of discipline-relevant skills. The article then considers the teaching strategy adopted in order to ensure students arrive at the point where they are able to undertake the assessment tasks successfully. The success of this module design is then evaluated. Evidence from formal module evaluation forms and additional questionnaires suggests that the simulation was effective in helping students enhance their understanding of complex process of institutional bargaining and policy-making within the EU, and facilitated the development of key skills. Just as importantly, student evaluations of the module design were also generally positive, with strong support for innovations in modes of assessment and the teaching support provided in order to help students satisfy the assessment criteria.

Reflecting on the simulation experience, however, also highlights important considerations for educators considering employing a similar model. In particular, whilst there may be strong pedagogical reasons for thinking more ambitiously about what and how much students learn as a result of participating in a simulation, there is a trade-off in terms of the amount of staff time required to ensure the simulation is successful. Failing to appreciate this may compromise the quality of student learning.

Designing an EU Simulation

Background

Aberystwyth University's Department of International Politics has a long track-record of organising simulations for undergraduate students (Baylis, 1978). Annual weekend-long 'crisis games' see students allocated to teams representing countries and international organisations, and role-playing responses to specified political crises. However, these events do not form part of the formal teaching programme, and student participation is not credited or assessed. In 2002, the department offered an undergraduate EU Simulation module for one year only. The module's learning outcomes focused on the substantive knowledge of EU politics acquired as a result of participating in the simulation, and was assessed through the standard departmental methods of essay (50%) and exam (50%).

In 2009, an opportunity was presented to offer a new optional module in the area of European politics for undergraduates in their second and third years. Several years of teaching EU politics to undergraduates using the conventional lecture/seminar format, and reflection during this time on the difficulties of getting students to engage with, and understand, distinctive EU institutional and policy-making dynamics, informed the decision to develop a module simulating the EU. The aim, as noted in the Introduction, was to give students a hands-on experience of EU politics as a means of enhancing student learning.

The module ran during one semester, with one 2-hour seminar each week for 12 weeks. The theme of the simulation was the 6-month Czech Presidency of the EU (January-June 2009). The specific policy areas to be addressed were those identified by the Czech Presidency itself as priorities, namely the economy, energy and external relations.[footnoteRef:-1] 60 students registered for the module; they were divided into teams of 4 representing either the Czech Presidency, the EU institutions (European Commission, Secretariat of the Council of Ministers[footnoteRef:0]) or a Member State.[footnoteRef:1] Within each team, students designated a team leader (Head of State/Commission President/Head of Secretariat as appropriate) and distributed the three policy portfolios to Ministers/Commissioners/Secretariat. The first three sessions were assigned to preparatory work (see below). The sessions in weeks 4-9 were given over to meetings of the Council of Ministers, and in week 10 a 2-day European Summit was organised as the final culmination of the simulation (including a formal dinner where negotiations were expected to continue). A debriefing session was held in Week 11, with final coursework being submitted in Week 13. The timetable for the module (along with the deadlines for submission of assessed coursework, see below) is outlined in Table 1. [-1: The priorities of the Czech Presidency were summarised in the document Programme of the Czech Presidency: Europe Without Barriers (available at http://www.eu2009.cz/en/default.htm). This document was made available to students at the beginning of the module. ] [0: It was decided not to include a delegation representing the European Parliament, as this is a body composed of multiple country and partisan interests. Trying to reflect these interests within the simulation would have been extremely complex. As a result, the main dimension of decision-making enacted in the simulation was that between the European Commission and the Member States. ] [1: Student numbers meant that not all Member States of the EU could be represented in the simulation. In selecting those to include, a cross section of large vs. small, old vs. new, and western vs. eastern Member States was sought. 14 Member States were eventually represented within the simulation: Czech Republic (Presidency), Bulgaria, Estonia, Finland, France, Germany, Greece, Ireland, Italy, Poland, Slovenia, Spain, Sweden, United Kingdom. ]

