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Michigan Crossroads Council D-A Scout Ranch 2016
2
Dear Scouts and Scout Leaders,
We would like to take a moment to welcome you to D-A Scout Ranch for your summer camp
Adventure. We know for many Scouts and Scouters their week at the Ranch is also their
vacation for the summer. This year we, along with our staff have created a truly unique
summer camp experience to give each Scout and Scouter their own awesome vacation. The
Program at the Ranch is dynamic and exciting giving each Scout the opportunity to build their
own adventure; from merit badge classes to high adventure opportunities. We are excited for
you and your unit to, EXPERIENCE. THE. RANCH.
In the following pages you will find detailed schedules and descriptions of all of the programs
offered at the Ranch. If you or your unit have any questions or would like to chat about the
program please contact us.
Adam Weidman Nathan Snow
Program Director Camp Commissioner
D-A Scout Ranch D-A Scout Ranch
(989)-551-2060 (989)-494-8590
[email protected] [email protected]
Ryan Henderson
Camp Director
D-A Scout Ranch
(313)-618-5822
Michigan Crossroads Council D-A Scout Ranch 2016
3
Table of Contents Section 1: Camp Wide Schedule .................................................................................................................. 6
Important Daily Events ............................................................................................................................. 6
Sunday Check-in Schedule ........................................................................................................................ 6
Camp Wide Schedule ................................................................................................................................ 7
Camp Wide Schedule Notes ...................................................................................................................... 8
Section 2: Dodge City Schedule.................................................................................................................... 9
Dodge City Round-up ................................................................................................................................ 9
Adult Leader Participation ........................................................................................................................ 9
Dodge City Program Schedule by Patrol ................................................................................................. 10
Dodge City Program Blocks ..................................................................................................................... 11
Section 3: Merit Badge Schedule ............................................................................................................... 10
Merit Badges and Awards ....................................................................................................................... 10
Scheduled and Open Program Merit Badges .......................................................................................... 11
Scheduled Merit Badges ..................................................................................................................... 11
Scheduled Merit Badges Times ........................................................................................................... 11
Open Program Merit Badges .............................................................................................................. 13
Online Merit Badge Scheduling .............................................................................................................. 14
Merit Badge Program Philosophy ........................................................................................................... 14
Merit Badge Pre-Reqs ............................................................................................................................. 15
Merit Badge Program Remarks ............................................................................................................... 15
Merit Badge Paperwork .......................................................................................................................... 15
Section 4: Program Areas ........................................................................................................................... 16
Hay Pavilion / Dinning Hall ...................................................................................................................... 16
Shooting Sports ....................................................................................................................................... 16
Silver-Spur Corral .................................................................................................................................... 17
Dodge City (FYC) ...................................................................................................................................... 17
Aquatics................................................................................................................................................... 18
C.O.P.E. and Climbing .............................................................................................................................. 18
Bike Shop................................................................................................................................................. 19
Ecology-Conservation and STEM ............................................................................................................ 19
Handicraft ............................................................................................................................................... 20
Michigan Crossroads Council D-A Scout Ranch 2016
4
Scoutcraft and the Summit ..................................................................................................................... 20
The Shop ................................................................................................................................................. 20
Section 5: High Adventure Programs ......................................................................................................... 21
Scuba Offsite Adventure ......................................................................................................................... 21
Mini Yucca ............................................................................................................................................... 21
D-A 5k Mudder ........................................................................................................................................ 21
Horsemanship High Adventure Programs .............................................................................................. 22
Council in Training (CIT) Program ........................................................................................................... 22
Section 6: Evening Programs ...................................................................................................................... 23
Sunday Evening ....................................................................................................................................... 23
Monday Evening ..................................................................................................................................... 23
Primitive Shootout .............................................................................................................................. 23
Open Iceberg ....................................................................................................................................... 23
Cross-cut saw and Branding ................................................................................................................ 23
Night Rappelling .................................................................................................................................. 23
Tie-Dying ............................................................................................................................................. 23
Tuesday Evening ..................................................................................................................................... 24
Nautical Tuesday ................................................................................................................................. 24
Ice Climbing ......................................................................................................................................... 24
Wilderness Survival Overnight ............................................................................................................ 24
OK Corral Shootout ............................................................................................................................. 24
Zompocalypse ..................................................................................................................................... 24
Wednesday Evening ................................................................................................................................ 25
Western Night ..................................................................................................................................... 25
Astro Night .......................................................................................................................................... 25
Thursday Evening .................................................................................................................................... 26
Mini Yucca ........................................................................................................................................... 26
Western Sponge-sling ......................................................................................................................... 26
Family Night ........................................................................................................................................ 26
Root Beer Salon ................................................................................................................................... 26
Friday Evening ......................................................................................................................................... 26
Section 7: Other Programs ......................................................................................................................... 27
Trading Post ............................................................................................................................................ 27
Michigan Crossroads Council D-A Scout Ranch 2016
5
D-A Scout Museum ................................................................................................................................. 27
Leader Meetings ..................................................................................................................................... 27
