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1 Ex.No: 1 STRING CONCATENATION USING DYNAMIC MEMORY ALLOCATION AIM: To write a C++ program for concatenation of two strings using dynamic memory allocation ALOGRITHM: 1. Start the program. 2. Declare the variables e, f and g. 3. Get the values for e and f. 4. Copy the value of e to the variable G using string copy (strcpy) function. 5. Concatena te the two strings of G and F using string concatenation (strcat) f unction 6. Display the result. PROGRAM: #include<iostream.h> #include<conio.h> #include<stdio.h> #include<string.h> void main() { clrscr(); char e[10],f[10],g[20]; cout<<"enter the two strings e and f"; gets(e); gets(f); strcpy(g,e); strcat(g,f); cout<<"string concatention is"<<g<<"\n"; getch(); }

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Ex.No: 1

STRING CONCATENATION USING DYNAMIC MEMORY

ALLOCATION 

AIM:

To write a C++ program for concatenation of two strings using dynamic memory

allocation

ALOGRITHM:

1.  Start the program.

2.  Declare the variables e, f and g.

3.  Get the values for e and f.

4.  Copy the value of e to the variable G using string copy (strcpy) function.

5.  Concatenate the two strings of G and F using string concatenation (strcat) function

6.  Display the result.

PROGRAM:

#include<iostream.h>

#include<conio.h>

#include<stdio.h>

#include<string.h>

void main()

{

clrscr();

char e[10],f[10],g[20];

cout<<"enter the two strings e and f";

gets(e);

gets(f);

strcpy(g,e);

strcat(g,f);

cout<<"string concatention is"<<g<<"\n";

getch();}

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OUTPUT:

Enter the two strings e & f:

Electrical

Electronics

The string concatenation is ElectricalElectronics.

RESULT:

Thus the C++ program for concatenation of two strings has been done and output

was verified.

Ex.no:2

IMPLEMENTATION OF ARITHMATIC OPERATION USINGCONSTRUCTOR OVERLOADING

AIM:

To write a c++ program to implement the arithmetic operation on complex numbers

using constructor overloading.

ALGORITHM:

1. Start the program.

2. Declare the variables.

3. Get the values.

4. Declare the functions.

5. Copy the constructor over loading function according to the operation.

6. Call function by its object.

7. Compile & run, display the result.

8. Stop the program.

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PROGRAM:

#include<iostream.h>

#include<conio.h>

#include<stdio.h>

class complex

{

int real;

float img;

public:

complex()

{

real=0;

}

complex(intx)

{

real=x:

img=0-0;

}

complex(intx,floaty)

{

real=x;img=y;

}

void display(void);

complex operator+(complex);

complex operator-(complex);

complex operator*(complex);

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complex operator/(complex);

};

voidcomplex::display(void)

{

if(img>=0)

cout<<"\t"<<real<<"+i("<<img<<")\n";

else

cout<<"\t"<<real<<"-i("<<img<<")\n";

}

complex complex::operator+(complexc2)

{

complex sum;

sum.real:real+c2.real;

sum.img+c2.img;

return(sum);

}

complex complex::operator-(complexc2)

{

complex sub;

sub real=real-c2.real;

sub.img:img-c2.img;

return (sub);

}

complex complex::operator*(complexc2)

{

complex mul;

mul.real=((real*c2.real)-(img*c2.img));

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mul-img=((real*c2.img)+(img*c2.real));

return (mul);

}

complex complex::operation/(complexc2)

{

complex div;

float d;

d=[(c2.real*c2.real)+(c2.img*c2.img)];

div.real=[(real*c2.real)+(img*c2.img)]/d;

div.img=[(real*c2.real)-(img*c2.real)]/d;

return(div);

}

void main()

{

clrscr();

complex c1,c;

complex c20(10);

complex c3(15,10.5);

complex c4(5.5);

cout<<"\n c1";c1.display();

cout<<"\n c2";c2.display();

cout<<"\n c3";c3.display();

cout<<"\n c4";c4.display();

cout<<"\n result";

c.display();

c=c1+c2;

cout<<"\n result of addition is \n";

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cout<<"result";

c.display();

c=c3-c2;

cout<<"\n result of sub is=";

cout<<"result";

c.display();

c=c3*c2;

cout<<"\n result of product is:";

cout<<"result";

c.display();

c=c3/c4;

cout<<\n result of division is=";

cout<<"result";

c.display();

getch ();

}

OUTPUT:

C1 0+1(0)

C2 10+(0)

C3 15+(10.5)

C4 5+1(5)Result 0+1()

Result of addition is: result 10+1(0)

Result of sub is: result of 5+1(10.5)

Result of product is: result 150+ (10.5)

Result of division is: result 2+1(0.45)

RESULT:

Thus the C++ program to implement addition and subtraction operations of 

two polynomials and display using << operator overloading has been done and output was

verified.