Table 1Organisation of EU simulation module

Timetable

Schedule of assessment

Week 1

- Introduction to the module

- Division of students into teams

- Introduction and discussion of assessment criteria

-

Week 2

- Overview of key EU institutions and policy areas

- Time for teams to discuss their individual and team briefings (assessed Task 1)

-

Week 3

- Discussion of procedural and decision-making rules for the simulation

- Teams begin informal negotiations prior to formal commencement of simulation

Task 1: Individual and team briefings

Week 4

Council of Ministers 1

Task 2: Assessment of participation during simulation

Week 5

Council of Ministers 2

Week 6

Council of Ministers 3

Week 7

Council of Ministers 4

Week 8

Council of Ministers 5

Week 9

Council of Ministers 6

Week 10

2 day European Summit

Week 11

Debriefing session

-

Week 12

-

-

Week 13

-

Submission of final coursework: Task 3: Portfolio of documentation

Task 4: Final report

Considerations of module design

The process of module design followed Biggs' model of "constructive alignment", which "aligns teaching method and assessment to the learning activities stated in the objectives" (1999: 11). Such an approach requires addressing three key questions. Firstly, what are students expected to learn as a result of participating in the simulation? Secondly, how can this learning be demonstrated and assessed? Thirdly, how can teaching be structured in order to support student learning? These three questions are considered in turn.

i. Defining learning outcomes

A starting point for answering the first question was to reflect on the previous EU simulation module offered in the department. The learning outcomes, as noted above, focused on enhancing substantive knowledge of EU politics. Such an objective is a frequently stated goal of simulations. However, this overlooks the other advantages of simulations, for example for facilitating the acquisition and practice of different skills. This has long been recognised in disciplines with a strong vocational orientation, such as medicine, engineering and the legal profession. Teachers of international studies, in contrast, have been slower to appreciate this dimension of simulations. For students in this area, simulations offer opportunities to refine debating, argumentation and public speaking skills (Van Dyke, 1999); there may also be opportunities to gain experience of negotiation and the drafting of political and legal texts. Not only can simulations be a useful vehicle for enhancing skills-based learning in international studies, but incorporating this into the module design encourages students to take this aspect seriously.

In the definition of learning objectives for an EU simulation module, therefore, there is scope for a more expansive understanding of what students should know and be able to do upon completion of the course. These are listed in Table 1 below; whilst the first five relate to knowledge and understanding of European politics, the last three relate to skills to be used and developed during the simulation.

Table 2 Learning outcomes for EU simulation module

(Upon completion of this module, students should be able to:Describe and analyse key dynamics in EU decision-making;Demonstrate an informed understanding of specified EU policy areas and actors;Demonstrate a practical understanding of the key rules governing EU decision-making; Critically assess the nature of EU decision-making;Show an understanding of the challenges of engaging in negotiations and bargaining in an international setting;Employ a range of research skills in order to gather information on specific actors and policy areas;Work individually and in a team to identify goals and strategies for meeting themUtilise oral and written communication skills to negotiate and seek a consensus on specified policy goals.)

ii. Defining methods of assessment

Assessment is one of the most powerful levers available to university teachers to change and improve students’ learning (Gibbs, 1999). In particular, assessment tasks should be designed in such a way that they will assess directly whether learning outcomes have been met. With this in mind, four forms of formal assessment were designed, and these are summarised in Table 3 below.

Table 3 Modes of assessment

Form of assessment

Learning objectives

Task 1. Preparatory briefings (1,500 words, 10% of mark, to be submitted in Week 3)

- Individual analysis of the role to be played by each student, based on primary and secondary research. The briefing should provide details of the individual's background and political views, and draw on these to reflect on how the individual might be expected to behave in the simulation scenario. - Team briefing outlining positions on the policy issues prioritised by the Czech Presidency. Should include preferred policy outcomes (what must be achieved and what is negotiable) and the outline of a general negotiating strategy.

2, 3, 5, 6, 7

Task 2. Assessment of skills employed during the simulation (20% of mark, on-going during simulation)

- Continuous assessment of four skills: preparation, factual knowledge, communication skills and negotiation skills. - Feedback given to teams after each session of the simulation.

