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Part III: “Big” Applications Auctions & Market Design Classes 15-18 Credibility & Reputation Classes 19-21 Classes 12-14 Long-Run Relationships Asymmetric Information Repetition Signaling MIT Sloan 15.025 S15 1 Prof. Alessandro Bonatti

Part III: “Big” Applications · or a wimp (not tough). • Incumbent earns 4 if the entrant stays out. • Incumbent earns 2 if the entrant enters. • Entrant earns 2 if it enters

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Page 1: Part III: “Big” Applications · or a wimp (not tough). • Incumbent earns 4 if the entrant stays out. • Incumbent earns 2 if the entrant enters. • Entrant earns 2 if it enters

Part III: “Big” Applications

Auctions & Market Design

Classes 15-18

Credibility & Reputation

Classes 19-21 Classes 12-14

Long-Run Relationships

Asymmetric Information Repetition Signaling

MIT Sloan 15.025 S15 1 Prof. Alessandro Bonatti

Page 2: Part III: “Big” Applications · or a wimp (not tough). • Incumbent earns 4 if the entrant stays out. • Incumbent earns 2 if the entrant enters. • Entrant earns 2 if it enters

Signaling Games How to Make Communication Credible

Chapter 1 (Today): Costly Signaling

MIT Sloan 15.025 S15 Prof. Alessandro Bonatti 2

Page 3: Part III: “Big” Applications · or a wimp (not tough). • Incumbent earns 4 if the entrant stays out. • Incumbent earns 2 if the entrant enters. • Entrant earns 2 if it enters

Signaling Examples

• Entry deterrence: – Incumbent tries to signal its resolve to fight to

deter entrants

• Credence Goods: – Used car warranties

• Social interactions

– Fashion

Two of your class projects already using this… (pitching a lemon, Estonia)

MIT Sloan 15.025 S15 Prof. Alessandro Bonatti 3

How can strong informed players distinguish themselves? Can weak players signal-jam?

Page 4: Part III: “Big” Applications · or a wimp (not tough). • Incumbent earns 4 if the entrant stays out. • Incumbent earns 2 if the entrant enters. • Entrant earns 2 if it enters

The beer & quiche model

• A monopolist can be either a tough incumbent

or a wimp (not tough).

• Incumbent earns 4 if the entrant stays out.

• Incumbent earns 2 if the entrant enters.

• Entrant earns 2 if it enters against wimp.

• Entrant earns -1 if it enters against tough.

• Entrant gets 0 if it stays out.

MIT Sloan 15.025 S15 Prof. Alessandro Bonatti 4

Page 5: Part III: “Big” Applications · or a wimp (not tough). • Incumbent earns 4 if the entrant stays out. • Incumbent earns 2 if the entrant enters. • Entrant earns 2 if it enters

Beer & Quiche • Prior to the entrant’s decision to enter or stay out, the

incumbent gets to choose its “breakfast.”

• The incumbent can have beer or quiche for breakfast.

• Breakfasts are consumed in public.

• Eating quiche “costs” 0.

• Drinking beer costs differently according to type: – a beer breakfast costs a tough incumbent 1… – but costs a wimp incumbent 3.

MIT Sloan 15.025 S15 Prof. Alessandro Bonatti 5

Page 6: Part III: “Big” Applications · or a wimp (not tough). • Incumbent earns 4 if the entrant stays out. • Incumbent earns 2 if the entrant enters. • Entrant earns 2 if it enters

What’s Beer?

Toughness Beer

Excess Capacity High Output

Low Costs Low Prices

Deep Pockets Beat up Rivals & Previous Entrants

MIT Sloan 15.025 S15 Prof. Alessandro Bonatti 6

Page 7: Part III: “Big” Applications · or a wimp (not tough). • Incumbent earns 4 if the entrant stays out. • Incumbent earns 2 if the entrant enters. • Entrant earns 2 if it enters

Beer & Quiche: first model

Nature

tough

wimp

[½]

[½]

Incumbent

Incumbent

Entrant Entrant

beer

beer

quiche

quiche

enter

enter

out

out

enter

enter

out

out Pr = x

Pr = 1-x

Pr = y

Pr = 1-y

1,-1

3,0

-1,2

1,0

2,-1

4,0

2,2

4,0

MIT Sloan 15.025 S15 Prof. Alessandro Bonatti 7

Page 8: Part III: “Big” Applications · or a wimp (not tough). • Incumbent earns 4 if the entrant stays out. • Incumbent earns 2 if the entrant enters. • Entrant earns 2 if it enters

Signaling Equilibrium • Can the Incumbent credibly use Beer to signal Toughness?

