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 The Complete Nuian Archeage Levelling Guide

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  • The Complete Nuian

    Archeage Levelling

    Guide

  • Table of Contents Introduction .................................................................................................................................................. 3

    Levels 1-10 Solzreed Peninsula ....................... 4

    Level 1 ............................................................ 4

    Level 2 ............................................................ 5

    Level 3 ............................................................ 6

    Level 4 ............................................................ 7

    Level 5 ............................................................ 9

    Level 6 .......................................................... 11

    Level 7 .......................................................... 12

    Level 8 .......................................................... 16

    Level 9 .......................................................... 19

    Level 10 ........................................................ 22

    Level 11-15 Liylut Hills ................................... 29

    Level 11 ........................................................ 29

    Level 12 ........................................................ 32

    Level 13 ........................................................ 38

    Level 14 ........................................................ 44

    Level 15 ........................................................ 51

    Level 15-20 Dewstone Plains ........................ 53

    Level 15 ........................................................ 53

    Level 16 ........................................................ 56

    Level 17 ........................................................ 63

    Level 18 ........................................................ 71

    Level 19 ........................................................ 79

    Level 20 ........................................................ 89

    Level 20-24 White Arden .............................. 94

    Level 20 ........................................................ 94

    Level 21 ........................................................ 98

    Level 22 ...................................................... 108

    Level 23 ...................................................... 120

    Level 24 ...................................................... 136

    Level 24-26 Marianople .............................. 139

    Level 24 ...................................................... 139

    Level 25 ...................................................... 148

    Level 26 ...................................................... 160

    Level 27-30 Two Crowns ............................. 172

    Level 27 ...................................................... 172

    Level 28 ...................................................... 182

    Level 29 ...................................................... 193

    Level 30 ...................................................... 206

    Level 30-32 Cinderstone Moor ................... 213

    Level 30 ...................................................... 213

    Level 31 ...................................................... 219

    Level 32 ...................................................... 236

    Level 33-34 Halcyona .................................. 254

    Level 33 ...................................................... 254

    Level 34 ...................................................... 271

    Level 35-37 Hellswamp ............................... 288

    Level 35 ...................................................... 288

    Level 36 ...................................................... 303

    Level 37 ...................................................... 317

    Level 37-40 Sanddeep ................................. 324

    Level 37 ...................................................... 324

    Level 38 ...................................................... 329

    Level 39 ...................................................... 352

    Level 40 ...................................................... 371

    Level 40-42 Rookborne Basin ..................... 383

    Level 40 ...................................................... 383

    Level 41 ...................................................... 391

    Level 42 ...................................................... 410

    Level 42-44 Windscour Savannah ............... 421

    Level 42 ...................................................... 421

    Level 43 ...................................................... 429

    Level 44 ...................................................... 446

    Level 45-46 Perinoor Ruins ......................... 460

    Level 45 ...................................................... 460

    Level 46 ...................................................... 482

    Level 47-48 Hasla ........................................ 495

    Level 47 ...................................................... 495

    Level 48 ...................................................... 516

    Level 49-50 Karkasse Ridgelands ................ 547

    Level 49 ...................................................... 547

    Level 50 ...................................................... 565

    Afterword ...................................................... 589

  • Introduction

    This guide is a free guide, and is not for sale, rent, or other means on any other site. If you have bought

    it from any other site, you have been scammed and should immediately attempt to get your money

    back.

    This guide is designed to bring you from levels 1 until the maximum level (as of the writing of this guide,

    this is 50). It is not a guide designed to tell you how to play your class.

    Levels given are approximate and will be flexible based off of Patron Status, amount of times you died,

    and how strictly you follow this guide.

  • Levels 1-10 Solzreed Peninsula

    Level 1

    After selecting your character and class, hop into the game and you should see someone with a yellow

    exclamation point over her head.

    This girl has your first quest to pick up. Either press F or right click on her, and then hit accept to pick

    up A Flaming Reminder.

    Head southwest to get to a wooden statue with a hammer over it.

  • Right click on the signpost to pick up Fox Infestation, and talk to Woodcutter Gallagher to turn in A

    Flaming Reminder and pick up The Mayors Advice. Nearby, kill 3 foxes.

    You will hit level 2 doing this.

    Level 2

    When 3 foxes are dead, the quest will autocomplete. Head southwest to Deusireen. Gossiper Parish

    outside has a green quest, which is your first story quest.

  • Head inside the city to turn in The Mayors Advice (take his follow up) and your story quest. Pick up

    the new story quest from Pan.

    A little west of the town, kill 3 Solzreed Boars. Press f while standing above their corpse to collect their

    meat.

    You should hit level 3 while doing this.

    Level 3

    At level 3, you get a skill point. Unlike other MMOs, you get to pick and choose new skills at various

    levels instead of having them shoved at you. Press k to open your skill book. There should be only 1

    skill greyed out, so select it at this point.

    Return to Mayor Gott to turn in his quest, and pick up Allens quest Allens Errand.

  • At the southern end of town, talk to Amy to pick up A Traditional Token. Right click the item on your

    quest bar to plant the tree.

    This quest auto-completes. Just ahead, you should see Serin to turn in Allens Errand. Pick up Rohnas

    Medicine and reach level 4.

    Level 4

    Head south out of town to get to Rohna.

  • After turning in Rohnas Medicine, pick up A Missing Girl. Then head west. You will get to another

    signpost in the middle of the road with a quest Brownbears in Bluemist to pick up. Kill 3 Hungry Brown

    Bears to auto-complete the quest.

    Head west to speak with Jenny to turn in A Missing Girl and pick up A Precious Gift. Select a tree

    next to her and start climbing by pressing f, and then using your movement keys to move up or down.

    At the top, you will see a glowing blue object.

  • Pick this up and then return to Jenny to turn it in. Pick up Jennys Father from her. Head down to the

    road to the west and talk to Recon Captain Kliik to turn it in and pick up Monolith Researcher Miles.

    You will hit level 5.

    Level 5

    At level 5, we get to pick a whole new skill tree. Archeage allows you to mix and match 3 skill trees to

    make a class suitable for you. If you want to be a healing archer who can also cast magic, go for it!

    However, you are usually best to try and stay with your desired role. Mixing tank, heals, and dps is

    generally a bad idea. You also gain 2 skill points. Put these into the first 2 skills of your new tree.

    Also pick up The Haunted Monolith here. Then head further west. Talk to the Monolith Ghost to turn

    in The Haunted Monolith and grab his follow up. Head south to get to the Valpos minions.

    Kill 3 of them to update the quest, looting their tokens, and then report back to the Monolith Ghost.

    Take his follow up.

  • Nearby, there are a bunch of ghost standing around. Use the icon in your quest log to destroy a ghost.

    Report back to the Monolith Ghost to turn the quest in.

    In your inventory, you should be one of every type of weapon available for you, unidentified. Right click

    on the one you wish to identify and equip it. Head south to get to another signpost and pick up its quest.

    Monolith Researcher Miles is south of it to turn in Monolith Researcher Miles and pick up his follow

    up. Head west and kill 3 Monolith Guardians.

    This quest will autocomplete and you will be level 6.

  • Level 6

    Head west to speak with Marian to update your story quest. Pick up her follow up, and use the item in

    your quest bar. Then speak with her again to turn in the next quest. Pick up her next quest, and then

    head west to the Western Monolith.

    Use a Bloodhands Corpse to update Divine Intervention and pick up the new quest that appears on it.

    Then use the Monolith in the center to make a rubbing (just press f on it).

    Head south to the farm to turn in Echoes from the past and pick up the Shepards Quest.

  • This quest is our first optional quest. You can do one of two things kill a bee for 20 points of

    progress, or sheer a sheep for 10.

    When you have 100, report back to Shepard Liam to turn the quest in. Speak to Annette to the south of

    him to pick up Hard Times. A little further south, speak to Meyer to pick up Home and Hearth. Head

    into the house behind him to update the quest. Return to Meyer to turn the quest in.

    Continue south to Wardton. Turn in Warning the Messagers and pick up the follow up from Malphius.

    Also turn in Hard Times nearby to reach level 7.

    Level 7

    Go further south and pick up Supervisor Pauls quest, The King of Solzreeds Gate. Then speak with

    Rinji to grab her quest and get a horse on your back. Head south into the stable and speak with Wyatt to

    turn in the horse quest and pick up Feeding your Foal. You will have a vita root in your inventory. Right

    click it and then plant it anywhere on the ground to start it growing. It will take about 30 seconds to

    mature.

  • Right click the mature plant to collect a Vita Root, and then speak with Wyatt to turn the quest in and

    get a foal. Place the foal just like you did the plant, and then press f next to it multiple times to play

    with it and feed it. It will eventually say Growing Youngster. At this point, go to the well in the center

    and gather 2 waters.

    Return to the foal and press f to give it water, and then do it again. It will grow and take about 10

    seconds to mature.

  • Press f one more time to dance for it so itll grow to an adult. Press f to collect it, and then turn the

    quest in to Wyatt. Now you have a mount to ride around on! And you should, as it gains levels with you.

    Simply right click on it to summon it, and then press g to mount it.

    Head across the road to an area with trees. Use 3 of them to chop them down.

    Return to Paul to turn in the quest and pick up Repeat Offender. Inside a building is the blacksmith to

    turn that quest in to. Outside of the building, pick up Lord Robanns Secret. From here, run southeast

    to a newly married couple.

  • Pick up Rockands quest. You will get a pack on your back. Head to the house and right click it to update

    the quest. Return to Rockand to turn it in. Pick up his wives quest. Then, on the way to Crescent Throne,

    kill 5 harpies to auto-complete the quest.

