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MEET THE POWER BUILDS, ED. 2.7.1 A Guide to the Equipment and Stats of the NPCs in “Battle of the Builds” Frank Perez (a.k.a. Elysius)

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Meet the Power Builds Ed 2_7_1

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MEET THE POWER BUILDS, ED. 2.7.1A Guide to the Equipment and Stats of the NPCs in Battle of the BuildsFrank Perez (a.k.a. Elysius)

Table of ContentsINTRODUCTION ............................................................................................................ 1 AN INCONVENIENT RANGER ......................................................................................... 5 ARMORED FIST OF THE FALLEN ..................................................................................... 9 BLACK DRAGON .......................................................................................................... 13 BLACK DRAGON SOUL ................................................................................................. 17 BLACKLOCK ................................................................................................................. 21 BLOOD SCHOLAR ........................................................................................................ 26 CLAW OF MALAR ........................................................................................................ 31 DIVINE BARD .............................................................................................................. 35 DIVINE DRAGON ......................................................................................................... 40 DIVINE RANGER .......................................................................................................... 44 DIVINE SOUL ............................................................................................................... 48 DIVINE STORM SOUL .................................................................................................. 53 DIVINE WARLOCK ....................................................................................................... 57 DRAGONMASTER NEGOTIATOR .................................................................................. 61 DROW FURY ............................................................................................................... 66 ELDRITCH BLADE ......................................................................................................... 70 ELDRITCH PALADIN OF CANDLEKEEP........................................................................... 75 EPIC ARCANE TRICKSTER ............................................................................................. 79 FALLEN ANGEL ............................................................................................................ 85 HALFLING NINJA ......................................................................................................... 89 HOLY DRAGON DERVISH ............................................................................................. 94 ILLUSIONARY BLADE ................................................................................................... 99 IMMORTAL TREANT .................................................................................................. 103 IRON SORCERER ........................................................................................................ 108 ITHILKYW THE UNDERDREAD................................................................................... 112 JOE AVERAGE............................................................................................................ 115 KAGE KAZE NO KAMA ............................................................................................... 119 KAZE NO KAMA ........................................................................................................ 123 KAZE NO KAMA DUELIST........................................................................................... 127

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LEFT FIST OF GOND ................................................................................................... 131 LORD OF THE MOUNTAIN ......................................................................................... 135 NECROMASTER ......................................................................................................... 139 OBSIDIAN SORCERER ................................................................................................ 144 POINTY STICK ............................................................................................................ 149 PROFANE DRAGON ................................................................................................... 153 RESTLESS SOUL ......................................................................................................... 157 RIGHT FIST OF GOND ................................................................................................ 162 SACRED SPEAR .......................................................................................................... 166 SHADOWBANE.......................................................................................................... 170 SWORD OF TYR ......................................................................................................... 175 TERRACOTTA SOLDIER .............................................................................................. 179 THUGGERNAUT ........................................................................................................ 183 VETERAN .................................................................................................................. 187 INDEX BY CLASS ........................................................................................................ 191