SPL / ASPL Round Tables ......................................................................................................................... 28
Order of the Arrow ................................................................................................................................. 28
Hiking, Fishing and Biking Trips ............................................................................................................... 29
The Tumbleweed .................................................................................................................................... 29
Photos at the Ranch ............................................................................................................................ 29
Model and Talent Release................................................................................................................... 29
Section 8: Awards ....................................................................................................................................... 30
D-A Rangers Awards ................................................................................................................................ 30
Adventure Patrol Award ......................................................................................................................... 30
Longhorn Award ...................................................................................................................................... 30
Ranch Master Award ............................................................................................................................... 30
LEAF Award ............................................................................................................................................. 30
Camp Gadget Award ............................................................................................................................... 30
STEM Award ............................................................................................................................................ 31
Mud Scout Award ................................................................................................................................... 31
Appendixes ................................................................................................................................................. 33
Appendix I D-A Rangers Awards Requirements ...................................................................................... 33
D-A Deputy .......................................................................................................................................... 33
D-A Captain ......................................................................................................................................... 33
D-A Ranger .......................................................................................................................................... 33
Appendix II Adventure Patrol Award Requirements............................................................................... 34
Appendix III Longhorn Award Requirements .......................................................................................... 35
Appendix IV Ranch Master Award Requirements................................................................................... 36
Michigan Crossroads Council D-A Scout Ranch 2016
6
Section 1: Camp Wide Schedule
Important Daily Events
7:50am Morning Flags
8:00am Breakfast
9:00am-11:45am Program Areas Open
9:00am-10:15am Program Section A
10:30am-11:45am Program Section B
12:00pm Pack out Lunch
1:00pm-2:00pm Quiet Hour (No activities)
2:00pm-4:45pm Open Program Activities
2:00pm-3:15pm Program Section C
3:30pm-4:45pm Program Section D
5:30pm Evening Flags
5:45pm Dinner
7:00pm-9:00pm Evening Program
Sunday Check-in Schedule
1:00pm-3:00pm Check-in
2:00pm-5:00pm Swim Checks
5:45pm Dinner
7:00pm Leader Meeting in Hay Pavilion
Dodge City Round-up at Dodge City area
8:15pm Open Flags and Campfire
Michigan Crossroads Council D-A Scout Ranch 2016
7
Camp Wide Schedule
Tim
eSu
nSa
t
6:30
AM
7:50
AM
9:00
AM
10:3
0 A
M
Cam
p C
he
ck-O
ut
12:0
0 PM
1:00
PM
2:00
PM
3:30
PM
5:00
PM
5:30
PM
5:45
PM
7:00
PM
8:00
PM
Cam
pu
s is
Clo
sed
Me
et
at F
lag
Po
le f
or
Din
ne
r Ev
enin
g Co
lors
/Din
ner
Even
ing
Colo
rs/D
inn
er
Lead
er M
eeti
ng
at t
he H
ay
Pavi
llion
Ope
nin
g Fl
ags,
Staf
f
Intr
oduc
tion
s,
and
Ope
nin
g
Cam
pfir
e
Me
et
at F
lag
Po
le
for
Din
ne
r
Che
ck-I
n, H
ealt
h
and
Swim
chec
ks
Cam
pus
is
Clo
sed
Pro
gram
Are
as O
pen
Dai
ly 2
:00p
m-4
:45p
m
Ope
n
Aqu
atic
s
7:00
pm
Eve
nin
g Co
lors
Wes
tern
Nig
ht
Troo
p N
ight
Mile
Swim
Prac
tice
Ope
n
Aqu
atic
s
Mile
Swim
Ope
n
Aqu
atic
s
Mile
Swim
Prac
tice
Mile
Swim
Prac
tice
Inst
ruct
iona
l Sw
imIn
stru
ctio
nal S
wim
Inst
ruct
iona
l Sw
im
Ope
n
Clim
b
Ope
n
Clim
b
Ope
n
Shoo
t A
ll
Ran
ges
Ope
n
Clim
b
Ope
n
Aqu
atic
s
Ope
n
Shoo
t A
ll
Ran
ges
Ope
n
Clim
b
Ope
n
Shoo
t A
ll
Ran
ges
Ope
n
Shoo
t A
ll
Ran
ges
Ope
n
Clim
b
Ope
n
Aqu
atic
s
Ope
n
Shoo
t A
ll
Ran
ges
Fri
Pro
gram
Are
as O
pen
Dai
ly 9
:00a
m-1
1:45
am
9:15
am L
eade
rs M
eeti
ng9:
15am
Lea
ders
Mee
ting
9:15
am L
eade
rs M
eeti
ng
Mon
Tue
Wed
Thur
s
Mo
rnin
g Co
lors
/Bre
akfa
st
Mile
Swim
Prac
tice
8:00
pm E
ven
ing
Col
ors,
Aw
ards
, Sco
ut's
Ow
n
Serv
ice,
and
Clo
sing
Cam
pfir
e (p
ut o
n by
the
Scou
ts)
Inst
ruct
iona
l Sw
im
SPL
Rou
nd T
able
SPL
Rou
nd T
able
Ope
n
Shot
gun
and
Rif
le
Pac
k-o
ut
Lun
ch
Ope
n
Clim
b
SPL
Rou
nd T
able
Pola
r B
ear
Swim
Min
i Yuc
ca a
t 7:
00pm
Wes
tern
Sp
on
ge-S
ling
7:00
pm
Roo
t B
eer
Salo
on 8
:00p
m
9:30
pm O
A C
allo
ut w
ith
Fello
ship
fol
low
ing
9:45
pm A
stro
Nig
ht
(Wea
ther
Per
mit
ting
)
Nau
tica
l Tue
sday
,
Ice
Clim
bing
,
Wild
erne
ss S
urvi
val
Ove
rnig
hter
,
O.K
. Cor
ral S
hoot
out,
Zom
poca
lyps
e
9:45
pm A
stro
Nig
ht
(Wea
ther
Per
mit
ting
)
Prim
itiv
e Sh
ooto
ut,
Tie
Dyi
ng,
Ope
n S
wim
,
Ope
n I
ceb
erg,
Cro
ss-c
ut s
aw a
nd B
rand
ing,
Nig
ht R
appe
lling
9:30
pm R
anch
Nig
ht H
ike
Ope
n
Shoo
t A
ll
Ran
ges
OA
Ser
vice
Cor
p
Ope
n
Clim
b
Ope
n
Shoo
t A
ll
Ran
ges
Ope
n
Clim
b
Ope
n
Shoo
t A
ll
Ran
ges
Ope
n
Clim
b
Ope
n
Shoo
t A
ll
Ran
ges
Ope
n
Clim
b
10:0
0 am
Clo
sin
g
Ce
rem
on
y, a
nd
Aw
ard
s
Cam
p t
ear
do
wn
and
sit
e c
he
ck-
ou
t
Michigan Crossroads Council D-A Scout Ranch 2016
8
Camp Wide Schedule Notes
This section is a quick highlight of several important activities happening at the Ranch. Also
noted in this section are several of the changes to D-A that returning units may not be familiar
with.
Lunches will be Pack-out this year giving Scouts a chance to hone their campsite
cooking skills.
Adult Leader meetings will be held M, W, F at 9:15am in the Hay Pavilion.
SPL / ASPL Round Tables will be held M, W, F at 5:00pm in the Hay Pavilion.
On Tuesday we will be holding a special lunch for Order of the Arrow
Arrowmen at the Hay Pavilion followed by a quick service project. Please RSVP
for the OA Lunch early so we can prepare enough food.
Family Night has been moved to Thursday!!! Families have a chance to visit their
Scouts and see what they have been up too. Please let us know if your unit will
be having visitors for dinner so that we can prepare enough food. We also
encourage all families and campers alike to visit our brand new Root Beer
Saloon.
Michigan Crossroads Council D-A Scout Ranch 2016
9
Section 2: Dodge City Schedule
Dodge City is our premier First Year Camper program at The Ranch. The following section
includes the schedule and program of Dodge City. The main focus of this area of camp is to
prepare new Scouts to be successful at summer camp and their home units. The Staff at Dodge
City is dedicated to introducing your Scouts to the basics of the Boy Scouts.
Dodge City’s program is built with the Patrol Method in mind, as Baden Powell once said, “The
patrol system is not one method in which Scouting for boys can be carried on. It is the only
method.” At the beginning of the week Scouts will be divided into patrols. It is through these
patrols that Scouts will participate in the Dodge City Program. These patrols will work on
requirements as a team over the week so that they can return to their units to be tested and
complete the requirements. During the week Patrols will also visit the other areas of camp to
sample what they have to offer. These field trips will allow the Scout a chance to see camp in
its entirety, while working on requirements and having the opportunity to earn Fingerprinting
MB.
The advancement requirements offered at Dodge City are selected to fit the summer camp
environment. Dodge City will be using the new 2016 rank requirements, if your Scouts need
help completing the old requirements please speak with the area staff.
Dodge City Round-up
Sunday at 7:00pm Dodge City holds their weekly Round-up. All Scouts that are looking to
participate in the Dodge City Program should attend. During the Round-up Scouts are put into
their patrols for the week. During the week Scouts will complete all of the Dodge City program
with their patrols set during the Round-up, it is imperative that all Scouts participating attend.
Adult Leader Participation
Adult leaders are more than welcome to participate in the Dodge City Program. Dodge City is
not only a great introduction for new Scouts but also can be a great introduction for new
leaders to the Boy Scout program. Dodge City also offers more experience leaders a chance to
provide service to camp through teaching requirements and helping out with crowd control.
Michigan Crossroads Council D-A Scout Ranch 2016
10
Dodge City Program Schedule by Patrol
Patrol A Schedule
Patrol B Schedule
Patrol C Schedule
Time Monday Tuesday Wednesday Thrusday Friday
9:00am-
10:15amCorral Field
Trip
FYC Trauma
Unit 1
FYC Trauma
Unit 2Knots 2
10:30am-
11:45am Totin' chipScoutcraft
Field Trip
Handicraft
Field Trip
Climbing
Field Trip
2:00pm-
3:15pm
Shooting
Sports Field
Trip
Aquatics
Field Trip
Service
Project
Eco Con
Field TripKnots 3
3:30pm-
4:45pmOutdoor
SafetyFlagtastic Knots 1 Navigation
FYC Trauma
Unit 3
Exploration
Time Monday Tuesday Wednesday Thrusday Friday
9:00am-
10:15am
Shooting
Sports Field
Trip
FYC Trauma
Unit 1
FYC Trauma
Unit 2Knots 2
10:30am-
11:45amCorral Field
Trip
Climbing
Field Trip
Scoutcraft
Field Trip
Handicraft
Field Trip
2:00pm-
3:15pm Totin' ChipEco Con
Field Trip
Aquatics
Field Trip
Service
ProjectKnots 3
3:30pm-
4:45pmOutdoor
SafetyFlagtastic Knots 1 Navigation
FYC Trauma
Unit 3
Exploration
Time Monday Tuesday Wednesday Thrusday Friday
9:00am-
10:15am Totin' chipFYC Trauma
Unit 1
FYC Trauma
Unit 2Knots 2
10:30am-
11:45am
Shooting
Sports Field
Trip
Handicraft
Field Trip
Climbing
Field Trip
Scoutcraft
Field Trip
2:00pm-
3:15pmCorral Field
Trip
Service
Project
Eco Con
Field Trip
Aquatics
Field TripKnots 3
3:30pm-
4:45pmOutdoor
SafetyFlagtastic Knots 1 Navigation
FYC Trauma
Unit 3
Exploration
Michigan Crossroads Council D-A Scout Ranch 2016
11
Dodge City Program Blocks
Outdoor Safety:
Learn the basic of safety for camping, hiking,
swimming, and boating
Req: TF 5a, TF 5b, TF 5c, 2nd 3c, 2nd 5a, 2nd 6d,
1st 6b, 1st 6c
FYC Trauma:
Scout will lean how to treat and prevent
injuries in the backwoods and at home.