3, 5, 6, 7, 8

Task 3. Portfolio of written assignments prepared during the course of the simulation (20% of mark, to be submitted in Week 12)

- A record of individual and team activities throughout the simulation. Should include all press releases, statements, draft policy proposals, agreements with other delegations etc.

5, 6, 7, 8

Task 4. Final report (50% of mark, to be submitted in Week 12)

- Critical reflection on four aspects of EU politics, drawing on personal experiences during the simulation: i. EU policy-making; ii. Role of actor/institution played in the simulation; iii. Nature of international negotiation; iv. future challenges facing the EU.

1, 2, 3, 4, 5

As well as being closely aligned to the learning outcomes formulated above, this choice of assessment methods has the following strengths. Firstly, a range of different assessment tasks is better able to accommodate different student needs, whilst the distribution of assessment throughout the module incentivises on-going student engagement. These are both conditions identified by Gibbs and Simpson (2004) as encouraging student learning. Secondly, the design of the assessment encourages deep learning. This is achieved by requiring students to gather their own information (on roles to be played, on team strategies) which can be synthesised and applied to the simulation scenario. Moreover, upon completion of the simulation students are encouraged to reflect critically on, analyse, and evaluate their experiences in order to arrive at a new understanding of the nature of EU politics. All of these processes employ higher-level cognitive skills that lead to deep learning (Bloom and Krathwohl, 1956).

iii. Support for student learning

Three aspects of teaching were identified as being necessary in order to support students throughout the simulation module. The first related to the provision of appropriate background material in order to ensure the basic level of knowledge required to undertake the simulation successfully (see Table 1). This required, on the one hand, providing students with a brief introduction to key EU institutions and policy-making processes (it should be noted that students were allowed to take the module without having taken any prior modules in European politics). The handbook for the module provided reading lists for further information, as well as directions for reading on specific roles/policy areas relevant for the simulation. On the other hand, key documentation was also provided relating to the Czech Presidency of the EU. Procedural and decision-making rules (as are used in the EU) were also provided in order to make the simulation's negotiations as close as possible to real-world dynamics. This information was essential in setting the context for the simulation, with students then given responsibility for proceeding to negotiate on the key policy areas identified as priorities.

A second important element of the preparatory work was the communication of the learning objectives and assessment criteria to students. Rust (2002: 151) notes that "if the assessment system is to be as unthreatening as possible, not to mention fair, the assessment process and criteria should be explicit and transparent to the students". This is even more important given the novelty of the simulation model of teaching within the Department of International Politics, and where the modes of assessment are thus completely new to students.

Two strategies were employed in order to articulate the assessment modes and expectations to students. On the one hand, for each assessed task, detailed criteria were provided in the handbook for the module. This included the elements that should be addressed in the task, and specific questions that should be addressed (see an example in Appendix A). On the other hand, the assessment criteria for each task were discussed with students during one of the preparatory sessions. Encouraging students to actively engage with the assessment criteria can significantly improve students' performance when they come to undertaking the work themselves (Price et al., 2001). Hypothetical examples of submitted work (formulated by the module convenor) were thus discussed in order to identify good and bad approaches to different tasks, and encourage a shared understanding of what is expected from students in order to do well in the module.[footnoteRef:2] [2: In future, past (anonymised) examples of submitted work can be used as part of this marking exercise. However, as this was the first time the module had ran, this was not possible here. ]

A third aspect related to providing feedback to students during the simulation. The provision of feedback is crucial in enabling students to evaluate their own performance, identify areas of improvement, and change their behaviour/thinking in order to meet the assessment criteria and achieve the learning goal (Juwah et al., 2004). The continuous assessment of student performance during the simulation provided one opportunity for formative feedback (see sample feedback form, Appendix B). This was made available to students on a weekly basis (after each session of the simulation during weeks 4-10) and constituted timely advice that could be acted upon in advance of the next session. Upon completion of the simulation, time was also dedicated to assist students to reflect on their experiences and link these with broader questions about EU politics and decision-making (as required by the assessed Final Report, see Table 2 above). An exercise was devised to facilitate this process. Statements about key EU policies and actors from the academic literature were provided to students (see Table 3a). Working within their teams, students were asked to respond to these statements based on their own experiences; this encouraged linkages to be made between the academic literature and the personal insights gained during the simulation. Building on this, some key themes were suggested to students that could be developed as part of their final reports (see Table 3b). In different groups to those that took part in the simulation, students were again asked to respond to, and discuss, these themes based on their experiences. Changing groups at this point enabled experiences from different actor perspectives to be shared, with students becoming aware of different viewpoints.