    Head into the Crescent Throne, right into the castle.

    Turn in An Urgent Message and Lord Robanns Secret, and then pick up Joining the fight.

  • Head to the southwest corner of the city. Speak with Guard Captain Baker to turn in Joining the Fight

    and reach level 8.

    Level 8

    You will gain a skill point at this level, which can be used for a passive skill in either tree. Then pick up

    Battle by the Bay and turn in the quest at the level below. Pick up A Seaworthy Vessel and then

    select a rowboat by right clicking on it.

    On the dock furthest south, talk to Ral to pick up A stranded soldier.

    Hop into the water. Click on your boat to summon it, and then press f to get in it. The rowboat is hard

    to maniumpulate, but press the up arrow (or w) will make it move forwards, and left/right (or a and

    d) will turn the point that direction. Row across to the peninsula on the other side.

  • Turn in Battle of the Bay and The Stranded Soldier there and receive a box with the gear for your

    class (choose cloth for magical damage, leather for evasion. Plate is for defense but unavailable). Pick up

    The Bloodhands Agenda and Carls Cousin.

    On the beach, kill 8 bloodhands.

    They are standing by golden corpses, so move over on top of one to auto-complete the quest. Pick up

    their new quest.

  • One of the bloodhands can be looted to start a quest called the bloodhand captain. There are several

    captains around to kill. This guy is the first mini-boss in the game, so dont expect anything easy.

    Report back to Carl and Chloe to turn in your quests and get their follow ups. Then head out and select a

    bloodhand. Right click the hypnotic staff in your inventory to hypnotize the mob, and then kill it.

    Turn in Truth Extraction to Chloe and take her follow up. Then run west along the beach. Pick up the

    signpost quest on the way, and continue until you get to Pide. Turn in Carls Cousin to get a full set of

  • lower armor. Pick up Turtle Liver from Charlie. Then just south, kill 5 sea creatures, making sure 1 is a

    turtle. Loot the turtle.

    You will hit level 9 doing this.

    Level 9

    Turn in Turtle Liver to Charlie and pick up A Cure for Ellie. Head directly north to Farmer Clark.

  • Head into the farm to turn in A Cure for Ellie and pick up He who would be king. Then kill 5

    groundlings.

    Return to Clark and then pick up quests from Gary and Ralph. Head into the farm again and set a rabbit

    hole alight by right clicking on it (swarms of bunnies will come out to attack you.)

  • Then kill a giant rabbit.

    Return to Gary and Ralph to turn the quests in.

    Head west to Rene to turn in He who would be king and take her follow up. Jump into the lake next to

    her and point your camera to face downwards. Press forwards to go underwater. There are rocks on the

    bottom, so loot one before your breath runs out.

  • Return to Rene to turn the quest in. Talk to Trent the Braggart to pick up A Changed Man. Then head

    west to Lacton.

    Talk to Mayor Fergus to pick up The Four Fingers Thieves. Across the road in the building, talk to Eric

    to turn in A Changed Man. Talk to Fisherman Tugger to pick up The search for Sloane. Then head

    north. Kill 8 Bloodhands and loot their hoods.

    Return to Mayor Fergus to turn in The Four Fingers Thieves and reach level 10.

    Level 10

    At this point, we can finish our class. Press k and select your third class. You will have 2 extra points to

    invest. It could go into the third class, or any other class you wish.

    Pick up King of Blackreath Keep from Mayor Fergus, and Maiden in Distress just behind him.

    Head northeast up the road to the keep, and ride around it to the northeast side to find Sloane.

  • Turn in the quest and pick up the follow up. Then right to Vorden just ahead.

    Turn in Maiden in Distress and pick up the follow up. Press f to get onto the rope and shimmy your

    way in. To get off the rope, press your spacebar key.

    Inside, dont attack anything. Beware getting close to Master Wizards, they will aggro.

  • Otherwise, kill Manx.

    Head inside the castle, and clear the wizards on your way to the back room. Head up the stairs to your

    right, and then hug the wall to the left to get to the prison.

  • Head across the room quickly (the floor will collapse), and kill Four Fingered Penn. Then use the lever

    behind him.

    Return to the now open prison to free Bridget. Then leave the keep to turn the quest in to Vorden.

    Return to Mayor Fergus to turn in King of Blackreath Keep and grab his follow up quest. Next to him, the

    guy will get a flower over his head. Pick up this quest.

    Go across the road to Eric and pick up The Castigant Ruins. Then head to the building behind him, a

    small cottage.

  • On the left when you enter, there will be an empty ring box.

    Use it and return to Fisherman Tugger. Then start to make your way north along the north-south road.

    Kill Broken Corpses and the rats they spawn when they die until a hidden quest activates and you can

    take its reward. Collect the spirit shards from the Broken Corpses.

    After, you can kill the Wraths or the Broken Corpses until you have 12 spirit shards.

  • When you finish, head north to Exorcist Kyle to turn in The Castigant Ruins and pick up The Sword of

    Souls. Head into the castle and talk to Flora, a statue. You will need to turn it in and pick up a new

    quest.

    Head up the stairs and kill Lord Dicentra, who has a massive amount of HP.

    Return down the stairs to Exorcist Kyle to turn in The Soul of Swords. Then head up the stairs and west

    to update Tea for Tibbecs Mill at Liv. Run west into the next map.

  • At Tibbecs Mill, update the story quest, turn in Tea for Tibbecs Mill, and pick up Tibbecs Unrest and

    The Fearful Apprentice. Kill 8 cultists to the south, and loot them for a knife. Loot a scout for orders.

    Return to Tibbecs Mill to turn in Tibbecs Unrest and The Fearful Apprentice. Tibbec will have a

    quest called To Windshade Village. Head west to get to Windshade Village and turn it in, taking the

    follow up. Also turn in The Price of Friendship and take the follow up, Malcoms Madness.

  • Level 11-15 Liylut Hills

    Level 11

    Speak with Saraha to pick up Trouble in Windshade, along with Wind Warrior from Barweh. Then

    head southwest out of the village. Kill 3 Zephyr Elementals and 5 Breeze Elementals.

    Return to Windshade to turn the quests in. Pick up Ruin the Ritual from them, and head out towards

    the northeast.

  • Kill 3 summoners. There is a Master Summoner in each group of 3 that is harder than the other 2, but

    you should still kill him.

    They will be surrounding a bloodstain. Right click on it to pick up a quest.

    Return to the girls in Windshade to turn in your quests and pick up Hereafter Stones and A Fathers

    Fate. Walk slightly north in the village to turn in A Fathers Fate to Rilla. Across the street, pick up A

    Missing Caravan from Mayor Jeffrey.

  • On the north side of the village, youll see a workbench.

    Right click on it to open the crafting tab. Select the hereafter stone and craft one to auto-complete it.

    Then head south through the farm and talk to the Merchant Recruiter to turn in The Blue Salt

    Brotherhood and pick up A Farming Necessity. Head to the well in the middle of the farm to update

    the quest by gathering 5 waters.

    Return to the merchant recruiter to turn it in and that the follow up.

  • Water the grass on the outside of the farm to update the follow up.

    Turn the quest in and take the follow up to reach level 12.

    Level 12

    Head to the upper right corner of the fenced in area to the seed merchant to but a potato eye.

  • Plant the potato eye to update the quest and then return to the merchant recruiter and take his follow

    up.

    On the other side of the fenced in area, behind the house, youll find the mirage island auctioneer.

    Turn in the quest to him, take the follow up, and then return to the merchant guild recruiter. Head north

    of the town to the housing area.

  • Speak with Morra, and then return to the Merchant recruiter. Take his follow up, and go through the

    farm to talk to Trading Guide Edward. You can pick up further quests, but farming, trading, and crafting

    is not covered in this guide.

    Follow the road east. There will be a signpost there. Pick up the quest and kill 8 foxes and bears.

    The bears will drop a bloody bag that starts a quest. Right click it in your inventory to start it. The quest

    auto-completes when you kill 8 bears.

    Continue east. Turn in The Missing Caravan and Commanding the Kobolds to Hoffman and Masden.

  • Pick up their follow ups. Behind them are a bunch of kobolds.

    Kill a Giant Kobold for 30 points of progress, a warrior for 20, or loot stolen goods for 10. Then go and kill

    3 Mountain Poachers.

    Return to the camp to turn the quests in and pick up A Village in Need. Then continue your eastward

    march. You will find Tebasi on the road. Pick up his quest, and youll have a trade pack on your back.

  • Make sure you are not on your mount or you will move slower than walking. Head into town and turn

    the quest in to Ellie.

    Speak with Masden to turn in Malcolms Madness and pick up Tragedy in Rivenspan. Also talk to

    Mayor Jest to turn in A Village in Need and pick up The Haunted Ruins and Fear and Fungi.

    Marienne, near the west end of the village, has another quest A Light in the Ruins.

    Head into any cottage in the village and talk to Malcolm. He will then attack you.

  • After killing him, report back to Village Elder Humphrey and take Masdens follow up. Right click the

    item in your quest log to update his quest, and then turn it in to Humphrey. Take the follow up, and then

    head south of the village to the fallen fortress.

    Kill a few undead guarding the fortress (dont worry, they dont proximity aggro each other).

    Head inside and gather 5 mushrooms.

  • Kill residents inside until you have 8 kills. You should hit level 13 doing this.

    Level 13

    Head to the red highlighted area of your map. There will be a red glowing object there.