Req: TF 4a, TF 4b, TF 4c, 2nd 6a, 2nd 6b, 2nd 6c,
2nd 6e, 1st 7a, 1st 7b, 1st 7c, 1st 7d, 1st 7e
Knots:
Scouts will have the opportunity to perfect
their rope skills and build camp gadgets.
Req: TF 3a, TF 3b, TF 3c, 2nd 2f, 2nd 2g, 1st 3a,
1st 3b, 1st 3c, 1st 3d
Navigation:
Lean how to use your compass and map in
the woods.
Req: 2nd 3a, 1st 4a, 1st 4b
Exploration:
Come take a five mile hike and learn about
hiking in the wilderness. Bring comfortable
hiking shoes and water.
Req: 2nd 3b, 2nd 4, 1st 5a
Totin’ Chip:
Scouts are given the opportunity to earn their
Totin’ Chip and create fire wood.
Req: TF 3d, 2nd 2b
Service Project:
Help camp out by providing useful service in
patrol sized projects.
Req: TF 7b
Flagtastic:
Participate in conducting a respectful flag
ceremony.
Req: TF 7a, 2nd 8b, 2nd 9a, 2nd 9b
Shooting Sports Field Trip:
Scout will be able to participate in some open
archery shooting at the range.
Corral Field Trip:
Scouts will have an opportunity to visit he
corral, meet the horses and take a corral ride.
Aquatics Field Trip:
Have fun learning how to save a distressed
swimmer and cool down at Aquatics.
Req: 2nd 5b, 2nd 5c, 2nd 5d, 1st 6a,
1st 6d, 1st 6e
Eco-Con Field Trip:
Learn about weather patterns and get a
chance to see our 3D printer in action.
Req:1st 5b, 1st 5c, 1st 5d
Climbing Field Trip:
Let’s do some bouldering at the Bouldering
wall.
Handicraft Field Trip:
Visit the craft world of Handicraft and earn
your Fingerprinting merit badge.
Req: Fingerprinting Merit Badge
Scoutcraft Field Trip:
Come discover fire at the Scoutcraft Area.
Req: Fireman chit, 2nd 2c, 2nd 2d, 1st 7f
Michigan Crossroads Council D-A Scout Ranch 2016
10
Section 3: Merit Badge Schedule Merit Badges and Awards
Aquatics
BSA Kayaking
BSA Mile Swim
BSA Snorkeling
Canoeing
Kayaking
Lifesaving
Motorboating
Swimming
Rowing
Shooting Sports
Archery
Rifle Shooting
Shotgun Shooting
NRA Pro-Marksman
NRA Marksman
Eco-Con and STEM
Astronomy
Aviation
Environmental Science
Geology
Insect Study
Nature
Nuclear Science
Pulp and Paper
Ranch STEM Award
Reptile and Amphibian Study
Soil and Water Conservation
Weather
Dodge City
Tenderfoot Requirements
2nd Class Requirements
1st Class Requirements
Totin’ Chip
Firem’n Chip
Scoutcraft
Camping
Citizenship in the Nation
Citizenship in the World
Cooking
Emergency Preparedness
First Aid
Fishing
Orienteering
Pioneering
Search and Rescue
Wilderness Survival
Climbing
Climbing
Handicraft
Art
Basketry
Leatherworking
Music
Photography
Sculpture
Woodcarving
Silver Spur Corral
Horsemanship
Veterinarian Medicine
Shop
Welding
Automotive Maintenance
Underwater Adventure
Scuba Diving
Bike Shop
Cycling
D-A 5k Mudder
Michigan Crossroads Council D-A Scout Ranch 2016
11
Scheduled and Open Program Merit Badges
The Ranch offers a unique merit badge program, with merit badges falling into one of two
categories, Scheduled or Open Program Merit Badges. Scheduled Merit Badges give the Scout an
opportunity to create a regimented program for himself throughout the week. Where Open
Program Merit Badges give Scouts the freedom to work on merit badges at their own pace and
convenience.
Scheduled Merit Badges
Scheduled Merit Badges take place during a specific program block and have a specific time when
the Scout must be present throughout the week. Scouts must be on time for Scheduled Merit
Badges and must attend each section of the class in order to complete the merit badge. Some
merit badges have multiple scheduled sections, such as Swimming, which is scheduled between
9:00am-10:15am and 10:30am-11:45am. In this case Scouts can sign up for either section but they
must attend the same section throughout the week.
Scheduled Merit Badges Times
Merit Badge / Award
Scheduled Times Pre
Reqs Comments
Area of Camp
Capacity
BSA Mile Swim 2:00-3:15pm Special Award
Must be a Level 3 Swimmer Aquatics 10
BSA Snorkeling 2:00-3:15pm Special Award
Must be a Level 3 Swimmer Aquatics 15
Canoeing 10:30-11:45am Must be a Level 3 Swimmer Aquatics 15
Kayaking 9:00-10:15am Must be a Level 3 Swimmer Aquatics 15
Lifesaving 9:00-10:15am or 10:30-11:45am
Must be a Level 3 Swimmer
Not Recommended for 1st Years Aquatics 20
Motorboating 9:00-10:15am Must be a Level 3 Swimmer Aquatics 15
Rowing 10:30-11:45am Must be a Level 3 Swimmer Aquatics 15
Swimming 9:00-10:15am or 10:30-11:45am
Must be a Level 3 Swimmer
Not Recommended for 1st Years Aquatics 20
Cycling 9:00-10:15am or
2:00-3:15pm 7B(c), 7B(d)
Mountain Biking Option Only Not Recommended for 1st Years
Bike Shop
8
Mud Scout Award
10:30-11:45am or 3:30-4:45pm
Must be 14 years or older Bike Shop
10
Climbing 9:00-10:15am or
2:00-3:15pm Not Recommended for 1st Years Climbing 15
Horsemanship 9:00-11:45am or
2:00-4:45pm
These Classes are 2 blocks long Not Recommended for 1st Years
Corral 20
Veterinarian Medicine
3:30-4:45pm 6 Monday and Tuesday Only Corral 15
Michigan Crossroads Council D-A Scout Ranch 2016
12
Merit Badge / Award
Scheduled Times Pre
Reqs Comments
Area of Camp
Capacity
Aviation 9:00-10:15am or
2:00-3:15pm 4 Eco-Con 15
Environmental Science
9:00-10:15am or 2:00-3:15pm
Not Recommended for 1st Years Eco-Con 15
Nuclear Science 10:30-11:45am 3 Eco-Con 10
Scuba Diving (Add’l $200 fee)
All Week 2 Need to have earned Swimming
MB to participate Off-site
Adventure 12
Camping 9:00-10:15am or
2:00-3:15pm
4b, 5e, 7b, 8d,
9
You can complete req. 9b6 at camp
Scoutcraft NA
Citizenship in the Nation
7:00-9:00pm Monday Only
2, 3, 4, 5, 6, 7,
8 Not Recommended for 1st Years Scoutcraft 10
Citizenship in the World
7:00-9:00pm Tuesday Only
2, 3, 4, 5, 6, 7
Not Recommended for 1st Years Scoutcraft 10
Cooking 10:30-11:45am or
2:00-3:15pm 5, 7
Lunch at Scoutcraft Tue-Fri Not Recommended for 1st Years
Scoutcraft 15
Emergency Preparedness
9:00-10:15am or 2:00-3:15pm
1, 2, 6c, 8, 9
Scoutcraft NA
First Aid 10:30-11:45am or
3:30-4:45pm 1, 2d Scoutcraft 15
Archery 9:00-10:15am or
2:00-3:15pm
Shooting Sports
16
Rifle Shooting 9:00-10:15am or
2:00-3:15pm 1f
Shooting Sports
16
Shotgun Shooting
9:00-10:15am or 2:00-3:15pm
1f Not Recommended for 1st Years Shooting
Sports 16
Automotive Maintenance
9:00-10:15am or 2:00-3:15pm
11 Must be 14 years or older Shop 10
Welding 10:30-11:45am or
3:30-4:45pm 7a
Must be 14 years or older Requires hard shoes, jeans, and
long sleeves Shop 10
NOTE: The merit badge schedules have not been updated with the 2016 revisions. When the new 2016
Requirements book has been release from National your unit will be updated on any changes to the Pre-
Reqs via email.
