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Production Paper Summary. Vanita , Robin, Jeannette, & Chris. Social modeling for children with Asperger’s Direction taken from usability testing Tutorials to support first-time users Clarify button names. Background. Animation Practical considerations Functional considerations - PowerPoint PPT Presentation
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Vanita, Robin, Jeannette, & Chris
*Production Paper Summary
*Background
*Social modeling for children with Asperger’s
*Direction taken from usability testing
*Tutorials to support first-time users
*Clarify button names
*Design Decisions
*Animation*Practical considerations
*Functional considerations *Attract attention (Lowe, 2004)
*Engage learners (Lowe)
*Sustain motivation (Lowe)
*Reduction of extraneous cognitive load (Mayer et al., 2005)
*Design Decisions
*Animation – Research is inconclusive*Ayres et al. (2005; 2007) identify why
animation may not be effective:
* Information is transitory
* Animations are a series of successive elements
*To offset these characteristics:
* ‘tracing’ – leaving information on the screen
* Employ a cuing technique to direct attention
* Build in user-control (Ayres et al., 2005)
*Voice and Text
*Objective of using voice–overs/ sound and text:*To enhance user experience*To engage and catch the user’s attention
*Rationale:* “In contrast to print and audio comparisons, which
generally reveal no advantage for dual over single presentations, studies show that adding pictures to print or audio generally increases learning” (Nugent, 1992)
*A dual modality presentation improves user comprehension and retention.
*“Flexibility is extremely important to system use since different users may require different degrees of support” (Sipior and Garrity, 1992)
*A mix of audio and visual components improves attributes such as perception, attention, comprehension, and retention.
*Research also revealed some Disadvantages
*“a special consideration for video (and spoken audio) is that any narration may lead to difficulty for international users as well as for users with a hearing disability” (Nielsen, 1995)
*Decision made:
*a combination of voice and
*use of simple text along with graphics and icons.
Text and VoiceVoice
Text
*Colour and Graphics
*Facilitate learning rather than distract
* Figure familiarity and consistency
* Clear, recognizable, transferable, simple shapes, symmetry or balance of positioning
* Coordinated color palette and background contrast
* Text without button surround: simplified, less cluttered
*Segment Length
*Episodic nature of memory – Mayes & Roberts (2001) – visual information most salient*Optimal web video episode length – Nielsen
(2005) - keep it short, less than one minute*Google Sketchup and Adobe tutorials – one to
eight minute lengths*Czerwinski & Horvitz (2002) – let a previous task
item fade from memory before introducing a new one*An issue of length or amount of information
required to perform a task?
*Assessment of Learning
*Usability testing
* Parallel design: test multiple design prototypes* Dynamic animated – graphics, voice, text
* Still images with text
* Test efficacy of learning with Virti-Cue mock-up* 3-5 Users
* Test with/without both designs
* Open-ended questionnaire plus compare/contrast
* Observation of specified task performances
* Iterative design* Ease and efficiency of use
* Few errors, pleasant to use
* Achievement of learning goal
*Static Graphic/Text
*Animations
*Trial 1 – Stop Action Animation – Digital Camera
*Trial 2 – Animating ‘Jings’
*Trial 3 … Word, Jing, PinPoint, Camtasia - final?
*Animating ‘Jings’
Back Back
*Stop Action Animation
Back
*Word, Jing, Pinpoint, Camtasia
*Questions?
*References
* Ayres, P., Kalyuga, S., Marcus, N., & Sweller, J. (2005). The conditions under which instructional animations may be effective. Paper presented at an International Workshop and Mini-conference, Open University of the Netherlands: Heerlen, The Netherlands. Retrieved from www.ou.nl/Docs/Expertise/OTEC/Nieuws/icleps%20conferentie/ Ayres.doc
* Ayres, P., & Paas, F. (2007). Making instructional animations more effective: A cognitive load approach. Applied Cognitive Psychology, 21, 695-700. doi: 10.1002/acp.1343
* Czerwinski, M., & Horvitz, E. (2002). An investigation of memory for daily computing events. In Xristine Faulkner, Janet Finlay, & Françoise Détienne (Eds.). People and computers XVI – memorable yet invisible: Proceedings of HCI 2002 (pp. 229-245). London, ENG: Springer-Verlag.
* Grantastic Designs. URL: http://www.grantasticdesigns.com/graphics.html* Lowe, R.K. (2004). Animation and learning: Value for money? In R. Atkinson, C. McBeath, D. Jonas-Dwyer & R. Phillips (Eds), Beyond the comfort zone: Proceedings
of the 21st ASCILITE Conference (pp. 558-561). Perth, 5-8 December. Retrieved from http://www.ascilite.org.au/conferences/perth04/procs/lowe-r.html * Malamed, C., eLearning, Information & Visual Designer. Retrieved from http://theelearningcoach.com/learning/visual-clarity-and-learning/* Mayer, R., Hegarty, M., Mayer, S., & Campbell, J. (2005). When static media promote active learning: Annotated illustrations versus narrated animations in
multimedia instruction. Journal of Experimental Psychology: Applied, 11(4), 256-265. Retrieved from http://rstb.royalsocietypublishing.org/content/356/1413/1395.full.pdf+html
* Mayes, A. R., & Roberts, N. (2001). Theories of episodic memory. Philosophical Transactions of the Royal Society of Bilogical Sciences, 356, 1395-1408. doi 10.1098/rstb.2001.0941
* Nielsen, J. (1995). Guidelines for multimedia. Jakob Nielsen's alertbox for December 1995. Retrieved from http://www.useit.com/alertbox/9512.html* Nielsen, J. (2009). Parallel & Iterative Design. Jakob Nielsen’s alertbox for January 2011. Retrieved from http://www.useit.com/alertbox/design-diversity-
process.html* Nielsen, J. (2005). Talking-head video is boring online. Jakob Nielsen’s alertbox, December 5, 2005. Retrieved from http://www.useit.com/alertbox/video.html* Nugent, G. (1982). Pictures audio and print: Symbolic representation and effect on learning. Educational Comm. Tech. J. 30, 3, 163-174.* Online Technology Learning Center, Tuscaloosa City Schools. Retrieved from http://www.online.tusc.k12.al.us/tutorials/grdesign/grdesign.htm* Reynolds, G., Associate Professor of Management, Kansai Gaidai University, Japan. Retrieved from http://www.garrreynolds.com/Design/basics.html* Sipior, J.C.& Garrity, E.J., (1992). Merging expert systems with multimedia technology. ACM SIGMUS Database, 23(1), 45-49. doi: 10.1145/134347.134359* Skaalid, B., College of Education, University of Saskatchewan. Retrieved from http://www.usask.ca/education/coursework/skaalid/media/graphics.htm* UCAR and National Oceanic and Atmospheric Administration, US. Retrieved from http://www.comet.ucar.edu/index.htm* U.S. Department of Health & Human Services. (2006). Research-Based Web Design & Usability Guidelines. Retrieved from http://www.usability.gov/index.html* Webster K., Online Course Developer/Consultant, University of Victoria. Retrieved from http://distance.uvic.ca/teams/index.htm