Table 4Encouraging student reflection on the simulation

a) Statements from the academic literature

"At times, the [Commission]...has provided political direction to European integration...More recently, it has become almost accepted wisdom that 'the decline of the Commission...has...continued and there seems little possibility that the situation is reversed."

"The Council of Ministers has grown in membership and scope to the point where decision-making structures are under strain, ministerial discussions are limited to a few substantive issues, and agendas are overcrowded."

"The EU was designed as, and remains primarily, a limited international institution to coordinate national regulation of trade in goods and services, and the resulting flows of economic factors."

"The Council Secretariat has earned a reputation for finding creative EU solutions to deadlocked negotiations and helping defuse potential political crises."

"In the latter part of the twentieth century for Europe, France and Germany were at the forefront of the developments that have shaped both Western and Eastern Europe. Having initiated and controlled economic and monetary union, the greater goal is now that of further European integration and the Franco-German dynamic is likely to be crucial again in the success or failure of achieving this."

"Scholars of EU governance often emphasise the capacity of the EU to foster 'deliberation' and 'persuasion' - a model of policy-making in which actors are open to changing their beliefs and their preferences; and in which good arguments can matter as much as, or more than, bargaining power."

b) More themes and issues

· The EU as intergovernmental vs. supranational- balance of powers between institutions?

· Widening vs. deepening- which has been/is/should be the EU's priority?- what are the problems associated with each?- can one be done without the other?

· Small vs. large states- effectiveness in influencing EU decision-making?- implications for running the EU Presidency?

· Efficiency/transparency/accountability/democracy- which of these are/should be most important in the EU?- what are the trade-offs between each of these?

Module Evaluation

A first step in evaluating the EU simulation is to examine student performance on the module, that is, the extent to which students have been successful in satisfying the assessment criteria defined for the four assessment tasks. Overall, student performance was very strong: of the 64 students registered for the module, 8 were awarded an overall mark of 70% or more, 30 were awarded marks of 60-69, 20 were in the category 50-59, with only 4 achieving marks between 40-49.[footnoteRef:3] Four students failed the module (two due to poor performance, two due to non-submission of work). When compared to the average distribution of marks across other undergraduate modules in the Department of International Politics, these results display a slightly higher than average number of marks above 70%, with a slightly lower than average number of marks below 49%. [3: Student performance is evaluated on the British grading system, with marks being awarded out of 100. Marks under 40% are considered to be fails (with 40% being the equivalent to a GPA of 2.0). Marks above 40% fall within 4 bands (with their equivalent in GPA scores): 40-49% (GPA 2.3), 50-59% (GPA 3), 60-69% (GPA 3.33-3.67), and 70% + (GPA 4.0). ]

These data provide a first indication that students had a clear understanding of what was required from them to succeed in the module. This is confirmed by the findings of two other sources of data. Firstly, standard departmental feedback forms administered at the end of the module provide data on student perceptions of course assessment methods and criteria. Secondly, a questionnaire was distributed to students before and after the simulation. A common approach to evaluating student learning during simulations (see Jones, 2008; Klassen and Willougby, 2003), this enables students' understanding to be evaluated before and after the simulation takes place. The post-simulation questionnaire also asked questions about the methods of assessment, and provided space for suggestions on how to improve the module in future.

