60
DHI Software 2007 MIKE ANIMATOR A Powerful Visualisation Tool for DHI Model Applications

MIKE ANIMATOR - HydroAsia · Short Description 11 2 INTRODUCTION 2.1 Short Description MIKE Animator is a professional 3D video-generating tool for presenta-tion of results from water

Embed Size (px)

Citation preview

Page 1: MIKE ANIMATOR - HydroAsia · Short Description 11 2 INTRODUCTION 2.1 Short Description MIKE Animator is a professional 3D video-generating tool for presenta-tion of results from water

MIKE ANIMATOR

A Powerful Visualisation Toolfor DHI Model Applications

DHI Software 2007

Page 2: MIKE ANIMATOR - HydroAsia · Short Description 11 2 INTRODUCTION 2.1 Short Description MIKE Animator is a professional 3D video-generating tool for presenta-tion of results from water

Software development by: JFBWritten by: AJS

G:\f-share\MikeZero\new\source\manuals\mz\Editor\Animator\cover.fm 22 January 2007 5:32 am

2

Page 3: MIKE ANIMATOR - HydroAsia · Short Description 11 2 INTRODUCTION 2.1 Short Description MIKE Animator is a professional 3D video-generating tool for presenta-tion of results from water

Please Note

CopyrightThis document refers to proprietary computer software which is protectedby copyright. All rights are reserved. Copying or other reproduction ofthis manual or the related programs is prohibited without prior writtenconsent of DHI Water & Environment. For details please refer to your'Licence Agreement for the Use of DHI Software'.

Limited LiabilityThe liability of DHI Water & Environment (DHI) is limited as specified inyour Licence Agreement:'Because programs are inherently complex and may not be completely freeof errors, the Purchaser is advised to validate his work. When using theSoftware Package, the Purchaser acknowledges that DHI has taken everycare in the design of the software. DHI shall not be responsible for anydamages arising out of the use and application of the software and the Pur-chaser shall satisfy himself that the programs provide satisfactory solu-tions by testing out sufficient examples. In no event will DHI be liable fordirect, indirect, special, incidental, or consequential damages arising outof the use of or inability to use the software or documentation, even ifadvised of the possibility of such damages. Consequently, DHI is notresponsible for any cost including but not limited to - those incurred as aresult of lost profits or revenue - loss of use of the Software Package, lossof data, the cost of recovering such software or data, the cost of any substi-tute software, claims by third parties, or for other similar costs. In no caseshall DHI's liability exceed the amount of the purchase price.'

Printing HistoryJune 2004August 2005April 2006

3

Page 4: MIKE ANIMATOR - HydroAsia · Short Description 11 2 INTRODUCTION 2.1 Short Description MIKE Animator is a professional 3D video-generating tool for presenta-tion of results from water

4 MIKE Animator

Page 5: MIKE ANIMATOR - HydroAsia · Short Description 11 2 INTRODUCTION 2.1 Short Description MIKE Animator is a professional 3D video-generating tool for presenta-tion of results from water

C O N T E N T S

5

Page 6: MIKE ANIMATOR - HydroAsia · Short Description 11 2 INTRODUCTION 2.1 Short Description MIKE Animator is a professional 3D video-generating tool for presenta-tion of results from water

1 ABOUT THIS GUIDE . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 91.1 Purpose . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 91.2 Assumed User Background . . . . . . . . . . . . . . . . . . . . . . . . . . . 9

2 INTRODUCTION . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 112.1 Short Description . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 112.2 Application Areas . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 122.3 Acknowledgement . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 12

3 EXAMPLES . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 133.1 General . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 133.2 Visualisation of Model Area . . . . . . . . . . . . . . . . . . . . . . . . . . 14

3.2.1 Model area and bathymetry . . . . . . . . . . . . . . . . . . . . . 143.2.2 Create a project work space in MIKE Animator . . . . . . . . . . 153.2.3 Load data . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 163.2.4 Views of model areas in MIKE Animator . . . . . . . . . . . . . . 163.2.5 Transformation of coordinates . . . . . . . . . . . . . . . . . . . . 19

3.3 Creation of Animation . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 213.3.1 Create a project work space . . . . . . . . . . . . . . . . . . . . . 213.3.2 Load data . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 213.3.3 Adjust view properties . . . . . . . . . . . . . . . . . . . . . . . . 223.3.4 Adjust scene properties . . . . . . . . . . . . . . . . . . . . . . . 243.3.5 Create a flight path . . . . . . . . . . . . . . . . . . . . . . . . . . 253.3.6 Record a movie . . . . . . . . . . . . . . . . . . . . . . . . . . . . 26

3.4 Using View Ports . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 273.4.1 Create a project work space . . . . . . . . . . . . . . . . . . . . . 273.4.2 Load data . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 273.4.3 Create several scenes . . . . . . . . . . . . . . . . . . . . . . . . 283.4.4 Adjust individual scenes . . . . . . . . . . . . . . . . . . . . . . . 293.4.5 Record a movie . . . . . . . . . . . . . . . . . . . . . . . . . . . . 29

3.5 More Examples . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 303.5.1 Turtle Bay . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 313.5.2 Donegal . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 313.5.3 Ronne Harbour . . . . . . . . . . . . . . . . . . . . . . . . . . . . 32

4 DIALOG OVERVIEW . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 354.1 File Menu . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 354.2 Edit Menu . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 364.3 View Menu . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 364.4 Tools Menu . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 38

4.4.1 START HERE: Add Files to Project . . . . . . . . . . . . . . . . . 384.4.2 Record video . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 384.4.3 Record snapshot . . . . . . . . . . . . . . . . . . . . . . . . . . . 39

6 MIKE Animator

Page 7: MIKE ANIMATOR - HydroAsia · Short Description 11 2 INTRODUCTION 2.1 Short Description MIKE Animator is a professional 3D video-generating tool for presenta-tion of results from water

4.5 Properties Menu: Scene... . . . . . . . . . . . . . . . . . . . . . . . . . . . 394.5.1 Background . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 394.5.2 Foreground . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 404.5.3 Decoration . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 424.5.4 Data File . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 434.5.5 Camera Path . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 47

4.6 Properties Menu: View... . . . . . . . . . . . . . . . . . . . . . . . . . . . . 494.6.1 Coordinates tab . . . . . . . . . . . . . . . . . . . . . . . . . . . . 494.6.2 Advanced tab . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 504.6.3 Favorites tab . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 504.6.4 Preferences tab . . . . . . . . . . . . . . . . . . . . . . . . . . . . 51

