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Objective The student will learn basic skills of the simulation software. The student will use knowledge learned to develop a simulated city. The student will understand how to develop a simulated city with the amount of surplus available to begin with. The student will understand how to grow a simulated city. The student will understand how to maintain a simulated city. The student will understand how to keep the citizens approval positive.

Objective The student will learn basic skills of the simulation software. The student will use knowledge learned to develop a simulated city. The student

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Page 1: Objective The student will learn basic skills of the simulation software. The student will use knowledge learned to develop a simulated city. The student

Objective• The student will learn basic skills of the

simulation software. The student will use knowledge learned to develop a simulated city. The student will understand how to develop a simulated city with the amount of surplus available to begin with. The student will understand how to grow a simulated city. The student will understand how to maintain a simulated city. The student will understand how to keep the citizens approval positive.

Page 2: Objective The student will learn basic skills of the simulation software. The student will use knowledge learned to develop a simulated city. The student

What is a city? What purpose(s) do cities have?

Page 3: Objective The student will learn basic skills of the simulation software. The student will use knowledge learned to develop a simulated city. The student

Which is more important to a city: streets and buildings,

or the things and people in them?

Page 4: Objective The student will learn basic skills of the simulation software. The student will use knowledge learned to develop a simulated city. The student

Who designs cities? Who builds them?

Page 5: Objective The student will learn basic skills of the simulation software. The student will use knowledge learned to develop a simulated city. The student

Where would you prefer to live: near water, on a hill, or on

a flat, open area? Why?

Page 6: Objective The student will learn basic skills of the simulation software. The student will use knowledge learned to develop a simulated city. The student

What affect might the location of a city have on the city? On the people in the city? On the

industry in the city?

Page 7: Objective The student will learn basic skills of the simulation software. The student will use knowledge learned to develop a simulated city. The student

What is land value? Is it important?

Why or why not?

Page 8: Objective The student will learn basic skills of the simulation software. The student will use knowledge learned to develop a simulated city. The student

What is zoning? Why might zoning be

important in city planning?

Page 9: Objective The student will learn basic skills of the simulation software. The student will use knowledge learned to develop a simulated city. The student

What is industry? Name as many industries in your town as you can and rate them for the number of people they employ, the amount of space they take up, the amount of money they make, and the amount of pollution they

cause.

Page 10: Objective The student will learn basic skills of the simulation software. The student will use knowledge learned to develop a simulated city. The student

What is commerce? Name as many commercial businesses in

your town as you can and rate them for the number of people they employ, the

amount of space they take up, the amount of money they make, and the amount of

pollution they cause.

Page 11: Objective The student will learn basic skills of the simulation software. The student will use knowledge learned to develop a simulated city. The student

What is the difference between an urban area and a

suburban area?• What are some of the different ways in which people can move from place to

place within a city?

Page 12: Objective The student will learn basic skills of the simulation software. The student will use knowledge learned to develop a simulated city. The student

So what would your city look like if you were in control?

Page 13: Objective The student will learn basic skills of the simulation software. The student will use knowledge learned to develop a simulated city. The student

Building Roads “On the Road Again ”

• Transportation: The business of conveying passengers or goods. The roads and equipment necessary for the movement of passengers or goods – Transportation Roads– Transportation Rail – Transportation Ports

Page 14: Objective The student will learn basic skills of the simulation software. The student will use knowledge learned to develop a simulated city. The student

“Zoned Out” – location, location, location

• Zoning: A section of an area or a territory established for a specific purpose, as a section of a city restricted to a particular type of building, enterprise, or activity.

• Residential: The place in which one lives; a dwelling. (Homes, Condominiums, Apartments, etc.)

• Commercial: The buying and selling of goods between buyer and seller. Intellectual exchange or social interaction. (Stores, Malls, Restaurants, Office Buildings, etc.)

• Industrial: A specific branch of manufacture and trade: the textile industry. The sector of an economy made up of manufacturing enterprises: government regulation of industry. (Steel Factories, Warehouses, etc.)

Page 15: Objective The student will learn basic skills of the simulation software. The student will use knowledge learned to develop a simulated city. The student

“Power to the People”Public Utility: A private business organization, subject to

governmental regulation, that provides an essential commodity or service, such as water, electricity, transportation, or communication, to the public.