With regard to the ways in which the module was assessed, the post-simulation questionnaire asked students whether they considered the modes of assessment to be appropriate for the module. An overwhelming 83% responded that they were, although several respondents favoured revising the weighting of the different assessed components (with more given for participation and less for the final report). Asked in departmental forms whether "the criteria used in marking have been clear in advance", the module was given an average score of 4.25 out of 5; on the question of whether "assessment arrangements and marking have been fair", an average score of 4.27 out of 5 was given. Student responses also indicated a high level of satisfaction with the nature and promptness of feedback on their work.

To what extent did the module design (including the forms of assessment) also enable students to meet the learning objectives outlined at the outset? Firstly, the pre- and post-simulation questionnaires asked students to assess their understanding of the following aspects of European politics: European current affairs, the role and responsibilities of different EU institutions, the role and responsibilities of the actor you will play in the simulation, EU decision-making processes, and knowledge of what the EU does in different policy areas. A comparison of the before and after results showed a general trend whereby students feel that their understanding of these different aspects has increased as a result of having participated in the simulation. This increase was greatest with regard to the specific roles played by individuals in the simulation. This is not surprising, given that many students were assigned to teams (member states or EU institutions) and roles which required them to gather detailed individual- and policy-specific information which they are unlikely to have possessed prior to the module. However, the results also indicate that cognitive learning has occurred more broadly. For example, as Figure 1 below shows, whilst 40% of students ranked their understanding of EU decision-making processes as ‘4’ or ‘5’ before the simulation, this increased to 60% upon completion of the module. In line with the findings of other simulations, students thus believed the simulation helped them to gain knowledge related to the stated learning objectives.

Secondly, the questionnaires also asked students to self-assess a range of key skills (relevant for meeting the learning objectives) before and after the simulation. The results are provided in Table 4 below. A similar upward trend is observed in the results, whereby students perceive the different skills to have improved as a result of participating in the simulation. This is particularly pronounced with working as a team and working independently. The increase was less marked in other areas, such as the use of research skills (in the library and on the internet) to gather information.

Figure 1 - How would you assess your understanding of EU decision-making processes?

Table 5 - Self-assessment of key skills (1 = Poor, 5 = Good)

1

3

4

2

5

Pre-S. %

Post-S.

%

Pre-S. %

Post-S.

%

Pre-S. %

Post-S.

%

Pre-S. %

Post-S.

%

Pre-S. %

Post-S.

%

1. Ability to argue and debate an issue

0.0

0.0

0.0

3.8

28.3

32.1

43.4

41.5

22.6

26.4

2. Speaking in public

3.8

3.8

9.4

11.3

34.0

28.3

22.6

30.2

26.4

28.3

3. Working with others in a team

0.0

0.0

0.0

7.5

18.9

3.8

35.8

45.3

32.1

50.9

4. Working independently

0.0

0.0

1.9

1.9

9.4

7.5

58.5

43.4

26.4

50.9

5. Use of library

1.9

1.9

3.8

3.8

18.9

13.2

47.2

49.1

24.5

32.1

6. Use of internet

1.9

0.0

0.0

0.0

5.7

7.5

34.0

28.3

56.6

64.2

In their feedback on the module, students also however identified areas for improvement in the module's organisation. Firstly, and particularly among students who had not previously taken any modules on EU politics, the preparatory work required was deemed to be excessive. This required getting to grips with the basic institutional, policy and decision-making features of the EU, in addition to gathering more detailed knowledge relevant to the individual role being played in the simulation. To a certain extent, it is unavoidable because of the nature of simulations that student workload is higher than for other modules organised around more traditional teaching methods. This fact should be made clearer to students at the outset, with the option available of changing to another module (UNSW, 2012). Another options would be to offer the module only to students who have completed a prior introductory module on EU politics. The disadvantage of this is that it excludes students who are attracted by the innovative course design and who may otherwise not have considered taking a module in EU politics because of their interest in the subject.[footnoteRef:4] An alternative would be to provide a more detailed introduction to EU politics at the beginning of the module, or offer additional sessions to those without this background prior to commencing the simulation. This would have time implications for teaching staff. [4: The pre-simulation questionnaire showed that 54% of students enrolled on the module were attracted by the different model of teaching and assessment, rather than the course's focus on EU politics. ]

A second area for improvement identified is the management of communication during the module. For example, many students commented on the excess of paper produced in the form of briefing documents, press releases, negotiation documents and so forth. Others noted the difficulty of keeping track of discussions within their teams and with other delegations. This suggests a future need to explore the use of e-learning technologies in the organisation and running of the simulation. For example, the use of on-line discussion boards could be used to facilitate intra- and inter-team discussions, and have the added attraction of allowing the module convenor to monitor students' contributions to such discussions as the simulation progresses.