    Move to the center of it to auto-complete A Light in the ruins. The light has a quest to pick up. Head

    up the hill and kill Commander Worjim.

  • He will auto-complete his quest and youll get a quest called A quick escape. In your inventory, you

    should have a teleport book.

    Right click it and select Rivenspan to teleport there and complete the quest.

    Turn in The Haunted Ruins and Fear and fungi to the mayor and his companion, and pick up Hired

    Help. Head to the west end and turn in A Maiden in Distress to Marienne, which was picked up

    automatically when you teleported.

    Head east to bear mountain. Head up the hills to the very top (youll need to make a right at one point

    to continue to go up) to get to a camp.

  • Turn in Hired Help and pick up the 3 quests available here. Then head down the hill and into the

    outpost we need to attack.

    Kill 8 people around here they all update the quest. There are boxes around here with dwarven parts.

  • Press f to use 5 of them.

    In the far back in Raleigh the Bear.

    Kill him and return up the mountain to turn in your quests. You will receive a quest to speak with the

    Mayor in Riverspan. Right click the Sealed dulaha orders in your inventory to pick up another quest.

  • Click on the little gear in the lower right of the screen and select options. In game settings, under

    functionality, enable double press spacebar to use glider. You will have a glider in your inventory.

    Right click it to equip it. Then jump off the mountain and press spacebar twice to open your glider.

    Turn in the quests to Mayor Jed in Riverspan and pick up Mind the Mine. Then head west to the

    destroyed outpost.

  • Mind the Mine will auto-complete when you head inside. Talk to the corpse on the ground, and then

    talk to the survivor in the cottage in the back.

    From here, head north into the mine.

    Head to the east end. You only need to kill the supervisors not the hypnotized miners. At the east end,

    kill the wizard eridel.

  • He will drop a domination orb. Right click it in your inventory to start a quest.

    Use the orb in your quest bar with a hypnotized miner selected, and do this 3 times.

    This quest auto-completes. Return to the destroyed outpost and talk to the Survivor to complete The

    Wizard Eridel and reach level 14.

    Level 14

    Head west and up some stone steps to Rubarann Castle.

  • Turn in An Urgent Warning and pick up the other quest here. Then head into the castle proper. In the

    far back room, you will find Emma. Select her and click the item in your quest bar to update the quest.

    Then head back down the stairs to an outpost of people. Turn in Unrest in Rockmar Barrow and pick

    up the follow up.

    Head north, and you should get to a man. Turn in the follow up and pick up Beneath Castle Robstann,

    and pick up the sign quest on the post behind him. Use the dry firewood on the ground.

    After, use the campfire to acquire a torch. Equip it it will replace a weapon, and then head north.

    There are some cobwebs in the way. Right click on them to burn them.

    Inside, kill 5 cave spiders.

  • This quest will auto-complete. In the back is an elevator shaft.

    Take it up to the top.

  • Here, kill the Henchman.

    Use the safe in the middle to update the quest. Then return from the path which you came back to the

    outpost and turn in Beneath Castle Ronbann to Agnitor Simon. Speak to Velsaria to pick up Chasing

    Lord Collin.

    Head west to the Old Pine you will have to swim across a river. Turn in The Wizard Malphus and

    Chasing Lord Collin, and pick up The Irontooth Invaders, Unusual Allies, Stolen Memories, and

    A Childs Plight.

    Head west of Old Pine and kill 5 warriors (near the middle of the ruins), 5 patrollers (on the outskirts of

    the ruins), and 5 ogres (on the far side of the ruins).

  • Loot all of them for Old Pine Keepsake even when you have 8. Extra progress gives extra XP.

    When this is done, talk to an orphan to update A Childs Plight.

    Return to the camp to turn in A Childs Plight (take the follow up), The Irontooth Invaders, and Stolen

    Memories. Youll receive a lowers box which you can equip immediately.

  • Head north and up a hill. Youll get to a fenced in area with Irontooth Gush.

    This guy is really bad for kiting classes as there are lots of other mobs in here, and if you try to kite him

    outside of the fenced in area, he will reset. You may want to get a group for him.

    When hes dead, head down the hill to turn in the quest at the Irontooth Chieftain.

  • Return to the settlement and speak to Naosis to pick up Gone to the ground. Then head to the far

    northwest and talk to Spy Luijin to turn it in and pick up Indisputable Evidence.

    Head into the mine to the left side, and kill the henchman.

    Return to the spy to turn it in. Pick up The end of Lord Collin. Return to the village of Old Pine to turn

    in The End of Lord Collin to reach level 15.

  • Level 15

    At level 15, well get another skill point to use. Talk to Eokad Naosis to pick up Confronting the Cultists.

    Then head south to two people on the road.

    Turn in confronting the cultists to Seyu and pick up Carnage the Coulier from Fuselle. Then head

    southwest.

    It is suggested you go all the way to the southwest. Here, well find various collections of boxes.

  • Simply right click one to update the quest with 20-25 progress points. And these things are all around

    and respawn frequently.

    Return to Fiselle to turn in the quest and pick up A Meeting in Windshade. Return to windshade and

    turn in Key to Your Past and A Meeting in Windshade, picking up The Hunt is On and A Word of

    Advice. From here, run due south to get to Dewstone Plains, our next map.

  • Level 15-20 Dewstone Plains

    Level 15

    When you enter Dewstone Plains, talk to Merchant Pierce to pick up The Blackbeard Roadblock. Kill 3

    Blackbeard thieves to the south and loot them to update the first Improvised Materials quest (Word

    on these quests never kill anything extra unless told to).

    Head south to turn it in to Maximelle. Turn in A Word of Advice to Aliadelle and pick up Temporary

    Measures. To the west, youll find a bunch of lizards.

  • These guys dont aggro, so just go on top of them, and use the hammer in your quest log (left icon). It

    will be stunned, so then use the bottle (right icon) to gather its blood. It wont die, so you need to kill it.

    Return to Afindelle when its done to turn it in, and pick up Lord Roysters Camp. Head south to his

    camp to turn in Lord Roysters Camp and The Hunt is On. Pick up The Captains Crisis and Raising

    the Bar inside. Outside there is a weeding soldier. Talk to him to pick up Building Backbone. Then

    head north. Weed 5 plants (theyll have a blue light coming out of them).

    Then kill 3 spiders.

  • Then, kill 5 (not 3) Blackbeard Thieves and loot them.

    Return to the weeding soldier and turn in Building Backbone, and then inside turn in Raising the Bar

    and The Captains Crisis. Pick up The Blackbeard Plot and right click on the item in your quest bar to

    combine the items. Turn in the quest. Pick up The Lazy Recruits and Battle with the Blackbeard

    Thieves.

  • In the camp, you will find a general merchant.

    Speak to her to buy 3 Sheitgons Wedges. Then use the worn armor form behind her (the statue), to

    craft sleeves for your class (Shoes for cloth, Vambraces for Plate, Guards for Leather).

    Head across the road the turn in The Lazy Recruits and reach level 16.

    Level 16

    Pick up Proper Motivational Technique. Select a lazy guard and press r to kick him.

  • Hell go the direction he needs to, so just keep kicking him until the quest updates. Speak to Lord

    Royster to turn in the quest and pick up Workplace Communication.

    Head south out of the camp and kill 8 Blackbeard Fighters.

    Return to Royster Camp to turn it in and pick up A Missing Agent.

  • Run south and turn in Workplace communication and pick up Work smarter, not harder. Head east

    along the road to get to a signpost. Pick up its quest. Then go inside and blow up 3 explosive pits.

    Each one will spawn a golem to kill. Then, kill 5 more Golems and loot them.

    When you have all 8, both Boulder Brawl and Improvised Material will autocomplete.

  • When you head deeper in, youll get a quest to destroy an obelisk. These are on the far side on the hill.

    Right click it to auto-complete the quest.

    Head back to the East and turn in Work Smarter, Not Harder. Then, pick up Something in the Soup,

    The Source of the Golems, and A Sons Request. Head east again, but this time aim a little south. Kill

    1 centipede, 1 ant, and 1 spider to loot materials for something in the soup.

  • Continue east towards the shore and turn it A Sons Request.

    Pick up A Fathers Vengeance. Head south and kill the giant crab Rokal to update the quest, and return

    to the father to turn it in.

    Pick up Family Reunion and return to the outpost to turn in Something in the Soup and Family

    Reunion. Pick up Secret Ingredients from the chef. Right click on the ingredients in your quest log to

    use them, and turn in the quest.

  • Return to Rosters Camp, buy 3 wedges, and craft a belt suitable for your class. Then head down the

    road south, bending southwest. Talk to a hardworking soldier who you see digging to pick up Paid by

    the spade.

    Use the spade in your inventory 3 times to shovel, and then turn the quest in. Continue southwest to

    turn in The Source of the Golems to Gadamer and pick up The Mystery of the Stones and A sack of

    secrets. Head across the road to the treasure chest.

  • Kill the wizards guarding it and loot them, and then loot the chest. Find another wizard on the other side

    of the road to kill and loot, and then return to Gadamer to turn the quest in and pick up An External

    Conscience.

    Head across the bridge, and you will auto-receive a quest, Blood on the Sand. Kill and loot a

    Bloodhands Scout on the left.

    Continue south until you get to the corpse on the sand.

  • A little south is the camp. Turn in To the Lonely Oasis, Blood on the Sand, A Missing Agent, and

    An External Conscience to reach level 17.

    Level 17

    Pick up The Golems of Dewstone, An Unexpected Reunion, Dignity in Death, Avarice and

    Animus, and Scarred Jacob at this camp. East of the camp, kill 8 Sandstone Golems.

