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Playground games project

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The old catalan playground games

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Page 1: Playground games project
Page 2: Playground games project

Participants: 6

Age: There is no age limit

Teams: No teams

Objective: Agility

Materials: Skipping rope

Playground: Exterior

HOW TO PLAY

1: 2 persons take the rope.

2: Make the rope spin.

3: Jump the rope.

4: Try not to touch the skipping rope.

LOS COCOS LOCOS TABLE

Page 3: Playground games project

Participants: From 2 to 20 people Age: 7 to 15 Teams: 4, 5 or individual Objectives: Reach the goal Materials: Hoop and wire Playground: A pavement

How to play 1. Decide an itinerary. 2. Make the teams 3. Put the obstacles to make it more difficult 4. Let’s start. 5. Complete the itinerary 6. The winner is the player who arrives first.

LES PATATES TABLE

Page 4: Playground games project

Participants: More than 2 people Age: No age limit Teams: Two teams Objetives: Speed Materials: Five little stones Playgroound: Exterior and interior How to play How to play How to play How to play 1. Make two teams. 2. Decide the first player. 3. Take five stones and throw the stones. 4. Pick up one stone from the floor and throw it again. 5. Catch the stone on the air but before pick up one from the floor. 6. Continue with the other stones. 7. The winner is the team with more points.

MAGRANES TABLE

Page 5: Playground games project

Participants: MORE THAN THREE PEOPLE.

Age: MORE THAN SIX.

Teams: ONE TEAM.

Objectives: SUPPORT THE WEIGHT.

Materials: WALL.

Playground: EXTERIOR.

How to playHow to playHow to playHow to play 1. Lean on the wall.

2. Another leans on back.

3. The next gets up the other two people.

4. The last one goes up the others.

5. The one on the top says: churro, media manga, mangotero!

ELS MEGA BURRITOS TEAM

Page 6: Playground games project

CHUPI PARTIPANTS: 2 PARTICIPANS AGE: FROM 8 TO 14 TEAMS: NO TIEMS OBJECTIBES: PRATICE OF THE CARDS MATERIAL: CARDS PLAYNGRAUN: INTERIOR HOW TO PLAY 1. GiVE THE SAME CARDS TO ALL PARTICIPANT 2. TURN ARAND THE CARDS 3. THE FIRST PLAYERHITS THE CARDS IN ORDER TO TURN IT AROUND 4. IF THE CARDS ARE TURNED AROUND THEN, KEEP THEM AND PLAY AGAIN.

ELS SUPER POLLASTRETS

Page 7: Playground games project

Participants: 2 participants

Age: there is no age limit

Teams: 2 teams

Objective: be agile to turn around the trading card

Material: trading cards

Playground: exterior without wind

How to play

1. Put the trading card face down

2. Hit the trading card with the hand

3. The turned trading card is for the players

4. The turn is change if any card is face down.

5. The winner the one with more trading cards.

ELS POLLASTRES VOLADORS TABLE

Page 8: Playground games project

PARTICIPANTS: 2

AGE: THERE IS NO AGE LIMIT

OBJECTIVES: MENTAL AGILITY

TEAMS: 2

METERIAL: BOARD WITH 9 SQUARES

PLAYGRUND: INTERIOR-EXTERIOR

HOW TO PLAY:

1- MAKE TWO TIMES 2- START THE ONE WITH THE ROUND THITS 3- ANOTHER PLAYER BLOCKS THE OPONENT TO MAKE A TICK TACK TOE

4- THE WINNER IS THE ONE WHOMAKES A TICK TACK TOE 5- AFTER 4 ROUNDS WITH OUT A WINNER, THERE IS A TIE.

FRANKFURTS TABLE

Page 9: Playground games project

Participants: More than two people Age: More than five Teams: No teams Objectives: Run, hide and cath participants Materials: No materials Playground: Exterior

1- Choose one boy to count to 50 (fifty) 2- The rest hide in a hole of the playground 3- When the boy finishes, look for the rest 4- When the boy look a participant runs to catch someone 5- The one who is cought starts to count again 6- If the catchen can’t touch a persone, then the game continues 7- You can stop the game when you want 8- When everybody is tiret the game is finished

DELICIES TABLE

Page 10: Playground games project

Participants:2.