4.7 Window Menu . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 514.8 The Animator Toolbar . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 524.9 Additional Dialogs . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 53

4.9.1 Color definition . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 534.9.2 Text edit . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 544.9.3 List selection . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 544.9.4 Error report . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 55

5 TECHNICAL BACKGROUND . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 57

Index . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 59

7

Page 8: MIKE ANIMATOR - HydroAsia · Short Description 11 2 INTRODUCTION 2.1 Short Description MIKE Animator is a professional 3D video-generating tool for presenta-tion of results from water

8 MIKE Animator

Page 9: MIKE ANIMATOR - HydroAsia · Short Description 11 2 INTRODUCTION 2.1 Short Description MIKE Animator is a professional 3D video-generating tool for presenta-tion of results from water

Purpose

1 ABOUT THIS GUIDE

1.1 Purpose

The main purpose of this User Guide is to get you started in the use of MIKE Animator with emphasis on the basic features and usage of the fully Windows Integrated Graphical User Interface of MIKE Animator. Additionally, a number of examples are included with the aim of introduc-ing MIKE Animator to users with no or very little experience with MIKE Animator and guide them through the setup and production of animations.

This User Guide is complemented by the Online Help.

1.2 Assumed User Background

It is assumed that the user has a basic knowledge about the MIKE Zero modelling system, especially MIKE 21. The user should know about the file types that accompany numerical modelling with MIKE Zero modules, such as bathymetries, flow- and wave fields, concentration, etc.

Although MIKE Animator has been carefully designed with emphasis on a logical and user-friendly interface, common sense is always needed in any practical application.

In this case, “common sense” means a background in coastal hydraulics and oceanography, which is sufficient for you to be able to select which data that should be displayed and whether the resulting animation is rea-sonable or not.

9

Page 10: MIKE ANIMATOR - HydroAsia · Short Description 11 2 INTRODUCTION 2.1 Short Description MIKE Animator is a professional 3D video-generating tool for presenta-tion of results from water

About This Guide

10 MIKE Animator

Page 11: MIKE ANIMATOR - HydroAsia · Short Description 11 2 INTRODUCTION 2.1 Short Description MIKE Animator is a professional 3D video-generating tool for presenta-tion of results from water

Short Description

2 INTRODUCTION

2.1 Short Description

MIKE Animator is a professional 3D video-generating tool for presenta-tion of results from water modelling applications.

With MIKE Animator it is possible to work with result data from the DHI Software product/MIKE 21.

MIKE Animator allows you to view model areas and simulation results in a 3D environment, which gives an exceptional opportunity to communi-cate complex scientific data sets between the modelling specialist and the client.

Figure 2.1 Still from animation showing current velocities with optional over-view in lower left corner

In addition, being a Window-based product; it is easy to learn and use. This makes it a unique presentation tool, and your animations can easily

11

Page 12: MIKE ANIMATOR - HydroAsia · Short Description 11 2 INTRODUCTION 2.1 Short Description MIKE Animator is a professional 3D video-generating tool for presenta-tion of results from water

Introduction

be exported to standard presentation tools such as for example Power-Point. MIKE Animator is a vehicle for adding your own personal touch to project presentations – you can be the pilot “flying the model” while act-ing as a project guide.

2.2 Application Areas

MIKE Animator is an ideal tool for:

creating realistic 3D perspective scenes

viewing model areas and model simulations of flows and related proc-esses in 3D

interactively controlling view points and flight paths

producing professional fly-through animations

With these facilities MIKE Animator is a vehicle for adding your own per-sonal touch to project presentations – you can be the pilot “flying the model” while acting as a project guide. This will facilitate the communica-tion of results from hydrodynamic and environmental model applications.

Furthermore, MIKE Animator is used for:

quick review of model data and results

better knowledge of study areas

comparative analysis

study reporting

presentations to your clients

company profiling and general PR

lectures

media and in public debates

2.3 Acknowledgement

MIKE Animator is a DHI Software product jointly developed by Baird & Associates Coastal Engineers and DHI Water & Environment.

12 MIKE Animator

Page 13: MIKE ANIMATOR - HydroAsia · Short Description 11 2 INTRODUCTION 2.1 Short Description MIKE Animator is a professional 3D video-generating tool for presenta-tion of results from water

General

3 EXAMPLES

3.1 General

One of the best ways of learning how to use a tool like MIKE Animator is through practice. Therefore examples are included which you can go through yourself and which you can modify, if you like, in order to see what happens if one or more parameter are changed.

The example Visualisation of Model Area (p. 14) describes a simple MIKE Animator application in order to get you started. The “what key to press” procedure for going through this example is given in great detail (what to select in the different dialogs) as well as additional information about the various properties to set in MIKE Animator.

The example Creation of Animation (p. 21) describes another simple MIKE Animator application on how to set up a model and create a flight path, which is followed in the video generation. The “what key to press” procedure for going through this example is given in great detail (what to select in the different dialogs).

The example Using View Ports (p. 27) describes how to display several scenes simultaneously in MIKE Animator.

In the section More Examples (p. 30) more complicated examples are shown. These have been chosen to cover typical application areas of MIKE Animator within the presentation of various MIKE 21 results. In these examples the emphasis is on the various display items (which items are selected and how should they be displayed).

More detailed instructions regarding the numerous options and features of MIKE Animator may also be found in the Dialog Overview (p. 35) or Technical Background (p. 57).

The specification data files for all the examples are included with the installation of MIKE Animator. For each example, a directory is provided for the data files for running the model simulation. The MIKE Animator setup files and the data files are positioned below the following path (but might have been changed at your installation; please ask your system administrator if you cannot find the directories):

c:\Program Files\DHI\MIKEZero\Examples\MIKE_Animator

13

Page 14: MIKE ANIMATOR - HydroAsia · Short Description 11 2 INTRODUCTION 2.1 Short Description MIKE Animator is a professional 3D video-generating tool for presenta-tion of results from water

Examples

3.2 Visualisation of Model Area

This example gives a short introduction to how the visualisation of a model area takes place in MIKE Animator. You do not need to know this to be able to use MIKE Animator as the menu-driven interface and toolbar facilities including interactive navigation by mouse control is fully suffi-cient to prepare camera path and views. However, it serve as general back-ground information and is also relevant if you need to relate a specific location in your model to the camera path or to a focal point in MIKE Ani-mator.

