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Projects and Pedagogy at Beyond Distance Research Alliance
Simon KearKeeper of the Media Zoo (Senior Learning Technologist)
European Foundation for Quality in e-Learning UNIQUe Award
Learning Technologist ofthe Year 2009: Team Award
Beyond DistanceRESEARCH ALLIANCE
www.le.ac.uk/mediazooUCC, 23 September 2011
Outline
• Introduction to BDRA
• Projects and technologies
• Design for online learning
Slides will be available athttp://tinyurl.com/mz-ucc
The Beyond Distance Research Alliance
“…brings together teachers and researchers, interested in the field of innovation in teaching and learning, from any discipline or level of education.”
Beyond Distance Research Alliance
4
The Alliance
• Is a Research and Innovation Unit
• Generates evidence collaboratively – evidence colleagues can relate to – through funded projects
• Promotes and disseminates evidence-based, incremental change and embedding
• Shapes and informs policy and strategy
5
Our mantras
• Research to practice• Innovation to mainstream• Low-cost, high-value learning technologies• Design once, deliver many times• Design for learning, e-moderate for
participation
…to inform, embed, disseminate and sustain change
What is the Media Zoo?
• Research dissemination forum
• Technological wildlife
• Internal / external focus
• Not Staff Development
• Not IT Help Desk
The Media Zoos
Unisa, September 2011 8
Areas of the Zoo
Areas of the Zoo
Technologies & Pedagogies
Mark
ets
& M
issio
ns
Existing
Exis
ting
New
New
Exis
ting
New
New
Existing
PETS’ CORNER
VLE, E-Library for increasedstudent number, flexibility,
blend, access, quality &efficiency
BREEDING AREA
Mobile & wireless learningfor any time, any placecombinations & blends
SAFARI PARK
Countries, objectives, levelsof education & new markets
not previously addressed
EXOTICS HOUSE
Scan environment, researchto explore emerging
technologies & applicationsfor innovation
Pets’ CornerIMPALA (podcasting)
• Student learning
• Student created
• Recent move from Breeding Area to Pets’ Corner
Safari ParkELKS (community of practice)
• Identify and transfer best practice
• Regular key events online
• Global reach
• Open membership
Safari ParkBADGER (virtual patient)
• Develops clinical reasoning skills
• 15 virtual patient cases across 5 clinical specialities
• Web- or brower-based
• Apps in development
Safari ParkBADGER
Breeding Area DUCKLING
15
4 technologies to enhance curriculum delivery for distance learners
E-book readers
Podcasting
Voiceboards
Second Life
Breeding AreaDUCKLING
Breeding Area OTTER, OSTRICH and TIGER
Open Educational Resources (OER)
17
http://www.le.ac.uk/oer
Breeding AreaOTTER
Exotics HouseSWIFT (Second Life)
• Department of Genetics and Beyond Distance Research Alliance
• Virtual laboratory
• Complements real-life lab time
• Series of stages
Exotics HouseSWIFT
Supporting PhD students
• 1 f/t on-site, 3 p/t at a distance
• Regular one-to-one tutorials through Skype
• Regular research days on-site and through Adobe Connect
Supporting PhD students
“I put my content online, therefore my students do e-learning”
Source: http://www.flickr.com/photos/bowena/
Process Development Guide for E-moderators
1. Access & Motivation
2. Culture Building
3. Co-operation
4. Collaboration
5. Development
5 stage model for productivelearning forums
1. Access & Motivation
2. Culture Building
3. Co-operation
4. Collaboration
5. DevelopmentLink, Feedback, Search
Interact
Navigate, save time, personalise
Receive and Send
Access
5 stage model for productivelearning forums
1. Access & Motivation
2. Culture Building
3. Co-operation
4. Collaboration
5. Development Guide
Facilitate
Lead
Host
Welcome
5 stage model for productive learning forums: the role of the e-moderator
Alexkessyarnzombie
ToniVC
Larger numbers
Groups of 15, divided up for more
1 e-moderator can manage 2 or 3 groups
(Trained) students can help
Focus on what the e-moderator can do (weaving, summarising, feedback)
‘But they won’t engage!’
E-tivitiesAsynchronous online learning activities that:• Foster effective and purposeful interactions• Provide ‘hinges’ and reflective points between course
components• Contribute to the achievement of learning outcomes• May contribute to assessment
E-tivities are…
• Brief and clear (not ‘mini-projects’!)
• Motivating, engaging, purposeful
• Mappable against (and aligned with) learning outcomes
• Designed to generate meaningful interaction
• Useful as an assessment scaffold
• Designed and led by an e-moderator
• Asynchronous
• Cheap to produce and easy to run: good design leads to cost-effective e-moderation
Key features of e-tivities
• Stimulus or challenge (the ‘spark’)
• Online activity, which includes individual participants posting a contribution to a forum, wiki, blog, etc.