Electric Utility• Lines: Allows user to add electric lines, which is needed to

connect to zoned areas and public buildings. Building will not appear until they have power.

• Power Plants: Allows user to add a power plant. Pending on a population needs, more than one power plant might be needed, although as time progresses, better but more expensive plants will be available to handle larger demands.

Water Utility• Pipes: Allows user to add pipes to bring pumped water to

zoned property.• Pumps: Allows water to be pumped to pipes allowed to zoned

property.• Towers: Allows water to be stored and then pumped.

Page 16: Objective The student will learn basic skills of the simulation software. The student will use knowledge learned to develop a simulated city. The student

“Talking Trash”

• Observe how sanitation services affect a city's pollution levels and land value.– Location of landfills

Page 17: Objective The student will learn basic skills of the simulation software. The student will use knowledge learned to develop a simulated city. The student

Protecting your city“It's About Crime”

Safety: The condition or state of being safe; freedom from danger or hazard; exemption from hurt, injury, or loss.

• Police

• Prisons

• Fire

• Hospitals

Page 18: Objective The student will learn basic skills of the simulation software. The student will use knowledge learned to develop a simulated city. The student

Entertainment“SIMS Just Want To Have Fun!”

If you want your Sims to be truly happy and safe, you can build as many fire and police departments you want, but you might need more?

• Small Park

• Big Park

• Stadium

• Marina

Page 19: Objective The student will learn basic skills of the simulation software. The student will use knowledge learned to develop a simulated city. The student

Education Services“stupid is, as stupid does”

• School: Allows user to add a school to provide primary and secondary level education services to the community.

• College: Allows user to add a college to provide undergraduate and graduate level education services to the community.

• Library: Allows user to add a library to provide self-education services to the community.

• Museum: Allows user to add a museum to provide self-education services to the community.

Page 20: Objective The student will learn basic skills of the simulation software. The student will use knowledge learned to develop a simulated city. The student

Finances"Show Me the Money!"

Tax: charge against a citizen's person or property or activity for the support of government

Budget: Allows user to adjust taxes and adjust the percentage of the revenues going to individual public services.

Ordinances: Allows user to have city provide or charge additional services in order to increase revenues and growth.

Page 21: Objective The student will learn basic skills of the simulation software. The student will use knowledge learned to develop a simulated city. The student

Data maps, charts, graphs• Map: Shows the user a “bird’s eye” view of the city in different

settings such as zones, roads, high population, power, water, etc.

• Budget: Allows user to adjust taxes and adjust the percentage of the revenues going to individual public services.

• Ordinances: Allows user to have city provide or charge additional services in order to increase revenues and growth

• Population: Shows the city’s growth throughout the years.

• Industry: Shows type of industries in the city and their demand.

• Graphs: Allows user to view city growth in different sectors throughout the years.

• Neighbors: Allows user to view the population of neighboring cities.

Page 22: Objective The student will learn basic skills of the simulation software. The student will use knowledge learned to develop a simulated city. The student

Assessment

• Observe students participation in the exercise with discussion, collaboration, and experimentation. Review the students’ journal entries for their understanding. Students need to turn in journal and save to diskette their city. Evaluate their finished project with the following criteria:

Page 23: Objective The student will learn basic skills of the simulation software. The student will use knowledge learned to develop a simulated city. The student

 

Aesthetics: as entered in the journal, student had a well-defined plan for and developed a unique successful beautiful city.

Strategies: as entered in the journal, strategies are well defined and implemented.

Budget: revenue is able support services and ordinances without floating bonds.

Taxes: satisfactory levels. Ordinances: able to provide additional positive services. Population Growth: people stay and more move in,

instead of abandoning. Utilities: all zoned property has functioning water and

electricity. Crime Rate: satisfactory levels. Pollution: satisfactory levels. Traffic Control: satisfactory levels.

Page 24: Objective The student will learn basic skills of the simulation software. The student will use knowledge learned to develop a simulated city. The student
Page 25: Objective The student will learn basic skills of the simulation software. The student will use knowledge learned to develop a simulated city. The student
Page 26: Objective The student will learn basic skills of the simulation software. The student will use knowledge learned to develop a simulated city. The student