96
1 Film Center Tyler Selby Studio 609 Spring 2009

NY Film Center.process book

Embed Size (px)

DESCRIPTION

Spring 2009, University of Kansas, Tyler Selby

Citation preview

  • 1Film Center

    Tyler SelbyStudio 609Spring 2009

  • 3Program: NY Film CenterSite: Dumbo, New YorkDocument: Design Process NarrativeStudio Critics: Robert Riccardi and Dominique DavisonUniversity of Kansas, Lawrence, KS

    Tyler SelbyStudio 609Spring 2009

  • 46 Reverberations

    8 Introduction

    11 LightEnergy

    1. Concept Development 2. SpaceTime 3. Slumdog Millionaire 4. Beyond the Object

    21 The Sandbox

    1. Context Analysis 2. Existing Buildings 3. Analysis 4. Elements of Development 5. Ground Plane Manipulation 6. Park Developed

    37 Generating Space

    1. Spatial Awareness 2. Projected Porosity 3. Pure Generation of Space 4. Manipulation of Existing

    49 ReCognition

    1. Deja vu, Jamais vu 2. Molecular Gastronomy 3. 1 + 1 = 1

    Contents

  • 555 Design Drawings

    1. Distributed Lobby 2. Floor Plans 3. Elevations & Section Drawings 4. HVAC System 5. Existing Floor plates

    71 Threshold

    1. Open Bay Plaza 2. Social Facade 3. Passive Facade 4. Multi-Layer Building Envelope 5. Screen Facade Panels 6. Facade Connection Detail

    83 Theaters

    1. Theater in Park 2. Theater Window 3. Theater Theater 4. The Perfect Theater95 Conclusion

  • 6Reverberations

    Past experience offering coordinates for present decisions

    Future expectations influencing the current moment

    Is a moment the action of one foot off the floor?

    Or is it the brink of a scene cut in the theater?

    The grass rolls along the outdoor theater.

    The curve of your back an echo of the railroad track.

    My eyes track rows of beams once separating

    cargo from the freight on the left and that on the right.

    Deja vu: the right side of my brain processes faster than the left.

    The underground theater mimics its above ground counterpart -- devoid light.

    If you draw the light patterns of the bay doors,

    you will find my pattern -- the office, the editing room, my apartment -- my movement.

    The movement of the sun from winter to summer

    Enough to change heat into shadows.

    Shadows run from the light creeping through the windows and doors.

    In this shadow there are one thousand edits.

    I edit from before and beyond

    I analyze the lights illumination of this moment.

  • 7The cinematic experience of ArchitectureBerlin Holocaust Memorial by Peter Eisenman

    A simple, ordered system of square volumes creates the experience that has a disorienting and chaotic effect as users are forces to think about their movement though the circulation gird. Contrasting between logical order and perceived order to create an experience that is, more than concrete forms, a space for reflection of the Holocaust. The experience becomes the highest form of architecture.

  • 8Process Narrative

    The objective of this document is to provide a narrative of text, diagrams and images to communicate

    the work completed during the Spring Studio 609 design studio. This work is focused on providing a

    clear understanding of original concepts through the execution in the final design of the building. The

    following will be achieved linearly starting with the broad topics and will progress towards the specific as

    design decisions are explained.

    Studio 609

    The main objective for Studio 609 is the achievement of design from theoretical and philosophical

    concepts into a final design that is executed to connect back into the reality of the physical

    environment. The goal of the studio was to design a Film Center to be located along the Hudson River

    bank in Brooklyn, New York.

    Introduction

    Objectives

  • 9Time, Chaos, Order, Understanding, C

    onnection, Direct C

    onnections, Information in the Details, Specta

    cle, L

    ight,

    Proj

    ecti

    on, P

    ower

    , E

    nerg

    y, E

    xcite

    men

    t,

    Exper

    ience,

    Design

  • 11LightEnergySpaceTime

  • 12

    LightEnergy

    Concept Development

    1

    The design concepts were developed from an ongoing study of time and space through lenses established

    from the design studios objectives. This process began with viewing the film Slumdog Millionaire and

    analyzing data collected from researching and visiting the site three weeks into the project.

    This project explores the idea that the past and future form a collection of events that come together in

    a single point defined as the moment. This moment creates an opportunity, independent of time, for

    the interaction of the unlikely and the realization of the individual as well as the collective.

    From a series of moments frozen in time the medium of film has the ability to capture an experience

    with a focus that often surpasses that of any other. The captured experience is itself a moment in time,

    only a snippet of the trillions of events that take place continuously as we exist in reality. The history of

    the Fulton Ferry site emerged through moments of time captured on film and text found in newspapers

    that remained through collections of fragments in historical archives.

  • 13

    Empire Building c.1900sDumbos past has always been in development with buildings no longer able to provide use, buildings were torn down with new buildings. Today, the long warehouses extending into the river no longer stand.

  • 14

    Development Process > > > > > >

    11D 2D 3D TIME

    XYZ XY Z 00:00 POINT

    POINT LINES PLAN SECTION SPACE EXPERIENCE MOMENT

    SITE EMERGENCE COLUMN GRID CIRCULATION DETAIL

    The design process can be understood using a chart organized by dimensions of space. These

    dimensions are measured using the well known coordinates of x, y, z and standard time. The methods

    of analysis and representation developed in sync with these dimensions. The concepts developed the

    entire design although each dimensional state is more visible in certain areas, as executed in the built

    environment.

    Projects begin at infinity, overflowing with every available possibility. Every dimension of the

    site is analyzed using points of projection based on concepts developed from film analysis.

    1 The moment, a balance between nothing and everything, provides opportunities created from the manipulation of x, y, z and t.

    The moment is executed into every aspect of the building. The design is finished once the

    balance between freedom and restriction is achieved to provide for the maximum opportunity.

    LightEnergy

    SpaceTime

    2

  • 15

    1

    Projected Lines

    Final Design

    Moment in Detail

  • 16

    The film Slumdog Millionaire uses an untraditional story-line that weaves between three characters

    through three different stages of their lives. Each of these characters represents a moment in time: past,

    present and future. Films usually show the development of a character over the course of the story

    although the main character, Jamal, exists throughout the film in the same state of being; in the present.

    The two supporting characters are the ones that develop, Latika is constantly trying to keep up with

    events that have already taken place and Salim aggressively pursues the future in order to make it rich.

    Illustrated in the image, the past exists as a ribbon that orbits around the present, varying in relative

    distance. The straight lines (becoming blue when the line begins to interact with the present) speed into

    the future, in the attempt to control the present by constantly running ahead. The present can only be

    recognized because of these two forces that are illuminated by the present: the source of LightEnergy.

    The time line measures changes and events relative to an established standard of time to help us

    understand change between the past, present and future. The time line is powerful, being able to

    represent everything between the singular and the infinite. In the moment, time is always the same,

    existence is timeless. The physical state may change in appearance although the moment remains

    inside, largely unaffected. Inside the moment, time disappears into a state of consciousness that is

    completely connected to the present. These feelings exist eternally present although awareness through

    a connection with physical reality is not automatically achieved. Once awareness is achieved, time and

    space fade away becoming secondary as the experience of being in that moment synthesizes the senses

    into a single feeling of being perfectly connected to the present. For the moment, the time line is but a

    single point.

