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Multimedia Assignments for
Students
Dr. Susan CodoneAssistant Professor, TCO
Mercer School of Engineering
Why?
• Creating multimedia integrates learning through a sequential process.– Planning– Designing/composing– Authoring– Reviewing– Presenting
• This integration strengthens both internal cohesion & retention of the content and the student’s ability to communicate the content to others.
Implicit Learning
Explicit Learning
Design planning promotes mental ordering
Visualization & imagery support dual coding & long-term retention
Planning documentation
Manipulation and intepretation of content support retention & transfer
Expression of content reinforces mastery
Oral/written communication demonstrates mastery
Integration of Knowledge via Multimedia – two theories
• Dual Coding -- Paivio– Recall/recognition is enhanced by presenting
information in both visual and verbal form. • Information-processing theory
– System inputs are made to working memory and transferred to long-term memory when knowledge elements are meaningful or can be attached to prior knowledge.
When?
• Match multimedia assignments to appropriate learning outcomes to create the best learning environment
Gagne’s Taxonomy of Levels of Learning
• Intellectual Skills– Skills that involve progressive mental activity
• Verbal Information– Declarative knowledge; recall & recognition
• Cognitive Strategies– Internal control processes for learning
• Attitudes– Internal state affecting choices of action
• Motor Skills– Bodily movements involving muscular activity
Gagne’s Taxonomy of Levels of Learning
• Intellectual Skills– Select media providing feedback to learner responses
• Verbal Information– Select media able to present verbal messages and
elaboration. • Cognitive Strategies
– Select media providing feedback to learner responses • Attitudes
– Select media able to present realistic picture of human model and the model's message
• Motor Skills– Select media making possible direct practice of skill, with
informative feedback
Discriminations
Which require as prerequisites
Concrete Concepts
Which require as prerequisites
Rules and Defined Concepts
Which require as prerequisites
Higher-Order Rules
Involves the formation of
Problem-Solving
Gagne’s Taxonomy of Intellectual Skills
• Capability of making different responses to stimuli that differ from each other along one or more physical dimensions. Essentially, this is being able to recognize same or different.
• Use media that easily demonstrates similarities and differences
Discriminations
Back
• Capability that makes it possible for an individual to identify a stimulus as a member of a class having some characteristic in common, even though such stimuli may otherwise differ from each other. Essentially, this is recognition of a concrete object.
• Use media that encourages identification & recognition
Concrete Concepts
Back
• Capability of demonstrating the meaning of some particular class of objects, events, or relations.– An example would be an “alien” as a
citizen of a foreign country.
• Use media that encourages interaction & application of rules – with feedback.
Rules and Defined Concepts
Back
• Complex combinations of simpler rules; sometimes invented for the purpose of solving a problem or a class of problems.
• Use interactive media with feedback that allows learners to solve problems, see problems solved, and choose options themselves.
Higher-Order Rules
Back
• Involves the invention and use of a complex rule(s) to achieve the solution of a novel problem to the individual. The learner should be able to apply the rule in a novel situation – requiring the transfer of learning.
• Use interactive media with a high level of user feedback.
Problem-Solving
Back
How?• PowerPoint shows with animation, sound; Microsoft
Producer• Web pages• Websites• Flash products• Concept Maps• Interactive timelines – in any form• Online assessment• Instructional Video• Online tutorials
With What?
• Microsoft PowerPoint• Microsoft Producer• Dreamweaver or any HTML editor• Flash• Hot Potatoes• IHMC Concept Mapping tool
– http://cmap.coginst.uwf.edu/
• Visio/Inspiration
How do students submit it?
• On a server – example; egrweb• On cd-rom• On zip disk• On floppy disk (not likely depending
on file size)• On student personal web page
(externally hosted)
How Will I Grade It?
• Rubrics – see examples on site
• Peer Review/Peer Assessment
• Student Rankings (if in teams)
Is Media Grading Different?
• Yes!• Grading multimedia is
– Time-intensive– Dependent on computer performance (working
at home vs. working here)– Dependent on servers (sometimes)– Hard on the eyes – visually tiring– Not always objective, even with a rubric
Guidelines for Defining Assignments – Lessons
Learned
• Carefully delineate the expected length and content. Some students will do much more than others, so clear boundaries help everyone.
• Give out the rubric before students begin, so that students will know how they will be assessed.
• Provide tutorials on media production software early. Students sometimes think they know how to use applications but run into trouble later on.
Guidelines for Defining Assignments – Lessons
Learned
• Identify leaders in class who can help other students.
• Keep students on a timeline, grading at intervals (progressive deliverables) to keep them on pace. Otherwise, some will wait until too late to even begin.
• Require written plans from students that explain what they will create.
• Try to let all students see what others are creating to create a sense of community and shared expectations.
How Do I Know For Sure When to Assign Media?
• Do my learning objectives support the use of media?
• Will integration of knowledge in multiple formats aid understanding?
• Are the resources available to students? • Do I have a plan for grading? Do I have the
resources & time for grading?• Is there enough time in the semester for students to
complete the work?• Will my students be interested in the assignment?• Do I have 3-5 key students who can help others?
Examples from my classes
• Professional portfolios – compile & organize personal achievements
• Tutorials – explain step-by-step process• Entertainment reviews – compile samples &
illustrate• Sports guides – present timeline with relevant
illustrations• Medical explanations – explain disease
progression• Mosquito control – document interpretation