The purposes with this example are twofold:

1 Demonstrate the capabilities of MIKE Animator and how you use MIKE Animator.

2 Explain what MIKE Animator does and some of the features related to 3D graphics.

Furthermore, through this example you will:

– learn to start MIKE Animator

– learn to load a bathymetry file

– learn how MIKE Animator views are made, and

– learn how transformation of model coordinates to MZA coordinates (true north) are made

3.2.1 Model area and bathymetryThe model area used in MIKE 21/3 applications is represented by the bathymetry file (*.dfs2). Being finite difference models with constant grid spacings in the x- and y-direction implies that the model area is a rectan-gular or a quadratic form. The model bathymetry to be used in this exam-ple, Turtle Bay, is shown in Figure 3.1.

14 MIKE Animator

Page 15: MIKE ANIMATOR - HydroAsia · Short Description 11 2 INTRODUCTION 2.1 Short Description MIKE Animator is a professional 3D video-generating tool for presenta-tion of results from water

Visualisation of Model Area

Figure 3.1 Example of model grid

The bathymetry file holds information about the depth (z) in the model grid points (j,k). Depth values for grid points below the chosen datum are negative.

The bathymetry file also contains information about the model orientation compared to true north. When setting up a MIKE 21/3 model it is often necessary to rotate the model grid to obtain the best representation of flow phenomena within the model area and at the boundaries.

General guidelines to selection of model area and orientation of models are given in the MIKE 21/3 Manuals.

3.2.2 Create a project work space in MIKE AnimatorTo initialise the work space environment you must first create a new MIKE Animator project work space:

open the main MIKE Zero shell and from the File menu select New or press the New Document button,

in the scroll-down menu, select the Animator icon,

15

Page 16: MIKE ANIMATOR - HydroAsia · Short Description 11 2 INTRODUCTION 2.1 Short Description MIKE Animator is a professional 3D video-generating tool for presenta-tion of results from water

Examples

This creates a new MIKE Animator project work space, which should now appear as an empty window. The MIKE Animator toolbar should automat-ically appear in the MIKE Zero shell window.

3.2.3 Load dataOnce you have successfully created a project, you may load your MIKE 21 bathymetry data into the work space as follows:

from the Tools menu select Add Files to Project

select m21_c1.dfs2 from the MIKE Animator example directory .\FlowModel\HD\TurtleBay.

The MIKE 21 bathymetry data will load and be displayed in the project window, see Figure 3.2.

Figure 3.2 Default view of model bathymetry in MIKE Animator

3.2.4 Views of model areas in MIKE Animator

Coordinate systemThe viewing space in the MIKE Animator window is a Cartesian coordi-nate system with the x-axis spanning from left to right, the y-axis from bottom to top and the z-axis from far to near, i.e. perpendicular to the screen towards the eyes. The orientation of the y-axis is true north.

When a bathymetry file is loaded into MIKE Animator, the origin (0,0,0) of the model is also the origin in the MIKE Animator view. The origin is typically the lower left corner of the model.

16 MIKE Animator

Page 17: MIKE ANIMATOR - HydroAsia · Short Description 11 2 INTRODUCTION 2.1 Short Description MIKE Animator is a professional 3D video-generating tool for presenta-tion of results from water

Visualisation of Model Area

Vertical scalingThe width and length of a model is usually several times larger than the deepest water depth within the model area. This implies that in order to enable display of visible differences in topographical or bathymetric con-ditions it is necessary to use another scaling in the vertical plane than applied in the horizontal plane. No distortion of the vertical scale (z-axis) as such is made in MIKE Animator, but the depth values in the bathymetry file are multiplied by a factor when shown on the screen. The value of this scaling factor depends on the ratio between the actual range of depths and the width and length of the area. Normally a factor of approximately 10 is used as default. You can check the value applied and the effect of chang-ing it.

click the Properties menu

select Scene...

and click on the MIKE 21 (filename)

Information about the loaded bathymetry file will appear including the scaling factor value used, see Figure 3.3.

Figure 3.3 Properties window for loaded bathymetry data. The Vertical scaling factor value is found as 9.6

In short, the Scene Properties is where you control the design of the model area, simulation results, background and eventual foreground settings including parameters defining the animation, i.e. the control points for the camera path and length of the animation.

17

Page 18: MIKE ANIMATOR - HydroAsia · Short Description 11 2 INTRODUCTION 2.1 Short Description MIKE Animator is a professional 3D video-generating tool for presenta-tion of results from water

Examples

Perspective viewThe perspective view is by default a south view at an inclination about 30 degrees with the focal point centred approximately in the middle of the model area. You can check and modify these settings in the View Proper-ties menu. However, before you do so you should reset the view either in the View Properties menu or by right clicking the mouse and selecting reset from the pop-up menu that appears.

In the View Properties menu you define how you want the scene to be viewed, the view point and focal point, the parameters defining the view field (frustrum) and navigation style controlling the views, i.e. moving the view, the scene or both. View Properties is also where you specify the number of view ports, i.e. the number of windows on your screen that ena-bles different views of the model area and results to be displayed simulta-neously.

The Navigation styles determine whether you want to move the view point or the scene. The effect displayed on the screen that follows from keypad arrow operations (or by moving the mouse in the same directions) are illustrated in Figure 3.4, Figure 3.5 and Figure 3.6 for the different styles.

Figure 3.4 Navigation style, View point modeHorizontal key/mouse operations result in rotation of the view point around the focal point at a fix distance; vertical operations zoom in or out with the focal point fixed, and with the Ctrl key pressed down you can change the height of the view point, i.e. the z-coordinate

18 MIKE Animator

Page 19: MIKE ANIMATOR - HydroAsia · Short Description 11 2 INTRODUCTION 2.1 Short Description MIKE Animator is a professional 3D video-generating tool for presenta-tion of results from water

Visualisation of Model Area

Figure 3.5 Navigation style, Focal point modeHorizontal key/mouse operations result in a rotation of the scene around the view point with the focal point fixed; vertical operations move the scene up or down, and with the Ctrl key pressed down these movements appear faster (larger increment)

Figure 3.6 Navigation style, combined view and focal point modeHorizontal key/mouse operations result in pure horizontal transfor-mation of the scene; vertical operations move the scene closer or further away

3.2.5 Transformation of coordinates With reference to the description above of MIKE Animator's default view of a model bathymetry when loaded the first time, the relation between model coordinates and the coordinates in the MIKE Animator window (MZA) can easily be found.