Michigan Crossroads Council D-A Scout Ranch 2016
13
Open Program Merit Badges
Open Program Merit Badges work similar to, open entry open exit classes, a format of class that
many institutes of higher education use. Open Program Merit Badges allow Scouts to come and
go when they have time to work on requirements. Open Program Merit Badges require Scouts
to manage their own time to complete requirements. Scouts can work on Open Program Merit
Badges whenever the program areas are open (9:00am-11:45 and 2:00pm-4:45). Scouts are not
required to attend Open Program Merit Badges on Monday but must start the badge before
Thursday. Below are the Open Program Merit Badges offered at D-A.
Merit Badge/Award
Time to Complete Pre
Reqs Comments
Area of Camp
Astronomy 5 hours 5b, 8 Astro Night at the Observatory
required Eco-Con
Geology 4 hours Eco-Con
Insect Study 6 hours 9 Eco-Con
Nature 6 hours 4a(2), 4d(2),
4f
Need to complete 5 options from requirement 4
Eco-Con
Pulp and Paper 5 hours 7 Eco-Con
Ranch STEM Award
3 hours Demonstrations and activities offered daily during this block.
Eco-Con
Reptile and Amphibian Study
5 hours 8 Eco-Con
Soil and Water Conservation
6 hours 7 Eco-Con
Weather 4 hours 2, 9 Eco-Con
Art 5 hours 6 Handicraft
Basketry 4 hours Handicraft
Leatherwork 5 hours Handicraft
Music 2 hours 3, 4 Bring your Instrument Handicraft
Photography 5 hours 4 Bring your own Digital Camera, no
Camera Phones please. Handicraft
Sculpture 5 hours 2c Handicraft
Woodcarving 6 hours 2b Need Totin' Chip
Not Recommended for 1st Years Handicraft
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Merit Badge/Award
Time to Complete Pre
Reqs Comments
Area of Camp
Fishing 5 hours Bring your fishing gear. Scoutcraft
Orienteering 5 hours 7, 8, 9 Scoutcraft
Pioneering 8 hours 2a Scoutcraft
Search and Rescue
4 hours 4, 5 Not Recommended for 1st Years Scoutcraft
Wilderness Survival
5 hours 5 WS Overnight Required
Not Recommended for 1st Years Scoutcraft
NOTE: The merit badge schedules have not been updated with the 2016 revisions. When the new 2016
Requirements book has been release from National your unit will be updated on any changes to the Pre-
Reqs via email.
Online Merit Badge Scheduling
Online registration for merit badges opens on April 4th. Please make sure to sign Scouts up
early for merit badges and special awards. Several merit badges have class size limits, signing
up early will guarantee Scouts a place in the class. Scouts not only need to sign up for
Scheduled Merit Badges but also Open Program Merit Badges to reserve program supplies.
Supplies are not guaranteed if you don’t sign up for an Open Program Merit Badge before mid
May. Sign up for merit badges on the Michigan Crossroads Council web page.
http://michiganscouting.org/
Merit Badge Program Philosophy
The merit badge program at D-A is designed to meet the BSA standard of “No More, No Less.”
Meaning in order to fully complete a badge a Scout must complete and be tested on every
requirement. Counselors may not change requirements to accommodate Scouts with special
needs, only the National Advancement Committee may do so.
Each adventure here at The Ranch is unique and each Scout should be given the opportunity to
decide their own schedule for their week. Advancement is an important part of the Boy Scout
program but remember so is enjoying the outdoors, allow Scouts a chance to enjoy themselves
at camp and do something beyond attending merit badge classes.
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Merit Badge Pre-Reqs
At D-A we try to offer merit badges that can be completed completely at camp but sometimes
it is just not possible. In these circumstances these merit badges have requirements that must
be finished before camp in order to complete the badge, these requirements are also known as
Pre-Reqs. Please understand that Pre-Reqs require proof of completion in order to be signed
off by a counselor at D-A. Proof of completion can be shown by a signed partial blue card or
enough documentation to give credit where credit is due. This documentation can be
photographs, written reports, signed documentation, or any other form of documentation that
satisfies the requirement.
Merit Badge Program Remarks
To be successful in merit badge classes at D-A please have Scouts read the merit badge
pamphlet(s) before camp. It is also suggested that Scouts bring folders, binders, paper and
pencils to help organize themselves for the week.
Merit Badge Paperwork
Paperwork is an important step in the advancement process. In order to start a merit badge
Scouts must bring a signed blue card to the counselor. Throughout the week the D-A staff will
track the Scouts progress and what requirements they have completed. If there are any
question on the progress a Scout has made on any particular badge just stop by the program
area and the staff will help answer any questions they can.
All blue cards will be returned to units through the unit mailboxes in the Jack Lord Office by
7:00pm Friday. Between 7:00pm and 8:00pm the staff will be available to answer questions
about blue cards and advancement.
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Section 4: Program Areas Hay Pavilion / Dinning Hall
The Hay Pavilion is the largest Program Area at camp and one of the most exciting. Every
Breakfast and Dinner the entire camp assembles together under the Hay Pavilion for meals.
Meals are quite the production with good food and meal time entertainment provided by the
D-A Staff. Also a quick reminder, mess-kits are NOT required at the Hay Pavilion but your unit
will most likely still use them during their Pack-out lunches back at their campsite.
The Hay Pavilion also holds the sign-up sheets for several opportunities to provide service to
camp such as; Flag Ceremonies, Meal Time Grace, Meal Time Servers, Shower House Clean-up,
Dining Hall Clean-up, and Chaplain Aides.
Shooting Sports
This is The Ranch’s department of things
that go BOOM!!! Shooting Sports give
Scouts the opportunity to learn how to use
firearms in a safe and controlled
environment. Stop on by and check out
the awesome multi use range. We run our
Rifle, Shotgun and Archery ranges
simultaneously, giving Scouts every
opportunity to come on down and shoot.
At The Ranch we offer all of the Shooting Sports
merit badges along with the opportunity to earn
NRA Pro-Marksman and Marksman special awards
for Rifle (NRA Award Medals are available for
purchase in the Trading Post). The costs of
shooting are covered for all Scouts participating in
Shooting Sports badges. Scouts who would like to
participate in an open shoot who are not enrolled
in the merit badge class will have to purchase
tickets from the Trading Post to shoot.
New this year to Shooting Sports area is the O.K. Corral Shootout where Scouts can participate
in shooting competitions for special awards. Returning this summer is the Primitive Shootout
where Scouts can earn points and see how they stack up amongst the other caveman at camp.
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Silver-Spur Corral
The Ranch wouldn’t be complete without the
horses. D-A is the only working year-round Scout
Ranch this side of the Mississippi. The corral also
hosts trail rides, Scouts can sign up and pay for
trail rides at the Jack Lord Trading Post.