Conclusion: Implications for designing simulations

For teachers of European politics, simulations are attractive because they provide a hands-on experience of negotiation in an international setting, and can potentially provide new insights into what are complex and highly distinctive institutional and policy-making dynamics. But simulations provide no guarantee that students will learn. For this to happen, careful consideration needs to be given to what it is students should be able to do upon completion of the simulation, how this learning can be shown, and what teachers can do to help students meet these expectations. This article provides one account of designing a simulation in a way that tries to maximise student learning. The process of defining learning outcomes, designing assessment techniques, and developing strategies for supporting students during the simulation, offers a practical example of how to think through the challenge of getting the best out of this mode of active learning. Taking each of these steps seriously not only improves the student experience of simulations, but also contributes to ensuring that simulations are worthwhile exercises in terms of enhancing student learning.

But taking simulation design seriously also has substantial implications for teaching staff. Simulations are resource intensive, and costs and available time will constrain what it is possible to do (UNSW, 2012). The simulation design outlined above can serve to reduce some of these costs by providing a template for educators in other institutions as well as disciplines. However, this model requires a substantial investment of staff time, especially in terms of providing students with regular and high-quality feedback, and ensuring that the simulation did not lose momentum or direction over the 11-week period during which it ran. An understanding of the practical requirements of designing and running a simulation in this way is essential if it is to be successful both in terms of providing students with a positive learning experience and meet the earning objectives outlined at the outset. Failing to do so may have serious consequences for student learning.

Appendix A - Example of guidance students on assessment

Task 1. Preparatory briefings (1500 words, 10% of mark, to be submitted in Week 2)

a) Individual role analysis (1000 words)

Within each team, each student will be assigned a specific alter-ego. Each student must prepare an analysis of his/her individual alter ego, and research the general role that his/her team plays in European decision-making. The Role Analysis should address the following questions:

Part I: Individual Profile

- Who holds this position in real life?- What are this person’s political experiences and views?- What position does this person take on the issues featuring in the Simulation?- How might this person behave in an international negotiation setting?

Part II: Institutional Analysis

- In general terms, what role does my actor/institution (i.e. member state, Presidency, Commission, Council Secretariat) play in European decision-making?- What are the opportunities and constraints that my actor/institution faces in European decision-making?- How is my actor/institution generally understood in the academic literature?- Based on the answers to the above questions, are there any important considerations that should guide my strategy in the simulation, and which could determine how successfully I play my role?

b) Team negotiating brief (500 words)

Each delegation should prepare a team negotiating brief written by all members of the team. This should be a response to the general issues raised by the Czech Presidency, and should form the basis of your strategy for the simulation. The team negotiating brief should address the following issues:

- What are the main priorities of the Czech Presidency?- What are the implications for your member state? (legal, financial, institutional, other policy linkages)- What is your preferred outcome? What must you achieve, what may be negotiable, what are your priority objectives and what are your subsidiary objectives?- What are the positions of other delegations? Who are your likely allies and opponents, and which delegations are likely to carry significant influence? What alliances do you need to form in order to meet your policy objectives?