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Introductionheh itd be amusing to have a PVP pit fight where all these builds go at it. Unbuffed my char would last all of two seconds against all these other builds. Buffed? I dont know much about PvP though Im sure it wouldnt be pretty. Dark_hold_, Epic Character Build Repository, NWN2: Players - Mask of The Betrayer Campaign (Spoilers Warning), http://nwn2forums.bioware.com/forums/viewtopic.h tml?topic=592904&forum=121&sp=75 Battle of the Builds is a module that allows players to instantly raise their PCs to level 30 and pit them in mortal combat against some of the finest power builds from the Web. The module was created as a vehicle for safely testing character build concepts that may be used in Player-versus-Player (PvP) games. The module also serves as a showcase for demonstrating what each power build is capable of doing and how well it would survive when pitted against other power builds. This document lists the statistics and equipment of the NPC power builds found in version 1.23 of the module. It is intended for players who want to know what items and spells each NPC in the module has. Players seeking inspiration for their own character builds may find some good ideas in this document, regardless of whether they intend to play the module. The power builds in this document were adapted from write-ups found at a couple of sites; namely, NWN2Wiki and Neverwinter Nights: Epic Character Builders Part Deux. The original write-up on each build detailed the characters attributes and level progression. The characters equipment and known spells are generally not listed, however. This is understandable, considering that different campaigns, modules, and persistent worlds may call for a different set of items and spells. The equipment chosen for the NPCs in Battle of the Builds are based on the items that may be crafted, looted, or bought in the Official Campaign of Neverwinter Nights 2 and its expansion, Mask of the Betrayer. There are two restrictions on items and enchantments that the modules author (that is, I) implemented in choosing what would be available to PCs and NPCs: No item may grant its user immunity of any sort, whether to critical hits, mind-affecting spells, energy damage, or whatever.

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No item may apply a persistent Haste effect on its user while equipped.

These restrictions were imposed so as not to cancel or make irrelevant the main advantages of some of the power builds. For example, one of the items that was removed from the module was the Ring of Leeched Abjuration. This item lowers the physical attributes of its wearer while granting complete immunity to Evocation spells. This ring would have made all the wizards and sorcerers powerless against anyone wearing it. Arcane spellcasters were given the kind of damaging spells that cannot be saved against, and nearly all of them are Evocation spells.

Testing Your Player CharacterSince the release of version 1.10 of Battle of the Builds, players may change a number of parameters that affect the course of the gladiatorial duels. Most of these parameters are geared toward toning down the power of the gladiators equipped items. Through repeated playtesting, it was discovered that some builds may perform dismally at particular settings but do well in others. The outcome of duels involving your player characters may also depend on the fight parameters that you choose. When testing your player character, try to set the fight parameters to closely match the strength of available magical items in the module or persistent world that you intend to send your PC to. By default, magical items in Battle of the Builds are as powerful as those found in Mask of the Betrayer. Items in other modules or persistent worlds may not be quite as strong. When testing your PC for the first time, you may want to try going against Joe Average, a human level-30 fighter. Good power builds should be able to beat Joe more often than they get beaten by him. You may also test your build against other NPCs who are, more or less, Joe Averages equal. In previous editions of this document, the author boldly identified who among the NPCs might be equally matched with Joe, as well as who were weaker or stronger. Since the initial version of the module, however, the AI of the NPCs has grown progressively stronger with each release. Many characters whom Joe Average easily defeated in previous versions have now turned the tables on him. The author makes a qualified judgment in stating that when the default fight parameters are used, the Divine Ranger and Drow Fury are probably equal to Joe Average in terms of fighting prowess. Nevertheless, future releases of Battle of the Builds may find these same characters defeating Joe handily. If your PC cannot defeat these builds, you may try to explore your PCs areas for improvement by going against any of the less powerful builds. The Inconvenient Ranger, Ithilkyw the Underdread, and the Restless Soul are relatively weak in the current version of the module. Other NPCs whose