Age:There is no age limit.

Teams:2.

Objectives:Score goals.

Materials:10 bottle caps, 1 dice, 2 boxes, and 2 rubbers.

Playground:Exterior.

HOW TO PLAY:

1. Choose 5 bottle caps and 1 rubber. 2. Take 2 boxes and cut out 1 side. 3. Highlight the bottle caps. 4. Decide who starts by throwing the dice. 5. Hit 3 times the bottle caps to score gools. 6. make a fault when 2 bottle caps hit ecch sther Then the turn changes and the 2 teams can move the

bottle cap as they want.

7. The winer is the one with more goals.

PINTXITOS TABLE

Page 11: Playground games project

Participants: There is no participants limit.

Age: 5-70

Teams: No teams

Objectives: To hop

Materials: A stone and chalk

Playground: Exterior

How to play 1. Throw the stone to number 1.

2. Hop to number 10.

3. Return to number 2.

4. Take the stone without stepping on number 1.

5. After your return, it is the other player’s turn.

LES CIRERES TABLE

Page 12: Playground games project

Participants: more than 2 people.

Age: more than 5 years old.

Teams: no teams.

Objectives: aim

Materials: bottle caps and limit the floor.

Playground: exterior and interior.

How to play 1. Let’s line up with our bottle cap.

2. The first child throws the bottle caps.

3. Then the second, the third and so on.

4. The winner is the one who throws the bottle cap closer to the limit.

5. If it goes out or touches the limit, then the player is out of the game.

LES PINYES TABLE

Page 13: Playground games project

PARTICIPANTS: Minimum five. AGE: Minimum eight years old. TEAMS: Two teams. OBJECTIVE: Jump as far as possible. MATERIALS: No necessary. PLAYGROUND : Exterior .

How to playHow to playHow to playHow to play

1. One person is the statue.

2. Stand up next to the wall with the hands together and by the waist.

3. One team goes to the line and the 1st person touches with the head the hands of statue.

4. The person of line stands bending heir waist.

5. The other team jump’s over the persons of line.

6. The last one say: “churro-mediamanga-mangotero guess what it is”: And leave the hand on one of three

parts of arm.

7. The players under the others guess where the last jumper has placed the hand.

8. If don’t get right, the other team follow jumping to guess.

9. Where can to hit where change the position

10. The game is finish when the player is very tired.

THE MANGOS

TABLE

Page 14: Playground games project

Participants: More than one people. Age: More than years old. Teams: Ho teams. Objectives: Agility. Materials: Leg lamb bones and stone. Playground: Exterior.

HOW TO PLAY

1. Take seven leg lamb bones.

2. Put them on the floor.

3. Throw a stone with the right had to the sky.

4. Turn around the leg lamb bones before the stone hits the floor.

THE APPLES TABLE

Page 15: Playground games project

Participants: 2 Age: there is no age limit Teams: 2 Objectives: spin the spinning top as long as possible Materials: thread and spinning top Playgroun: on the flour

How to play:

1- Take the spinning top 2- Then take the spinning top and the thread 3- Trow the spinning top but keep the thread 4- The winner is the player who rolls the spuinning top longer.

LES CIRERES TABLE

Page 16: Playground games project

·PARTICIPANTS: Every body.

·AGE: There is no age limit.

·TEAMS: Individual (There are not teams)

·OBJECTIVE: Balance, aim, speed.

·MATERIALS: 1 stone ·PLAYGROUND: Exterior

HOW TO PLAY

1- Let’s line up.

2- The first person throws the stone to number 1 to start the game.

3- Hop on the other numbers.

4- Pick up the stone without falling down.

5- Then do the same with square number two.

LES XIRIMOLLES TABLE