Consistency Checklist

1. Is the Entrant’s strategy optimal given her beliefs?

2. Is Incumbent’s strategy a best response to the Entrant’s strategy?

3. Are Entrant’s beliefs correct given Incumbent’s strategy?

MIT Sloan 15.025 S15 Prof. Alessandro Bonatti 8

Page 9: Part III: “Big” Applications · or a wimp (not tough). • Incumbent earns 4 if the entrant stays out. • Incumbent earns 2 if the entrant enters. • Entrant earns 2 if it enters

Beer & Quiche

Nature

tough

wimp

[½]

[½]

Incumbent

Incumbent

Entrant Entrant

beer

beer

quiche

quiche

enter

enter

out

out

enter

enter

out

out

1,-1

3,0

-1,2

1,0

2,-1

4,0

2,2

4,0

Pr = 1 Pr = 0

Pr = 1 Pr = 0

MIT Sloan 15.025 S15 Prof. Alessandro Bonatti 9

Page 10: Part III: “Big” Applications · or a wimp (not tough). • Incumbent earns 4 if the entrant stays out. • Incumbent earns 2 if the entrant enters. • Entrant earns 2 if it enters

Separating Equilibrium

• Tough drinks beer.

• Wimp eats quiche.

• Entrant infers the true type.

• Degenerate beliefs (0 or 100%).

• Entrant should ignore prior information…

… and use strategic information.

MIT Sloan 15.025 S15 Prof. Alessandro Bonatti 10

Page 11: Part III: “Big” Applications · or a wimp (not tough). • Incumbent earns 4 if the entrant stays out. • Incumbent earns 2 if the entrant enters. • Entrant earns 2 if it enters

Credible Signals

• Why doesn’t Wimp drink beer & deter entry?

• It’s too costly

• This is the key feature of “credible signaling”!

• What if the signal (beer) were a bit less costly?

MIT Sloan 15.025 S15 Prof. Alessandro Bonatti 11

Page 12: Part III: “Big” Applications · or a wimp (not tough). • Incumbent earns 4 if the entrant stays out. • Incumbent earns 2 if the entrant enters. • Entrant earns 2 if it enters

Pooling Equilibrium

• Suppose the wimp prefers “beer & out” to “quiche & enter” • The “beer signal” can’t work! • If both types drank beer, the entrant would face 50:50

odds, and enter! • Both types of incumbent are then better off w/quiche

Cheap beer destroys signaling value

• Pooling equilibrium: both eat quiche, entrant enters

MIT Sloan 15.025 S15 Prof. Alessandro Bonatti 12

Page 13: Part III: “Big” Applications · or a wimp (not tough). • Incumbent earns 4 if the entrant stays out. • Incumbent earns 2 if the entrant enters. • Entrant earns 2 if it enters

Takeaways 1. Costly signals can be used more credibly:

– Warranties are expensive for sellers of bad cars – What is fashion? – Extra capacity must hurt inefficient firms more

2. Delicate balance:

– Cheap signals no persuasion – Expensive signals no profit

MIT Sloan 15.025 S15 Prof. Alessandro Bonatti 13

Page 14: Part III: “Big” Applications · or a wimp (not tough). • Incumbent earns 4 if the entrant stays out. • Incumbent earns 2 if the entrant enters. • Entrant earns 2 if it enters

Poker

MIT Sloan 15.025 S15 Prof. Alessandro Bonatti 14

Nature

good

bad

[1/3]

[2/3]

Got Card

Got Card

No Card

raise

raise

check

check

call

call

fold

fold

200 , -200

-200 , 200

100 , -100

-100 , 100

100 , -100

100 , -100

Page 15: Part III: “Big” Applications · or a wimp (not tough). • Incumbent earns 4 if the entrant stays out. • Incumbent earns 2 if the entrant enters. • Entrant earns 2 if it enters

How Did You Play?

MIT Sloan 15.025 S15 Prof. Alessandro Bonatti 15

Page 16: Part III: “Big” Applications · or a wimp (not tough). • Incumbent earns 4 if the entrant stays out. • Incumbent earns 2 if the entrant enters. • Entrant earns 2 if it enters

No Separating Equilibrium

MIT Sloan 15.025 S15 Prof. Alessandro Bonatti 16

Nature

good

bad

[1/3]

[2/3]

Got Card

Got Card

No Card

raise

raise

check

check

call

call

fold

fold

200 , -200

-200 , 200

100 , -100

-100 , 100

100 , -100

100 , -100

Pr = 1

Pr = 0

Page 17: Part III: “Big” Applications · or a wimp (not tough). • Incumbent earns 4 if the entrant stays out. • Incumbent earns 2 if the entrant enters. • Entrant earns 2 if it enters

No Pooling Equilibrium

MIT Sloan 15.025 S15 Prof. Alessandro Bonatti 17

Nature

good

bad

[1/3]

[2/3]

Got Card

Got Card

No Card

raise

raise

check

check

call

call

fold

fold

200 , -200

-200 , 200

100 , -100

-100 , 100

100 , -100

100 , -100

Pr = 1/3

Pr = 2/3

Page 18: Part III: “Big” Applications · or a wimp (not tough). • Incumbent earns 4 if the entrant stays out. • Incumbent earns 2 if the entrant enters. • Entrant earns 2 if it enters

Bluffing Game (poker)

How would you play against a game theory classmate?