Individuals must be at least 10 years old to go on
a trail ride. Scouts looking to ride at D-A must
wear long pants (preferably jeans) and closed toe
shoes. Scouts looking to participate in a trail ride,
must have a buddy. The corral also offers a Meal
Ride as a special trail ride where Scouts have the opportunity to eat a meal on the trail. All trail
rides leave from the corral, mess kits are not required for meal rides.
TRAIL RIDE COST: (Payable at the Jack Lord Trading Post)
Trail Ride: $15.00
Meal Ride: $30.00
The coral also offers a Mini Yucca, an overnight horseback riding experience. The Mini Yucca is a
truly unique experience at the Ranch and is limited to only one Scout per unit. To sign up a Scout
for the Mini Yucca have the one Scout per unit along with an adult leader sign up at the Trading
Post. For the Mini Yucca we also need one adult male volunteer over the age of 21. The adult
volunteer position is first come first serve.
Dodge City (FYC)
Dodge City in Kansas was once known as the cowboy capitol
of the world. Dodge City was once a small town on the
frontier but grew rapidly as cattle drives began to push
west. For many cowboys Dodge City was the first stop on
their journey west and for Scouts at D-A, Dodge City is the
first stop on the trail to Eagle.
Dodge City gives Scouts the opportunity to work on advancement while experiencing the entirety of
camp. Scouts are placed into patrols and with their patrol they will work on Tenderfoot, 2nd Class
and 1st Class requirements while visiting the other areas of camp. Scouts will learn the skills, but it
will be up to unit leadership to test the skills they have learned and sign off on them at a later time.
Staff members cannot sign off requirements in Boy Scout Handbooks. New this year, participating
Scouts will also have the opportunity to earn their first merit badge, Fingerprinting!
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Aquatics
Aquatics is located on Lockwood Lake, the largest lake a
D-A. Scouts have a chance to earn a slew of merit
badges and special awards at Lockwood Lake’s
waterfront. Scouts will get acquainted with the
waterfront early in the week on check-in day with Swim
Checks.
Aquatics also offers several special programs
throughout the week, including Nautical Tuesdays,
Instructional Swim, and the chance to hang out on
our inflatables. Scouts and Leaders alike will have
the opportunity to test their endurance at either the
Polar Bear Swim or the Mile Swim. If you’re just
looking for a relaxing afternoon stop on by and
participate in open swim and boating, don’t forget
your buddy.
Adult leaders will have the option to become trained in the BSA’s Safe Swim Defense and Safety
Afloat program so they can help out in the lookout tower, and facilitate their off season
aquatics programs.
C.O.P.E. and Climbing
C.O.P.E and Climbing is all about vertical challenges. Scouts have
the chance to reach new heights at the climbing tower. This area
of camp offers the Climbing Merit Badge as well as a chance to try
our bouldering wall.
C.O.P.E. and Climbing also offers several special programs such as
ice climbing where Scouts can participate in a simulated Ice climb
and test their skill against the camp ice climbing record which is
just over 9 seconds! They also offer Night Rappelling a great
chance for those who are not so keen on climbing the tower but
want to try their hand at rappelling.
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Bike Shop
The Bike shop is one of the newest program areas to The Ranch. We offer the Cycling Merit
Badge with the Mountain Biking option on our different trails. Scouts can learn all the skills
required to operate a bicycle safely both in the city and on the trail. Come down to the Bike
Shop with a buddy to challenge yourself on our trails. The Bike Shop will also be hosting D-A’s
5k Mudder, a weeklong C.O.P.E. event where Scouts will test their physical endurance against
obstacles in the Camporee Field.
While biking remember to be cautions of vehicles and pedestrians at camp. Horses do not like
bikes so please STOP AND GET OFF your bike until they pass so that you, the horse and the rider
can be safe. Please review the Bike Safety Standards in the Unit Planning guide (pg. 14) with
your unit before you arrive.
Safety is paramount in this area of camp, due to the natural change in the landscape of the D-A
environment over the off season the following protocol has been established. Each year our
Mountain Biking Director and Camp Risk Assessment team will evaluate they trail system and
recommend standards pertaining to the use of trails by certain groups provided they have
supervision. You will be notified of these condition at the leaders meeting on Sunday.
Ecology-Conservation and STEM
Eco-Con teaches Scouts about the natural sciences and this year we are adding a STEM
program, making Eco-Con the most diverse area at The Ranch. Eco-Con offers 11 Merit Badges
focusing on a range of subjects from nature to technology.
Eco-Con offers several special programs such as
Astro Night where Scouts have the chance to use
D-A’s giant telescope that electronically zeros in
on stars and planets. Eco-Con will also host the
Zompocalypse where Scouts will have to use their
skills to see if they would survive the Zombie
Apocalypse. Finally, Eco-Con offers the new Ranch
STEM award which will introduce Scouts to the
STEM program and give them a chance to see The
Ranch’s 3D printer in action.
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Handicraft
If you are creative then Handicraft is the place for you.
Handicraft offers several arts and crafts related merit
badges but is also a great place to go to work on a project
for fun.
Handicraft hosts a Tie-dying party as a Special Event
where Scouts can Tie-dye a shirt or a bandana. Scouts
interested in Tie-dying should stop by the Trading Post to
pick up an official D-A Tie-Dye shirt or Bandana. Scouts
cannot Tie-dye shirts brought from home.
Scoutcraft and the Summit
Scouts looking to improve their Scouting skills beyond the
basics need look no further than Scoutcraft. Scoutcraft
offers several Merit Badges focused on skills used in the
outdoors. Scoutcraft has expanded this year to also
include the Summit – an area that offers exclusively Eagle
Required Merit Badges.
Scoutcraft will be offering the Camp Gadget contest
where units will compete against one another to lash
together the most unique, and adventurous camp gadget.
Scoutcraft also holds the Wilderness Survival overnight
where Scout have the opportunity to live in the
wilderness under a structure they will build from natural materials.
The Shop
Once again the Shop will be offering the Welding Merit
Badge. New this year the shop will also be offering
Automotive Maintenance Merit Badge. Safety dictates
that Scouts and adults in attendance have hard closed
toed shoes, long jean pants, and a long sleeve shirt.
Classes held at the Shop will meet at the Hay Pavilion
during their class times.
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Section 5: High Adventure Programs Scuba Offsite Adventure
Get set for your underwater adventure! New and unique to the Michigan Crossroads Council is
the opportunity for Scouts to earn their Scuba Diving Merit Badge. Scouts will travel and stay
offsite at the beautiful Algonac State Park. Scouts will work on a PADI certification through the
week at the local dive shop’s pool and by the end of the week they will earn the majority of
their Scuba Diving Merit Badge and PADI certification. Due to time constraints, not all open
water dives necessary to complete the requirements may be accomplished, but D-A and the
Dive Shop will work with the Scout to schedule these dives. Scouts will have the opportunities
to participate in other outdoor high adventure activities when they are not working on scuba.
This program is offered to Scouts age 14 or older. The scuba program will require the Scout to
be off D-A camp property for the entire week giving them their own unique and separate
summer camp experience. D-A provides transportation and 2 staff members to be with the
group throughout the week. A special program fee of $200 is required in addition to the
standard camp fee.
Mini Yucca
The Mini Yucca is a unique high adventure opportunity available to one Scout per unit. Scouts
leave from the Corral after dinner on Thursday night for an overnight horseback riding
excursion. The adventure begins with a horseback ride through the backwoods of camp until
Scouts reach their campsite for the night. After which Scouts will enjoy a western style crackle
barrel and take shifts looking after the horses throughout the night.
Scouts can sign-up for the Mini Yucca at the Trading Post, however an adult leader must be
present to confirm the Scout is the one per unit chosen for the Mini Yucca. Scouts going on the
Mini Yucca are required to wear long pants, preferably jeans, and closed toed shoes. Scouts
attending the Yucca also need, a sleeping bag, flashlight, bug spray, water bottle, watch, rain
gear and pocket knife (totin’ chip also required).
The Mini-Yucca is also available to one male leader over the age of 21 each week. This slot will
be filled on a first-come/first-served basis.
D-A 5k Mudder
New this year is the D-A 5k Mudder a week long COPE activity.