This may be illustrated using the bathymetry shown above.

The model is represented by a grid of size (j,k) equal to (117,138) and with a grid spacing of 120 metres, i.e. (x,y) model = (117*120m, 138*120m) = (14040m, 16560m). The model is turned 19.28 degrees (θ) relative to true north.

The equations for transformation of the horizontal coordinates read:

xAnimator xmodel θcos ymodel θsin+=yAnimator ymodel θcos xmodel θsin–=

19

Page 20: MIKE ANIMATOR - HydroAsia · Short Description 11 2 INTRODUCTION 2.1 Short Description MIKE Animator is a professional 3D video-generating tool for presenta-tion of results from water

Examples

This implies that e.g. the corners of the model will have the following coordinates in the MIKE Animator window (true north):

A visual check of this transformation may be obtained either by dragging the focal points to the corners using the mouse or manually by setting the coordinates in the Camera Path dialog box under the Scene Properties menu, see Figure 3.7 and Figure 3.8.

Figure 3.7 Checking coordinate transformation: Camera Path coordinates

Model MIKE Animator

(0, 0) => (0, 0)

(0, 16680) => ~ (5507, 15745)

(14160, 16680) => ~ (18873, 11069)

(14160, 0) => ~ (13366, -4675)

20 MIKE Animator

Page 21: MIKE ANIMATOR - HydroAsia · Short Description 11 2 INTRODUCTION 2.1 Short Description MIKE Animator is a professional 3D video-generating tool for presenta-tion of results from water

Creation of Animation

Figure 3.8 Checking coordinate transformation: Focus points in MIKE Animator

3.3 Creation of Animation

The following example provides you with an introduction on how to quickly generate a movie.

3.3.1 Create a project work spaceTo initialise the work space environment you must first create a new MIKE Animator project work space:

1 Open the main MIKE Zero shell and from the File menu select New or press the New Document button,

2 In the drop down menu that appears select Animator,

This creates a new MIKE Animator project work space, which should now appear as an empty window. The MIKE Animator toolbar should automat-ically appear in the MIKE Zero shell window.

3.3.2 Load dataOnce you have successfully created a project you may load your MIKE 21 result data into the work space as follows:

1 From the Tools menu select Add Files to Project

2 Select the file mike_animator_example.dfs2 from the MIKE Animator example directory

The MIKE 21 result data will load and be displayed in the project window, see Figure 3.9.

21

Page 22: MIKE ANIMATOR - HydroAsia · Short Description 11 2 INTRODUCTION 2.1 Short Description MIKE Animator is a professional 3D video-generating tool for presenta-tion of results from water

Examples

Figure 3.9 MIKE Animator window showing imported dfs2 file

3.3.3 Adjust view propertiesWe will be creating an animation that first flies around the data space, then runs the model results. We must first orient the view to the desired starting point.

1 Right click the mouse in the MIKE Animator window and select Rotate Clockwise -> 45 to obtain a view looking out towards the water from the shore

2 Right click the mouse and select Viewpoint

3 Drag the cursor downward to come in closer to the focal point. The bathymetry should align with the bottom window edge

Once the view has been properly rotated, modify the Viewing properties

4 Right click the mouse in the work space window and select View Prop-erties…

The View Properties window will appear on the screen, see Figure 3.10.

22 MIKE Animator

Page 23: MIKE ANIMATOR - HydroAsia · Short Description 11 2 INTRODUCTION 2.1 Short Description MIKE Animator is a professional 3D video-generating tool for presenta-tion of results from water

Creation of Animation

Figure 3.10 View Properties window

1 Under the Preferences tab, uncheck the Crosshairs

2 Under the Advanced tab, adjust the Border size to 0

3 Click OK to close the window

The preceding adjustments help to improve the aesthetic quality of the movie. Hiding the crosshairs is a common practice when recording a movie. Crosshairs, along with any other visual editing aids, such as e.g. a flight path, should not be visible during recording.

The border is more useful in multiple view ports. With a single scene, no border is necessary.

Figure 3.11 MIKE Animator window after adjusting the View Properties

23

Page 24: MIKE ANIMATOR - HydroAsia · Short Description 11 2 INTRODUCTION 2.1 Short Description MIKE Animator is a professional 3D video-generating tool for presenta-tion of results from water

Examples

3.3.4 Adjust scene propertiesWith the view set, apply the following adjustments to the scene properties

1 Right-click the mouse in the work space window and select Scene Properties…

The Scene Properties window will appear on the screen, see Figure 3.12.

Figure 3.12 Scene Properties window

Clicking the different attributes in the left tree will bring up the appropri-ate property pages.

2 In Background, set the Color to black and the Decoration field to Star Field

3 Double click the Bathymetry field in the tree. The red arrow should dis-appear, causing the object to be hidden

4 In Fluid Velocity under the tab Display Style, set the Vectors Color Style to Single Color

5 Under the Vector Style tab, uncheck Synchronize x and y. Change the In x-direction field to 10 and the In y-direction to 5 to thin out the vector display

6 Click OK to invoke these Scene changes

24 MIKE Animator

Page 25: MIKE ANIMATOR - HydroAsia · Short Description 11 2 INTRODUCTION 2.1 Short Description MIKE Animator is a professional 3D video-generating tool for presenta-tion of results from water

Creation of Animation

Figure 3.13 MIKE Animator window after adjusting the Scene properties

3.3.5 Create a flight pathMIKE Animator facilitates quick creation and editing of flight paths through its special hot keys. To generate a flight path:

1 Click the Flightpath Button from the toolbar to create a default 180° flight path

2 Once again, bring up the Scene Properties… window

3 Select Camera Path from the tree

4 Under the Camera Path tab, change the Path length to 100 and check the Animate box

5 Select MIKE 21 from the tree and set the Start frame to 100

6 Click OK to invoke the final Scene changes

7 Click the Flightpath Button once again to exit the edit mode and hide the path lines

By adjusting the start frame to 100, the movie will first perform the fly through, then animate the hydrodynamic results. With the scene properties now properly adjusted, the movie may now be recorded.