1. Can you expect No-Card to always Fold?

2. What about always Call?

3. Can you expect Got-Good-Card to always raise?

… That’s a start!

4. Can you expect Got-Bad-Card to always raise?

MIT Sloan 15.025 S15 Prof. Alessandro Bonatti 18

Page 19: Part III: “Big” Applications · or a wimp (not tough). • Incumbent earns 4 if the entrant stays out. • Incumbent earns 2 if the entrant enters. • Entrant earns 2 if it enters

Poker: Equilibrium

MIT Sloan 15.025 S15 Prof. Alessandro Bonatti 19

Nature

good

bad

[1/3]

[2/3]

Got Card

Got Card

No Card

raise

raise

check

check

call

call

fold

fold

200 , -200

-200 , 200

100 , -100

-100 , 100

100 , -100

100 , -100

weakly dominant

Must randomize

Must randomize

Pr = x

Pr = 1-x

Page 20: Part III: “Big” Applications · or a wimp (not tough). • Incumbent earns 4 if the entrant stays out. • Incumbent earns 2 if the entrant enters. • Entrant earns 2 if it enters

Poker: Equilibrium

• Key property of Nash Equilibrium: “If a player randomizes in equilibrium, she must be indifferent between all the strategies she uses”

• Expected payoffs must be equal

• Otherwise, the player would choose the better strategy all (not some of) the time…

MIT Sloan 15.025 S15 Prof. Alessandro Bonatti 20

Page 21: Part III: “Big” Applications · or a wimp (not tough). • Incumbent earns 4 if the entrant stays out. • Incumbent earns 2 if the entrant enters. • Entrant earns 2 if it enters

Poker: Equilibrium

MIT Sloan 15.025 S15 Prof. Alessandro Bonatti 21

Nature

good

bad

[1/3]

[2/3]

Got Card

Got Card

No Card

raise

raise

check

check

call

call

fold

fold

200 , -200

-200 , 200

100 , -100

-100 , 100

100 , -100

100 , -100

Pr = 3/4

Pr = 1/4

Pr = 1/6 Pr = 5/6

Page 22: Part III: “Big” Applications · or a wimp (not tough). • Incumbent earns 4 if the entrant stays out. • Incumbent earns 2 if the entrant enters. • Entrant earns 2 if it enters

Calculations 1. If No-Card randomizes it must be that

E[u(call)] = E[u(fold)] = -100 200*Pr[bad | raise] – 200*Pr[good | raise] = -100 Pr[good | raise] = ¾ (no-card’s equilibrium belief)

2. We know Pr[raise | good] = 1; in order for Pr[good | raise] = (1/3)/(1/3+ Pr[raise | bad] 2/3) = ¾ it must be Pr[raise | bad] = 1/6.

3. If Bad-Card randomizes, it must be that E[u(raise)] = E[u(check)] = -100 -200*Pr[call]+100*Pr[fold] = -100 Pr[call]=2/3

MIT Sloan 15.025 S15 Prof. Alessandro Bonatti 22

Page 23: Part III: “Big” Applications · or a wimp (not tough). • Incumbent earns 4 if the entrant stays out. • Incumbent earns 2 if the entrant enters. • Entrant earns 2 if it enters

Let’s Compare

MIT Sloan 15.025 S15 Prof. Alessandro Bonatti 23

Page 24: Part III: “Big” Applications · or a wimp (not tough). • Incumbent earns 4 if the entrant stays out. • Incumbent earns 2 if the entrant enters. • Entrant earns 2 if it enters

Takeaways

1. Information is valuable, even in zero-sum games

2. Costly signals can be used more credibly

Next time • Cheap talk signals are less likely to be effective

• What does this have to do with R&D in large Pharma?

(aka, CEOs wish scientists were peacocks)

MIT Sloan 15.025 S15 Prof. Alessandro Bonatti 24

Page 25: Part III: “Big” Applications · or a wimp (not tough). • Incumbent earns 4 if the entrant stays out. • Incumbent earns 2 if the entrant enters. • Entrant earns 2 if it enters

MIT OpenCourseWarehttp://ocw.mit.edu

15.025 Game Theory for Strategic AdvantageSpring 2015

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