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aaron-gilbert
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The Problem
Player pathing is too linear
CPs 1 and 6 become pointless and mostly unused once the other CPs are capped
Units quickly die if they go outside, unless in a vehicle
Not enough vehicle variety to warrant branching out to outside paths
The Solution
Change map setting to a compound in a snowfield on Noveria
Make outside area suitable for infantry combat
Remove damage region
Reshape terrain
Add cover props
Add a CP
Also retain possibility of vehicle combat