    Time as a series of events Time as perceived by the Moment

    LightEnergy

  • The MomentVisual interpretation of Slumdog Millionaireadobe illustrator, 3ds max, adobe photoshop

    Assignment #1

  • 18

    LightEnergy

    Beyond the Object

    4

    Film

    Infrastructure

    Cosmos

  • 19

    Film

    The medium of film and the concept of the moment clearly demonstrates that creating an experience

    is not fully reliant on purely an existence of physical reality. A sequence of events create an experience

    that can be measured by time. Thus time can become a building element that can be manipulated

    just like 3-D space. The element of time can be manipulated to create moments that are perceived

    to be timeless. Moments of timelessness are achieved throughout the film Slumdog Millionaire as the

    main character, Jamal ties different times in his life back to the same core feelings being represented

    in different ways. Moments are created through design that focuses on the users experience, creating

    feelings from events that are on the surface the same but originate and connect back to core concepts of

    the Film Centers design.

    Infrastructure

    The flashiness and glamour of highly stylized spaces are not necessarily needed to create highly eventful

    spaces. Many of the design decisions in the Film Center perform simple disturbances to the existing

    infrastructure without having to add an additional layer of design on the surface. The physical object

    does not necessarily directly represent the experience until the moment in time which activates the

    object, creating an experience. These objects are sometimes unappealing and banal such as firework

    shells, cellular film and the lattice of steel behind the advertisements in New Yorks Times Square.

    Cosmos

    Another way of looking at this is to think of mans interest in the stars. A night sky filled with tiny

    points of light provides endless possibilities for interpretation. This situation enables each person to

    reflect and create without being prescriptively informed on a single interpretation. A star gazer may

    look up at the night sky and see a bear, or connect the dots differently and find a ladle. The film center

    operates by providing an infrastructure like that of the cosmos, acting like a fun house mirror that

    reflects their thoughts and feelings with small amounts of influence that slightly bends or distorts their

    own perception of the buildings spacial environment.

  • 21The Sandbox Analysis -------> Execution

  • 22

    The context of the Film Center includes a park along the Hudson river, two local streets, condominium

    housing, a small cafe, the Galpagos performance space and the Tobacco Building, which consists only

    of exterior brick walls with a panoramic view of lower Manhattan flanked by both the Manhattan and

    Brooklyn Bridges.

    The park offered visitors a path that followed the river and provided a wooden platform to view the

    city. Visitors often came for this reason alone which provided a limited and overlooked experience of

    the renewed energy that could be found in the Dumbo area. Also, because of the wall of unpunctured

    brickwork formed by the Empire building, Dumbo itself was separated from the park with only two

    small entrances.

    The surrounding streets consist of a healthy mix between vehicular and pedestrian traffic. Several retail,

    eating and entertainment businesses make up the Film Centers neighbors. The street to the east of the

    site is open to vehicular traffic although is often mixed with pedestrians because the street is not used as

    a main thoroughfare.

    Site Conditions

    Context Analysis

    1

  • 23

    Water St.

    New

    Dock St.

    Brooklyn Bridge

    Manhattan Bridge

    East River

    Old

    Doc

    k St

    .

    Front St.

    .tSniaM

    Scale: 1=64

    Water St.

    New

    Dock St.

    Brooklyn Bridge

    Manhattan Bridge

    East River

    Old

    Doc

    k St

    .

    Front St.

    .tSniaM

    Scale: 1=64Water St.

    New

    Dock St.

    Brooklyn Bridge

    Manhattan Bridge

    East River

    Old

    Doc

    k St

    .

    Front St.

    .tSniaM

    Scale: 1=64

    1. Adjacent building use, Site access options2. Pedestrian and vehicular circulation3. Surface treatment open green space, water, streets, buildings, boardwalks

  • 24

    Existing Buildings

    2

    Footprint and existing bays

    North facade elevation1/170 = 1

    Research discoveries after the first design led to additional information allowing the existing firewall and interior

    timber construction to become a part of the existing brick facade. This added an additional layer of information

    that would begin to help influence and allow the design to connect to the existing warehouse.

    Empire Building

    Existing floor levels

    Brick construction, timber inside, stone firewalls create bays, 4, 5 stories tall.

    Bay 1Bay 2Bay 3Bay 4Bay 5Bay 6Bay 7

  • 25

    Timber PieceBay 3

    Size Quantity (bay 3 only)

    Total Linear Ft Use

    Post 1x1x11 298 2,980 ft 4 Floors

    Primary Beam 1x1.5x11.5 298 3,427 ft 3 Floors + Roof

    Secondary Beam 4x12x18.75 3975 74,531 ft 3 Floors + Roof

    Deck 4x14x11.5 5088 58,512 ft 3 Floors*The ground floor uses the ground instead of timber and the roof uses thinner decking.

    Existing beams and deckIsometric View

    One module in structural matrix Isometric View

    Existing structural matrixIsometric View

    Scale 1=8

  • 26

    Existing Buildings

    The Tobacco Building is a remnant of a four story warehouse that previously had been used very

    similarly to the Empire Building. In a state of disrepair, including a caved in roof, a decision had to be

    made about the buildings future. The result is a two story perimeter of brick walls that provide for an

    unprogrammed, unsheltered event space. This space is heavily used for a variety of activities, from yoga

    to weddings. Users of the space choose to spend time inside the four remaining walls instead of locating

    themselves in the park.

    People are attracted to simplicity and tradition. The existing walls of the Tobacco Building have been

    proven tried and true over a long time span through their many functions. The walls of the Tobacco

    Building connect to the history, realness and truth (even if it may be fictitious truth) of the past that

    people love. Although simple structurally, the walls serve as a memory for an earlier way of life. This

    space can create as many possibilities as there are stars in the cosmos.

    Understanding the history and use of the Tobacco Building influenced the design of the Film Center

    in an attempt to provide a place that provided a maximum amount of opportunity. Inside, a confident

    space restricts use just enough to create a comfortable environment to spend time in. Design influence

    from the Tobacco Building include keeping each archway in the facade open for entry|exit and was

    referenced when making a decision about the removal of an entire bay to create an open plaza.

    Tobacco Building

    Tobacco Building facade.

  • 27

    Facade

    The historical warehouse had originally provided temporary rest as goods were unloaded from ships to

    be distributed throughout the city. The seemingly solid building was actually punctured with openings

    every 18 feet along the over 300 foot long building. When originally used as a warehouse, these

    openings, repeated at every floor height, provided access to a series of cantilevered pulleys that provided

    vertical movement for the goods on each side of the building.

    Analysis

    3

    Study of Empire Building facade.1/256 = 1

    A

    D1

    D1

    D2

    D2

    B

    C1

    C1

    C1

    C1

    B

    C1

    C1

    C1

    C1

    B

    C1

    C1

    C1

    C1

    A

    B

    E1

    E2

    E2

    F1

    F2

    F2

    A

    F1

    F2

    F2

    Empire Building c.1880sA space for goods to temporarily rest.

  • 28

    Development of Site

    Manhattan

    Usage analysis of the site reflected the sites well known observation edge that offers a view of lower

    Manhattan from across the river. The existing boardwalk along the periphery of the park reinforced this

    observation. The Film Center park held relatively successful outdoor film events during the summer,

    considering its less than ideal situation. The site is now designed to be an extension of the new Film

    Center by providing several connections to be made.