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performance may vary with your chosen fight parameters include the Profane Dragon and the Sacred Spear. If there is one tip that the author may impart, it is to ensure that your PCs defenses are strong. Do not sacrifice defense for offense. In general, a hardhitting character with low Armor Class will fall against a weaker opponent that is very hard to hit. (There are exceptions to this rule, particularly when a build has certain combos that put opponents in the defensive.) If your PC is a caster, include spells that provide concealment, raise Armor Class, protect against enemies spells, or create a Mirror Image effect. For offense, you may want to choose spells that raise your PCs damage capability and chances to hit, as well as spells that weaken or destroy your targets defenses. Arcane spellcasters should also include spells that immobilize or damage their targets without offering them a chance to make their saving throws. The usefulness of each skill mostly depends on the module or persistent world that your character will be playing in. Spellcraft and Tumble are good defensive skills for characters in any module. Taunt is useful against opponents whose Will saves are not very high. Conversation skills such as Diplomacy or Intimidate give added options for solving problems in the Official Campaign and Mask of the Betrayer, but these skills may be useless in a PvP environment. Spot is very important in PvP, especially against those who can hide in plain sight or feint. Certain skills such as Parry or Survival are best left untouched. If your PC manages to defeat Joe Average, you may try going against the stronger builds. Thanks to the improved AI that the latest version of the module has, all the NPCs that have not been mentioned above fall in this category. These NPCs are the Armored Fist of the Fallen, Blacklock, Black Dragon, Black Dragon Soul, Blood Scholar, Claw of Malar, Divine Bard, Divine Dragon, Divine Soul, Divine Storm Soul, Divine Warlock, Dragonmaster Negotiator, Eldritch Blade, Eldritch Paladin of Candlekeep, Epic Arcane Trickster, Fallen Angel, Halfling Ninja, Holy Dragon Dervish, Illusionary Blade, Immortal Treant, Iron Sorcerer, Kaze no Kama, Kaze no Kama Duelist, Left Fist of Gond, Lord of the Mountain, Necromaster, Obsidian Sorcerer, Pointy Stick, Right Fist of Gond, Shadowbane, Shadowblade, Sword of Tyr, Terracotta Soldier, Thuggernaut, and Veteran. The supreme champion among them is Pointy Stick, who is capable of beating all the other NPCs in one-on-one combat. With the right tactics, perhaps a well-designed PC under the control of a human player can beat most of the NPCs in this module. It is the authors hope that you, the player, will have fun trying to do so.

AcknowledgmentsThe author would like to acknowledge the following people for creating the power builds featured in this module.

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adzaroo: The Epic Arcane Trickster Aekula: Ithilkyw the Underdread chipzahoy: An Inconvenient Ranger Dark Eternal: Fallen Angel Dark_hold_ / Darkhold: Black Dragon Soul Dimeron: Eldritch Blade DirtyFinger: Illusionary Blade, Kage Kaze no Kama, Kaze no Kama Falconhurst: Drow Fury, Kaze no Kama Duelist Felexitus: Holy Dragon Dervish GT74: Claw of Malar jeminizero / JeminiZero: Armored Fist of the Fallen, Blood Scholar, Divine Bard, Divine Ranger, Divine Soul, Divine Storm Soul, Divine Warlock, Eldritch Paladin of Candlekeep, Halfling Ninja, Iron Sorcerer, Obsidian Sorcerer lokigr: Lord of the Mountain Lorstaff: Sacred Spear Mithdradates and TyrTemplar: Terracotta Soldier rain4november: Restless Soul SchnaKe: Veteran steelsamurai: Pointy Stick, The Left Fist of Gond, The Right Fist of Gond SushiSquid: Blacklock, Divine Dragon, Profane Dragon TopAceOfEarth: DragonMaster Negotiator TyrTemplar: Shadowbane, Sword of Tyr Weavols: Immortal Treant Xeorsos: NecroMaster Zhonn-vei'ay: Black Dragon, Joe Average, Thuggernaut

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An Inconvenient RangerWood Elf, Ranger 21/ Blackguard 3/ Frenzied Berserker 5/ Fighter 1Alignment: Chaotic Evil

Statistics (Naked)STR AC 22 13 DEX HP 14 238 CON 6 BAB 30 INT 8 Fort 25 WIS Refl 8 22 CHA 22 Will 14

FeatsFavored Enemy: Elves, Power Attack, Two-Weapon Fighting (Combat Style: Ranger), Cleave, Favored Enemy: Outsider, Great Cleave, Divine Might, Favored Power Attack (Elves), Favored Power Attack (Outsider), Favored Enemy: Human, Favored Power Attack (Human), Great Charisma (+1), Favored Enemy: Gnomes, Epic Divine Might, Epic Prowess, Improved Power Attack, Favored Enemy: Dwarves, Bane of Enemies, Armor Skin