This activity is made for Scouts over the age of 14 due to the
physical activity involved. The scouts will meet the Mountain
Biking Staff at the Bike Shop and will ride out to the Mudder
Course. Throughout the week Scouts will develop their team
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building skills while they conquer each of the individual obstacles of the course. On Friday the
team will work together to run the entirety of the 5k course. May the mud be with you.
Scouts are required to wear closed toed shoes to participate in the D-A 5k Mudder, shoes with
ankle support are recommended but not required. Scouts also should be aware that the
Mudder will be dirty and will most likely want to bring clothes that they are not too attached to
for the course.
Horsemanship High Adventure Programs
Throughout the summer D-A will be offering unique week long horsemanship opportunities to
Scouts who are interested in doing some serious riding. D-A has two advanced horsemanship
programs, Ranch Hand and weeklong Yucca Trails. Scouts must be at least 13 years of age to
participate in these programs.
Ranch Hand offers Scouts the chance to see what it is like to work on a full time ranch. Allowing
them an inside look at the behind the scenes horse program at D-A. The Yucca Trail is an
opportunity to spend the entire week exploring the backcountry of D-A while on horseback.
Scouts move from campsite to campsite during the day while they care for the horses with brief
trips back to the Jack Lord sub-camp to participate in other program areas. Both the Ranch
Hand and Yucca Trail are separate summer camp opportunities from the traditional summer
camp program. Scouts can either participate in the Horsemanship High Adventure Programs or
the traditional summer camp program.
Here is the schedule for Horsemanship High Adventure Programs
Week 1 – Yucca Trail Week 4 – Ranch Hand
Week 2 – Yucca Trail Week 5 – Yucca Trail
Week 3 – Yucca Trail Week 6 – Ranch Hand
Counselor in Training (CIT) Program
The Counselor in Training Program is a unique experience for a Scout to see what it is like to be a
summer camp counselor at D-A. The program is meant to bridge the gap between camper and
counselor. The program allows for scouts to get a taste of what it is like working on a summer camp
staff, giving them the opportunities to help teach merit badges, run program, and live among the
staff. The CIT program adds an additional week to the Scout’s summer camp experience one week
as a CIT and the other to participate as a member of their unit. In addition to gaining the
experience of what it is like to work on a Summer Camp Staff, CIT’s are given the opportunity to
work on their own personal advancement throughout the week. If a Scout is interested in being a
CIT have them fill out a Summer Camp Application by following the link below.
http://michiganscouting.org/wp-content/uploads/2015/07/MCC-Summer-Camp-Staff-Application-
2016-Final.pdf
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Section 6: Evening Programs Sunday Evening
Camp starts on a high point with our opening campfire. The Jack Lord Trading Post will be
selling concessions for Scouts and adult leaders to enjoy while watching the campfire. The D-A
staff will provide the entire camp entertainment as we welcome you to D-A.
Monday Evening
Primitive Shootout
The Primitive Shootout is a chance for Scouts to use primitive tools to figure out who would
have been the Alpha Caveman. At the Primitive Shootout each Scout will be given a score card
and then participate in 4 events for points. Scouts will have the opportunity to do primitive
archery, knife throwing, tomahawk throwing and most importantly rock throwing. Afterward
the event points will be tallied up to decide who at camp is The Alpha Caveman.
Open Iceberg
Scouts have the opportunity to visit the Aquatics area for open swim and open Iceberg.
Remember to bring a buddy.
Cross-cut saw and Branding
Dodge City will be hosting Cross-cut saw and Branding. Scouts will have the opportunity to use
a two man Cross-cut saw to cut a “cookie” from a log. After Scouts can take their “cookie” and
have it custom branded. This is a great opportunity for Scouts to create a souvenir to take
home with them.
Night Rappelling
The Climbing Tower will be holding Night Rappels. Everyone has seen an action movie where
someone rappels out of a helicopter or down the side of a building. This is the perfect chance
for Scouts to share in that experience. The Night Rappel is also a great opportunity for Scouts
to complete a requirement for Camping Merit Badge.
Tie-Dying
Scouts that are looking to take home a tie-dyed souvenir should stop by Handicraft on Tuesday
night. Official D-A tee shirts and bandanas can be purchased in the Jack Lord Trading Post to be
tie-dyed. Handicraft cannot tie-dye personal items brought from home, shirts and bandanas for
tie-dying must be purchased form the trading post. Tie-dying costs between $7 and $14.
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Tuesday Evening
Nautical Tuesday
The waterfront will be holding Nautical Tuesday, where there will
be several events for Scouts to participate in both in a patrol and
with a buddy. Scouts will have the opportunity to use the War
Canoes along with play other waterfront games.
Ice Climbing
One of the coolest activities on camp the climbing tower will have
ice climbing. Scouts will use real ice picks on our simulated ice
climb to get a feel for real ice climbing. The ice climb is extremely
physically demanding.
Wilderness Survival Overnight
The Wilderness Survival Overnight is the pinnacle of outdoor experiences. The Scoutcraft staff
will leave for the Wilderness Survival Overnight immediately following dinner. Scouts who are
taking the Wilderness Survival Merit Badge are required to attend the overnight but anyone
who would like to go is welcome. Scouts not in the Merit Badge class that wish to attend the
overnight must speak with the Scoutcraft staff before the overnighter. Scouts attending the
Wilderness Survival Overnight must bring a water bottle, multiple layers of clothes, and a
survival kit.
OK Corral Shootout
Come on down to Shooting Sports to participate in the OK Corral Shootout. The OK Corral
Shootout includes two events. In the first event Scouts have the opportunity to shoot a Muzzle
Loader, an early firearm replica. Scouts looking to participate in the Muzzle loading section of
the OK Corral shootout mush purchase one Muzzle Loading ticket from the Trading Post. The
second event tests Scouts reaction time and judgment at the shotgun range. This event will
require 3 shotgun tickets which can be purchased from the Trading Post. At the end of the
shootout we will see who in camp can stand up to the legends of Wild Earp and Doc Holiday.
Zompocalypse
The Nature staff will be holding a zombie survival challenge on Tuesday night. Scouts will have
to test their navigation skills as they attempt to make it from one safe point to the next and
avoid the zombie plague. Scouts must participate with at least a buddy but it is highly
suggested they participate as a group.
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Wednesday Evening
Western Night
Western Night is the premier Evening
Program at the Ranch – an event like no
other. For the entirety of the day the D-A
staff will be dressed up in their western
gear and we highly suggest your unit join
in on the fun. Western Night is a patrol
based event so patrols should come with
a patrol flag and patrol yell or cheer. The
event starts at the flag pole with closing
flags. From there the entire camp will
march to Western Night field. The
Western Night field will be full of games
and activities that Patrols can participate
in for coins. These coins can be redeemed
at the “Trading Blanket” for the coveted
Western Night prize. If your patrol has
extra coins after buying their map they can
spend the rest on other prizes available at
the “Trading Blanket.” Patrols with
inventive flags and yells will receive more
coins at the stations they visit.
Astro Night
Scouts have the opportunity to visit D-A’s massive telescope. Astro Night is a unique
opportunity for Scouts to view distant stars and planets. Scouts will depart from the Hay
Pavilion to the Trout Lake sub-camp at 9:45pm. Scouts taking Astronomy Merit Badge must go
on the Astro Night. Scouts looking to attend Astro Night must sign up ahead of time at the Eco-
Con area. If it is cloudy and the stars cannot be viewed Astro Night will be moved to Thursday.
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Thursday Evening
Mini Yucca
The Mini Yucca leaves from the Corral immediately following dinner. For more information on
the Mini Yucca refer to page 21.
Western Sponge-sling
The Western Sponge-sling is a giant game of dodge ball but with wet sponges. Bring clothing
and closed toe shoes that can get wet. The undefeated Staff challenges the campers to break
our record. In order to participate in the sponge-sling Scouts must wear closed toes shoes. We
ask for the Scouts honesty while participating in the Sponge-sling and for adult leader support
in helping to referee the event.
Family Night
We invite the families of all Scouts participating in the events of the week to come to camp and
visit. Family Night starts at 4:00pm and we ask that all visitors check out of camp by 9:00pm.