• An interactive element, such as responding to the postings of others
• Summary, feedback or critique from an e-moderator (the ‘plenary’)
Politics and International RelationsUniversity of Leicester
• Suite of MAs taught at a distance
• Delivered wholly online
• E-tivities for formative and summative assessment
Unisa, September 2011 35
Pets’ CornerCARPE DIEM (virtual learning environment)
• Two-day workshop
• Course design or redesign
• Low-cost, high-impact
• Involves everyone
• Six stages
• Over 40 internal
• Over 17 universities
worldwide
Design for learning
E-moderate for participation
39
Delivery
Good
Bad
Bad Good
Design
40
Delivery
Good
Bad
Bad Good
Design
41
Delivery
Good RECOVERY
Bad
Bad Good
Design
42
Delivery
Good RECOVERY
Bad WHAT A WASTE!
Bad Good
Design
Designing together: Carpe Diem
Source: http://www.flickr.com/photos/susanvg/
Seize the Day
Invest two days of your time
and get your course online
Source: http://www.flickr.com/photos/curtisperry/ http://www.flickr.com/photos/linksmanjd/
Dissemination of evidence
Carpe Diem addresses…
• ‘My use of e-learning is bad.’• ‘Help me redesign this.’• ‘The discussion forums are never used.’• ‘What is a wiki?’• ‘Can I run synchronous sessions? How?’• ‘What is Web 2.0 and how can my learners benefit from it?’• ‘Existing resources? What resources? Are they readily
available? For free? Really?’
Focus: designing for learning
www.le.ac.uk/carpediem
Carpe Diem deliverables
• Blueprint for the course
• Storyboard
• Running e-tivities (peer-reviewed and reality-checked)
• Model for further development
• Action plan
47www.le.ac.uk/carpediem
www.le.ac.uk/mediazoo
Learning outcomes
Assessment
START END
51
E-moderating development
Schools
corporate
Blend and campus
Across levels
Across disciplines
Format
Content
Text &
graphics
Audio Video Slides (eg
PowerPoint)
Other (eg Adobe
Presenter)
What I find and
reuse as is
What I find,
tweak and use
What I find,
repurpose and
use
What I create for
this module
Resource Audit
UCC Materials
NIHR-CLAHRC
http://connect.le.ac.uk/leicesterktresearch
Follow The Sun 2011Learning Futures Festival 5
• Global, non-stop for 48 hours
• Adobe Connect 8, Second Life and Moodle
• 250-plus delegates
• CO2 saving of approx. 200,000 tonnes
• 27 countries
• 30-plus hours of recordings
Follow The Sun 2012Learning Futures Festival 6
• Global, non-stop for 48 hours
• 12 discipline experts; 12 futures
• Blackboard Collaborate 11, Second Life and Moodle
Futures For Knowledge
http://tinyurl.com/followthesun
European Bioinformatics Institute, 26/09/2011
Simon Kear
Keeper of the Media ZooBeyond Distance Research Alliance
103-105 Princess Road EastLeicester LE1 7LG
[email protected] 229 7549
www.le.ac.uk/mediazoo
Thank You
Gilly Salmon (2004), E-moderating: The Key to Teaching and Learning Online. 2nd ed. London and New York: RoutledgeFalmer
Gilly Salmon (2004), E-tivities: The Key to Active Online Learning. London: Kogan Page
Gilly Salmon (2005), ‘Flying not flapping: a strategic framework for e-learning and pedagogical innovation in higher education institutions’, ALT-J, Research in Learning Technology, Vol. 13, No. 3, 201–218
Gilly Salmon, Sylvia Jones and Alejandro Armellini (2008), ‘Building institutional capability in e-learning design’, ALT-J, Research in Learning Technology, Vol. 16, No. 2, 95–109
Alejandro Armellini and Olaojo Aiyegbayo (2009), ‘Learning design and assessment with e-tivities’, British Journal of Educational Technology
Ming Nie, Alejandro Armellini, Sue Harrington, Kelly Barklamb and Ray Randall (2010), ‘The role of podcasting in effective curriculum renewal’, ALT-J, Research in Learning Technology, Vol. 18, No. 2, 105–118
All are available to download at: http://tinyurl.com/bdra-publications
Selection of Beyond Distance publications
• CARPE DIEMwww.le.ac.uk/carpediem
• IMPALAwww.impala.ac.uk
• ELKShttp://elkscommunity.wetpaint.com/
BADGERhttp://www.le.ac.uk/badger
• DUCKLINGwww.le.ac.uk/duckling
• OTTERwww.le.ac.uk/otter
• SWIFTwww.le.ac.uk/swift
• CALFwww.le.ac.uk/calf
• Learning Futures Festival Online 2011http://tinyurl.com/followthesun
Project websites
All third-party images were taken from Wikimedia Commons in accordance with the appropriate license. Attribution is contained in the hyperlink attached to the image.
http://commons.wikimedia.org/wiki/Main_Page
Resources