25

Page 26: MIKE ANIMATOR - HydroAsia · Short Description 11 2 INTRODUCTION 2.1 Short Description MIKE Animator is a professional 3D video-generating tool for presenta-tion of results from water

Examples

3.3.6 Record a movieRecording a movie with MIKE Animator can be done with these simple steps:

1 Click rewind on the movie toolbar to ensure the animation is at its starting point

2 From the Tools menu, select Record Video... or press the Video button .

The Recording dialog will appear, see Figure 3.14. This will allow you to set the properties for the movie.

Figure 3.14 Recording dialog

3 Set the Movie format to AVI and the Frames to record to 197

4 Set the Priority to Foreground

5 Adjust the Quick select image size to 640 x 480

6 Choose an appropriate Output Directory and File name for the movie

7 Select OK to begin recording

A window for setting the Video compression appears, see Figure 3.15

26 MIKE Animator

Page 27: MIKE ANIMATOR - HydroAsia · Short Description 11 2 INTRODUCTION 2.1 Short Description MIKE Animator is a professional 3D video-generating tool for presenta-tion of results from water

Using View Ports

Figure 3.15 Video Compression window

8 Make sure Full Frames (Uncompressed) is selected for best quality and click OK

You will be able to view the movie with an appropriate media player once rendering has completed. The movie should be present in the Output Directory as the given File name with an .avi extension.

3.4 Using View Ports

The following example provides you with an introduction on how to dis-play several scenes in the same animation.

3.4.1 Create a project work spaceTo initialise the work space environment you must first create a new MIKE Animator project work space:

1 Open the main MIKE Zero shell and from the File menu select New or press the New Document button,

2 In the drop down menu that appears select Animator,

This creates a new MIKE Animator project work space, which should now appear as an empty window. The MIKE Animator toolbar should automat-ically appear in the MIKE Zero shell window.

3.4.2 Load dataOnce you have successfully created a project you may load your MIKE 21 result data into the work space as follows:

27

Page 28: MIKE ANIMATOR - HydroAsia · Short Description 11 2 INTRODUCTION 2.1 Short Description MIKE Animator is a professional 3D video-generating tool for presenta-tion of results from water

Examples

1 From the Tools menu select Add Files to Project

2 Select the file mike_animator_example.dfs2 from the MIKE Animator example directory

The MIKE 21 result data will load and be displayed in the project window.

3.4.3 Create several scenesWe will split the screen into three scenes that can be modified individu-ally.

1 Right click the mouse in the work space window and select View Prop-erties…

2 Select the Advanced tab in the View Properties window.

3 Under the Advanced tab, select the Viewports Arrangements to display a full left part of the screen, and a splitted right part of the screen, see Figure 3.10.

4 Click OK to close the window

Figure 3.16 View Properties window, selecting view port

This will split the screen in three areas as requested. Each area now con-tains the original scene before the split.

28 MIKE Animator

Page 29: MIKE ANIMATOR - HydroAsia · Short Description 11 2 INTRODUCTION 2.1 Short Description MIKE Animator is a professional 3D video-generating tool for presenta-tion of results from water

Using View Ports

When you have chosen a scene arrangement please Right click each scene in the work space window and select Reset, see Figure 3.17. This will eliminate any timing discrepancies that might be occurring between the scenes in the Animator window.

Figure 3.17 Reset scene properties

3.4.4 Adjust individual scenesNow you can go into the individual scenes and adjust the scene properties, e.g. should it be a ‘frozen’ view or a flight path, which palette should be used etc.

The functionalities described in Sections 3.2 and 3.3 for adjusting the View- and Scene properties are applicable for the individual scenes in the window.

3.4.5 Record a movieFinally, before you generate the video you must remember to synchronize all the scenes so they start playing simultaneously.

To do that select Synchronize all Scenes from the Tools menu, see Figure 3.18.

29

Page 30: MIKE ANIMATOR - HydroAsia · Short Description 11 2 INTRODUCTION 2.1 Short Description MIKE Animator is a professional 3D video-generating tool for presenta-tion of results from water

Examples

Figure 3.18 Synchronize time of all scenes

3.5 More Examples

The three examples included in this section require that the main MIKE 21 modules have been running first.

The three examples are as follows:

1 Turtle Bay displays results from a MIKE 21 HD simulation.

2 Donegal displays results from a MIKE 21 AD simulation

3 Ronne Harbour displays results from a MIKE 21 BW simulation.

Note that the three *.mza files contain references to non existing files and the program might show unpredictable behaviour, unless the MIKE 21 examples are run first.

After running the MIKE 21 examples and loading the *.mza files, please choose "Reset" from the popup-menu to scale the world coordinate extremes correctly.

30 MIKE Animator

Page 31: MIKE ANIMATOR - HydroAsia · Short Description 11 2 INTRODUCTION 2.1 Short Description MIKE Animator is a professional 3D video-generating tool for presenta-tion of results from water

More Examples

3.5.1 Turtle BayThe Turtle Bay animation displays the results from a MIKE 21 HD exam-ple.

Note: The TurtleBay is an example of a nested MIKE 21 setup and there-fore holds two bathymetry files; a coarse and a fine. MIKE Animator can handle visualisation of an area in which part of it is being replaced by a subset with another grid spacing. However, no smoothing is made at the intersection between the two models, so the resulting view might be rather unnatural.

Figure 3.19 shows the initial window for the animation, after the “Reset” from the popup-menu has been chosen.

Figure 3.19 Turtle Bay animation; Initial window

When running the animation the simulated flow velocities are shown by arrows that are scaled and differentiated in colours according to the value of the current speed.

3.5.2 DonegalThe Donegal animation displays the results from a MIKE 21 AD example.

When running the animation the differentiated colours show the simulated concentration of conservative material. Figure 3.20 shows the concentra-tion in the model at the end of the animation.

31

Page 32: MIKE ANIMATOR - HydroAsia · Short Description 11 2 INTRODUCTION 2.1 Short Description MIKE Animator is a professional 3D video-generating tool for presenta-tion of results from water

Examples

Figure 3.20 Donegal animation; concentration of conservative material at the end of the animation

3.5.3 Ronne HarbourThe Ronne Harbour animation displays the results from a MIKE 21 BW example.

When running the animation the wave progression is indicated by show-ing the surface elevation by altering blue nuances, see Figure 3.21.

