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5/27/2016 Packaging Universal Windows apps for Windows 10 https://msdn.microsoft.com/en-us/library/hh454036(d=printer).aspx 1/12 Packaging Universal Windows apps for Windows 10  To sell your Universal Windows app or distribute it to other users, you need to create an appxupload package for it. When you create the appxupload, another appx package will be generated to use for testing and sideloading. You can distribute your app directly by sideloading the appx package to a device. ( What is sideloading?). For Windows 10, you generate one package (.appxupload) that can be uploaded to the Windows Store. Your app is then available to be installed and run on any Windows 10 device. (If you need to create an app package for a Windows 8.1 app, go here.) Here are the steps: 1. Bef ore packaging your app: Follow these steps to make sure your application is ready to be packaged for store submission. 2. Congure an app package: Use the manifest designer to congure the package. For example, add tile images and choose the orientations that your app supports. 3. Create an app package: Use the wizard in Visual Studio and then certify your package with the Windows App Certication Kit. 4. Sideload your app package : After sideloading your app to a device, you can test it works correctly. Once you’ve done this, you are ready to sell your app in the Store. If you have a lineofbusiness (LOB) app, that you don’t plan to sell because it is for internal users only, you can sideload this ap p to install it on any Windows 10 device. Before packaging your app 1. Test your app: Before you package your app for store submission, make sure it works as expected on all device families that you plan to support. These device families may include desktop, mobile, Surface Hub, XBOX, IoT devices, or others. 2. Optimize your app: You can use Visual Studio’s proling and debugging tools to optimize the performance of your Universal Windows app. For example, the Timeline tool for UI responsiveness, the memory Usage tool, the CPU Usage tool, and more. Learn about them here. 3. Check .NET Native compatibility (for VB and C# apps): With the Universal Windows Platform, there is now a new native compiler that will improve the runtime performance of your app. With this change, it is highly recommended that you test your app in this compila tion environment. By default, the Release build conguration enables the .NET native toolchain, so it is important to test your app

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