Visitors are more than welcome to join us for dinner, we ask however that units let us know
how many visitors they are expecting so that we can prepare enough food. After dinner
families are welcome to participate in the events of the evening.
Root Beer Salon
After the Western Sponge-sling the Hay Pavilion will transform into a Root Beer Salon. The D-A
staff will be selling root beer floats in mason jars at the hay pavilion. Join the staff for some
root beer, some ice cream and some fun.
Friday Evening
Friday evening’s program starts at 8:00pm with an award ceremony
followed by evening colors. From there the camp will depart for the
Chapel to hold a Scouts Own Service. Immediately following the Scouts
Own Service camp will reassemble in the Fire Bowl for the closing
campfire. This campfire will be similar to the opening but it will be the
Scouts providing the entertainment this time.
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Section 7: Other Programs Trading Post
The Jack Lord Trading Post is a one stop shop for all your camp business and equipment needs.
We carry a vast selection of D-A swag, camping gear, cold soda, candy, ice cream, mess kits,
nutritional snacks and lots of other items. We carry many items that you would see in a
National Scout Shop.
Sunday 1:00pm – 5:30pm and 7:00pm – 8:00pm
Monday – Friday 7:45am – 12:00pm, 1:30pm – 5:00pm, and 6:45pm – 9:00pm
Saturday 7:45am – 10:00am
Open Shoot Prices
Scouts and Scouters looking to participate in the open shoot at Shooting Sports that are not
enrolled in the corresponding Merit Badge class will need to stop by the Trading Post to
purchase tickets to shoot. Prices for the tickets are as follows.
Rifle 5 shots $0.50
Shotgun 3 shots $2.00
Muzzle Loader 2 shots $1.00
Archery Unlimited Free
D-A Scout Museum
Scouts will have the opportunity to visit D-A’s Scout Museum located near the front of camp.
Inside of the Museum is scouting memorabilia from the last century of scouting. Items include
patches, uniforms, sashes, medals, magazines, and Native American exhibits. You can also find
cool patches from D-A camping history and scouting in the Detroit area of Michigan. This is one
unique piece of the D-A Ranch experience that you must not miss out on. The Trainor Museum
will also satisfy requirements for the Scouting Heritage Merit Badge.
Leader Meetings Adult leaders are asked to join the Camp Administration team on Monday, Wednesday, and
Friday under the Hay Pavilion at 9:15am. All adult leaders are welcome to the leader meeting
where we will be discussing the events of the week and addressing any issues that might have
arisen during your units stay.
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SPL / ASPL Round Tables On Monday, Wednesday, and Friday the Program Director will be meeting with the SPL and/or
ASPL from units at 5:00pm under the Hay Pavilion. During these meetings the units senior
leadership will discuss the upcoming events throughout the week as well as work with the units
to plan the Friday evening Closing Campfire.
Order of the Arrow
The Order of the Arrow has its origin at summer camp.
The purpose of the Order of the Arrow is to recognize
Scouts, who best exemplify the Scout Oath and Law in
their daily lives and by such recognition cause other
campers to conduct themselves in the same manner. The
Order of the Arrow provides valuable service to our
council camps and assists in the promotion of camping.
This year marks the 101st anniversary of the Order of the
Arrow. The program for the Order of the Arrow at D-A is
as follows:
O-A Day: All Day Tuesday
All Arrowmen are encouraged to wear their sash throughout the day.
O-A Luncheon and Service Project 12:00pm
We invite all Arrowmen to the O-A luncheon at the Hay Pavilion. After some food and
fellowship we ask that all Arrowmen present join the D-A OA Service Corp for the next hour
to provide service to camp. Partaking in this activity earns you the privilege of buying a D-A
OA Service Corp patch at the Trading Post
OA Callout: Tuesday 9:20pm
An impressive ceremony to honor newly elected members of the Order of the Arrow. This
ceremony will take place at the OA Firebowl directly following evening program activities.
Observers will meet at the Jack Lord Flag Pole at 9:20pm so that we can walk SILENTLY down to
the ceremony which will start at 9:30pm. ALL campers are encouraged to attend.
Scoutmasters if you have any Scouts that have been elected PRIOR to camp, please have their
names submitted to the Program Director by lunch on Tuesday, so he can collect them and give
them to the OA Camp Chief.
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OA Fellowship: Tuesday following Callout
After the OA Callout ceremony we ask all Arrowmen and newly elected members to join us in
the Hay Pavilion for some ice cream and fellowship. The newly elected Scouts will join us for
the fellowship. Feel free to share stories to help inspire these young men to stay active with
their lodges and chapters after their induction.
Hiking, Fishing and Biking Trips
If your unit or Scouts would like to experience The Ranch’s miles of hiking and biking trails or
fishing on other lakes, please make sure to follow the following safety standards. Adult
supervision must be in accordance with Youth Protection and Safe Scouting Guidelines. You
will need to fill out a Trip Plan form for hiking, biking on the trail systems, and / or fishing trips
to other lakes and submit it to the camp office. That way we know your intended route,
number of participants, and departure and arrival time in case of emergencies. This is to make
sure that all participants have a safe adventure here at The Ranch. It will also ensure the safe
and proper use of trail systems since bikes are not allowed on hiking trails and hikers are not
allowed on bike trails.
The Tumbleweed
The Tumbleweed is D-A’s daily newsletter. Keep an eye out on the newsletter for events of the
day along with any revisions or changes to the program. A copy of The Tumbleweed will be
provided to your unit each day and dropped in your units mail boxes. Additional copies are
available by request in the camp office.
Photos at the Ranch
This year one of our staff members will be taking photos of different activities for promotional
purposes. Some photos may become published for use in year round marketing for The Ranch.
Scouts and Leaders are encouraged to provide the Ranch with any pictures you may take
throughout the week as well.
Model and Talent Release
The BSA model and talent release is located in Part A of the Annual Health and Medical Record.
If parents elect to NOT allow the BSA, MCC, and D-A to use photos and video of their Scouts at
camp, please bring that to the attention of the Camp Director upon arrival at camp.
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Section 8: Awards D-A Ranger Awards The D-A Ranger Award is new to The Ranch, and has three tiers of rank. The award is an
individual accomplishment and focuses on completion of key programs that exemplify D-A
Scout Ranch. The rank tiers are D-A Deputy, D-A Captain, and finally full D-A Ranger. Only one
rank tier can be completed during a week of summer camp and Scouts must complete the
previous rank tier before moving on to the next. With each rank tier completed the individual
Scout will be recognized and awarded a patch for the rank tier they have completed.
Requirements for the D-A Ranger Award can be found in Appendix I.
Adventure Patrol Award The Adventure Patrol Award is designed to challenge your units’
patrols to experience many of the adventures here at The Ranch.
Requirements for the Adventure Patrol Award can be found in
Appendix II.
Longhorn Award
The Longhorn Award is a unit based award. If your unit has earned this
award in the past great job, but this year the requirements will be ever
more challenging. Only the strongest units will earn this coveted
award. Requirements for the Longhorn Award can be found in
Appendix III.
Ranch Master Award Adventure, leadership, and service are the pillars of a Ranch Master. The Ranch Master Award
is for unit leaders to challenge themselves and have fun on their vacation here at the Ranch.
Requirements for the Ranch Master Award can be found in Appendix IV.
LEAF Award The LEAF award is a unit specific special award offered by the Michigan Crossroads Council. The
award focuses on leave no trace awareness on a unit level. The award is unit regulated and unit
adult leaders can sign off requirements for the unit. Individual Recognition Patches are
available for purchase in the Trading Post.
Camp Gadget Award At the end of the week the D-A Scoutcraft staff will visit units’ campsites to judge their camp
gadgets. Camp gadgets will be judged on their originality, structural stability and proper lashing
techniques. The unit with the best camp gadget will receive the coveted Knot-man Award.
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STEM Award Scouts and adults will be able to take home the D-A STEM award after attending 3 of the 5
demonstrations at the Ecology-Conservation area throughout the week. Demonstrations are
geared to introduce scouts to the new STEM program at D-A. Stop by and check out the cool
new 3D printer and participate in other fun activities.
