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Part B
when I am researching Grasshopper,it came up by following sections.First,patterning is more likely used with skins of architects.Tesselation, this particular case is quite vague.Sectioning relatively easy to simulate some of complex modellings in nature,it can be used in the field of architectural design ingeniously.Sectioning is most likely used in the field of architectural design,it looks well-regulated and construction cost can be well controlled,even the visual effect is often tidy unity.Geometry is more emphasizing on manual models,with the Grasshopper to achieve adjustment and change parameters, to get more plasticity.Biomimicry is bionic modelling,but also to study the curriculum design,biomimicry in fact,it is more difficult.Material performance is the use of plug-ins to advance Kangaroo performance of a material, different material structure,shape will be totally different.
Research Field Sectioning
Case Study 1 Bang Resturant in Boston Research Field : Sectioning
The defination of sectioning indicate that shapes can follow an array and define the structure of a design through transformation: position, distance, twisting, scaling and so on If you are able to control and define the parameters of transformation of your array in a parametric way, shapes can define advanced and complex structures as sectionings.As an array, shapes can follow a path to define the structure of a design.Control the parameters of an array in a parametric way while following a path to define more complex structures of your design.1
The Bang Resturant in Boston show a sectioning structure and a complex parametric shape.In part B I will fellow the design method of this internal design .
1 http://de.hs-mainz.de/principles-cat/sectioning/
Matrix 1
To create a box and set a series points in this box.link those points and create a surface randomly.
Changing each slider to get different shapes of surfaces.
Link to the component of graphic and changing to the component to get more complex shapes.
Case study 2Absolute Towers
Absolute Towers is a residential condominium twin tower skyscraper complex in the five tower Absolute City Centre development in Mississauga, Ontario, Canada. The project was built by Fernbrook Homes and Cityzen Development Group. With the first three towers completed (Absolute City Centre 1 & 2 and Absolute Vision), the last two towers were topped off at 50 and 56 storeys.
This building shows a different struture to Bang resturant that the designer used the same shapes but different sizes of each plate and twist them irregularly.The Absolute Towers are unfailingly compared to human bodies; they require the anthropomorphic turn of thought that focused architectural modernism on abstract forms in space. 1
1 http://www.domusweb.it/en/architecture/2012/11/07/an-empathetic-twist.html
Step 1 :point Step 2 line Ste 3 volumn
Step 4 :loft Step 5: cap
Top view
Top view
Perspective view
Perspective view
Matrix 2
Changing the slider of range twist the tower smoothly .At this stage,each sliced of this model are changing gradually which has more opptunities build in the real world.
In order to see more changeable shapes ,we also could change the component o f g r a p h i c s o t h a t s h a p e s w e r e demonstrated complexly.
Top view
Perspective view
Perspective view
Top view
Perspective view
Top view
Perspective view
To change the step slider and change the original form of the twist tower. The consequnse showed a totally different way of changing.
Top view
Perspective view
Top view
Perspective view
Changing the sl ider to make verticle sl iced in a interrupted line.Therefore to gain these irregular shapes .
Change the shape of each sliced such us rectangle or circle and then link to the cap.The model will show different consequnce.
SITE ANALYSIS
Site Location:Merri Creek Primary School
Design Inspiration
Design opportunity: according to site visit ,we decide to choose the location where next to the Merri Creek primary school.During the site visit we discovered that the primary school student especially children in the early age want to touch to the plants in the nature.But their action may destory the nature.Therefore, our design will give the opptunity to get in touch with the nature.
The purpose of the designto allow chirldren to touch with the nature and also provide a place for the climbers (plants) growing
In this stage, we tried the different structure of the design in vertical.Twist the each leaf and place them like step by step.
The prototype came from the case study two which in 3D print .It tested the verticle load and appearence of the design
Prototype 1:String connection
Prototype 2:Waffle connection
Prototype 3: Brick Structure
Reference
http://www.domusweb.it/en/architecture/2012/11/07/an-empathetic-twist.html
http://de.hs-mainz.de/principles-cat/sectioning/