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Ex.No:3 PROGRAM USING FRIEND FUNCTION

AIM:To read a value of distance from one object and add with a value in another object

using friend function.

ALGORITHM:

1. Start the program.

2. Declare the variable, class name.

3. Declare the functions.

4. Declare the friend function.

5. Declare the operation of the functions.

6. Call the function by its object.

7. Perform the function operation.

8. Display the result.

9. Stop the program.

PROGRAM:

#include<iostream.h>

#include<conio.h>

#include<math.h>

class AC;

class AB

{

float d;

public:

AB()

{

cout<<"Enter the first distance(in feet):";

cin>>d;

}

friend void add(AB,AC);

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};

class AC

{

float d;

public:

AC()

{

cout<<"Enter the second distance(in inches):";

cin>>d;

}

friend void add(AB a,AC b)

{

float total;

b.d=b.d/12;

total=a.d+b.d;

cout<<"Total distance:"<<total<<"feet";

}

};

void main()

{

clrscr();

AB A;

AC B;

add(A,B);

getch();

}

OUTPUT:

Enter the first distance in feet:10

Enter the first distance in inches:20

Total distance : 11.666667 Feet.

RESULT:Thus the program for addition of distance using friend function was executed and the

output was verified.

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Ex.No:4

IMPLEMENTATION OF OPERATOR OVERLOADING.

AIM:

To write the c++ program to implement + and – operator overloading and

implementation of addition operation of octal object with integer using operator overloading.

ALGORITHM:

1. Start the program.

2. Declare the variable value.

3. Declare the function.

4. Perform the operation by ‘+’ overloading operator. 

5. The octal value & integer value is given.

6. Add the given value.

7. Display the result.

8. Stop the program.

PROGRAM:

#include<iostream.h>

#include<conio.h>

class octal

{

int x,y,h,k;

public:

octal()

{

h=x;

}

void getdata();

void display();void operator+();

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};

void octal::getdata()

{

cout<<"\n enter the octal no=";

cin>>oct>>h;

cout<<"\n enter the integer value=";

cin>>k;

}

void octal::display()

{

cout<<"\noctal value="<<h<<endl;

cout<<"\ninteger value="<<k<<endl;

cout<<"\nsum="<<y<<endl;

}

void octal::operator+()

{

y=h+k;

}

void main()

{

clrscr();

octal s;

s.getdata();

+s;

s.display();

getch();

}

OUTPUT:

Enter the octal num = 10.

Enter the integer value = 15.

Octal value = 8.

Integer value = 13.

Sum = 21.

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RESULT:

Thus the c++ program to implement + and – operator overloading and

implementation of addition operation of octal object with integer using operator overloading

has been done and output was verified.

Ex. No.5

ADDITION AND SUBTRACTION OF TWO POLYNOMIALS

AIM:

To implement addition and subtraction operations of two polynomials and display

using << operator overloading.

ALGORITHM:

1. Create a class called POLYNOMIAL with constructors to create polynomial

objects and to initialize with specific values.

2. Create member functions to perform addition and subtraction of two

Polynomials.

3. Overload operator << to display the results of addition and subtraction

operations on two polynomials.

4. Display the results.

PROGRAM:

#include<iostream.h>

#include<conio.h>

class poly

{

public:

int a,b,c,d;

poly()

{}

poly (int w, int x, int y, int z)

{

a=w;

b=x;

c=y;

d=z;

}

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friend poly add(poly,poly);

friend poly sub(poly,poly);

friend void operator <<(poly z1,poly z2)

{

cout<<z1.a<<"x^3+"<<z1.b<<"x^2+"<<z1.c<<"x+"<<z1.d;

}

};

poly add(poly q1, poly q2)

{

poly r;

r.a=q1.a+q2.a;

r.b=q1.b+q2.b;

r.c=q1.c+q2.c;

r.d=q1.d+q2.d;

return r;

}

poly sub (poly q1, poly q2)

{

poly s;

s.a=q1.a+q2.a;

s.b=q1.b+q2.b;

s.c=q1.c+q2.c;

s.d=q1.d+q2.d;

return s;

}

void main ()

