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M.P. Jowett M.P. Jowett © 2014 Using ICT* to promote Literacy and Numeracy in the Primary Classroom An Introductory Course

M.P. Jowett M.P. Jowett © 2014 Using ICT* to promote Literacy and Numeracy in the Primary Classroom An Introductory Course

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M.P. Jowett

M.P. Jowett © 2014

Using ICT* to promote Literacy and Numeracy

in the Primary Classroom

An Introductory Course

M.P. Jowett © 2014

M.P. Jowett © 2014

Using digital photographyUsing digital photographyand digital storytelling toand digital storytelling to

ppromote romote LiteracyLiteracy

Module

3

M.P. Jowett © 2014

Module 3 – The Plan

oExplore the use of digital photography to support Literacy and Numeracy development.oUse the Microsoft Surface built in cameras.oExplore the use of digital storytelling to support Literacy and Numeracy.

oIdentify uses for digital storytelling to support Literacy development.oIdentify safe and responsible digital publishing practices.oCreate a digital story incorporating sound and images

Discussion

Do you use a digital camera in your classroom?

Can you give three examples of how you currently use (or could use) the digital camera to support the development of literacy?

Digital Photography

M.P. Jowett © 2014

Benefits

•Use of digital images in all areas of the curriculum can stimulate great creativity and enthusiasm for learning among the pupils in the classroom.

•The digital camera can provide a large quantity of resources for all pupils, especially those with individual learning needs.

Digital Photography

M.P. Jowett © 2014

Benefits

•Using one’s own photos not only ensures the subjects are current and local, but also avoids copyright issues, expenses or the need to vet inappropriate images.

•Resources can easily be created for the pupils by the pupils.

•Inexpensive and portable.

Digital Photography

M.P. Jowett © 2014

Digital Photography Literacy

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Digital Photography Numeracy

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Use photos to prompt discussion, narrative or descriptive writing

Allow pupils to create their own resources using photos

Record of pupils’ work and progress: e-portfolio

Create presentations or books with photo illustrations

Digital Photography

M.P. Jowett © 2014

Classroom Application – Literacy

Build vocabulary using photos

Explain every day tasks for pupils (SEN)

Create a personalised visual timetable for pupils (SEN)

Digital Photography

M.P. Jowett © 2014

Classroom Application – Literacy

Use pupils’ photos as background to the pages you create on your IWB

Use photos of your classroom/class to create resources on the IWB – spatial relations, shapes, shops, types of houses etc. all come to life when the images used are familiar to the pupils

Digital Photography

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Classroom Application: IWB

Run the ‘Friday Hall of Fame’– use your IWB to display photos of the pupils and by the pupils in a Friday Hall of Fame (reinforce good behaviour etc.) .

Use the IWB to facilitate pupils’ ‘Show and Tell’ – ask pupils to describe a photo they have taken.

Put a number of photos taken by the pupils on the IWB, ask them to write a story incorporating those images.

Digital Photography

M.P. Jowett © 2014

Classroom Application: IWB

These examples outline ways in which a digital camera can be used to assess literacy:

Pupils take a photo and write a description of it, including where it was taken and its significance.

The teacher displays/distributes a sequence of digital photos and asks pupils to construct a story.

Pupils reconstruct key points of a story using a digital camera.

Digital Photography

M.P. Jowett © 2014

Assessment

These examples outline ways in which a digital camera can be used to assess literacy:

Pupils recount the steps of a procedure using images from a digital camera as prompts.

Teacher or a pupil edits a photo – ask other pupils to describe what has changed.

NCCA Junior Infant ePortfolio

Digital Photography

M.P. Jowett © 2014

Assessment

Acceptable Use Policy (AUP) – use of images of the pupils and images taken by the pupils.

Control images which are visible to pupils – restrict scanning for photos to one or two folders.

File management – storing and editing images.

Clear rules and expectations regarding photo taking.

Digital Photography

M.P. Jowett © 2014

Useful Tips

Use MS Surface built in cameras.

MS Surface Cameras

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Take photos and record videos.

View photos and videos.

Edit photos.

Copy photos from your Surface to another device.

MS Surface Cameras

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Take photos.

1. On the Start screen, tap the Camera app.

2.Tap or click the Camera button.

3.If you want to see the photo you have just taken drag the screen to the right.

MS Surface Cameras

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Record videos.

1. On the Start screen, tap the Camera app.

2. Tap or click the Video button. Tap or click it again to stop recording.

Note: When you are recording video, tap anywhere onscreen to take a photo without stopping the video recording

MS Surface Cameras

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Take photos and record videos from the Lock Screen.

1. If the screen is off, tap a key or turn Surface on.

2.Swipe down from the top edge of the lock screen.

3.Tap the Camera or Video button.

MS Surface Cameras

M.P. Jowett © 2014

See the photos and videos you have taken.

Camera app: 1.Swipe to the right. 2.Swipe up from the bottom edge to see the app commands, click Camera roll.

Photos app:1.Go to the pictures library, and then to the Camera roll folder.

All photos and videos you take with the Camera app are saved to your camera roll.

MS Surface Cameras

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Edit or delete photos from the Camera app or Photos app.

1.Swipe to the right to see your recent photos – keep swiping to see the photo you want to edit.

2.Swipe in from the bottom edge to see the app commands.

1.Click Edit.

2.When you tap a category on the left – Autofix or Light – the category’s editing options appear on the right side of the photo.

3.You can update the original photo or save a copy with your changes.