SkillsHide 24, Intimidate 9, Listen 24, Move Silently 24, Search 24, Spot 24

Prepared SpellsRanger Level 1 Level 2 Level 3 Level 4 Resist Energy 4 Barkskin, Curse of Impending Blades 2, Protection from Energy Aid, Invisibility Purge, Mass Curse of Impending Blades 2 Cure Serious Wounds 3

EquipmentHead Item Watchmans Helm Properties Light: [Low (10 m)][Color: Blue] Skill Bonus: Listen [+8] Skill Bonus: Search [+8] Skill Bonus: Spot [+8] Bonus Hitpoints [+35] Regeneration [+8] Spell Resistance [28]

Chest

Mithral Chain Shirt (enhanced)

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Boots

Item Boots of Hardiness +3 (enhanced)

Arms Right Hand

Bracers of Armor +10 Alchemical Silver Longsword (enhanced) Cold Iron Short Sword (enhanced)

Left Hand

Cloak

Cloak of Movement (enhanced)

Left Ring

Ring of Major Fire Resistance (enhanced) Ring of Major Sonic Resistance (enhanced) Amulet of Natural Armor +5 (enhanced)

Right Ring

Neck

Belt

Greater Swordsmans Belt (enhanced)

Properties Ability Bonus: Constitution [+9] Ability Bonus: Dexterity [+8] AC Bonus [+3] Saving Throw Bonus: Reflex [+9] AC Bonus [+10] Enhancement Bonus [+8] Damage Bonus: Acid [5d6] Damage Bonus: Electrical [5d6] Damage Bonus: Fire [5d6] Enhancement Bonus [+8] Damage Bonus: Acid [5d6] Damage Bonus: Cold [5d6] Damage Bonus: Electrical [5d6] Ability Bonus: Charisma [+9] AC Bonus [+8] Damage Resistance: Cold [25/-] Freedom of Movement Saving Throw Bonus: Cold [+5] Damage Resistance: Fire [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Saving Throw Bonus: Electrical [+9] Damage Resistance: Sonic [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Saving Throw Bonus: Fire [+9] Ability Bonus: Wisdom [+9] AC Bonus [+5] Damage Resistance: Acid [40/-] Damage Resistance: Electrical [40/-] Ability Bonus: Strength [+9] Ability Bonus: Dexterity [+8] Damage Resistance: Slashing [20/-] Saving Throw Bonus: Fortitude [+9]

Leveling GuideInitial AttributesSTR 18 DEX 14 CON 6 INT 8 WIS 8 CHA 18

Level ProgressionLevel 1 Class Ra 1 Attribute Skills Hi +4, Li +4, MS +4, Se +4, Sp +4 Bonus Feats Favored Enemy: Elves Feats Power Attack

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Level 2

Class Ra 2

Attribute

Skills Hi +1, Li +1, MS +1, Se +1, Sp +1

Bonus Feats Two-Weapon Fighting (Combat Style: Ranger)

Feats

3 4

Ra 3 Ra 4 STR + 1

Hi +1, Li +1, MS +1, Se +1, Sp +1 Hi +1, Li +1, MS +1, Se +1, Sp +1 Hi +1, Li +1, MS +1, Se +1, Sp +1 Hi +1, Li +1, MS +1, Se +1, Sp +1 In +1 In +1 In +1 In +1 In +1 In +1 In +1 In +1 Hi +1, Li +1, MS +1, Se +1, Sp +1

Cleave Animal Companion: Boar Favored Enemy: Outsider Great Cleave

5 6 7 8 9 10 11 12 13 14 15

Ra 5 Ra 6 Bg 1 Bg 2 Bg 3 FB 1 FB 2 FB 3 FB 4 FB 5 Ra 7

STR + 1

Divine Might

STR + 1

Favored Power Attack (Elves)