    One will drop a Liphomorph Animus which you right click to start a quest. Return to the camp to turn

    it in along with Golems of Dewstone. Pick up Detective Marke, and then head due north into the

    canyon.

    Past a bunch of mobs, well find Corpses.

  • Right click on 5 of them to bury them. Head as far in as you can to get to Scarred Jacob.

  • After killing him, use a storage crate behind him to update Avarice and Animus

    Return to the camp and turn the 4 quests in. Then pick up A Detectives Doubts and Gentle Giants.

    Head southwest of the camp to Marianne.

    Turn in An Unexpected Result and pick up The Bloodhand Camp.

  • Then head north towards the colossus area.

    Pick up Giant Killers from him, and then head into the giant area. Kill 8 Workers around here they die

    easily.

  • In the back is a lake. Hop into it and use the item in your quest bar to update Gentle Giants.

    Return south to Windarion to turn it in and pick up Taking the Fight to Them.

    Head south, out of the colossus area, to a bloodhand encampment.

    Use a box, and then report back to Marianne to turn the quest in and pick up Secrets in Sandcloud.

  • Head further south and talk to Fiaro to turn in A Detectives Doubts.

    Pick up The stonebrothers secrets from Jemuna. Make your way west to the stonebrothers and kill

    one to loot it.

  • Take her follow up The Wizard Deltai and return to the Stone Brothers pace. The wizard is in the

    center. Attack him from behind the camp so that he moves away from the Stone Brothers. Otherwise,

    tons of mobs love to aggro you.

    Return to Jemuna to turn it in and pick up A Friend in Sandcloud. Then head northeast into Bloodmist

    to turn Taking the Fight to Them in to Luvian.

    Take his follow up. Nearby is a little tower, so make your way up it. If you are pursued, kill the pursuers.

  • On the top, kill the captain.

    Return to Luvian and take his follow up. Then head northwest in Bloodmist (the left path the one going

    straight up leads nowhere) until you get to some ogres.

    Kill 3 of these to gather orders, and then report back to Luvian to reach level 18.

  • Level 18

    Pick up Silence the Chieftains from Livuian and head back to where the ogres were. Here we are

    looking for two fenced in areas. Both have a moat around them, and a boss inside.

    Return to Livuian to turn in the quest.

  • Then, if you need to, kill up to 10 Bloodmist clan mobs to update Improvised Materials and auto-

    complete it.

    Head out of the bloodmist area and then a little northeast to turn in A Blade with a Purpose to

    Jemuna. Then head due south into Sandcloud. Head up the hills to the top to get to the general

    merchant.

    Buy 3 wedges and use the worn armor form to craft some new gloves for yourself.

  • Head to the eastern side of town and talk to Windwell Carekeeper Newman. Head inside the building

    behind him, and hop down. There is a large gear.

    Right click the oily rag to update the quest. Youll need to leave via the ladder (press f to climb), and

    report back to Newman. Pick up Ice in the Desert from him and Fighting Dirty from the guy next to him.

    Head west in the city to Bella to turn in Secrets of Sandcloud and pick up The Bloodhands

    Warehouse. Nearby is a building with a closed door.

  • Right click it to open it, and then kill a quartermaster inside.

    Report back to Bella and pick up Message from Marianne. Continue west to turn in A Friend in

    Sandcloud to Sheling and pick up A Broken Man. Head east to Wilson.

    Right click a bottle near him. Then right click the item in your quest log and left click anywhere on

    screen. Do not move far from this location or you cannot update the quest.

  • Pick up Venom Extraction from Wilson, and then start to head southwest in the city. Pick up Leaving

    Town and Gifts from the Fallen before you leave, and then head out to an area filled with buffalo.

    Kill Stinging Buffalo to collect 8 Buffalo Horns. Hornless Buffalos do not drop horns. These drop at about

    an 80% rate on the alpha servers it may be 100% by launch.

    On the ground, collect 5 discarded armors.

  • Walk into the Oasis and kill 3 water elementals for their ice crystals.

    Then head west and kill twinhead vipers for 5 Snake Gallss. This again is a 80% drop rate. They will also

    drop Sturdy Insect Shells, but dont grind them to get to 10.

    When this is done, head due East.

  • In the East, there are a bunch of Orc Explorer and Hunters.

    Use the item in your quest log on a hunter (not the explorer, the hunter), and then kill the hunter. The

    hunter can be looted for a sack of flour, and he also leaves a second sack of flour on the ground you can

    gather. Repeat this process 3 times. Explorers cannot be looted for flour sacks, they just drop the

    gatherable one.

    Return to town and turn in all your quests. Pick up The Price of Honor from William, and Getting the

    Gang Back Together from Newman. Head southwest and pick up Garriot Blackbeard from the board,

    and A Fighmongers Fury and The Eyes of Ipnya from the npcs. Then hop down and level and turn in

    The price of honor to Kate.

  • Head west and kill 8 Giant Ants, looting them for sturdy shells.

    Return to town and turn in Getting the Gang Back Together to Quartermaster Pyn (lower level). Head

    back up to the top of the town to the general merchant and buy 3 wedges. Use the worn armor form

    behind her to craft a pair of boots for your class.

    Head east to meet up with Senmark. Turn in The Eyes of Ipnya to reach level 19.

  • Level 19

    Hop down the cliff and talk to the Injured Fisherman to turn in A Fishmongers Fury.

    Pick up The Fishermans Fate, Curative Crabmeat, and The Traitorous Militiaman. Then head into

    the sea. There are little crates at the bottom of the ocean (blue lights signify where they are).

    Gather 5 of them. Then head north along the coast.

  • Up here, there are a number of giant crabs.

    Kill these guys to loot Fleshy Crabmeat. Each one usually drops 2, but sometimes it drops 3, or

    sometimes 1. Then return to the fishermen to turn in Curative Crabmeat and The Fishermans Fate.

    Talk to Johansen to pick up Catching a Break.

    Return up the cliff to Sandcloud and turn in Catching a Break to Wendy. Then follow the road

    southeast. At the end of the road, talk to Baholme to pick up The Stonebrothers Treachery and

    Beachside Bounty Hunter.

  • Hop down the cliff and talk to Militiaman cooper.

    He will give you a whistle. Right click on it in your inventory to summon a mate who will start to attack

    you.

  • After killing him, report back to Cooper.

    Pick up Coopers follow up. He has a trunk nearby him.

    Use the trunk to update the quest. Then, start heading south.

  • A little west of the road is the bloodhand thiefs camp. I would go directly inside the camp. There is a

    little low fence by the hill that you can jump through without aggroing anything.

    When inside, kill 5 blackbeard thieves.

    Loot them for their rags.

  • Then, kill their captain.

    At the base of the captain, collect the treasure chest.

    Continue south on the beach to the orcan settlement. Inside it, youll get the second box.

  • Kill 5 orcs and loot them for metal.

    Head up the hill to meet with Pete.

    Turn in The Stonebrothers Treachery and pick up The Final Piece of the Puzzle. Head west and

    sneak into a dwarf camp to steal a box.

  • Return to Pete to turn it in and pick up A Short Brawl. Kill 5 adventurers around the area.

    Report to Pete again.

  • Pick up Lord Martoff and the Golem. Head west into the encampment, all the way to the southern

    fork. Stand a distance away and pull Lord Martoff so his henchmen dont aggro.

    Kill him, and then head back to the coastline. Make your way north. You should see a mate on the shore

    with a quest.

    Pick it up, and then swim far out into the sea.

  • When you get to the spot with the blue light, swim down to the shipwreck.

    The box nearby will have a quest, so pick it up. Swim up to the surface, and then back to the shore. You

    may want to use a rowboat to get back faster.

    Return to the Mate to turn the quest in.

  • Head back to Sandcloud, and turn in every quest here. Pick up A Call for Aid and Sanctified Supplies.

    Also, buy 3 wedges and craft some pants for your class. Then head southwest to the Roasand post.

    Turn in A Message from Marian and pick up A Sudden Farewell. Turn in A Sudden Farewell, A Call

    for Aid, and Sanctified Supplies inside to hit level 20.

    Level 20

    Pick up A Unified Defense and The Price of Mutiny. Then head west of the camp and kill 5 corrupted

    guards.

  • Loot them for their hoods. Then head north and kill 5 blackbeard thieves.

    These guys love to make themselves immune to physical damage for a short duration, so get ready to CC

    them. Loot them for their hoods too.

    You should have a Blackbeard Sack in your inventory. Right click it to start a quest. Return to the camp

    to turn the quests in and pick Roadsends Defenses. Head south into a forest and gather 5 Hard Logs

  • Each one can drop 1 or 2 logs. Return to the camp to turn the quest in and pick up Silence in White

    Arden.

    Head northwest to an area with ghosts to meet skeletal merchant Mark.

    Pick up Dealing with the Dead from him. Head west to kill 3 Skeletal Warriors and loot them.

    Return to Mark to turn the quest in and pick up Peace at Last.

  • Follow the west road to get to an altar.

    Right click on it to update Peace at Last.

    Return to Sandcloud to the general merchant to craft a hood. You can abandon the last improvised

    materials quest it requires running an instance, and instances in this game are way too hard and give

    way too little experience and gear to be worth doing.

    Head south to Roadsend to turn in Peace at Last and pick up Making Progress from Scorpio. Head

    due west and turn in Making Progress to Janni and pick up Massacre the Mantis.

  • Kill 3 Giant Mantises.

    Turn the quest in to Janni.