    Rail Lines

    When the Empire Building had been a fully operational warehouse in the past, typical movement of

    goods occurred linearly from the river on the north to the street south of the warehouse. While this

    was typical, for several decades rail lines were also located on the site, loading goods from the ships and

    transporting them off site, possibly to other warehouses. Several rail lines were located in the park area

    so that many trains could be loaded at once, although these lines converged into a single set of tracks

    before leaving the site. This set of tracks converged at the parks entrance running along the north

    facade of the Empire Building. It was possible that this small width of land existing between the water

    cove and the north facade was an existing remnant of the converging lines.

    Interpretation of rail linesCreating paths and a density map to manipulate the existing terrain.

    Rail lines formerly located on siteBrooklyn Bridge looking toward Manhattan, 1933

    4

    Elements of Development

  • 29

    Development of Site

    Existing boardwalk along edge of parking looking towards Brooklyn Bridge

    Beyond Preservation

    The Empire Building was the Butler Building of its time in the 1850s, originally built as

    a work horse of use. The concept of USING a space instead of just existing inside a space

    is important for understanding the projects attitude towards preservation and historical

    perspective of the Empire Building. The visitors should never think about how the building

    is making the event and experience; good design is invisible. Rather, the events and

    experiences of the people should be in the foreground. Some visitors to the Film Center

    may never even noticed the architecture, except to notice, through the experience, that it is

    something special and different from their normal lives.

  • 30

    Reactivated Paths

    The narrow strip of land is reactivated in the new design of the site to once again become the point

    users would enter and exit the park at. The primary reason for visiting the park could remain the view

    of Manhattans skyline, although opportunities now filled the space between the entrance point and

    the rivers edge. The lines from the rail tracks became circulation paths that would begin between the

    entrance and the waters edge. While following the curved paths users would begin interacting with the

    Film Centers park elements. Following the time spent at the parks edge to view the city, the user would

    again follow the curved path, funneling back to the entrance. Although exiting the park would not only

    be one of several options once a user reached the area where the paths converged. The user could exit,

    although the visitors interaction with Film Center elements in the park may have led them to other exit

    points, located above. The single entry point becomes several exit points below and through the open

    bay plaza, that influenced circulation to flow into the Film Centers interior spaces. This influence is

    not meant to trick the user into something that does not exist, but rather to help foster a connection

    that may have been made into a space that would allow for further interaction through discovery.

    Development of Site

    School of forms:diagram of an ideal architectural setting, in which an armchair cradles a ming-tang, a bright courtyard.

    Interpretation of rail lines, creating paths and a density map to manipulate the existing terrain.

  • 31

    Shifted Grid

    The established Cartesian grid provided a starting point that directly connected the Film Centers

    interior ordering system. A new density map was overlaid with the existing topography resulting in

    a new topography that would provide a sloped seating green space. This refocused the site to create

    an inward focus towards the Film Center. Removing one bay in the warehouse to create an open

    plaza enables the park to connect to the Film Center and Dumbo neighborhood. Underground, the

    basement level continued into the site where the cafe and editing booths existed. The raised site could

    provide for an underground parking structure to exist beneath.

    Film in the Park

    The screen facade unfolds, sliding along a rail system out into the park for the viewing of films from

    the raised green deck. The hybrid design enables an active faade that can become a series of events,

    creating an experience of movement and interaction to visitors. The viewing of the film not only

    exposes the work through projection on the screen but also exposes the interior spaces to the workers

    behind the curtain itself.

    Development of Site

    Concrete curtains fortified by a square meshKyushu Island, Japan.

    Ground plane shiftedUsing internal grid to break up the smooth ground plane

    The glass facade frees itself from the building Jewish Museum in Chicago Il.

    Folded Plane FacadeThe final adaptation of the circulation plane that was previously folded in half now becomes the facade.

  • 32

    Project Site

    Ground Plane Manipulation

    5

    Site Plan

  • 33

    Compression of the Film Center into three bays coincided with manipulation of the site. The fairly flat sites topography is manipulated to change the use, focus, access and spacial qualities of the site.

    Before After

    Manipulated Planes

  • 34

    gap between the two pieces are filled with an additional triangle of screen fabric that unrolls from adjacent beam

    when deployed

    boat dock

    underground parking

    internal column grid continues throughout

    elevated seating

    6

    Park Developed

    Ground Plane Manipulation

  • 35

    Final Site Plan

    Water St.

    Brooklyn Bridge

    Manhattan Bridge

    East River

    Mai

    nSt.

    Scale: 1=64

  • 37Generating SpaceProgramming Porosity

  • 38

    Initial Design Development

    Spatial Awareness

    1

    The Film Center is composed of four discrete programs that traditionally operate independently to

    support interest in Film. These spaces were initially organized into Event spaces, a Production &

    Education Zone, and an Artist Living space. Social connections to the public use various methods

    of distribution including theaters for viewing film. The Centers support for production of new work

    includes a film production sound stage as well as the support services needed for operation. Educational

    support spaces provide opportunity to learn, research, study and discuss the discipline. Artist

    residences maintain a connection to the present with inhabitants that help make the building come alive

    with energy as they connect to fellow artists and the wide range of opportunities in the center.

    With these elements all located in the same shared space, the Film Center is able to provide the

    maximum possible connections to the entire discipline of cinema. The center is focused on one major

    discipline, although by including the entire range of program elements the center helps to foster interest

    for users that may typically only be connected to a single aspect of cinema. The film patron could

    expand their interest from the viewing of films to education and the process of making. The artists are

    given a space to live and meet other artists visiting, allowing themselves to keep in direct proximity to

    their work mentally and physically. The artist can also easily connect to the society in which inspiration

    originally developed from and continue this connection throughout the process of film production and

    the release of their work back into society. Together this creates a hub of activity that is alive throughout

    every hour of the day.

  • 39

    Initial organization of programs spacial relationships

    Auditorium125 seats

    Auditorium300 seats

    Production + Soundstage

    Controlled Collection

    Sound Rec

    Director + Admin

    Ag

    ency

    O

    ffice

    s

    Staf

    f

    Media

    Editing

    Editing

    Bookshop +

    Video Rental

    Living + Study

    Kitchen

    Laundry Room

    Classrooms

    ComputerLab

    Conference Room Research +

    Film + Video LIbrary Break

    Area

    Powershop

    Lobby

    Lobby

    Lobby

    EvEnt SpacES

    artiSt Living

    production & Education ZonE

    Auditorium125 seats

    Private Rooms

    Private Rooms

    Private Rooms

    RR

    RR

    RR

    Shipping +

    Receiving

    Tkts

  • 40

    Initial Design Development

    Projected Porosity

    2

    The porosity of the existing brick building is visualized using lines that connect each opening to every

    other opening that can be accessed using a straight line. This visualization shows every possible way a

    user could move through the warehouse from one side of the building to the other. This demonstrates

    that the Empire Building did very little in restricting movement from the street to the park and was

    in fact a visual rather than a physical wall of separation between the two spaces. The openings in the

    facade regularly spaced out although the levels of porosity varied throughout the building. The lines

    also created a density field that helped to highlight areas with high levels of movement through the

    building as well as pockets of space that were never activated during this vector analysis.