Favored Power Attack (Outsider)

16 17 18 19 20 21 22 23 24 25 26 27

Ra 8 Ra 9 Ra 10 Ra 11 Ra 12 Ra 13 Ra 14 Ra 15 Ra 16 Ra 17 Ra 18 Ra 19

CHA + 1

CHA + 1

CHA + 1

Hi +1, Li +1, MS +1, Se +1, Sp +1 Hi +1, Li +1, MS +1, Se +1, Sp +1 Hi +1, Li +1, MS +1, Se +1, Sp +1 Hi +1, Li +1, MS +1, Se +1, Sp +1 Hi +1, Li +1, MS +1, Se +1, Sp +1 Hi +1, Li +1, MS +1, Se +1, Sp +1 Hi +1, Li +1, MS +1, Se +1, Sp +1 Hi +1, Li +1, MS +1, Se +1, Sp +1 Hi +1, Li +1, MS +1, Se +1, Sp +1 Hi +1, Li +1, MS +1, Se +1, Sp +1 Hi +1, Li +1, MS +1, Se +1, Sp +1 Hi +1, Li +1, MS +1, Se +1, Sp +1

Favored Enemy: Human

Favored Power Attack (Human)

Great Charisma (+1)

Favored Enemy: Gnomes

Epic Divine Might

Epic Prowess

Improved Power Attack

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Level 28 29 30

Class Ra 20 Ra 21 F1

Attribute STR + 1

Skills Hi +1, Li +1, MS +1, Se +1, Sp +1 Hi +1, Li +1, MS +1, Se +1, Sp +1 In +1

Bonus Feats

Feats

Favored Enemy: Dwarves Armor Skin

Bane of Enemies

Class: Bg = Blackguard, F = Fighter, FB = Frenzied Berserker, Ra = Ranger Skill: Hi = Hide, In = Intimidate, Li = Listen, MS = Move Silently, Se = Search, Sp = Spot

Referenceschipzahoy, An Inconvenient Ranger -Ra(21),BG(3),FB(5),M(1) or F(1), NWN2Wiki - a Wikia Wiki, http://nwn2.wikia.com/wiki/An_Inconvenient_Ranger_Ra%2821%29%2CBG%283%29%2CFB%285%29%2CM%281%29_or_F%2 81%29.

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Armored Fist of the FallenHuman, Favored Soul 15/ Monk 2/ Blackguard 3/ Sacred Fist 10Alignment: Lawful Evil Deity: Ilmater/Malar

Statistics (Naked)STR AC 21 17 DEX HP 12 276 CON 12 BAB 25 INT 12 Fort 29 WIS Refl 8 26 CHA 21 Will 20

FeatsAble Learner, Power Attack, Cleave, Weapon Focus (Unarmed Strike), Extend Spell, Practiced Spellcaster (Favored Soul), Combat Casting, Blind-Fight, Divine Might, Persistent Spell, Great Strength (+1), Great Strength (+2), Great Charisma (+1), Epic Divine Might

SkillsConcentration 33, Hide 5, Listen 17, Lore 8, Spellcraft 33, Spot 33, Tumble 33

Prepared SpellsLevel 0 Level 1 Level 2 Level 3 Level 4 Level 5 Level 6 Level 7 Level 8 Favored Soul Cure Minor Wounds, Inflict Minor Wounds, Light, Resistance, Virtue Bless, Divine Favor, Entropic Shield, Lesser Vigor, Protection from Alignment, Shield of Faith Aid, Cure Moderate Wounds, Eagles Splendor, Lesser Restoration, Remove Paralysis, Silence Blindsight, Cure Serious Wounds, Magic Vestment, Prayer, Remove Curse, Vigor Assay Resistance, Cure Critical Wounds, Death Ward, Divine Power, Recitation, Restoration Battletide, Lesser Spell Mantle, Raise Dead, Righteous Might, Spell Resistance, True Seeing Energy Immunity, Greater Dispel Magic, Heal, Mass Bulls Strength, Stone Body, Vigorous Cycle Ethereal Jaunt, Greater Restoration, Regenerate, Spell Mantle, Summon Creature VII, Word of Faith Aura versus Alignment, Firestorm, Mass Death Ward, Summon Creature VIII, Sunbeam