    Then head west to White Arden, leaving the map.

  • Level 20-24 White Arden

    Level 20

    Follow the road west into White Arden to the first campsite. Turn in Nuis Chosen and Silence in

    White Arden and pick up The Forest of the Dead, Wounded Warriors, and Buying Time.

    Kill 8 Wandering Ghosts near the camp and loot 3 of them for Crystals.

    On the ground near them, gather 5 Red Poppy.

  • Turn in Wounded Warriors and Buying Time, and pick up Food for the Arden Guard. Press f on a box

    nearby.

    Head north to Tarvez. Turn in Food for the Arden Guard to him and pick up Ghost Hunter from

    Rinus. Select a Wandering Ghost Nearby and right click the bow in your quest log to use it. The ghost will

    disappear. Use the Essence it drops to update the quest.

  • Return to Rinus to turn in Ghost Hunter and pick up Dark Omens. Then head north to Commander

    Jairas Campsite.

    Turn in Dark Omens and pick up The Necromancer, The Broken Wing Brotherhood, Alchemical

    Warfare, and A Friend in Need. Talk to Victor to turn in Forest of the Dead and pick up Meeting

    the Chosen. Right click the lily in your quest log to update Meeting the Chosen.

    Head north. There is a Decaying Golem wandering about up here.

    Right click the left icon of alchemical warfare to turn the decaying golem into a lump of meat, and then

    gather it. Then select a Decayed Corpse.

  • Right click on the meat to destroy them. Kill 5 of them in this manner, and the quest will auto-complete.

    Continue north and kill 5 Broken Wing Brotherhood mobs.

    This quest again will auto-complete.

  • Head north to Guard Leader Gultri to pick up A Hidden Thread. Select an Arden Guard and right click

    the mirror of the truth on it.

    They may turn into a doppleganger. Its no worries these mobs will be killed by the other guards. Turn

    the quest in to Gultri to reach level 21.

    Level 21

    Head north to Tapi in a cage.

  • Listen to her, and then head further north. Kill Necromancer Verith.

    Again, best to kill him from the back. Loot him for a key. Pick up Pestunoses quest, and then report back

    to Tapi. Free her from the cage to complete the quest. Should you get trapped in the cage yourself,

    there is a liquor bottle you can use to get tools to break out.

    Return to Jaira and turn in The Necromancer and Kyrios Worshiper. Pick up An Ancient Evil and

    turn it in to Percy. Then pick up Hazardous Material, An Honored Guest, and The Home of the

    Arden Guard.

    Follow the road west and kill 5 Decayed Corpses.

  • Continue west and talk to Lieutenant Alexander on the road to turn in Meeting the Chosen and pick up

    An Endless War. Select an undead youth nearby and run close to him. Use the toy bow in your quest

    log to exorcise him.

    Turn the quest in to Alexander and pick up The Arden Guards Stronghold.

    Continue west. Talk to Shannah to update An Honored Guest and Ochello to turn in The Home of the

    Arden Guard. Then continue all the way to the west to the city.

  • Turn in The Arden Guards Stronghold, Hazardous Material, and An Honored Guest. Pick up To

    the Hereafter Gate and The Trials of Ardenia. Then start heading clockwise around the city to the first

    gate.

    This gate opens by right clicking it. Then head clockwise and gather some embers from the fires.

    Head clockwise and open the next gate.

  • In the next area clockwise, kill the wolf and loot its pelt.

    Use the pelt to open the next gate. In here, there are a bunch of statues.

    Select the statue that has no other statue looking at it (the one that is closest to the gate of the inner

    part of the circle).

    Report to Alana to turn the quest in. Pick up The Tears of Nui and Fears of the Fallen.

  • Head north out of the city and gather the corpses on the outside.

    Return to Desmond to turn it in. Then head east out of the city to Revolting Magullen.

    Right click the item in your inventory to exorcise him. Then return to Alana to turn it in and pick up The

    Secret Altar.

  • Head to the far north, past a line of guards, to an altar.

    Right click on the chest in it, and then return to Alana to turn it in.

    Pick up A Holy Relic, and start heading south, down the hill. You will find a girl named Mora Mandel on

    the road.

  • Pick up Something lost and head down to the dock. Turn in A Holy Relic here and pick up A Token

    of Peace. On the boat, use the coffin to update Something lost.

    Turn the quest in to Malachi and pick up A Restless Spirit. Head up the hill, talk to Mora Mandel, and

    then return to Malachi to turn the quest in.

    Head north in the river to Captain Hector to turn in The Hereafter Gate and pick up The Search for

    Atalantia.

    Continue south to Kalendy to turn in A Token of Peace. Pick up Rebels in White Arden and Jewels

    and Jaws.

  • Head east and select a Renegade Elven Wizard. Right click the rope in your inventory to stun him for like

    30 seconds. Do this to 3 of them and then run up the hill east.

    When you get to the Broken Corpses, kill 3 of them for the 3 items of Jewels and Jaws. This is about a

    50% drop rate, so expect to kill about 6.

    Return to Alastarion and Taralin to turn in the quests. The chest uppers you get will be better than your

    crafted gear from the last zone, so dont be afraid to equip it.

  • Pick up Mend what was broken from Taralin and use the fire in the middle to update the quest.

    Turn the quest in to Taralin and pick up An enemy at the gate. Head west towards the bridge, and on

    the left we will find Nemo.

    Return back and report to the person across the road, Marvin, to turn the quest in.

  • Pick up The Western Road and The Mysterious Ring from Marvin and his friend. Then head west

    across the bridge and kill 5 Bewitched Corpses.

    Continue west and turn in The Western Road to Damien to reach level 22.

    Level 22

    Pick up Desperate Druids, Silent Killers, and Headless Horrors. Head north to get to Kaemok.

  • Turn in Desperate Druids and pick up A Ritual Gone Wrong. Kill the soulless ghosts around him.

    Return to Kaemok to turn in A Ritual Gone Wrong and pick up The Cursed Tome. To the south of

    Kaemok is a Scarlet Glowbloom.

    Gather it and use it on the stone behind Kaemok to open it. Then head northeast.

  • Kill 5 headless horsemen and 5 headless warriors.

    Loot both of them for their armors.

  • From here, head directly south and kill 5 Owls.

    Return to the camp in the north to turn in Headless Horrors, Silent Killers, and The Cursed Tome. Pick up

    Warning Birchkeep. Then head southwest to get to Birchkeep.

    There will be two youngsters, Shival and Shula. Pick up What could go wrong and A childs

    vengeance from them.

    Baron Ockham is right across the street. Go into his garden and lay down the boar pelt.

  • Then climb up to his roof using the ladder to lay down the bird seed.

  • Then head inside. Steal his diary right in front of his eyes.

    He will aggro onto you. Run out of the house to reset him, and then turn in the two quests to the two

    kids.

    Head a little west in the city to turn in Mysterious Ring and Warning Birchkeep. Then continue west.

    Pick up An industry bloom and Boars in the field from the two people standing there.

  • Then head across the road to the field. Put fertilizer on 3 flowers (the flowers are not obvious they are

    in between the blooming ones).

    Then kill 5 spotted boars.

    Return to Loreena and Blake to turn the quests in. A bit west of them is the Wizard Valaren. Pick up his

    quest.

  • This is a really good spot to take care of your inventory. Sell what you need to at the general merchant,

    and open your coin purses (shift + right click will allow you to afk while they open). This alone should

    give you 10% of a level of XP.

    Head north. Well run into Neilson.

    Pick up his quest and then find the roaming flowers around. Use the left item to stun them, the right

    item to gather their pollen, and then run away until they reset.

  • When you have 5, return to Neilson and continue to head north.

    Pick up A Historic Site from Saye. Use the well behind him to gather potable water for the first part of

    the craft.

    In the same camp, pick up The Blackmane Chieftain, Stolen Crystals, and Kobold Raiders. Go west

    out of the camp and kill 8 Kobold Slaves and loot their crystals (drop rate is about 80%).

  • There are little houses around. Head inside one of them to gather a grapevine.

    Inside another one, gather a white vase.

    Return to the camp and turn in Kobold Raiders and Stolen Crystals. Right click the potable water in

    your inventory to combine the items into an Ewer of Juice and turn it in to the Historian.

  • Pick up The First Settlers from him and use the altar behind him.

    Turn the quest in at him again. Then head northeast. There is a signpost quest to pick up on the way. Kill

    12 of the Gnolls to complete it.

  • In the camp, kill the chieftain. He is rather tough.

    Then return to the camp and turn in The Blackmane Chieftain.

    Pick up A Gruesome Task from Recruit Renee. Head back northeast and use the item in your questbar

    on the Gnolls. They will turn into a pile of bones you should gather.

  • Turn the quest into Renee and pick up Red Moss Cave from Goldmann. Head west to a Whitebeard

    Fugitive to turn in Red Moss Cave and reach level 23.

    Level 23

    Pick up the quest Runaway Kobolds from the fugitives. Head northwest into the Red Moss cave. In

    here, gather 5 supplies. The Kobolds in the mine are week, so dont worry too much about them.

    Return to the Whitebeard Fugitive outside the cave and turn in Runaway Kobolds.

  • Start heading southwest to a couple of NPCs standing together.

    Pick up The Cursed Lilies and The Barons Lackies from them. North of them are the cursed flowers.

    Select the flower and then right click the item in your quest bar 5 times.

  • In this area, also kill 8 of the Thugs wandering around.

    Return to Moya and Kulman to turn in quests. Now we are going to take the long road Southwest, until

    we get to a dwarven outpost.