Figure 3.21 Ronne Harbour animation: wave progression

32 MIKE Animator

Page 33: MIKE ANIMATOR - HydroAsia · Short Description 11 2 INTRODUCTION 2.1 Short Description MIKE Animator is a professional 3D video-generating tool for presenta-tion of results from water

More Examples

33

Page 34: MIKE ANIMATOR - HydroAsia · Short Description 11 2 INTRODUCTION 2.1 Short Description MIKE Animator is a professional 3D video-generating tool for presenta-tion of results from water

Examples

34 MIKE Animator

Page 35: MIKE ANIMATOR - HydroAsia · Short Description 11 2 INTRODUCTION 2.1 Short Description MIKE Animator is a professional 3D video-generating tool for presenta-tion of results from water

File Menu

4 DIALOG OVERVIEWThe information provided in the present on-line manual is in particular related to the use of MIKE Animator for the applications involving ani-mating MIKE Zero two-dimensional result files.

It is organised logically following the appearance on the menu pages.

4.1 File Menu

This is where you open, save and close files, and access printer related utilities. The menu consists of the Windows standard commands below, plus a special Animator Print Setup command.

NewOpens the standard MIKE Zero File/New dialog where you can choose to create a document type.

OpenOpens the standard MIKE Zero File/Open dialog where you can choose to open an existing document.

CloseCloses the active document.

SaveSaves the Animator *.mza file.

Save AsSaves the Animator *.mza file as a new file.

PrintProduces a hard copy of the current plot.

Print PreviewShows a preview of the hard copy, as it will appear on the hard copy device.

Print SetupHere you may select the printer and modify its setup. This is also where you choose the layout of the paper and the paper size.

35

Page 36: MIKE ANIMATOR - HydroAsia · Short Description 11 2 INTRODUCTION 2.1 Short Description MIKE Animator is a professional 3D video-generating tool for presenta-tion of results from water

Dialog Overview

Figure 4.1 below displays the Print Setup Dialog.

Figure 4.1 Print Setup dialog

4.2 Edit Menu

Clipboard editing.

UndoNot implemented in Animator.

Cut/Copy/PasteNot implemented in Animator.

4.3 View Menu

This is where you change your view point, screen presentation, add tool-bar views, status bar and modify the magnification of the view.

View portChoose the screen setup; you have the choice between 14 different view ports:

36 MIKE Animator

Page 37: MIKE ANIMATOR - HydroAsia · Short Description 11 2 INTRODUCTION 2.1 Short Description MIKE Animator is a professional 3D video-generating tool for presenta-tion of results from water

View Menu

View pointLooking at the plane from your view point towards a fixed focal point. By choosing this option you will be able to turn the plane around the focal point. Moving up and down is done by pressing the Ctrl key while mov-ing the cursor or arrow keys.

Focal pointThe view point remains fixed, while the focal point moves. Choosing this option gives you the ability to move the focal point around in the plane. Moving up and down is done by pressing the Ctrl key while moving the cursor or arrow keys.

View point + Focal pointThe angle and the distance between the focal point and the view point will be fixed.

37

Page 38: MIKE ANIMATOR - HydroAsia · Short Description 11 2 INTRODUCTION 2.1 Short Description MIKE Animator is a professional 3D video-generating tool for presenta-tion of results from water

Dialog Overview

South ViewViews the plane from the south towards the north.

ToolbarsAllows you to insert and remove toolbars. The Animator Toolbar provides a number of tools especially relevant to the Animator.

Status BarToggles the status bar at the bottom of the window on and off.

4.4 Tools Menu

4.4.1 START HERE: Add Files to ProjectAdd a new file to the project. The file must be in either dt2, dfs2, mesh or dfsu format.

4.4.2 Record videoRecord a video in avi, mpg, flc or frame format. Besides the format, you can select how long the video should be (“Frames to record”), the speed of the video (“Frame rate”), the image size and the output name and direc-tory.

Please note that you have to chose a priority either foreground or back-ground before the video recording takes place.

38 MIKE Animator

Page 39: MIKE ANIMATOR - HydroAsia · Short Description 11 2 INTRODUCTION 2.1 Short Description MIKE Animator is a professional 3D video-generating tool for presenta-tion of results from water

Properties Menu: Scene...

Figure 4.2 Dialog for setting properties for video recording

4.4.3 Record snapshotMake a still picture in either *:BMP, *:JPEG, *.PNG or *.PPM format. Besides the format you can select the image size and the output file name.

Figure 4.3 Dialog for setting snapshot properties

4.5 Properties Menu: Scene...

In this window you can specify how the model data should be displayed. Furthermore, you have the option to control the styles for the background and sky decoration and to add additional objects to the display window, such as titles and legends.

4.5.1 BackgroundWhen clicking on this item, you can choose your own background colour and style.

39

Page 40: MIKE ANIMATOR - HydroAsia · Short Description 11 2 INTRODUCTION 2.1 Short Description MIKE Animator is a professional 3D video-generating tool for presenta-tion of results from water

Dialog Overview

Figure 4.4 Dialog for setting background properties

4.5.2 ForegroundThis menu item gives you the opportunity to add Titles, Color Legends and Raster Logo to the screen.

TitlesHere you define the layout of your Text or Date Time annotations, and whether they appear in fixed or free floating positions.

If you select the Title type Date Time, the annotation will be a running clock in the display that automatically reflects the time step of the video. The title string in the dialog will thus be set automatically by the program.

40 MIKE Animator

Page 41: MIKE ANIMATOR - HydroAsia · Short Description 11 2 INTRODUCTION 2.1 Short Description MIKE Animator is a professional 3D video-generating tool for presenta-tion of results from water

Properties Menu: Scene...

Figure 4.5 Dialog for setting titles in foreground

Color LegendsHere you define the layout of your Color Legends, and whether they appear in fixed or free floating positions.

The colours in a Color Legend will be determined by the colour scheme that is defined together with the Color definition for the individual items displayed.

Figure 4.6 Dialog for setting color legends in foreground

41

Page 42: MIKE ANIMATOR - HydroAsia · Short Description 11 2 INTRODUCTION 2.1 Short Description MIKE Animator is a professional 3D video-generating tool for presenta-tion of results from water

Dialog Overview

Raster LogoHere you can, for example, insert your company logo.

Figure 4.7 Dialog for defining raster logo in foreground

4.5.3 DecorationHere you can change a few basic properties and the look of the Sky, e.g. add stars.

If you enable the World box, lines will be added to the display that outline the three-dimensional extension of the model bathymetry.