    The density map influences the placement of spaces that match intended levels of activity and

    interaction. The pockets of space with the lowest levels of density provide opportunities for secluded

    spaces (such as editing booths) to be placed among or adjacent to areas of high activity while continuing

    to maintain privacy.

    The city enters the building and theater. Teatro Olimpico by Andrea Palladio

  • 41

    Hand drawn diagram of lines connecting openings in the brick facadesOverlaid in black ink plus final spaces created emphasized; areas untouched by projected lines

  • 42

    3. Colorfields based on density of linesadobe photoshop

    2. Black and white conversionadobe photoshop

    1. Original line drawingpen on trace

    Projected Line Development

  • 43

    SiteLobby Access from

    Park

    Lobby Access from S

    treet

    Entr

    y fo

    r Pro

    duct

    ion

    4. Convergence into straight line vectorsadobe illustrator

    6. Spacial circulation from activation of facade with siteadobe illustrator

    5. Final set of vector fields chosen to be used as lines and spaces adobe illustrator

    Projected Line Development

  • 44

    Generation 1

    A series of steps were performed to allow clarity to emerge to the limits of simplicity to avoid the loss

    of the diagrams embedded information. The porosity analysis now represented lines and shapes that

    would define unique spaces to be assigned to the entire program required for the Film Center.

    The design of the art center emerged entirely from the existing built environment and could now begin

    to be further refined through manipulation. The first design relied on an armature that extended

    throughout the building. Additional space for circulation and program elements followed a warped

    plane that used the resultant space between this armature and the exterior shell.

    Initial Design Development

    3

    Pure Generation of Space

    Vertical circulation uses long ramps that bridge the spaces on different floors while holding program elements such as rest rooms.

    Longitudinal Section

    Armature Warped Plane

    At entrance, looking at central lobby space In gallery space, looking towards entry and theaters

  • 45

    Reserved for Retail Shopping/ Resturants

    Production Studio

    Sound Studio

    ProductionStorage

    Fabrication Shop

    rewoT gniviL stsitrA

    Shipping / Receiving

    Editing Tower

    Mai

    n En

    try fo

    r The

    ater

    Ramp to Main Lobby

    Entr

    y fo

    r Pro

    duct

    ion

    Entr

    y fo

    r Pro

    duct

    ion

    Entry for Artist

    Entry from Park

    Cafe

    Ticket Booth

    Video Rental

    Alley Access

    Stair

    s fro

    m Lo

    bby

    Ground Floor

    Production Studio

    300 Seat Theater

    125 Seat

    Theater125 Seat

    Theater

    Main Event Lobby

    Open to Below

    RestRooms

    Conces

    sions

    Bar

    Open

    Exhibitio

    n

    Space

    rewoT gniviL stsitrAEditing Tower

    Lobb

    y Access fro

    m P

    ark

    Lobby A ccess from

    Street1st Floor

    Director and Admin

    Ramp

    Confrence Lab

    Up to Learning Floor

    Down to Exi

    t or Product

    ion Studio

    Sta Oces

    AgencyOces

    Breakroom

    rewoT gniviL stsitrAEditing Tower

    2nd Floor

    Classrooms

    Film and Video Collection

    Aud. Rooftop

    rewoT gniviL stsitrAEditing Tower

    Stairsto LL

    Down to Exi

    t, Oce Leve

    l or Product

    ion Studio

    Resource and Film Video Lib

    rary

    Computer Lab

    3rd Floor

    1st Generation Floor plans

  • 46

    Manipulation of Existing

    Generation 2

    In order to create a higher density of interaction between program elements the Film Center was

    condensed to use half of the volume used in the first design. The Film Center now would occupy the

    three eastern-most warehouse bays instead of the entire seven available. The east end of the warehouse

    was chosen because it provided a diversity of interaction between surrounding elements: the park, river,

    adjacent cafe and live entertainment venue. Activity is also generated from the surrounding streets,

    businesses and residences that attract a diversity of visitors and locals.

    Two objects were extracted from the first design to be manipulated; the armature element and a warped

    circulation plane. By folding these two objects upon themselves density and interaction increased. This

    enabled elements that had previously been located at separate ends of the building (theatres in east half

    originally, offices and learning spaces in west half of armature) to be located directly adjacent to and on

    top of the other. The large central lobby of the first design became the folded joint, distributing lobby

    space vertically throughout the Film Center.

    Further Design Development

    4

    Folded spaces in raw form

  • 47

    1st Generation: Armature elementA purely generative form that creates a natural flow through building uses

    2nd Generation: Armature element folded to provide new adjacenciesProviding fresh interaction of spaces while increasing building use density

    7 Bays in Use

    3 Bays in Use

  • 49ReCognitionTurning spaces into a building

  • 50

    It is essential to create a building that people can recognize, navigate and understand on an intuitive

    level. ReCognition is achieved by incorporating new and old elements to create a building. This allows

    people to recognize the building because it uses existing structure from the warehouse but creates a

    completely new film center experience. Two different phenomena of perception referenced to achieve

    this connection to the past are dj vu and its inverse jamais vu.

    A person experiencing deja vu feels as though what they are experiencing in the present has already

    occurred in the past. Using dj vu, a visitor to the film center can be in a space in which they feel

    like they have visited before, only it looks like nothing they have ever experienced. Through the brick

    walls and timber beams the visitor connects to the past; however, the actual spaces created and the

    programmed use had never existed inside the historic warehouse.

    Jamais vu, the opposite of dj vu, creates the perception of the unknown in a known space, providing

    an unrecognizable experience. A visitor to the outdoor theater may have used the park during the day

    without recognizing it is the same piece of land when they revisit to watch a film that night.

    Both of these perceptions allude to the theory of the polyphony of senses in which people remember

    just as much through their bodies as through their brains. These memories strengthen a persons sense of

    reality. Therefore, if a visitor recalls through the senses a familiar component of the building, he will be

    able to connect it to a preestablished idea, thus aiding in the visitors understanding.

    Further Conceptual Development

    Deja vu, Jamias vu

    1

  • 51

    Further Conceptual Development

    Molecular Gastronomy

    2

    The task of architecture is to design for the whole human experience; the

    body and the mind as a totality of senses and existence.

    Pallasmaa, The Eyes of the Skin

    The Cyber Egg

    Key ingredients:Carrot, coconut milk, cauliflower, agar

    Method:Spoon dollops of carrot-cardamom puree mixed with sodium alginate

    into calcium chloride so their surfaces form a skin. Mix the coconut milk with

    agar, a powerful thickening agent, and let it harden in a ring- shaped dish.

    Marcels tip:I prefer agar to gelatin for this sort of dish because its easier to use and

    can be heated without melting.

    Mixing ingredients Finished egg

  • 52

    Incorporating elements of the existing warehouse into the design process led to the positioning of

    the Film Centers floor planes. At this point in the design process the spaces have been generated, the

    program adjacencies have been worked out and the interior volume has been fixed. The original design

    had generated spaces from an analysis of the shell without recognizing the existing internal order that

    already had established floor and column positions. The folded design of the Film Center required

    floor planes to become ramps to another floor plane.