Mud Scout Award Scouts who complete the D-A 5k Mudder will receive the D-A Mud Scout Award. For more
information on the D-A 5k Mudder see page 21.
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End Remarks:
We hope the information provided in this guide serves your program scheduling needs this
summer. As always the information in this guide is tentative and we reserve the right to change aspects
as staffing is finalized and materials are ordered. Your unit will be updated on changes via email.
Contact us with any questions that you have. Remember that Scouts and Scouters come to camp to
experience an adventure and we hope you guys will too. That is also why we work at summer camp, to
meet many new faces, and have fun in the outdoors.
Experience. The. Ranch. #DbarAwesome
Cheers, The Admin Team
Thank You for Choosing D-bar-A Scout Ranch as your 2016 Boy Scout Summer Camp Adventure!
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Appendixes Appendix I D-A Rangers Awards Requirements All Requirements must be signed off by a camp counselor.
*Must be completed before camp.
**Can either be completed at camp or before camp.
D-A Deputy
Name:____________________ Unit:__________
1. ______ Take a Trail Ride
2. ______ Attend Western Night
3. ______ Participate in 2 of the following Adventures Throughout the Week
a. ______ Crosscut Saw and Branding d. ______ Zompacalypse
b. ______ Tie Dying e. ______ Open Iceberg
c. ______ Western Sponge-Sling f. ______ Nautical Tuesday The D-A Deputy Award must be turned in before 5pm on Friday.
D-A Captain
Name:____________________ Unit:__________
1. ______ Have Completed the D-A Deputy Rank*
2. ______ Complete Horsemanship MB**
3. ______ Complete one Shooting Sports MB**
4. ______ Attend Western Night
5. ______ Participate in 5 of the following Adventures Throughout the Week
a. ______ Primitive Shootout h. ______ Wilderness Survival
b. ______ OK Corral Shootout i. ______ Astro Night
c. ______ Trail Ride j. ______ Ranch Night Hike
d. ______ Meal Ride k. ______ Polar Bear Swim
e. ______ Ice Climbing l. ______ Aquatics Special Awards
f. ______ Mini Yucca m.______ Open Climb
g. ______ Night Rappelling n. ______ Open Shoot The D-A Captain Award must be turned in before 5pm on Friday.
D-A Ranger
Requirements for the D-A Ranger Award will be announced in the 2017 Guide to Adventure.
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Appendix II Adventure Patrol Award Requirements
Patrol Name: Patrol Leader Name: Unit:
Complete the following Requirements and have them signed off by a counselor.
1._____ During your week at D-A camp as a Patrol maintain the cleanliness of your
campsite.
2._____ As a Patrol participate in 5 of the following Adventures.
a.______ Primitive Shootout l. ______ Ice Climbing
b.______ OK Corral Shootout m._____ Night Rappelling
c.______ Nautical Tuesday n.______ Crosscut Saw + Branding
d.______ Open Iceberg o.______ Zompocalypse
e.______ Tie Dying p.______ Open Swim
f. ______ Ranch Night Hike q.______ Open Climb
g.______ Western Sponge-sling r. ______ Open Shoot
h.______ Root Beer Saloon s. ______ Polar Bear Swim
i. ______ Wilderness Survival t. ______ Patrol led Hike (1hr)
j. ______ Astro Night u.______ Patrol led Bike Trip (1hr)
k.______ Trail Ride
3. ______ As a Patrol participate in Western Night. Bring a Patrol Flag, and Cheer, or Yell.
a.______ Patrol Flag b.______ Patrol Cheer or Yell
4.______ As a Patrol provide a Song, Skit, or Story for Friday’s Closing Campfire.
The Adventure Patrol Award must be turned in before 2pm on Friday.
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Appendix III Longhorn Award Requirements Unit Number: _________________
Only the Strongest Units will survive
Requirements must be signed off by a Staff Member.
1. ______ As a unit volunteer to conduct a flag ceremony at a general assembly, provide grace for a
meal, provide mealtime entertainment or have a Scout assist with the scouts own service.
2. ______ As a unit volunteer to clean the camp shower house, the dining pavilion or help serve a
meal.
3. ______ Have the unit present themselves before the acting Scoutmaster in full BSA Uniform for
inspection.
4. ______ Attend opening and closing campfires as a unit.
a.______ Opening b. ______ Closing
5. ______ As a unit provide a service project to camp that is approved by the Program Director and
Camp Ranger.
6. ______ As a unit be present at every flag ceremony throughout the week.
7. ______ Have at least one adult leader attend each of the leader meetings throughout the week.
a. ______ Mon b. ______ Wed c. ______ Fri
8. ______ Have the SPL or the ASPL attend each of the SPL Meetings through the week.
a. ______ Mon b. ______ Wed c. ______ Fri
9. ______ Invite another unit to your campsite and host a campfire or visit another units campsite for a
campfire.
10.______ Submit at least 1 adult and 1 youth evaluation form before the end of the week.
a. ______ Adult b. ______ Youth
11.______ Attend Western Night as a unit and have your patrols participate.
12.______ As a unit build a gateway to your campsite for the week.
13.______ Have 1 Scout from your unit attend the Mini Yucca, or the weekly Meal Ride.
14.______ Have at least one adult leader earn the Ranch Master Award.
15.______ Have at least one Patrol earn the Adventure Patrol Award.
The Longhorn Award must be turned in after evening colors on Friday.
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Appendix IV Ranch Master Award Requirements
Name:___________________ Unit:_________
Completed Requirements must be signed off by D-bar-A staff members.
1. ____ Visit Each Program Area
a.____ Aquatics e.____ Dodge City
b.____ Climbing f. ____ Scout Craft and Summit
c.____ Ecology Conservation and STEM g.____ Silver Spur Corral
d.____ Handicraft h.____ Shooting Sports
2. ____ Provide 4 hours of service to the Summer Camp Program (other than the service
rendered in requirement 5)
1 hr ____ 2 hr ____ 3 hr ____ 4 hr ____
These service hours can be completed by volunteering in any of the following capacities
but can include any service to the Summer Camp Program approved by the Program
Director or Camp Director. Please communicate with the staff so that they will know
when to expect your help so they can plan accordingly.
a. Assist in supervising the waterfront through Tower Duty (requires current
Safe Swim Defense and Safety Afloat Trainings)
b. Assist during open climb at the Climbing Tower (requires current Climb
on Safely Training)
c. Assist in Teaching a Merit Badge
d. Assist at the First Year Camper Program with Fireman‘ Chit, Totin’ Chit, etc.
3. ____ Complete 2 of the following adventures here at the Ranch.
a. ____ Mile Swim
b. ____ Attend the Polar Bear Swim with your Troop
c. ____ Attend Nautical Tuesday
d. ____ Climb or Rappel down the Tower
e. ____ Shoot some Shotgun, Rifle, or Archery during open shoot
f. ____ Attend the Primitive Shootout
g. ____ Attend the Western Sponge Sling
h. ____ Attend the OA Callout Ceremony
i. ____ Take a Trail Ride
4. ____ Attend Western Night with your Troop or patrol from your Troop
5. ____ Help Supervise one of the following Specialty Programs at the Ranch
a. Wilderness Survival Overnight d. Ranch Night Hike
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b. Mini Yucca e. Astro Night
c. The Friday D-A 5k Mudder f. Cross-cut Saw and Branding
6. ____ Provide two hours of service to D-bar-A Scout Ranch (other than the service
rendered in requirement 2).
1 hr ____ 2 hr ____
These service hours can be completed by volunteering in any of the following capacities
but can include any service to D-bar-A Scout Ranch approved by the Program Director or
Camp Director. Please communicate with the staff so that they will know when to expect
your help so they can plan accordingly.
a. ____ Assist Cooking a meal
b. ____Assist Serving meals
c. ____ Assist Cleaning the shower house
d. ____Participate in a camp improvement service project
7. ____ Fill out a Leader Evaluation and turn it into the camp office.
The Ranch Master Award must be turned in before 2pm on Friday.