MS Surface Cameras

M.P. Jowett © 2014

Activity: Classroom Application.

1.Create a visual timetable – use photos from your own classroom.

2.Build vocabulary using photos.

1.Explain everyday tasks using photographs.

2.Use photos to prompt discussion, narrative or descriptive writing.

3.Use photos of your classroom/class to create resources on the IWB – spatial relations, shapes, shops, types of houses etc.

4.The teacher displays/distributes a sequence of digital photos and asks pupils to construct a story.

5.Pupils recount the steps of a procedure using images from a digital camera as prompts

MS Surface Cameras

M.P. Jowett © 2014

Copy photos from your Surface to another device.

1.Place a usb key in the usb port.

2.Tap the Desktop app to open the Desktop.

1.Tap the File Explorer icon on the Status bar .

2.Tap This PC .

3.Double tap the Pictures folder to open it.

4.Double tap the Camera Roll folder to open it.

5.Select the photo(s) you want to copy.

6.Right click and select Copy from the dropdown menu.

7.Click on the usb device.

8.Right click and select Paste.

M.P. Jowett © 2014

Module 3 – The Plan

oExplore the use of digital photography to support Literacy and Numeracy development.oUse the Microsoft Surface built in cameras.

oExplore the use of digital storytelling to support Literacy and Numeracy.oIdentify uses for digital storytelling to support Literacy development.oIdentify safe and responsible digital publishing practices.oCreate a digital story incorporating sound and images

Using digital storytelling to support Literacy development

Digital Storytelling

M.P. Jowett © 2014

Discussion.

How can digital storytelling be used to support literacy development in the classroom?

M.P. Jowett © 2014

Digital Storytelling

•Digital storytelling can play an important role in group work and collaborative learning within the classroom.

•Enables pupils to create multimedia resources using images, voice, text and music which can be shared with peers and the wider community.

•A video produced from a Photo Story 3 project may be published on the school website, virtual learning environment or made available on the school’s network to other classes.

M.P. Jowett © 2014

Digital Storytelling

Benefits.

• Creating digital stories will enable pupils to learn how to be safer and more responsible digital publishers as they learn about copyright, citing sources and the responsible use of personal information and images.

M.P. Jowett © 2014

Digital Storytelling

Benefits.

Practical Session – Photostory 3

• Download Photostory 3

• Open a new story

• Import pictures

• Edit pictures

- Changing the order of the pictures

- Rotate and Crop

- Add effects

- Autofix

M.P. Jowett © 2014

Digital Storytelling

Practical Session – Photostory 3

• Add text

• Add audio

- Record narration

- Add background music

• Customise motion

• Save a story

• View the story

M.P. Jowett © 2014

Digital Storytelling

Animoto

Animoto is an online video creation service that allows you to create 30 second videos for free

There are three main steps

1. Upload your photos

2. Add words and music

3. Create your video

 

M.P. Jowett © 2014

Digital Storytelling

Animoto

Tutorials on Animoto are available at the links below:

http://www.ncte.ie/ICTTraining//VideoTutorials/#22896

http://www.ncte.ie/ICTTraining//VideoTutorials/#22895  

M.P. Jowett © 2014

Digital Storytelling

Activity

Working individually or in pairs, please create a digital story suitable for use with your classroom group.

•Use at least 8 photos.

•Add some text.

•Customise motion.

•Add some background music.

•Add some narration.

M.P. Jowett © 2014

Digital Storytelling

Discussion

Consider ways in which digital story telling could be used in your classroom to support the development of literacy.

M.P. Jowett © 2014

Digital Storytelling

• Create sequencing photo stories with images of for example, a daily routine. The story can be accompanied by a narrative written and delivered by the pupils.

• Take photos on a class trip or event. Later, the pupils can explore the photos and reflect on their learning experience by creating a personal or group photo story.

M.P. Jowett © 2014

Digital Storytelling

Classroom Application: Literacy

• Allow pupils to create alternative versions of traditional stories.

Use samples like ‘The True Story of the Three Little Pigs’ as a starting point.

M.P. Jowett © 2014

Digital Storytelling

Classroom Application: Literacy

•Pupils can peer assess each other’s work using the three stars and a wish structure.

•Pupils can create a photostory on a particular topic to demonstrate their research, oral, reading and writing skills.

•Pupils can build up a digital portfolio during the year by recording their work on digital camera. This could then be made into a photostory with narration.

M.P. Jowett © 2014

Digital Storytelling

Assessment:

•Pupils can reflect on their own learning experiences and create a photostory to explain what they have learned on a particular topic.

M.P. Jowett © 2014

Digital Storytelling

Classroom Application: Literacy

• Be conscious of copyright. Use Creative Commons resources from a site like Imagebank – www.imagebank.ie (weebly)

• While the Select Music option lets you choose a piece of music from your computer, network folder, or the internet you must make it clear to pupils that unless the music is their own creation it will be the property of others and subject to copyright law.

Animoto contains sample music that is covered under Creative Commons licensing.

M.P. Jowett © 2014

Digital Storytelling

Useful Tips:

M.P. Jowett © 2014

Module 3 – The Plan

oExplore the use of digital photography to support Literacy and Numeracy development.oUse the Microsoft Surface built in cameras.

oExplore the use of digital storytelling to support Literacy and Numeracy.oIdentify uses for digital storytelling to support Literacy development.oIdentify safe and responsible digital publishing practices.oCreate a digital story incorporating sound and images.

✔✔

M.P. Jowett © 2014

Congratulations!

M.P. Jowett © 2014