    The existing warehouse offers order with a brick exterior shell and a finite matrix of timber framework

    on the interior. The exterior shell provides a rhythm of openings along an unwavering facade. The

    timber matrix offers points of interaction. The 3D point matrix enables location nodes to provide

    decisions for manipulating the floor planes by moving points attached to the floor plans from one

    node in the matrix to another node. This modification rule would be used directly for all of the

    existing framework of timber columns, beams and decking. The pervious folded design reincorporated

    itself into the internal structural order using this rule for modification of the timber framework to be

    reconfigured; enabling much of the existing floors to be used in the design of the Film Center.

    Some interior spaces would not require any additional building material to realize the contemporary spaces.

    Further Design Development

    1 + 1 = 1

    3

    Shifted floor planes create the Film Centers spacesStudy ModelScale: 1/32 = 1

  • 53

    Existing structural matrixIsometric View

    Existing column grid providing support for ground floor Plan View

    Existing design folded spaces3d Perspective

    Mech Space

    Open Lobbyand Display Space

    W RR

    M RR

    Concessions

    Freight Elevator

    Shipping/ ReceivingProduction and Soundstage

    Production Shop

    Theater Lobby

    Up to Fl 2

    Up to Theaters

    Up

    to

    Fl 4

    Ticket Salesand Video Rental delivered by Vending Machines

    Floor 0Ground Level

    Scale 1/128 = 1

    Column Grid

  • 55Design DrawingsPlans + Sections

  • 56

    Spaces in Motion

    Interior organization of spaces for the four major components of the Film Center are inter woven

    through a high dynamic range of connectedness between the extremes of keeping components distinctly

    separate and the neutralization of unique components into an unrecognizable puree of uneventful

    sameness.

    Meaning, individual experiences are possible from a mixture of circulation options that transgress

    through interdepartmental spaces. Each purposeful visit to the Film Center provides opportunity for

    the interaction with other functions of the building.

    Motion in Spaces

    The concept of centrality in relation to the Moment is not the creation of a single central lobby. The

    central lobby traditionally distributes users into spaces surrounding the lobby. The typical central lobby

    only allows adjacent spaces to connect via the shared lobby. Connection to other spaces in the building

    should not only happen through the shared lobby space but also through independent connections to

    adjacent spaces. Non-central lobby and circulation space dissolves into spaces shared by many, if not

    all the different building occupants. EnergyVectors are powered by and encourage increased movement

    through spaces on the path less traveled from one point in the building to another. Introspective

    spaces could benefit by becoming more social with EnergyVectors.

    Vertical Motion

    Floor levels are pushed and pulled vertically at points located in the structural matrix creating ramps

    that provide circulation and interaction between the floor levels. Floor levels connect vertically

    throughout different areas of the building; connecting spaces with similar or connected uses to provide

    building occupants convenience when these spaces are used in conjunction with or in a series of tasks.

    Design Drawings

    1

    Distributed lobby

  • 57

    Never directly intended, central circulation spaces subtly reveal themselves by stacking each of the individual floors circulation diagrams into a single plane.

    Only circulation lines shown

    Circulation diagram with stacked floor planes shown(white space is location of walls at floor cut)

    Floor 0Ground LevelScale 1:500

    Floor 0Ground LevelScale 1:500

    Theater 1

    Apt 2

    Production

    Apt 3/ Roof

    Agency Offi ce

    Production

    Production

    Prod

    uction

    Co

    mp

    uter Lab

    Theater 2

    Classroom

    Production

    Conference

    Room

    Theater 2

    Theater 2 Mail Room

    Apt 5

    Floor 2Lobby for Theater 1Scale 1:500

    Theater 2160 Seats

    Theater 1389 Seats

    Floor 3Production Support and Agency SpacesScale 1:500

    160 Seats

    Theater 1389 Seats

    Floor 4Learning, Research, O ce and Artists SpacesScale 1:500

    Theater 1389 Seats

    Floor 5Artists Living and CourtyardScale 1:500

    Apartments / Condos / Lofts

    Open Metal Grate Bridge

    FilmProduction

    Film Resources

    Film Residents

    Film Viewing

    Floor 0Ground LevelScale 1:500

    Floor 0Ground LevelScale 1:500

    Theater 1

    Apt 2

    Production

    Apt 3/ Roof

    Agency Offi ce

    Production

    Production

    Prod

    uction

    Co

    mp

    uter Lab

    Theater 2

    Classroom

    Production

    Conference

    Room

    Theater 2

    Theater 2 Mail Room

    Apt 5

    Floor 2Lobby for Theater 1Scale 1:500

    Floor 3Production Support and Agency SpacesScale 1:500

    Floor 4Learning, Research, O ce and Artists SpacesScale 1:500

    Floor 5Artists Living and CourtyardScale 1:500

  • 58

    Grounds Floor

    The ground floor provides access to main production and theater spaces at several points around the

    facade. Production space is located on the ground floor to enable for easy movement of sets in and out

    of the building. The ground floor provides three options for access to production spaces; from Water

    Street, a private south entrance enables direct access, from the open lobby space there is an entrance for

    everyone and large bay doors provide access to the power shop and the alley for deliveries.

    Second Floor

    The second floor is largely removed to create an open ground floor, enabling the theaters and

    production space to become armatures inside the exiting matrix of columns and beams. The only

    remaining floor space provides an elevated waiting space for the largest theater.

    Design Drawings

    Floor Plans

    2

    Interior view towards production, wrapped in by a single surface that is lifted to reveal interior production area.3d Perspective

  • 59

    Water St.

    New

    Dock St.

    Brooklyn Bridge

    Manhattan Bridge

    East River

    Front St.

    Mai

    nSt.

    Scale: 1=64

    Theater 2160 Seats

    Theater 1389 Seats

    Mech Space

    Open Lobbyand Display Space

    W RR

    M RR

    Concessions

    Freight Elevator

    Shipping/ ReceivingProduction and Soundstage

    Production Shop

    Theater Lobby

    Up to Fl 2

    Up to Theaters

    Up

    to

    Fl 4

    Ticket Salesand Video Rental delivered by Vending Machines

    Ground FloorProduction , Shipping/ Receiving,

    Gallery and Theater access

    Floor 2Lobby for Theater 1

    502510

    502510

  • Third Floor

    This partial floor provides support space that wraps around the production stage. This could be used for

    a variety of activities that are in need to provide direct support during production. The floor also houses

    the agency offices in a more secluded area that is not intertwined as much with the public accessible

    areas. This floor does provide connection from the ground floor to the artists area and also a ramp up to

    the fourth floor.

    Fourth Floor

    This floor holds many spaces tied to the research and education of film This is laid out using the

    existing column structure to create a modular space that can adapt when needs change. The walls for

    each of these spaces would also be modular so actual construction would not be needed to convert an

    open conference space to a heavily controlled film storage space.

    This floor also contains the social living areas for the resident artists. Their space contains a large space

    to watch films, living, studying and eating spaces. The artists private space overlooks this space from a

    lofted position on floor five.