42 MIKE Animator

Page 43: MIKE ANIMATOR - HydroAsia · Short Description 11 2 INTRODUCTION 2.1 Short Description MIKE Animator is a professional 3D video-generating tool for presenta-tion of results from water

Properties Menu: Scene...

Figure 4.8 Dialog for defining decoration

SkyHere you can add atmosphere and stars.

Figure 4.9 Dialog for defining sky properties

4.5.4 Data FileThe file properties of the selected data file is shown in this dialog.

You may specify the vertical scaling and a start frame for an animation

43

Page 44: MIKE ANIMATOR - HydroAsia · Short Description 11 2 INTRODUCTION 2.1 Short Description MIKE Animator is a professional 3D video-generating tool for presenta-tion of results from water

Dialog Overview

The items in the data file that you have added to the project will appear on separate dialogs. Dependent on the type of data (Bathymetry, Fluid veloc-ity, etc.) that has been selected different dialogs will appear.

Display style: BathymetryThe bathymetry can be displayed as Surface, Wire Frame and/or Contour. For each of the latter items, the Line width and Color style can be defined.

Figure 4.10 Dialog for setting bathymetry style

Display style: Fluid velocityThe fluid velocity of a MIKE 21 dfs2 result file can be displayed as Sur-face, Vectors, Wire Frame and/or Contour. For each of the latter items, the Line width and Color style can be defined.

44 MIKE Animator

Page 45: MIKE ANIMATOR - HydroAsia · Short Description 11 2 INTRODUCTION 2.1 Short Description MIKE Animator is a professional 3D video-generating tool for presenta-tion of results from water

Properties Menu: Scene...

Figure 4.11 Dialog for setting fluid velocity style

Display style: Contour itemAny type of contour data can be displayed as Surface, Wire Frame and/or Contour. For each of the latter items the Line width and Color style can be defined.

Figure 4.12 Dialog for setting style for any contour item

Vector style: Fluid velocityIn this dialog the Vector style, Length scale and Interval Between Vectors can be defined for a dfs2 data file.

45

Page 46: MIKE ANIMATOR - HydroAsia · Short Description 11 2 INTRODUCTION 2.1 Short Description MIKE Animator is a professional 3D video-generating tool for presenta-tion of results from water

Dialog Overview

Figure 4.13 Dialog for setting vector style for fluid velocity

Vector style: VectorsIn this dialog the vector styles can be defined for a dfsu data file.

The dialog allows the user to select the x- and y-components of the vector plus the surface item the vectors should be mapped to. To get the best result select the same item that is draw as a surface e.g. “Surface eleva-tion” if “Surface elevation” is selected in the left tree view or “Still water depth” if “Still water depth” is selected.

Besides this more basic styles such as scale, vertical offset, line width and color are also controlled from this page.

46 MIKE Animator

Page 47: MIKE ANIMATOR - HydroAsia · Short Description 11 2 INTRODUCTION 2.1 Short Description MIKE Animator is a professional 3D video-generating tool for presenta-tion of results from water

Properties Menu: Scene...

Figure 4.14 Dialog for setting vector style for dfsu data

Color styleThere are a total of three different colour styles available in MIKE Anima-tor: Single color, Dual color and Multi color. Dependent of the style you define one, two or several colours.

Dependent on the type of data (Bathymetry, Fluid velocity, etc.) you may not be able to select Dual color.

4.5.5 Camera PathHere you have the opportunity to insert Control Points for the Camera Path and set the Animation Properties.

This menu is only shown if the key is activated.

47

Page 48: MIKE ANIMATOR - HydroAsia · Short Description 11 2 INTRODUCTION 2.1 Short Description MIKE Animator is a professional 3D video-generating tool for presenta-tion of results from water

Dialog Overview

Figure 4.15 Dialog for setting camera path

Control PointsHere you define Control Points for the Camera Path.

Figure 4.16 DIalog for defining control points for camera path

The MIKE Animator window will display the view points (the flying route) with lines connecting to the focal points (the view lines), see Figure 4.17.

48 MIKE Animator

Page 49: MIKE ANIMATOR - HydroAsia · Short Description 11 2 INTRODUCTION 2.1 Short Description MIKE Animator is a professional 3D video-generating tool for presenta-tion of results from water

Properties Menu: View...

Figure 4.17 Example of Camera Path with view points and focal points indicated

To change the flying route, simply single-click on one of the red dots (it will now turn green), whereafter you can move the point around with the arrow. By pressing the Ctrl key you can move the points vertically.

To add new points, double-click on one of the red dots.

To delete, etc. right-click on the mouse and a menu with several features will appear.

4.6 Properties Menu: View...

In this window you specify how the model data should be viewed. You can define the navigation by Viewpoint, Focalpoint, or both, and create flight paths that are followed through the animation.

4.6.1 Coordinates tabHere you can specify the Distance from the scene, the Angle at which you are looking, the Inclination and the Coordinates (x,y,z) for Viewpoint or Focalpoint.

49

Page 50: MIKE ANIMATOR - HydroAsia · Short Description 11 2 INTRODUCTION 2.1 Short Description MIKE Animator is a professional 3D video-generating tool for presenta-tion of results from water

Dialog Overview

Figure 4.18 Dialog for setting view properties

4.6.2 Advanced tabFrustrum: Here you define the clipping points, meaning the distance in which the plane will disappear from the screen. Also, you can specify the Viewports.

Figure 4.19 Dialog for setting advanced view properties

4.6.3 Favorites tabIn this dialog you can create and select your favourite view and focal points.

50 MIKE Animator

Page 51: MIKE ANIMATOR - HydroAsia · Short Description 11 2 INTRODUCTION 2.1 Short Description MIKE Animator is a professional 3D video-generating tool for presenta-tion of results from water

Window Menu

Figure 4.20 DIalog for setting favorite view

4.6.4 Preferences tabIn this dialog you set some Preferences for the view.

Under Navigation Style you choose whether you want to move the scene or the view point. Meaning whether you will turn the picture clockwise or anti-clockwise when moving the mouse.

Figure 4.21 Dialog for setting preferences

4.7 Window Menu

This menu provides you with the standard Windows views and allows you to switch between different open windows.

51

Page 52: MIKE ANIMATOR - HydroAsia · Short Description 11 2 INTRODUCTION 2.1 Short Description MIKE Animator is a professional 3D video-generating tool for presenta-tion of results from water

Dialog Overview

4.8 The Animator Toolbar

The simulation controls.