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Level 9

Favored Soul Energy Drain, Etherealness, Mass Heal, Undeaths Eternal Foe

EquipmentHead Item Watchmans Helm Properties Light: [Low (10 m)][Color: Blue] Skill Bonus: Listen [+8] Skill Bonus: Search [+8] Skill Bonus: Spot [+8] Bonus Hitpoints [+35] Regeneration [+8] Spell Resistance [28] Ability Bonus: Constitution [+9] Ability Bonus: Dexterity [+8] AC Bonus [+5] Saving Throw Bonus: Reflex [+9] Use Limitation: Class: Monk Attack Bonus [+8] Ability Bonus: Dexterity [+9] Cast Spell: Mass Charm (15) [3 Uses/Day] Damage Bonus: Magical [1d12] Decreased Saving Throw: Mind Affecting [-4]

Chest

Mithral Full Plate (enhanced) Boots of the Sun Soul +5 (enhanced)

Boots

Arms

Cat Queens Claws (enhanced)

Right Hand Left Hand Cloak

(None) Adamantine Heavy Shield (enhanced) Cloak of Movement (enhanced) AC Bonus [+8] Bonus Hitpoints [+35] Regeneration [+8] Ability Bonus: Charisma [+9] AC Bonus [+8] Damage Resistance: Cold [25/-] Freedom of Movement Saving Throw Bonus: Cold [+5] Damage Resistance: Fire [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Saving Throw Bonus: Electrical [+9] Damage Resistance: Sonic [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Saving Throw Bonus: Fire [+9] AC Bonus [+5] Damage Resistance: Acid [40/-] Damage Resistance: Electrical [40/-] Saving Throw Bonus: Universal [+7] Ability Bonus: Strength [+9] Ability Bonus: Dexterity [+8] Damage Resistance: Slashing [20/-] Saving Throw Bonus: Fortitude [+9]

Left Ring

Ring of Major Fire Resistance (enhanced) Ring of Major Sonic Resistance (enhanced) Amulet of Natural Armor +5 (enhanced)

Right Ring

Neck

Belt

Greater Swordsmans Belt (enhanced)

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Leveling GuideInitial AttributesSTR 16 DEX 12 CON 12 INT 12 WIS 8 CHA 16

Level ProgressionLevel 1 Class M1 Attribute Skills Co +4, Hi +4, Lo +4, Sp +4, Tu +4 (Save 4) Co +1, Sc +5, Sp +1, Tu +1 Co +1, Hi +1, Lo +2, Sc +1, Sp +1 Co +1, Lo +1, Sc +1, Sp +1 Co +1, Lo +1, Sc +1, Sp +1 Co +1, Sc +1, Sp +1, Tu +1 Co +1, Sc +1, Sp +1, Tu +1 Co +1, Sc +1, Sp +1, Tu +1 Co +1, Sc +1, Sp +1, Tu +1 Co +1, Sc +1, Sp +1, Tu +1 Co +1, Sc +1, Sp +1, Tu +1 Co +1, Sc +1, Sp +1, Tu +1 Co +1, Sc +1, Sp +1, Tu +1 Co +1, Sc +1, Sp +1, Tu +1 Co +1, Sc +1, Sp +1, Tu +1 Co +1, Sc +1, Sp +1, Tu +1 Co +1, Sc +1, Sp +1, Tu +1 Co +1, Sc +1, Sp +1, Tu +1 Co +1, Sc +1, Sp +1, Tu +1 Co +1, Sc +1, Sp +1, Tu +1 Bonus Feats Feats Able Learner, Power Attack