Appendix B - Sample feedback form on student performance during the simulation

EU SIMULATION – TEAM ASSESSMENT SHEET

TEAM: Italy

Excellent Good = Average X Poor XX Unsatisfactory

Preparatory session

Council 1

Council 2

Council 3

1. Preparation

- Research for the simulation

- Intra-team preparation

There is evidence of very good preparation

You could perhaps have done more to inform other teams of Italy’s views before the meeting (e.g. press releases)

Good use of press releases on the pipelines issue, but could have done more on other issues (including contributing to discussion board on Blackboard)

2. Factual knowledge

- Awareness of European affairs

- Awareness of policy issues

- Awareness of specific actor/institutional role and interests

Evidence of good knowledge

Good knowledge of Slovenia-Croatia dispute, although Italy’s own position could be more clearly articulated to other delegations (e.g. statements, press releases)

Generally well informed although less clear what Italian position is on renewable energy

3. Communication skills

- Nature and appropriateness of written communications

- Oral presentations at formal Council meetings

- Team-work

Good interventions, although team-work could be improved to ensure more coherence.

Appropriate intervention in the meeting; good team work.

Some good interventions, clear and concise. Scope for more statements outlining Italy’s position. Energy Minister was left alone for much of the time whilst other team members negotiating outside on unrelated matters. Better co-ordination and support needed.

A few interventions that were appropriate, and team cooperation improved. Although as noted above, less clear what Italy’s interests were in some policy areas.

4. Negotiating skills

- Definition of objectives and strategy for achieving defined goals

- Knowledge of other actors’ positions and objectives

- Interaction with other delegations

- Ability to identify and reach appropriate solutions to problems

Good efforts to act as a mediator between Slovenia and Croatia; strategy is to build trust between the two countries and have made clear to them that ‘this is no former Yugoslav conflict’.

Good mediation skills, although again, there’s possibly more scope to make sure that Italy gets a good deal out of any resolution to the border dispute.

=

More could have been done to ensure Italy’s views were heard, e.g. on diversification of energy sources and renewable energy.

Satisfactory, although more could have been done to defend Italian interests more visibly.

Council 4

Council 5

Council 6

European Council

1. Preparation

- Research for the simulation

- Intra-team preparation

x

No prior information circulated on Italian views on the issues under discussion.

Excellent informal negotiations on the tobacco taxation directive.

Good preparation, with circulation of press release (although scope for something similar on the credit rating agencies).

x

Disappointing – although there was a press release on the Italian earthquake, there was no effort to circulate Italian views on issues to be discussed at the European Council. No response either to the result of the Irish referendum.

2. Factual knowledge

- Awareness of European affairs

- Awareness of policy issues

- Awareness of specific actor/institutional role and interests

=

General awareness of main issues, but less evidence of detailed knowledge of policy positions.

Very well informed about Italian priorities and the country’s ‘green’ car policies.

Good background knowledge and understanding of issues under discussion.

Some knowledge of Italian position, e.g. on economic situation and on attitude towards Lisbon Treaty (although less evidence of an in-depth knowledge on some issues)

3. Communication skills

- Nature and appropriateness of written communications

- Oral presentations at formal Council meetings

- Team-work

/=

Several appropriate interventions, good responses to the discussion. More effort needed by the team to support the Minister, as well as engage in informal negotiations. Note-passing to other delegations should only be used to advance negotiations.

/=

Good interventions, clear and concise. Good responses to other delegations. Minister seemed to be on top of his brief. However, little evidence of support from team.

/=

Excellent, kept abreast of debate and interventions timely and constructive. Still little evidence of team work.

Several clear and concise interventions, with PM seeking clarification from Ministers when necessary (although team co-operation could have been improved). But interventions tended to be reactive rather than proactive.

4. Negotiating skills

- Definition of objectives and strategy for achieving defined goals

- Knowledge of other actors’ positions and objectives

- Interaction with other delegations

- Ability to identify and reach appropriate solutions to problems

=

OK, but could be more proactive in pushing issues that are a priority; for example, could have been more imaginative in getting the Council to move forward on Montenegro’s accession.

Excellent defence of Italian interests in informal negotiations on tobacco taxation directive. Also clear about Italian priorities in formal discussions.

Several critical observations on the credit rating agencies proposal and suggestions for its improvements

There were good efforts at informal background negotiations, and a conciliatory/mediating approach within the formal meetings. However, overall the aims of the team remained vague and ambiguous.

References

Baylis, J. (1978) 'Crisis gaming: The Aberystwyth experience', British Journal of International Studies, 4, 233-243.