Viewport layout, see View port (p. 36). You have the option to divide the screen in a number of different ways:

Quick draw tool: Click on this button and you will get a quick wire drawing of your grid

Video tool, see Record video (p. 38)

Snapshot tool, see Record snapshot (p. 39)

View point tool: see View point (p. 37). You can interactively change the View point by moving the mouse over the plot while the left mouse button is pressed.

Focal point tool, see Focal point (p. 37). You can interactively change the Focal point by moving the mouse over the plot while the left mouse button is pressed.

View + Focal point tool, see View point + Focal point (p. 37). You can interactively change the View+Focal point by moving the mouse over the plot while the left mouse button is pressed.

Simulated flight: when you click this button and play, you will see a simulated flight through the view points you have defined in the Camera Path (p. 47).

Path points for the simulated flight: Display the View points and Focal points. If you double-click the mouse, the Camera Path dialog appears where you can edit the camera path.

Title Insert tool, see Text edit (p. 54)

Color legend: when you select this button and double-click the mouse the Color Legends dialog appears.

52 MIKE Animator

Page 53: MIKE ANIMATOR - HydroAsia · Short Description 11 2 INTRODUCTION 2.1 Short Description MIKE Animator is a professional 3D video-generating tool for presenta-tion of results from water

Additional Dialogs

Probe tool: when you select this button and double-click the mouse at a certain location of the plot, the statistical values of the nearest grid point will be displayed in a pop-up window.

Logo tool: see Raster Logo (p. 42)

Date Time tool: when you select this button and double-click the mouse in the display, a running clock will be annotated to the dis-play, see Titles (p. 40).

4.9 Additional Dialogs

4.9.1 Color definitionThere are three different colour styles in MIKE Animator: Single color, Dual color and Multi color. Dependent of the style you define one, two or several colours.

Figure 4.22 Single color style

53

Page 54: MIKE ANIMATOR - HydroAsia · Short Description 11 2 INTRODUCTION 2.1 Short Description MIKE Animator is a professional 3D video-generating tool for presenta-tion of results from water

Dialog Overview

Figure 4.23 Dual color style

Figure 4.24 Multi color style

4.9.2 Text editBy the Text edit facility you initiate title fields and insert text.

4.9.3 List selectionHere you may assign additional legends to be shown.

54 MIKE Animator

Page 55: MIKE ANIMATOR - HydroAsia · Short Description 11 2 INTRODUCTION 2.1 Short Description MIKE Animator is a professional 3D video-generating tool for presenta-tion of results from water

Additional Dialogs

4.9.4 Error reportOrdinarily, you should not encounter this dialog. If you do, the probable cause is that your system resources are insufficient; e.g. you may be out of memory when Animator attempts to assign a new thread.

55

Page 56: MIKE ANIMATOR - HydroAsia · Short Description 11 2 INTRODUCTION 2.1 Short Description MIKE Animator is a professional 3D video-generating tool for presenta-tion of results from water

Dialog Overview

56 MIKE Animator

Page 57: MIKE ANIMATOR - HydroAsia · Short Description 11 2 INTRODUCTION 2.1 Short Description MIKE Animator is a professional 3D video-generating tool for presenta-tion of results from water

5 TECHNICAL BACKGROUNDMIKE Animator is a user-friendly state of the art animation program based on the Open Graphics Library (OpenGL).

In general, the purpose with 3D computer graphics is to describe images that gives the perception of depth when displayed on the monitor. MIKE Animator, based on the OpenGL, converts the 3D world you specify (your model area and result files) into a 2D projection by using a number of transformation matrices.

The Model View Matrix controls the view point.

The Projection Matrix determines the position of the model (the model is created of individual objects using fixed linked points that are made into a number of individual polygons and tiles) relative to the known view point and original coordinates. This process involves a vector translation of all the “surviving” polygons, i.e. all the polygons that are visible from the view point (not back-facing polygons).

The Perspective Division divides the vectors of the vertices, i.e. coordi-nates to the polygon corners, with the distance to these points, which makes farther objects appear smaller.

In the geometrical processing lighting effects are also applied to the poly-gons.

The final view port transformation is where the view of the model is ren-dered into very fine detail, with the information on lighting, colour, tex-ture etc.

57

Page 58: MIKE ANIMATOR - HydroAsia · Short Description 11 2 INTRODUCTION 2.1 Short Description MIKE Animator is a professional 3D video-generating tool for presenta-tion of results from water

Technical Background

58 MIKE Animator

Page 59: MIKE ANIMATOR - HydroAsia · Short Description 11 2 INTRODUCTION 2.1 Short Description MIKE Animator is a professional 3D video-generating tool for presenta-tion of results from water

I N D E X

59

Page 60: MIKE ANIMATOR - HydroAsia · Short Description 11 2 INTRODUCTION 2.1 Short Description MIKE Animator is a professional 3D video-generating tool for presenta-tion of results from water

Index

AAnimator toolbar . . . . . . . . . . . . 52

CCamera Path . . . . . . . . . . . . . . 47Control Points . . . . . . . . . . . . . . 48Coordinate system . . . . . . . . . . . 16Crosshairs . . . . . . . . . . . . . . . . 23

FFlight path . . . . . . . . . . . . . . . . 25Focal point . . . . . . . . . . . . . . . 37Frustrum . . . . . . . . . . . . . . . . . 50

MMIKE 21 AD . . . . . . . . . . . . . . . 31MIKE 21 BW . . . . . . . . . . . . . . 32MIKE 21 HD . . . . . . . . . . . . . . . 31Model area . . . . . . . . . . . . . . . 14Model coordinates . . . . . . . . . . . 19Model View Matrix . . . . . . . . . . . 57Movie . . . . . . . . . . . . . . 21, 26, 29

OOnline help . . . . . . . . . . . . . . . .9

PPerspective Division . . . . . . . . . . 57Projection Matrix . . . . . . . . . . . . 57

SScene Properties . . . . . . . . . . . . 17

UUser background . . . . . . . . . . . . .9User guide . . . . . . . . . . . . . . . .9

VVertical scaling . . . . . . . . . . . . . 17video . . . . . . . . . . . . . . . . . . . 38View point . . . . . . . . . . . . . . . . 37View Properties . . . . . . . . . . . . . 18

WWork space . . . . . . . . . . . . . . . 15

60 MIKE Animator