    60

    Modular Units Provide for continuous adjusting and rearranging of work spaces.Open, Opaque Walls and Glass Panels combine to create the spaces

    Design Drawings

  • 61

    Theater 1389 Seats

    Artists Kitchen and Group Living Area

    Classroom

    Computer Lab

    Film Collection

    Meeting Room

    Sta Rooms

    OcesDirector and Admin

    Film Library andResource Center

    Mail Room

    Break Room

    Artists Private Exhibition/ Theater Space

    Open

    Metal

    Grate

    Bridg

    e

    W RR

    M RR

    Up to Artists Living

    to Artists Living

    Agency Offices

    Dow

    n to

    The

    ater

    s and

    Lob

    by

    Theater 1389 Seats

    Floor 3Production Support and Agency

    Offices

    Floor 4Learning, Research, Office and Artists Spaces

    502510

    502510

  • 62

    Floor Five

    A good space for an artists living space requires the option for these people to have a bit of privacy from

    the everyday event. In the Film Center, resident artists are given privacy including an outdoor space

    of their own on the fourth floor by using exterior walls of the Empire Building to provide enclosure

    around the rooftop of the 300 seat theater. As mentioned during the Tobacco Building analysis, these

    simple walls contribute by make connections to societys love of the past without the input of additional

    energy or materials.

    Entry to the private rooms penetrate through each floor to provide access to the social living spaces.

    Folding doors provide access to the rooftop courtyard.

    Design Drawings

  • 63

    Apt 1

    Outdoor Rooftop Deck

    Apt 3 Apt 5Apt 2 Apt 4 Apt 6

    Floor 5Artists Living and Courtyard

    Roof

    502510

    502510

  • 64

    Nor

    th E

    leva

    tion

    Scal

    e 1=

    16

    Elev

    atio

    ns a

    nd S

    ectio

    n D

    raw

    ings

    3

  • 65

    Nor

    th S

    ectio

    nFa

    cing

    Sou

    thSc

    ale 1

    =16

    Ap

    t. 1

    Ap

    t. 2

    Ag

    ency

    Offi

    ces

    Lib

    rary

    Thea

    ter

    Lob

    by

    Stre

    etO

    pen

    Bay

    Pla

    za

    Do

    wn

    to T

    heat

    er

    Unu

    sed

    Em

    pire

    Bay

    sG

    alle

    ry S

    pac

    e

    Ap

    t. 3

    Ap

    t. 4

    Ap

    t. 5

    Ap

    t. 6

    Ap

    t. 7

    Stai

    rs to

    art

    ists

    livi

    ng s

    pac

    e

  • 66

    East

    Elev

    atio

    nSc

    ale 1

    =32

    Thea

    ter

    Win

    do

    w

    Gal

    apag

    os

    Do

    or

    Do

    or

    Do

    or

    Wat

    er S

    tree

    t

    Elev

    atio

    ns a

    nd S

    ectio

    n D

    raw

    ings

  • 67

    Ro

    oft

    op

    Dec

    kA

    rtis

    ts A

    par

    tmen

    ts

    Gro

    up L

    ivin

    g/

    Din

    ing

    Sp

    ace

    Thea

    ter

    2

    Thea

    ter

    1

    Ship

    pin

    g/

    Rec

    eivi

    ng

    Build

    ing

    Sect

    ion

    Faci

    ng W

    est

    Scal

    e 1=

    32

    Gal

    apag

    os

  • 68

    X-R

    ay V

    iew

    Sec

    tion

    Faci

    ng N

    orth

    Scal

    e 1=

    32

    4

    1

    1

    1

    6

    3

    2

    5

    6. Th

    eate

    rs

    self

    cont

    aine

    d, lo

    w v

    oc a

    ir ha

    ndlin

    g op

    tion

    for t

    heat

    ers

    4. P

    rodu

    ctio

    n St

    udio

    m

    ulti-

    poin

    t ent

    ry, l

    ow v

    elocit

    y ai

    r han

    dled

    thro

    ugh

    singl

    e pr

    oduc

    tion

    wal

    l and

    ceili

    ng

    3. P

    rivat

    e Sp

    aces

    in

    divi

    dual

    uni

    ts fo

    r art

    ists

    priv

    ate

    room

    s, ed

    iting

    bay

    s

    2. R

    oof C

    oolin

    g

    boi

    lers,

    gene

    rato

    rs

    1. O

    pen

    Floo

    rs

    1, 3

    , 4: a

    ir ha

    ndlin

    g fo

    r adj

    acen

    t flo

    ors

    5. B

    asem

    ent

    w

    ater

    tank

    s, ele

    ctrici

    ty, te

    lecom

    , pu

    mps

    , spr

    inkl

    ers

    Elev

    atio

    n an

    d Se

    ctio

    n D

    raw

    ings

    3

    HVA

    C Sy

    stem

    in Se

    ction

  • 69

    mo

    veab

    le s

    cree

    n fa

    cad

    e

    fixed

    cur

    tain

    wal

    l gla

    zing

    en

    velo

    pe

    inte

    rnal

    flo

    or,

    bea

    m a

    nd

    po

    st c

    ons

    truc

    tion

    usin

    g

    exis

    ting

    tim

    ber

    Build

    ing

    Sect

    ion

    Faci

    ng N

    orth

    Scal

    e 1=

    32

    In li

    ght

    gre

    y b

    ehin

    d s

    ectio

    n, t

    he e

    xist

    ing

    flo

    or

    pla

    nes

    dem

    ons

    trat

    e ho

    w m

    uch

    the

    inte

    rnal

    str

    uctu

    re h

    as b

    een

    man

    ipul

    ated

    to

    cre

    ate

    the

    des

    ign

    of t

    he F

    ilm C

    ente

    r

    Pro

    duc

    tion

    Pow

    er S

    hop

    Thea

    ter

    Lob

    by

    Thea

    ter

    Win

    do

    w

    Thea

    ter

    Co

    nfer

    ence

    Ro

    om

    Co

    nfer

    ence

    Ro

    om

    Ap

    t. 7

    Ap

    t. 6

    Op

    en B

    ay P

    laza

    Unu

    sed

    Em

    pire

    Bay

    s

    Ap

    t. 5

    Ap

    t. 4

    Ap

    t. 3

    Ap

    t. 2

    Ap

    t. 1

    Elev

    atio

    n an

    d Se

    ctio

    n D

    raw

    ings

    4

    Exist

    ing F

    loor P

    lates

    show

    n in G

    rey

  • Inside

    I begin

    from the South, Water

    Street to the park, only

    a line across the open bay stands

    between A and B, changing spacial qualities

    synchronizes with the undulating

    screen, increases, decreases, increases

    to opacity forming the Film Centers layered mask

    to the plaza, I view myself travel alongside

    a surface of steel, small fingerprints fight the mirror finish,

    wonder teases the hidden production stage

    reflecting from the inside, back on the chosen

    society that gathers today in this space.

  • 71ThresholdPlaza|Facade|Film Center

  • 72

    The Open Bay PlazaI begin from the South, Water Street to the park,

    only a line across the open bay stands between A and B, changing spacial qualities synchronizes with the undulating screen,

    increases, decreases, increases, to opacity forming the Film Centers layered mask to the plaza, I view myself travel alongside a surface of steel,

    small fingerprints fight the mirror finish, wonder teases the hidden production stage reflecting from the inside,

    back on the chosen society that gathers today in this space.