    Pick up Handling the Harpies and Feathered Thieves.

  • Head back northeast along the road and kill 5 harpies to loot them.

    Also crack 5 of the eggs they are guarding.

    Return to the dwarf camp and turn in their quests, and pick up Bajures Creations and Bajure the

    Beastmaster. Head south and kill 8 Mantises.

  • Return to the dwarf camp to turn in Bajures Creations and pick up A Mission for Dwarves. Then

    head south past the Mantises to get to Bajure himself.

    Kill him, and then head up the hill of the east to get to Ripan.

    Turn in Bajure the Beastmaster and A Mission for Dwarves and pick up Clearing a Path.

  • Kill 5 Harpy Scouts and 5 Harpy Fortunetellers.

    Turn in the quest to Ripan and pick up The Missing Package. Then head due west to the next outpost

    at 6 Oclock on the map.

    Turn in The Missing Package and pick up The Harpy Leader and An Impossible Task.

  • The queen bee is immediately on your right and is a boss as you can expect.

    Loot her for a jelly. Brown bears roam around the campsite. Kill 2 of them, and make sure they are not

    giant giant bears are bosses.

  • Then head west and kill the Harpie Leader.

    Return to Schreider and Coleman to turn in the quests and pick up Signed and Delivered. Head due

    north to get to Ned Walker.

    Turn in Signed and Delivered and pick up The Arsonists of Birchkeep.

  • Go across the bridge and attack one of them. They were kinda bugged in that they flew up and died and

    not counted, unless you hit them before they could hit the tree.

    Return to Ned Walker to turn the quest in and pick up The Green Knights. Head southeast to get to

    their camp.

  • Talk to him to turn in The Green Knights and pick up Required Reading. Head to the back and use a

    bucket, which for some reason has a book in it.

    The quest will autocomplete and you can pick up Our Glorious Leader from the same area. Then head

    north towards the city. You will find Norrick outside.

    Select him and right click the book in your inventory to use it on him, and then kill him.

  • Head slightly east to get to Triyan.

    Pick up The Fallen Knights from him. Head up the east road and kill 8 Faceless Knights.

  • On top of the hill in a caged in area is Drekie. He resets very easily, so try to keep him near the center.

    Continue east to an outpost to turn in The Fallen Knights and pick up Heralds of the Dead, The Sacred

    Grove, and Peace at Last.

    Kill 5 Banshees to complete Heralds of the Dead.

  • Wash 3 tombstones to update The Sacred Grove.

    On the ground, gather a Diamond Jar, a Mirror Jar, and a Silver Jar. Their name will appear when you

    hove over them and they all look the same.

  • Return to the campsite and turn in Heralds of the Dead and The Sacred Grove to Joachim and Rinton,

    and pick up The Broken Altar.

    Head east to the anonymous grave.

    Right click it to auto-complete Peace at last.

    Head back into the Banshee area, hanging a right, to meet with Gil Agno.

  • Pick up Misguided Siblings from him. Head down the road and kill Kylee and Sibelan, and gather

    Sibelans letter. Continue through the grave to get to an Altar Fragment.

    Head into the circled area in front of you and use the altar to update The Broken Altar.

  • Mora Frandel is nearby.

    Pick up Moras message, and then go to Kisaras Coffin.

    Right click it to use it, and Kisara will appear. Kill her, and return to Mora to turn it in and pick up The

    Frandel Sisters. Use the well behind her to update the quest and turn it in to her. Then pick up A Last

    Goodbye.

  • Retrace your steps out of the graveyard, turning in Misguided Siblings to Gil and The Mysterious

    Altar to Joachim to hit level 24.

    Level 24

    Head north to the Widows Rapids. When you get to the river, turn in The Last Goodbye and pick up

    The Dead Stay Buried and The Tale of Obolus.

    Head south and kill a Rotting Creation.

  • Then swim across the river and gather a birdcage.

    Turn the quests in and pick up A Ghostly Hunter.

    Head back south and select a lingering ghost. Right click the item in your quest bar to update the quest.

  • The ghost will disappear, leaving behind an anima.

    Gather the anima and return to Santry to turn it in and pick up The Twisted Boatman. Swim across the

    river to kill the boatman.

    Turn the quest in to Frank. Pick up The Missing Caravan from Liam and then head back to the main

    road. Ride east to get to the next map Marianople.

  • Level 24-26 Marianople

    Level 24

    Ride along the road to get to three people with quests and auto-complete The Missing Caravan. Turn

    in The Search for Atlantica and pick up Zaltans Test, Scared Straight, and Negative

    Reinforcement.

    Head into the fields to the north and find the Petty Thieves.

    Select them and get close, and then right click the threatening club to make them run away. Loot the

    box they drop, and repeat this 12 times.

  • Sitting down are cart ambushers.

    These are all bosses, but thankfully dont aggro each other. Kill 8 of them.

    Head south and turn the quest in to Joseph and Seiri. Pick up Hungry Packs and Backpacks and Lamb

    in a Box. Then head south to meet up with Watcher Leonal and update Zaltans Test.

    Return to Zaltan to turn in the quest and pick up Zaltans Approval.

  • Continue south and kill 10 wolves.

    Southwest of here, well find a box with lamb in it.

  • Head to the south to a large campsite. Turn in Heavy Sacks and Wolf Packs and Lamb in a Box. Pick

    up Wool for a Wolfhound and Goblins in the Pasture. East of the campsite, gather 5 wood boxes.

    Golbins appear around this area, so kill 8 of them while you gather.

    Return to Yuno and Klaus when you finish and pick up Saving Dawnsilver, The Goblin Chieftain, and

    Familiar Fragments

  • Head into the farm again, and place down your wolf pup. Milk a nearby cow, and then press f on the

    pup twice.

    He will start growing. Head into the camp and by the tent is a well.

    Draw water at least twice, and then press f on the pup twice more. Wait about a minute, and then

    play with the pup. Youll have a full grown pet that can attack with you when it finishes growing.

  • Head southwest out of the camp and kill 12 goblins, looting them for determination orbs.

    Gather 8 supply crates as you make your way southwest.

  • By a fence is a box with a new quest to pick up.

    Head west and kill Red-Eyed Karga. Unfortunately, he is in a ton of proximity aggro range, so your best

    bet is to hit him a few times from range and kite him until the adds reset.

  • Head up the hill on the right (while facing Karga), to get to Juno.

    Return to the camp and turn in Familiar Fragments, Saving Dawnsilver, The Goblin Chieftain, and

    Junos Escape. Pick up The Marianople Guards.

    Then, head inside the residence of the retired soldier in the center of the camp.

    Turn in Zaltans Approval and pick up A Strange Request.

  • Use the old Anvil to craft the item the soldier wants.

    Turn the quest in to the retired soldier and head outside. There is a pet chicken with the next story

    quest.

    Head back in and turn in The Ghost of Sloane and pick up Not Quite Retired. Run north out of the

    camp and talk to Dipkah to turn in the quest and pick up The Bloodhand Farm to reach level 25.

  • Level 25

    Head north and kill a suspicious farmer.

    Turn the quest in to Dipkah and pick up A Day at the Park. Then head into town.

    Turn in The Marianople Guards and pick up The Angry Stablehand, The Ghost of Marian Hall, and

    A Present for the Gate Captain. Then head north and talk to the captured Bloodhand for A Day at the

    Park.

  • Pick up Chasing the Ring at him, and then head south to get to the Wyrwind Manor. Head inside and

    go up the stairs to talk to Lord Wyrwind.

    Turn in The Angry Stablehand and pick up A valuable favor. Head to the center of the city and talk to

    Noryette Servant Debrew.

  • Talk to Innkeeper Voladro nearby to pick up Clean up the streets. In the north part of the circle, collect

    5 trash and turn it in to the innkeeper.

    In the northwest corner you will see a building with columns. Go into and there is a stage with 2 horses.

    Jayden is hiding on the left side behind the horses.

  • Turn in The Ghost of Marian Hall and pick up The Broken Ring. Head north, as if to leave the city, but

    make a left before you do to get to the ghost.

    Select the ghost and right click on the ring in your quest log when youre close. It does not always work,

    so try it until it does.

    Report back to Jayden when finished to turn it in and pick up Undying Love.

    Head back to the Wyrlwind Manor to turn in Selling Secrets. Then head to the south gate to turn in

    Undying Love and A Present for the Gate Captain. Pick up Hidden Harpy Nest and Trouble in

    Torini Gardens.

  • Head north and use the ladder on the left to climb up.

    There will be a broken harpy egg on top that will update the quest.

    Head further north and climb up the next ladder.

    The first harpy next will be found.

  • Then head southeast, up a set of stairs.

    Here is the last ladder to climb up.

    When done, report back to Killian in the south.

  • Head south out of the city, and take the first road east to get to Barnabys Farm. Pick up A Strange

    sickness from him. To the east, select 3 diseased deal and right click on the salve in your inventory to

    cure them.

    Return to Barnaby to turn in the quest and pick up A Horrible Stench. Return to the deer area and

    collect 5 diseased meats.

  • Turn the quest in to Barnaby and pick up Harpies on a Hill. Talk to Shanna to pick up The Noyette

    Document. Then head a little west and talk to the stablehand to pick up An Angry Herd. West of the

    stablehand are the buffalo kill 5.

    Turn in An Angry Herd and pick up Cleaning the Garden.

    Start making your way south along the east side of the hill. As you do, kill 8 foxes.

  • When done, head up the hill to get to 2 NPCs.