{

poly p3,p1;

poly p2(1,1,1,1);

int a,b,c,d;

clrscr ();

cout<<"\nFIRST POLYNOMINAL: ";

p2<<p2;

cout<<"\nEnter the co-efficient of cubic polynomial:";

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cout<<"\nx^3";

cin>>p1.a;

cout<<"\nx^2";

cin>>p1.b;

cout<<"x";

cin>>p1.c;

cout<<"constant";

cin>>p1.d;

cout<<"\n\nsum\n";

p3=add(p1,p2);

p3<<p3;

cout<<"\nDifference \n";

p3=sub(p1,p3);

p3<<p3;

getch();

}

OUTPUT:

FIRST POLYNOMINAL: 1x^3+1x^2+1x+1

Enter the co-efficient of cubic polynomial:

x^3 8

x^2 9

x 8

constant 6

sum

9x^3+10x^2+9x+7

Difference

17x^3+19x^2+17x+13

RESULT: 

Thus the C++ program to implement addition and subtraction operations of 

two polynomials and display using << operator overloading has been done and output was

verified.

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Ex. No.6

BANK ACCOUNT MAINTENANCE

AIM:

To manage the account information of the customer using inheritance concept.

ALGORITHM:

1.  Create a class with the following member variables. Customer name, account

number and account type.

2.  Create the derived classes with following member variables.

  for current account information

Balance, Deposit and withdrawal amount

  for savings account information

Balance and Deposit amount

3.  Write a member function to get the Deposit and withdrawal amount and to

update the balance information for current account.

4.  Write a member function to get the Deposit amount and to update the balance

information for saving account.

Write a member function to Display the balance information for respective

account type

PROGRAM:

#include<iostream.h>

#include<conio.h>

class bank

{

public:

char*cname;

long int acno;

void display()

{

cout<<cname;

cout<<acno;

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}

};

class savings : public bank 

{

public:

int wdraw, dep, bal;

void saves()

{

cout<<"Enter the amount to be deposited=Rs.";

cin>>dep;

bal+=dep;

cout<<"Enter the amount to be withdrawn=Rs.";

cin>>wdraw;

bal-=wdraw;

cout<<"Your A/c Balance is=Rs."<<bal<<endl;

}

};

class current : public savings

{

public:

void info()

{

cout<<"Last amount witdrawn=Rs."<<wdraw<<endl;

cout<<"Last amount deposited=Rs."<<dep<<endl;

cout<<"Your A/c Balance is=Rs."<<bal<<endl;

}

};

void main()

{

int ch;

current ac;

clrscr();

cout<<"Enter customer name:";

cin>>ac.cname;

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cout<<endl<<"Enter your A/c no.:";

cin>>ac.acno;

cout<<endl;

while(1)

{

cout<<"Enter the A/c type,1.Savings 2.Current 3.Exit\n";

cin>>ch;

switch(ch)

{

case 1:

ac.saves();

break;

case 2:

ac.info();

break;

case 3:

break;

default:

cout<<"Invalid Choice";

break;

}

if (ch==3)

break;

}

getch();

}

OUTPUT:

Enter customer name: meera

Enter your A/c no.:101

Enter the A/c type: 1.Savings 2.Current 3.Exit

1

Enter the amount to be deposited=Rs.5000

Enter the amount to be withdrawn=Rs.500

Your A/c Balance is=Rs.4500

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Enter the A/c type: 1.Savings 2.Current 3.Exit

2

Last amount withdrawn=Rs.500

Last amount deposited=Rs.5000

Your A/c Balance is=Rs.4500

Enter the A/c type: 1.Savings 2.Current 3.Exit

3

RESULT: 

Thus the C++ program to  manage the account information of the customer

using inheritance concept has been done and output was verified.

Ex. No.7

AREA OF TRIANGLE AND RECTANGLE

AIM:

To calculate the area of triangle and rectangle using derived classes and display the

result using virtual function

ALGORITHM:

1. Create a base class SHAPE.

2. Derive two sub classes TRIANGLE and RECTANGLE from the base class

SHAPE.

3. Define member functions get_data() and display_area().

4. Find out the area of triangle and rectangle and display the result using

display_area().