    Threshold

    Open Bay Plaza

    1

  • 73

    Open Bay PlazaLooking North through the bay towards the park and Manhattan 3d Perspective

  • 74

    Facade Development

    Open Bay Plaza allows for better access to park with the park + film center + street coming together to

    create a social space. Following the removal of bay 4 to create an open plaza space a new facade needed

    to contain the Film Centers now exposed west elevation. The plaza provides a way for the public

    space to become Film Center space as the facade begins to hold the space to the building, facilitating

    interaction between the Film Center and the surrounding environment.

    Several spacial studies were performed in section to finalize the vertical relationships between floor

    levels and how the floor levels would shift vertically to achieve the connection between levels. The

    surface created a connected plane between the floor levels. The plane would no longer be used for

    actual circulation space although the facade allowed the ground floor to visually connect with the floors

    above as the facades angle cantilevered over the space below. This narrow space created a straight path

    through the Film Center from the street to the park. The narrow space also create a cavernous space

    that would penetrate the roof line to allow daylight to find its way in to the central areas that were

    farthest removed from openings in the facade like the perimeter spaces.

    Activated Facade

    After several design studies, the fluid plane that had inspired the facade became simplified into

    triangular planes, each remaining unique panels, but allowing for actual construction of the facade to be

    more plausible. The narrow access space created by the facade became a plaza by taking out the adjacent

    by in the Empire Building. This allowed the angled facade to really expose the guts of the Film Centers

    internal spaces and further connect to the surrounding context. The facade next stage of development

    would increase activity by creating a truly active facade. The facade would become mobile, allowing the

    angled plane to move out into the park to flatten out and create a screen to project and view films from.

    Threshold

    2

    Social Facade

  • 75

    Design Studies

    The circulation plane that had been folded would be represented in the final design as the building facade for the East side of the Film Center.

  • 76

    2.

    3.

    Passive Energy PropertiesWall Section DiagramScale 1 = 4

    Passive Energy Properties

    1. The gap between the facade and interior glass envelope create a double skinned facade. A natural

    chiminey effect keeps air constantly circulating vertically so the interior and exterior temperature

    difference is less than the actual temperature in the surrounding environment.

    2. The sloped angle of the east facade acts like a roof overhang to provide protection from the sun

    during summer months. The suns lower angle in the winter enables the sun to reach the interior spaces

    to help with day lighting and heating.

    3. During the winter months this plaza would be shaded throughout most of the day. The slopped

    facade redirects the sun and warmth to the public plaza below to create a more enjoyable space year

    round.

    Threshold

    3

    Passive Facade

    1.

  • 77

    Multi-Layer Building EnvelopeWall Section DetailScale 1 = 4

    Multi-Layer Building Envelope

    Threshold

    4

    Multi-Layer Building Envelope

    1. Screen Facade

    2. Curtain Wall

    3. Existing Timber

    4. Production Wrap3 421

    weather envelope

    vertical steel I beam for curtain wall6 in

    glazing

  • 78

    Sliding out, the curtain facade reveals itself: a screen for viewing film in the park. The panels, created

    as independent pieces, link together along adjacent hinged spines to create a train of panels. Exceeding

    in flexibility, single points of contact glide along an overhead rail. The surface, a perforated screen

    interwoven with elastic material, ensures a taut surface at all times. Beyond the surface, the gap between

    exterior screens inter-connect with the surrounding environment. Steel members form an infrastructure

    to hold-in-place the bolt-in-place speaker systems, PV panels and LED Video panels available.

    Design Details

    Screen Facade Panels

    5

    Theater 1389 Seats

    West ElevationScale 1=16

    West Elevation with Lower Level SectionScale 1 = 64

  • 79

    A1 A2 A3 A4 B1 B2 B3 B4 B5 B6

    A1 A2 A3 A4 B1 B2 B3 B4 B5 B6

    A1 A2 A3 A4 B1 B2 B3 B4 B5 B6

    Screen ArmaturePanel Assembly

    Scale 1= 48

    Screen Surface

    Steel Frame

    Screen Surface + Steel Frame

  • 80

    screen clamp

    screen facadewraps around structure so

    no frame is visible

    screen fastenerplaced over the surface to keep the

    screen in place 4x

    Design Details

    6

    Screen Connection DetailScale 1 = 1

    Facade Connection Detail

    Electrodynamic Levitation

    The facade is held at a pivot point that enables the piece to move freely in any direction needed up to a

    point. The rail is activated using electricity to power a magnetic field to elevate the panels when moving

    back and forth between the park and the building. This movement would be relatively easy once

    levitation begins because the whole structure would actually be frictionless sitting on a pillow of air.

  • 81

    overhead support supports facadealso provides a track for movement

    connections to building to support rail and facade

    electromagnet to provide levitation for facade movementalso uses attractive properties to lock pivot in place

    transparent pv panel and/orled system inside structure

    main horizontal steel box beam

    vertical metal structure

    cross bracing steel structure

    secondary cross bracing steel ties

    iron ball joint

    Top Connection DetailScale 1 = 4

  • 82

  • 8383

    Theaters 1. Theater in Park 2. Theater Window 3. The Perfect Theater 4. Theater Theater

  • 84

  • 85

    Film Center

    1

    Theater in Park

  • 86

    Film Center

    2

    Exposed Theater389 seats

    The theater provides a window to the street whenever a film is not being shown. This mirrored effect

    creates a duality of scenes and audiences opposite each side of the glass. Inside, visitors waiting for the

    feature film can watch the live action taking place in StreetLife. People in the street and across the street

    can take part in the live cinema. The public becomes the film as they also become an audience viewing

    those waiting for the film to begin. During the film the connection is severed, the screen, black out

    curtains and speakers slide in place to enclose the theater. The exterior wall can remain dark or it can be

    lit with LEDs to provide a large video board for the public gathering space to use.

    The large window broadcasts, from inside the brick facade, a film center teeming with activity.East Facade with street, Theater Window in blackPhoto + 3d Composite in adobe photoshop

    Section view of theater open to streetScale: 1/8 = 1

    Study model to test how design fit in the surrounding spaces and parkScale: 1/32 = 1

  • 87

    glass wall uses fl uid connection to connect to wall notch provides com-plex connection to be hidden

    curtain storage

    screen storage reelscreen runs along tracks at the top and bottom of the screen

    5/8 in double glass unit 6 ft x 9 ft units throughout

    vertical steel columns to support heavy acoustic dampening glass

    double glass unit with .5 laminated glass 6 in of air space to meet acoustic require-ments

    interior acoustic curtain also serves to black-out theater, blocking out natural light

    theater screen for fi lm projection

    speaker enclosure

    Plan DetailTheater 2 OnDisplay

    Scale 1=8

    Wall Detail in Plan ViewScale 1=12

    with Brick Facadeview from apartment across street

    without Brick Facadeview from apartment across street

  • 88

    Film Center

    3

    The Perfect Theater160 seats

    Theater 2 and 3160 Seats, 4 handicapScale 1 = 10

    projection room

    Mechanical SystemsTheater HVAC

    low velocity, high volume fan

    chiller / heating element

    chiller / heating elements can be individually controlled to recondition the return are to the desired temperature.

    sound isolated enclosure

    air supply located under each chair

    return air

    conditioned air

    Two smaller theatres create perfect spaces for viewing film. Each theater provides optimally aligned

    seating matched with a screen in the correct proportion for the eyes to best view film all inside a well

    insulated truss box structure integrated with a low velocity HVAC system. The two smaller theatres are

    the same in almost every way, including the stairs that provide access to the theaters entrance. Location

    differs, one being on the ground level oriented east in bay 1, while the other is located in the lower level

    under the plaza oriented north.