    Turn in Harpies on the Hill and pick up A Deadly Flock.

    Make your way south, and kill harpies as you go (1 harpie = 10 points, 1 boss = 30 points).

  • When you get south enough, there are 3 caverns. Head into one, kill the harpies guarding it, and loot the

    treasure box inside.

    Return back to the NPCs on the hill to turn in A Deadly Flock and pick up A suspicious mind. Then

    return to Barnabys farm to turn in A suspicious mind, Cleaning the Garden, and The Noryette

    Document. Pick up A Polite Reminder and A Secret Errand.

    Head back into the city north and turn in A Polite Reminder to Killian and pick up Mystery in

    Marianople. Head counter-clockwise in the city to the Trieste Manor.

  • Turn in Mystery in Marianople and pick up A Farm in trouble at the bottom of the stairs. Head up to

    the top level of stairs to turn in A Secret Errand and pick up The Price of a song.

    Head to the center of the city and talk to the street musician (bottom right of the center) to turn in The

    price of a song and pick up The Noryettes Secret. Use a trash bin to update the quest.

    Head back to the Trieste Manor to the top of the stairs to turn in The Noryettes Secret.

    Head out the southgate and head southeast to get to Ribbles Farm.

  • Turn in A Farm in Trouble and pick up Crazed Groundlings and Spider Infestation. Pick up Protect

    Our Farm! from the signpost.

    To the west of the farm, kill 12 spiderlings. These guys die quickly, but watch out for the queen

    patrolling around. If you aggro her, just run away so she resets.

    Kill 5 Crazed Groundlings not Groundling warriors which drop nothing. Gather the bottles that they

    drop.

  • Return to the farm and turn in Crazed Groundling and Spider Infestation and pick up Farmer

    Whedins Woes. Head north to Farmer Whedins Farm and pick up Potato Thieves.

    Kill 8 spies and laborers north of the farm to auto-complete Protect Our Farm.

    Loot their potatos. Return to Whedin to turn in Potato Thieves and reach level 26.

    Level 26

    Pick up Crop Collection and Help from Marianople. Head north and gather 5 vegetable sacks.

  • Return to Whedin to turn it in. Then head east to Farmer Billys farm.

    Turn in Help from Marianople and pick up A Simple Solution, A Bright Invention, and Sharlocks

    Master Plan. Head into the field north of them and right click 3 scarecrows.

  • Kill and loot 5 looters in the field to get their notes.

    Then kill 8 Scrumpers.

    Return to the farm and turn in the quests. Pick up Eight Legged Lies and Sharlocks Only Fear.

  • East of the farm is a Silo. Climb into it.

    Mice will follow you in, but they are easy kills. Inside, gather the Casebook.

    Head out of the silo and head southeast.

  • Kill 3 giant spiders and loot them.

    Return to the farm and turn in Eight Legged Lies and Sharlocks Only Fear. Pick up The Missing

    Casebook.

    Head east along the road to get to a masked man.

  • Kill him and loot him to update the quest. Return to the farm to turn the quest in and pick up Buying

    Information.

    Head northwest into the city to turn in Buying Information and pick up A Noble in Need. Pick up A

    Crime Wave in Marianople from the sign board. Then head to the north to the manor.

    Head in and make a left to turn in A Nobel in Need and pick up A Familys Shame. Head west into the

    university and collect the book on the table.

  • From here, head out of the north gate. If it is night time (is it dark on your screen?), pick up the quest on

    the sign board to kill 5 pickpockets. Otherwise, just ignore it.

    Head out the gate and jump down off the bridge into the village. Kill 3 nameless warriors in here.

    If it is night, kill 3 pickpockets and loot them. Then report to the north gate captain to turn the quest in.

    Head back to the manor and turn in A Crime Wave in Marianople and A Familys Shame. Pick up

    The Paupers Ridge Bandits. Then head to the north gate. Turn in The Paupers Ridge Bandits and

    pick up The Home for Lineriph. Head out the gate and bear a left to get to Paupers Ridge.

    Turn in The Home for Lineriph and pick up The Scum of the Slums, The Show Must Go On, and

    Hiding in Plain Sight.

  • Head down to the river. Kill 8 Junk Sifters down here.

    Kill and loot 5 slimes a little further upstream.

    Return to the road and head west.

  • Kill and loot 3 slum residents (easy kills).

    Return to the camp and turn in all your quests. Pick up Nijelas Potion, Blood in the Streets, and

    Eradicate the Bandits.

    Head into the tent in the back to use the potion.

    Return to Nijela to turn it in and pick up Instant Energy.

  • Head deeper into the camp to find a few actors.

    Select one and right click on the bottle in your quest log to relieve them. Then turn the quest in to Nijela.

    Speak with Groom Kochi to pick up Share the Wealth. Then head west into the slums. Pick up

    Lineriphs Captive from Abbott on the road.

    Head inside and start making your way up the hill on your right, killing 12 thieves along the way.

  • Loot 3 boxes youll find along the road.

    At the top of the hill, turn in Lineriphs Captive and pick up Jamies Letter. Then, kill the captain.

    This guy is extremely annoying because he is a boss monster, yet a ranged wizard with adds near him. Id

    suggest attacking him from range and running to get him away from the two henchmen.

  • Return down the hill to turn in Janies Letter to Abbot, and then back to the circus to turn in all your

    other quests. Pick up Entertaining the troops.

    Open up your coin purses in your bag (shift + right click to afk and open them all).

    Follow the road east, bending south, heading out of the southwest corner of the map. Before you do,

    grind about 15 Masked Men to reach level 27.

    Then continue west to get to Two Crowns, our next map.

  • Level 27-30 Two Crowns

    Level 27

    Head East and talk to Ramus to turn in entertaining the troops.

    Pick up Poisonous Plants and Venomist Canyon. Then head north and kill 5 Sarracenia and loot them

    until you have 3 venom glands.

  • Return back south to the camp to turn in the quests and pick up The Serf Refuge. Head north to talk to

    Marcello, and then continue north.

    Turn in The Serf Refuge and pick up The Mudskipper Pirates, Evening the Scales, and The Cursed

    Statue. In the north of the camp, head into the building (kill a Bloodhands Scout if theyre in your way).

    Talk to Marian to turn in the quest and pick up For Marian. Malcom will summon an add.

  • Kill the add and turn the quest in to Malcom. Pick up Battle with Malcom to turn Malcom into an

    attackable NPC and then kill him. Turn the quest in to Marian. Lucius will appear.

    Lucius is on a timer, so if you dont talk to him in time, abandon the quest and talk to Marian again to

    resummon him.

    Head south out of the place and into the building directly south. Talk with Ferras to turn in the quest.

  • Pick up Power over life and death from him. Then use the potion hes facing to teleport.

    Turn in Power over life and death to Lucius and pick up Runebearer. Then talk to Marian to update

    it. Talk to Lucius to turn it in and then pick up Tying up loose ends.

    Head east to Serf Gotti and pick up Stranded Soldiers. Return west and chop down 3 trees for their

    wood.

  • Return to Serf Gotti to turn it in and pick up Deadly Predator.

    Head into the ocean and kill Halcyona search mobs, and loot them until you get 3 Sea Scales. This

    seems to be a low drop.

    In the water, right click the statue sticking up and kill the mob that spawns.

  • Then continue north in the water and kill a sand shark.

    A Deadly Predator will autocomplete. Run back to the camp to the west to turn in Evening the Scales

    and The Cursed Statue. Pick up Too Close to Home. Run along the beach to the east and talk to

    Philipe to turn in Too Close to Home and pick up A Daring Distraction. Then go east and kill 8 pirates.

  • Loot one for its grog. Then to the east is a small outpost. Turn in A Daring Distraction and The

    Mudskipper Pirates. Pick up Turtle Stew and Helping the Loyalties.

    To the south, kill and loot 5 turtles for meat.

    To the east of them, kill the pirate captain.

    Continue east to turn in The Mudskipper Pirates to Sandar, and then head into the camp.

  • Turn in Turtle Stew and Helping the Loyalists to Victor, and Tying Up Loose Ends to Dalia the last

    story quest of the Nuian race.

    Pick up Olivianos Vineyard and head south. Kill 8 elementals.

    Head southwest to Olorianos camp to turn in the quest and pick up The Death of a Serf, The Whiney

    Winemaker, A Peasants Aspirations, and The Damaged Pendant.

    The pomegranate tree is just south of the camp.

  • In the air, youll see various birds flying.

    Select one and right click the bow in your quest log. This will ground it. Then kill it. Do this 3 times to

    update the quest.

    Return to the camp to turn in Death of a Serf and The Whiney Winemaker. Move south to the

    intersection of the two roads to turn in A Damaged Pendant and pick up Citizens and Peasants. Head

    across the street and pick up Foxhunt and Expert Hunter (signpost quest).

    Head west on the road and kill 5 stags to auto-complete expert hunter.

  • Go east and kill 8 werefoxes to get their pelts. This is about a 50% drop rate. Although the quest said

    regular foxes can drop it, I have yet to get a single drop off one.

    Then head west and use the Monolith.

    This quest will auto-complete. Continue south into the village to turn in Foxhunt, A Fellow Adventurer

    (pick up the follow up), and A Peasants Aspirations to get to level 28.

  • Level 28

    Pick up A Weapon of Wind. Head up the stairs on the right and pick up The Freeholds and A

    Peculiar Herb.

    Head west and gather 5 herbs.

    Run right next to Earth Elementals and use the item in your inventory on them.

  • They will get enraged, so run away after you do so.