5. Make display_area() as a virtual function 

PROGRAM:

#include<iostream.h>

#include<conio.h>

class shape

{

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public:

virtual void getdata()

{ }

virtual void display()

{ }

};

class triangle:public shape

{

int h,bs;

float at;

public:

void getdata()

{

cout<<"Enter the height and base of triangle = ";

cin>>h>>bs;

}

areatri()

{

at=((bs*h)/2.0);

return (at);

}

void display()

{

cout<<"Area of Triangle = "<<at<<" Sq.Units"<<endl;

}

};

class rectangle:public shape

{

int l,b,ar;

public:

void getdata()

{

cout<<"Enter the length and breadth of rectangle = ";

cin>>l>>b;

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}

arearec()

{

ar=(l*b);

return(ar);

}

void display()

{

cout<<"Area of Rectangle = "<<ar<<" Sq.Units"<<endl;

}

};

void main()

{

clrscr();

shape s;

triangle t;

rectangle r;

shape *bptr;

cout<<"For Triangle"<<endl;

bptr=&t;

bptr->getdata();

t.areatri();

bptr->display();

cout<<"For Rectangle"<<endl;

bptr=&r;

bptr->getdata();

r.arearec();

bptr->display();

getch();

}

OUTPUT:

For Triangle

Enter the height and base of triangle = 4 6

Area of Triangle = 12 Sq.Units

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For Rectangle

Enter the length and breadth of rectangle = 7 8

Area of Rectangle = 56 Sq.Units

RESULT: 

Thus the C++ program to  calculate the area of triangle and rectangle using

derived classes and display the result using virtual function has been done and output was

verified.

Ex. No.8

RANDOM NUMBERS

AIM:

To write a simple java program to generate random numbers

ALGORITHM:

1. Start the process

2. Create a class called rand with variable declaration and includes header file math.

3. Generate random numbers using built in function random ().

4. Display the result.

5. Start the process

PROGRAM:

class rand

{

public static void main(String args[])

{

double ra;

int I ;

System.out.println("Random Numbers are:");

for (i= 1;i<=10;i++)

{

ra=Math.random();

System.out.println("\t"+ra);

}

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}

}

COMPILATION AND EXECUTION:

D:\javaprg>javac rand.java

D:\javaprg>java rand

OUTPUT:

Random Numbers are:

0.7178800297173848

0.10272303466350396

0.09880382903038853

0.20521914937736818

0.4946446248062951

0.7236876729590774

0.06362232446845784

0.3103631103262836

0.986773064331572

RESULT:

Thus the simple java program to generate random numbers has been done and output

was verified.

Ex. No.9

AREA OF RECTANGLE AND CIRCLE

AIM:

To write a java program to calculate area of rectangle and circle using interfaces.

ALGORITHM:

1. Start the process

2. Create a class with fields and methods and kept it as base class for extension.

3. Create a interface with method prototype.

4. Now extend the previously created class and the interface by implementing

through which multiple inheritance is achieved.

5. Stop the process

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PROGRAM:

interface Area

{

final static float pi=3.14F;

float compute(float x,float y);

}

class Rectangle implements Area

{

public float compute(float x,float y)

{

return(x*y);

}

}

class Circle implements Area

{

public float compute(float x, float y)

{

return(pi*x*x);

}

}

class InterfaceTest

{

public static void main(String args[])

{

Rectangle rect=new Rectangle ();

Circle cir=new Circle ();

Area ar;

ar=rect;

System.out.println("Area of Rectangle="+ar.compute(10,20));

ar=cir;

System.out.println("Area of Circle="+ar.compute(10,0));

}

}

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COMPILATION AND EXECUTION: 

D:\javaprg>javac InterfaceTest.java

D:\javaprg>java InterfaceTest

OUTPUT:

Area of Rectangle=200.0

Area of Circle=314.0

RESULT:

Thus the java program for implementing interface has been done and output was

verified.

Ex.No:10 IMPLEMENTATION OF PACKAGES

AIM:

To write a java program to implement the packages utilities.

ALGORITHM:

1. Start the process

2. Import the packages created in the subdirectories.

3. Initiate the class in the packages.

4. Call the methods of packages.

5. Stop the process.

PROGRAM:

SUB PROGRAM1:

package package1;

public class classA

{

public void displayA()

{

System.out.println("classA");

}

}

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SUB PROGRAM2:

package package2;

public class classB

{

protected:

int m=0;

public void displayB()

{

System.out.println("class B");

System.out.println("m="m);

}}

MAIN PROGRAM:

import package1.classA;

import package2.*;

class packagetest2;

{

public static void main(String args[])

{

classA A=new classA();

classB B=new classB();

A.display A();

B.display B();

}

}

OUTPUT:

class A

class A

m=10

RESULT:

Thus the program for creating and accessing package was executed and output was

verified.