    Construction is exactly the same for each, including the same finish materials and artificial lighting.

    Visually each of these theatres look completely different and would not be immediately perceived to be

    the same theater inside. The above ground theater is positioned as an object forced between two floor

    planes, the underground theater is largely built in to the earth with only a single side exposing itself to

    the subterranean vault of stairs leading down. This conflict between similarity and difference help create

    an experience, for visitors unaware, that is similar to experiencing deja vu and jamais vu.

  • Theater 2Elevation Facing SouthGround Floor, Bay 1

    Theater 3Elevation facing EastBasement, Open Plaza Bay

    Film Center

    4

    89

    self contained hvac system

    projection roomspeakers behind the screen

    Theater 2 and 3160 Seats, 4 handicapScale 1= 8

    curved screen to counter lens distortion

    Mechanical SystemsTheater HVAC

    Theater 2 and 3160 Seats, 4 handicapScale 1 = 24

    HVAC + Structure

    Theater Theater160 seats

  • 91Conclusiontell them what you just told them

  • 92

    92

    Conclusion

    As the semester and project progressed focus was readjusted several times. Focus for this project began

    with creating powerful concepts that were connected to qualities of perception in respect to time and

    space. Concepts were then applied to the project through the analysis of film and the long history of

    the Dumbo site. This generated form and spaces that would become as much a part of the existing

    then something completely new by interacting and engaging the site and context. This culminated with

    a design that is focused on the creation of an experience that creates Architecture for society to USE.

    Finally, it became clear that while experience is important, representation of ideas followed through in

    the execution of concepts to the details were required to achieve success with the design becoming a part

    of the built environment.

    The creation of a process narrative to document design decision from an entire semester of work is

    difficult. Heavy amounts of editing often condensed a week or more worth of work into a single image

    or line of text. An enormous amount of data was generated during the semester including over 15,000

    files using 105 gb of space.

    The study of film led to an investigation into the nature of time. Time is the ordering system that

    experience is created from a series of events. Slumdog Millionaire introduced the Moment, in which

    time stood still, creating a situation where the past, present and future were all collapsed into a single

    point. Behind the single point lies is experience, using a physical object gives life to the moment. For

    example the cinematic story requires the simple medium of film to be projected. These objects were

    often not representative of the incredible experience performed. Experience in the Film Center would

    be achieved by not big flashy design but by creating an infrastructure where opportunities for making,

    viewing and learning about film would occur.

    The project site, located between the Manhattan and Brooklyn bridges in Dumbo, would provide

    the setting to tell the story of development for the design of the Film Center as well as the adjacent

  • 93

    park. Many hours would be dedicated to learning about this historic site with a clear emphasis on the

    organization system of the openings in the brick facade that occurred regularly thoughout the Empire

    Building. Historical rail lines would provide inspiration for readapting the park to a place to watch

    film. Refocusing the park inwards towards the Film Center created a space of its own instead of being

    completely dedicated towards the view of lower Manhattan.

    Creating a Film Center again, looked towards the site and the existing buildings for clues on how best

    to use the huge, empty warehouse. Lines were drawn between openings in the brick facade enabling

    a density map to make visible the porosity that existed between the brick facades heavy walls. Spaces

    were created and spaces for the Film Center was generated for the first time out of a set of lines that

    had been created by adapting the projected line drawing. Occupying the entire Empire Building, the

    major armature that contained many of the Film Centers spaces was folded in half. This created new

    opportunities for interesting adjacencies to be created in the three eastern bays of the warehouse.

    Now that spaces were created, it was time to create a building that would be comfortable existing inside

    a structural frame matrix that divided the interior spaces into cubes of space between timber beams

    and columns. The perceptual phenomenon of Deja vu and Jamais vu helped to explain a method of

    integrating the new and the old into spaces that tricked the memories, a priori of what a film center

    and an abandoned warehouse could achieve. Senses come into play anytime perception is discussed,

    so a quick study into creating eggs out of different (never considered egg like) ingredients to produce

    something that is only an egg on the surface visually.

    Time is to be thought of as an physical element that could be manipulated and changed at will. The

    recognition of the Film Center into the existing warehouse created a rule based system for manipulation

    that resulted in a design fusion where neither of the previous components could be separated back into

    old and new elements.

    Final floor plans, elevations and sections emerged that provided opportunities for users of the center

    to be successful in highly connected spaces for interacting with the wide range of activities in the film

    discipline. A system of lobbys distributed throughout the building created many central spaces instead

    of only one main lobby. Many of the spaces became more social by creating circulation spaces to exist

    through areas instead of running parallel to action in a separate corridor. It was easy to see in section

    that, although the design had been based on the existing floor level locations, the design of the Film

  • 94

    Center had created a truly new and unique environment to house the programmed spaces.

    The threshold between the surrounding environment and the interior spaces had always been important

    for the design of the Film Center. The opening of the fourth bay, adjacent to the Film Centers three

    bays, created a new path for interaction between the street and park. The plaza would be connected

    through a similar public type of space like the street and park. Perceived to be public space without

    a connection to the Film Center the design goal after is meant to dissolve the spaces between the

    plaza and the Film Centers interior spaces. Inside the plaza, the angled facade invited people inside

    to become further interested in what the film center had to over. The plaza helped provide an open

    invitation into the building by creating a series of small subtle thresholds that transition between the

    open public spaces to the core of the film center.

    The facade created a new face for the Film Center to call entirely its own. The undulating, angled

    surface provided further interaction between interior, exterior and park spaces. The facade would prove

    to not only engage relationships with society but also towards a sustainable environment with many

    passive energy properties that control sun light as well as adjacent air temperature in the multi- layered

    building envelope. The facades mobility is created using movement out into the park along a rail,

    unfolding, to provide a screen for the projection of films. An electrodynamic levitation system would

    attempt to tackle the problem of guiding such a huge surface between the plaza and park locations.

    The theatres are the location where film is experienced. The theater, more often than not, is a perfect

    box secluded from the world in a highly regular layout of ticket offices, concessions and banks of

    theatres to receive the dose of cinema. Theatres in the Film Center offer a variety of spaces for viewing

    film. The theater in the park offers a social experience that connects to the environment, under the

    moonlight were dreams originally played out among the stars. The largest indoor theater is exposed

    to the street with a large window that is located behind a deployable screen and blackout curtain that

    move out of the way before and after films to create a double viewing/ watching situation of interaction

    to occur between those seated before a film and those in the street playing out their day. The final two

    theaters create experiences of deja vu and jamais vu to force the viewer to further explore their sensual

    perceptions that are in conflict with on another.

  • 95

  • 96

    Narrative Design Process - Reorder- postlee postRobert new order3-postMom DONE 1-45Narrative Design Process - Reorder- postlee postRobert new order3-postMom DONE 46-96.pdf