Biggs, J. (1999) Teaching for Quality Learning at University. Buckingham: SRHE/OUP.

Bloom, B. and Krathwohl, D. (1956) Taxonomy of Educational Objectives. Handbook 1: The Cognitive Domain. New York: Longman Green.

Chin, J., Dukes, R. and Gamson, W. (2009) 'Asessment in simulation and gaming: A review of the last 40 years', Simulation and Gaming, 40: 4, 553-567.

Dorn, D. (1989) ‘Simulation games: one more tool on the pedagogical shelf’, Teaching Sociology, 17: 1, 1-18.

Galatas, S. (2006) ' A Simulation of the Council of the European Union: Assessment of the Impact on Student Learning', PS: Political Science and Politics, January 2006, 147-151.

Garard, D., Lippert, L., Hunt, S.K., Paynton, S.T. (1998) ‘Alternatives to traditional instruction: using games and simulations to increase student learning and motivation’, Communication Research Reports, 15: 1, 36-44.

Gibbs, G. (1999) 'Using assessment strategically to change the way students learn', in S. Brown and A. Glasner (eds.), Assessment Matters in Higher Education. SRHE/Open University Press.

Gibbs, G and Simpson, C. (2004) 'Conditions under which assessment supports students' learning', Learning and Teaching in Higher Education, Vol.1, 3-31.

Gosen, J. J. and Washbush, J. (2004) 'A review of scholarship on assessing experiential learning effectiveness', Simulation & Gaming, 35, 270-293.

Greenblat, C. (1973) ‘Teaching with simulation games: a review of claims and evidence’, Teaching Sociology, 17: 1, 1-18.

Jones, R. (2008) ‘Evaluating a cross-continent EU simulation’, Journal of Political Science Education, 4: 4, 404-434.

Juwah, C., Macfarlane-Dick, D., Matthews, B., Nicol, D., Ross, D. and Smith, B. (2004) Enhancing Student Learning Through Effective Formative Feedback. Higher Education Academy (available at: http://www.heacademy.ac.uk/assets/documents/resources/resourcedatabase/id353_senlef_guide.pdf).

Klassen, K. and Willoughby, K.A. (2003) 'In-class simulation games: Assessing student learning', Journal of Information Technology Education, Vol. 2, 2-13.

Krain, M. and Lantis, J. (2006) 'Building knowledge? Evaluating the effectiveness of the global problems summit simulation', International Studies Perspectives, 7, 395-407.

Petranek, C., Corey, S. and Black, R. (1992) ‘Three levels of learning in simulations: participating, debriefing and journal writing’, Simulation & Gaming, 23: 2, 174-185.

Price, M., Rust, C. and Donovan, B. (2001) 'Improving students' learning by developing their understanding of assessment criteria and processes', Assessment and Evaluation in Higher Education, 28: 2, 147-164.

Raymond, C. (2010) 'Do role-playing simulations generate measurable and meaningful outcomes? A simulation's effect on exam scores and teaching evaluations', International Studies Perspectives, 11, 1, 51-60.

Rust, C. (2002) 'The impact of assessment on student learning', Active Learning in Higher Education, 3 (2): 145-158.

Shellman, S. M. (2001) 'Active Learning in Comparative Politics: A Mock German Election and Coalition-Formation Simulation', PS: Political Science & Politics 34 (4): 827-34.

Smith, E.T. and Boyer, M.A. (1996) ‘Designing in-class simulations’, PS: Political Science and Politics, 29: 4, 690-4.

University of New South Wales (2012) Assessing with Role Play and Simulation. Available at: http://teaching.unsw.edu.au/assessing-role-play-and-simulation (accessed 12 May 2012).

Van Dyke, G. (1999) 'Assessment and evaluation of the EU simulation', paper prepared for the Biennial European Union Studies Association Conference 1999, University of Pittsburgh, Pennsylvania.

Van Dyke, G., DeClair, E. and Loedl, P.H. (2000) 'Stimulating simulations: Making the European Union a Classroom reality", International Studies Perspectives, 1, 145-159.