13
PLAN-1 Venkat Subramaniam Venkat Subramaniam 5. Planning

PLAN-1 5. Planning. PLAN-2 “Plans are nothing. Planning is everything,” Dwight D. Eisenhower

Embed Size (px)

Citation preview

Page 1: PLAN-1 5. Planning. PLAN-2 “Plans are nothing. Planning is everything,” Dwight D. Eisenhower

PLAN-1Venkat SubramaniamVenkat Subramaniam

5. Planning

Page 2: PLAN-1 5. Planning. PLAN-2 “Plans are nothing. Planning is everything,” Dwight D. Eisenhower

PLAN-2Venkat SubramaniamVenkat Subramaniam

“Plans are nothing. Planning is everything,” Dwight D. Eisenhower

Page 3: PLAN-1 5. Planning. PLAN-2 “Plans are nothing. Planning is everything,” Dwight D. Eisenhower

PLAN-3Venkat SubramaniamVenkat Subramaniam

“No plan survives contact with the enemy,” Helmuth von Moltke

Page 4: PLAN-1 5. Planning. PLAN-2 “Plans are nothing. Planning is everything,” Dwight D. Eisenhower

PLAN-4Venkat SubramaniamVenkat Subramaniam

Planning• It is more important to be successful in a

project than staying with a plan

• Agile Software Practices focus on changing to suite the needs than sticking with a plan that has been developed

Page 5: PLAN-1 5. Planning. PLAN-2 “Plans are nothing. Planning is everything,” Dwight D. Eisenhower

PLAN-5Venkat SubramaniamVenkat Subramaniam

Development Process

time

User Stories

Significantones

Page 6: PLAN-1 5. Planning. PLAN-2 “Plans are nothing. Planning is everything,” Dwight D. Eisenhower

PLAN-6Venkat SubramaniamVenkat Subramaniam

Estimation• Accurate estimation is hard• Estimation comes from

– Experience– Understanding the problem– Comfort with technology– Productivity

• Too big a story – harder it is to estimate• May need to split it into more manageable

pieces• Velocity is the rate at which stories are

implemented• Spiking – Development of prototypes to get a

feel for the velocity of the team

Page 7: PLAN-1 5. Planning. PLAN-2 “Plans are nothing. Planning is everything,” Dwight D. Eisenhower

PLAN-7Venkat SubramaniamVenkat Subramaniam

Release Planning

• Can’t choose more stories than allowed by velocity– Based on velocity that is not accurate in the

beginning

• As velocity is varied, this will vary as well

BusinessDecision

Velocity

Business valueof a story

Priority of astory

Selection ofStories to be

done first

Page 8: PLAN-1 5. Planning. PLAN-2 “Plans are nothing. Planning is everything,” Dwight D. Eisenhower

PLAN-8Venkat SubramaniamVenkat Subramaniam

Iteration Planning• Typically two weeks long

– Personally I follow one week iteration

• Customer (and team) choose stories to be implemented for that iteration– based on velocity

Iteration

New Stories Code Deliverable

Demo/Discussions

Update Velocity

feedback

Enhancementsfrom last iteration

Page 9: PLAN-1 5. Planning. PLAN-2 “Plans are nothing. Planning is everything,” Dwight D. Eisenhower

PLAN-9Venkat SubramaniamVenkat Subramaniam

Iteration Planning…

• Build Product and demo

• Do not build “for” demo

• Iteration ends on specified date– Even if some stories are not done

Page 10: PLAN-1 5. Planning. PLAN-2 “Plans are nothing. Planning is everything,” Dwight D. Eisenhower

PLAN-10Venkat SubramaniamVenkat Subramaniam

Task Planning• Beginning of iteration

– Developers and customer decide on stories to implement

• Developer breaks stories into tasks– Tasks typically take 4 to 16 hours to

implement

• Developers take task from task list for completion

Page 11: PLAN-1 5. Planning. PLAN-2 “Plans are nothing. Planning is everything,” Dwight D. Eisenhower

PLAN-11Venkat SubramaniamVenkat Subramaniam

Task Assignment and Planning• Developers may sign up for any task• Tasks are picked up based on what each

one wants to implement• Team as a whole is involved with different

tasks– Important to have all members of team get

an overall expertise on different parts of the system

– Collective ownership is critical

Page 12: PLAN-1 5. Planning. PLAN-2 “Plans are nothing. Planning is everything,” Dwight D. Eisenhower

PLAN-12Venkat SubramaniamVenkat Subramaniam

Task Assignment and Time• What if

– Still tasks are left after each task member has picked up enough tasks• Negotiate task reassignment based on skill level• Still more tasks are left?

– Ask customer to remove tasks from iteration

– Still have time for more tasks• Ask customer for more stories

Page 13: PLAN-1 5. Planning. PLAN-2 “Plans are nothing. Planning is everything,” Dwight D. Eisenhower

PLAN-13Venkat SubramaniamVenkat Subramaniam

Halfway Point/ Slippage• Feedback, Communication are key

– Can’t be overemphasized

• During the course of progress of an iteration customer kept informed

• At half time, half the stories scheduled for iteration must have been completed

• If not– Team must reapportion tasks among members to

ensure completion– If not possible to still complete, customer is informed– Customer may decide to pull task or stories form the

current iteration– Customer will help name lowest priority tasks