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Oxo Good Grips

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Oxo Good Grips. DEFINE. When should you define your design challenge ?. Empathy Define Ideate Prototype Feedback. Define. WHY Define?. Provides focus/Frames the Challenge. WHY Define?. Provides a reference for evaluating competing ideas/ - PowerPoint PPT Presentation

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Oxo Good Grips

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DEFINE

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When should you define your design challenge?

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DefineEmpathy Define Ideate Prototype Feedback

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WHY Define?

Provides focus/Frames the Challenge

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Provides a reference for evaluating competing ideas/Empowers your team to make decisions

WHY Define?

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Fuels brainstorms by suggesting “how might we” Design Challenge statements

WHY Define?

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Is something you revisit and reformulate as you learn by doing

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User + Need + Insight

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User + Need + Insight

Empathetic language

Deep! Emotions!(hint: verb)

Surprise! Think Observation + interpretation

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Contains Solution?

Able to create rich brainstorm?

Clarity of focus: trying to include

too much?

Unique insights and language?

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Contains Solution?

Able to create rich brainstorm?

Clarity of focus: trying to include

too much?

Unique insights and language?

Sample POV:An overworked father

needs a massage.

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Contains Solution?

Able to create rich brainstorm?

Clarity of focus: trying to include

too much?

Unique insights and language?

Sample POV:Angst-filled, pop-

culture loving teen seeks way to figure out

his post-graduation plan. Solution must be

able to be implemented

immediately. Cheap and easy methods a

must.

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Now that we know what not to do, let’s talk about what to do.

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User + Need + Insight

Make an empathy map for each user. Use different color stickies for each.

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User + Need + Insight

Add caricatures of each user to your dashboard. Use rich language.

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User + Need + Insight

use

usability

meaning

User + Need + Insight

to brush her teeth.

_____ needs _______ .

to brush her teeth at lunch.

to represent her colleagues well.

a vacation.

to work at a slower pace.

to believe that he can be healthy again.

new sneakers.

to workout without barriers.

to fit in with the athletic crew at work.

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User + Need + Insight

use

usability

meaning

User + Need + Insight

_____ needs _______ .

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User + Need + Insight

Contradiction between what they say and what they do and what they say

about what they do.

Surprise! Something you learned only from talking to people.

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User + Need + Insight

Add “needs” and “insights” either to your empathy map or on a new board. Use “why laddering” to go

deeper.

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3 kinds of statements

MadlibWant admetaphor

Modest Mark needs to exercise his brain in new ways because his sense of

intellectual self doesn’t match how the world views him.

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3 kinds of statements

MadlibWant admetaphor

Modest but confident teen with hidden smarts seeks way to engage his brain outside of a worn down, 20th century

school building.

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3 kinds of statements

MadlibWant admetaphor

How might we make completing school like playing a video game?

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Madlib

Want ad

metaphor How might we make completing school like playing a video game?

Modest but confident teen with hidden smarts seeks way to engage his brain outside of a worn down, 20th century school building.

Modest Mark needs to exercise his brain in new ways because his sense of intellectual self

doesn’t match how the world views him.

Individually, take 4 minutes and come up with a POV statement based on the work of your group.

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Madlib

Want ad

metaphor How might we make completing school like playing a video game?

Modest but confident teen with hidden smarts seeks way to engage his brain outside of a worn down, 20th century school building.

Modest Mark needs to exercise his brain in new ways because his sense of intellectual self

doesn’t match how the world views him.

Pair-up with someone not on your team. Take 4 minutes and give each other feedback around: Clarify of focus, depth of need, richness of insights, and

launch of brainstorm.

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Madlib

Want ad

metaphor How might we make completing school like playing a video game?

Modest but confident teen with hidden smarts seeks way to engage his brain outside of a worn down, 20th century school building.

Modest Mark needs to exercise his brain in new ways because his sense of intellectual self

doesn’t match how the world views him.

Iterate on your own for 1 minute.

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Madlib

Want ad

metaphor How might we make completing school like playing a video game?

Modest but confident teen with hidden smarts seeks way to engage his brain outside of a worn down, 20th century school building.

Modest Mark needs to exercise his brain in new ways because his sense of intellectual self

doesn’t match how the world views him.

Team: Take 12 minutes and:Post your POVs on the board. Read each other’s, call out what’s interesting. Iterate and combine. Come away with one statement that has:

clarify of focus, depth of need, richness of insights, and launch of brainstorm.

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Debrief Define: if you had more time, you’d…