    Return to town to turn in A Peculiar Herb and Weapon of Wind. Pick up Trouble at the Weeping

    Mind. Head up the stairs to the right and pick up The Mayors Fears.

    Head south out of town (bear east the west path will lead you to Halcyona), and select a Mine grub.

    Right click the item in your inventory, and then kill the grub. Repeat this 3 times. Then head into the

    mines and turn in Trouble at the Weeping Mine and The Mayors Fears.

  • Pick up Overseer Tolus, The Fight for Freedom, and Underground Assistance. Head down the ramp

    in the back to get to the pickaxe.

    Right click on 3 stacked rock piles to explode them.

  • Kill 8 Cruel Overseers. Ignore the ogres they are too much work for too little progress.

    Then, on the south side of the mine, near the camp, are the overseers.

    Kill one of them to complete The Fight for Freedom, and the other to complete Captain Tolus. I

    suggest killing Hespheros first since he aggros.

  • Return up the hill and turn in The Fight for Freedom and Captain Tolus. Pick up An Unexpected

    Ally.

    Head back to town and turn in Absent Axe while picking up The Third Piece. Also turn in An

    Unexpected Ally and pick up The Undercover Captain.

    Head east and kill 8 freebloods.

    Continue west until you get to just before a stone bridge to turn in The Freebloods and The

    Undercover Captain. Pick up The Ezna Road Checkpoint and Tools of the Trade.

  • Head north and right click a carriage.

    2 adds will spawn. Run back to the guards and let them kill it instead of you.

    Head north of here to a freeblood spy (not a fighter these dont work).

    Right click the item in your inventory while close by, and then kill the spy. Return to the bridge to turn in

    Tools of the Trade and The Ezna Road Checkpoint.

  • Pick up The Painted Fields, and start heading northeast. Youll run into a signpost.

    Use it to pick up Escaped Lions, and pick up A Bloody Token from the man in the water. To the

    south, kill 5 lions yes, lionesses will also work.

    This quest will autocomplete.

  • Head to the center of the painted fields to turn in A Bloody Token and The Painted Fields, and pick

    up Warning the Freebloods, Painted Field Pillagers, and from the man under the tent, Disguised

    Freebloods.

    Northeast of the npcs, kill 15 groundlings.

    Each field has 1 dry hay.

  • Right click it to set it ablaze. A mob will spawn, so kill it. Then either wait for the hay to respawn, or find

    another field.

    Return to the outpost to turn the quests in and pick up The Great Grain Heist and The Gluttonous

    Captain.

    Head northwest into a building guarded by some quartermasters. Head inside and gather a grain sack.

    Outside and to the north is the guard captain to kill. His quest auto-completes.

  • Head back southwest to Dorris and Nesla.

    Pick up Tusked Terrors and My Sole Possession. Then to the north of them, kill 15 boars, looting

    them until you get the ring.

  • Return to them to turn in the quests. Then continue northwest. You will get to a bunch of guards.

    Select one and right click the item in your quest log. They will either say the passcode or turn into a

    mob. It seems that only a select few will turn into a mob, so your best bet is to choose ones that have

    just respawned.

    Continue north to the next outpost.

  • Turn in Disguised Freebloods to the man under the tent and pick up Peace in the Painted Fields,

    Slay the Centaurs, and An Uncommon Cure.

    Head out into the fields to kill 15 Centaurs. 1 should drop the horn. Avoid shamans they are boss

    mobs.

    Return back to turn in Slay the Centaurs and reach level 29.

    Level 29

    Head northeast into the Moonswept ruins to turn in The Third Piece, A Uncommon Cure, and Peace

    in the Painted Fields. Pick up Crystal Bubbles and The Lieutenants Favor.

    Head back to the centaurs and kill 3 of them for their bubbles. Return back to the ruins to turn in

    Crystal Bubbles. You should have 3 pieces of a map in your inventory. If you right click one, itll create

    a full map, which gives you a quest that we will not be doing.

    Head west along the road as it bends south. Youll get to a signpost, so pick up Troubled Waters there.

    Continuing South, turn in The Lieutenants Favor and pick up The Mysterious Figure and A

    Dangerous Dish.

  • Then go to the shoreline and kill 8 crocodiles, looting their eyes.

    Step into the water and swim out. Kill 5 elementals in the water (quest autocompletes).

  • Continue to swim across to the island and talk to Teodoro.

    Return across the water to turn in A Dangerous Dish to Lycus.

    Head south to the road circling the arena, and head east. Turn in A Mysterious Figure to Innaut inside

    the house.

  • Outside of the house, pick up A Stolen Keepsake, Medicinal Mushrooms, and A Chance at

    Freedom.

    West of the camp, kill Ezman escorts for a necklace. I got it on the first one.

    Return back to the camp to turn it in. Then follow the east road again to get to Varios just as the road

    bends to turn south to turn in A Chance of Freedom. The head north towards Godshield to get to a

    little village.

  • Pick up The Minotaurs Mountai, The Minotaur Warlord, and The Consuls Deal.

    Head east and take the north fork in the road. Youll get to a treasure chest inside some wooden fences

    at the end of the north fork.

    Then head back and take the south fork. Arcanal Blackmane is in this fork.

  • Return out of the minotaur area. As you do, kill 5 minotaurs and gather 5 mushooms.

    Return to the camp outside Godshield to turn in The Minotaurs Mountain, The Minotaur Warlord,

    and The Consuls Deal. Pick up Consul Carron.

    Head west to the camp northwest of the arena to turn in Medicinal Mushrooms. Pick up Bad Luck

    from Maximus.

  • Head south and enter the arena from the west side.

    Turn in Bad Luck and pick up Saved from the sewers.

    Head south to a dried up pond. There are crayfish in here. Click one, and right click the item in your

    quest log to capture it.

    Return to the arena to turn in Saved from the Sewers and pick up General Markellus.

  • Head south, and you should see a big stone bridge. Run west until you can get on it, and then run down

    the bridge to get into town. Turn in General Markessus and pick up Creatures from the past from

    Markessus at the Antiquacy Society. Turn in Consul Carron and pick up The Freeblood Threat from

    Consul Carron at the Consulate. Then head south through the moonswept district and follow the road

    towards the harbor. Then leave to the northwest of the harbor.

    Follow the road northwest to get to the Antiquary Society Outpost.

    Turn in The Freeblood Threat and pick up The Missing Antiquarian and Healing Herbs.

  • To the northwest of the outpost, collect 5 Horas Blessings.

    Kill 8 giant Direwolf around here.

  • Then kill mountain goats and loot them until you have 3 crystals. These seem to be about a 30% drop

    rate.

    Return to the outpost to turn in Creatures from the Past and Healing Herbs and pick up The Demon

    War Cemetery.

    Head west until you cant go any further west, and then go south to get to Veranus and Velchias.

  • Turn in The Missing Antiquarian and The Demon War Cemetery and pick up An Undead Army.

    Head south and kill 10 wandering undead.

    To the west is the turn in at Scholar Jameras.

    Pick up Stop the Hanging and The Freeblood Plot.

  • Move south of the cemetery and kill Warlock Sarudion.

    This quest auto-completes. Head west and off the cliff to turn in Stop the Hanging and pick up The

    Executioners Errand, A Pirates Final Wish, and Swan Song.

    Head into the water and onto the item. Right click the item in your inventory to update Swan Song.

  • Return to shore and kill 8 Weresharks and loot their fins.

    Then head into the northwest cave. There is a giant crab in the way to kill.

  • Head inside and gather the pearl.

    Return to the prisoners and the executioner to turn in your quests and pick up The Missing

    Executioner to reach level 30.

    Level 30

    Return to the graveyard and move south of it to get to Executioner Bask to turn in The Missing

    Executioner. Pick up Shoreline Shamblers and Floating Corpses.

    To the south of him, kill 5 Drowned Corpses.

  • Then hop into the water and gather a floating corpse.

    Return to the missing executioner to turn in Floating Corpses. Then head west and up the hill towards

    the two towers to get to the priest. Turn in Shoreline Shamblers and pick up A Tale of Brotherhood

    Lost. Kill elemental warriors until you get a fire elemental crystal. Be careful with these guys they hit

    hard and are hard to dodge.

  • Head down the hill and speak with Padimer to turn in A Tale of Brotherhood Lost and pick up A

    Hidden Relic, The Rebel Wraith, and The Wraiths of Brotherhood Lost.

    Head northeast and kill 15 guard wraiths. Highly suggest you only attack spearmen, as archers hit hard.

    Gather 8 flowers on the ground.

  • The old well is a bit to the northwest. Right click it to use it.

    Kill the mob that spawns.

    The Wraiths of Brotherhood Lost should auto-complete. Continue north to the Nuian Wraith to turn in

    The Rebel Wraith and pick up Release the Wraiths.

  • Head further north and select a wraith commander.

    Right click on the horn in your quest log to exorcise them. Do this 5 times, and then return to the warrior

    spirit to turn it in. Pick up The Freebloods Ritual. Head north and up the hill (right hand side) to get to

    a monolith.

  • Right click it to update the quest. A npc will spawn who youll need to kill. Return to the wrait to turn in

    The Freebloods Ritual and pick up The Freeblood Commander.

    Head up the hill all the way to the top, where theres a stone structure. Talk to the mysterious watcher

    on the top.

    From there, head northeast back to the Antiquary Society outpost. Turn in A Hidden Relic and The

    Freeblood Commander, and pick up Warning Ezna.

    Head back to the arena and head east on the road. Talk to Captain Antonius on the way.

  • Turn in Warning Ezna and pick up Strang