2 3 4 5 6 7 8 9

FS 1 M2 FS 2 FS 3 FS 4 FS 5 FS 6 FS 7 CHA + 1 CHA + 1

Cleave

Extend Spell

Practiced Spellcaster (Favored Soul)

10 11 12 13 14 15 16 17 18 19 20

FS 8 FS 9 FS 10 FS 11 FS 12 SF 1 BG 1 BG 2 BG 3 SF 2 SF 3 STR + 1 STR + 1 CHA + 1

Combat Casting

Blind-Fight

Divine Might

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Level 21 22 23 24 25 26 27 28 29 30

Class SF 4 SF 5 SF 6 SF 7 SF 8 SF 9 SF 10 FS 13 FS 14 FS 15

Attribute

STR + 1

CHA + 1

Skills Co +1, Sc +1, Sp +1, Tu +3 Co +1, Li +1, Sc +1, Sp +1, Tu +2 Co +1, Li +2, Sc +1, Sp +1, Tu +1 Co +1, Li +2, Sc +1, Sp +1, Tu +1 Co +1, Li +2, Sc +1, Sp +1, Tu +1 Co +1, Li +2, Sc +1, Sp +1, Tu +1 Co +1, Li +2, Sc +1, Sp +1, Tu +1 Co +1, Li +2, Sc +1, Sp +1, Tu +1 Co +1, Li +2, Sc +1, Sp +1, Tu +1 Co +1, Li +2, Sc +1, Sp +1, Tu +1

Bonus Feats

Feats Persistent Spell

Great Strength (+1)

Great Strength (+2)

Great Charisma (+1)

Epic Divine Might

Class: Bg = Blackguard, FS = Favored Soul, M = Monk, SF = Sacred Fist Skill: Co = Concentration, Hi = Hide, Li = Listen, Lo = Lore, Sc = Spellcraft, Sp = Spot, Tu = Tumble

CommentThe build presented here is an evil variant of JeminiZeros Armored Fist of Ilmater. To gain free weapon feats for unarmed strike, the Armored Fist has to serve a god whose favored weapon is unarmed. This makes Ilmater the only choice for a deity. Since Ilmater is a good god, however, the Armored Fist has to shift alignment between level 14 and level 15 to eventually be a Blackguard at level 16.

ReferencesJeminiZero, Armored Fist of Ilmater- FS(12),M(4),Pal(4),SF(10), NWN2Wiki - a Wikia Wiki, http://nwn2.wikia.com/wiki/Armored_Fist_of_Ilmater_FS%2812%29%2CM%284%29%2CPal%284%29%2CSF%2810%29.

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Black DragonDrow, Bard 16/ Red Dragon Disciple 10/ Blackguard 4Alignment: Neutral Evil

Statistics (Naked)STR AC 30 18 DEX HP 13 256 CON 10 BAB 23 INT 16 Fort 23 WIS Refl 8 21 CHA 22 Will 23

FeatsBully, Battle Caster, Knockdown, Disarm, Improved Disarm, Power Attack, Cleave, Divine Shield, Extend Spell, Divine Might, Epic Divine Might, Curse Song, Lingering Song

SkillsConcentration 33, Diplomacy 12, Hide 5, Listen 18, Lore 8, Move Silently 30, Perform 25, Spellcraft 30, Spot 14, Tumble 30, Use Magic Device 20

Prepared SpellsLevel 0 Level 1 Level 2 Level 3 Level 4 Level 5 Level 6 Bard Cure Minor Wounds, Daze, Flare, Light, Resistance Amplify, Expeditious Retreat, Joyful Noise, Remove Fear, Tashas Hideous Laughter Curse of Impending Blades, Ghostly Visage, Mirror Image, Silence Displacement, Haste, Mass Curse of Impending Blades, See Invisibility Greater Invisibility, Hold Monster, Shout, War Cry Ethereal Visage, Greater Heroism, Mass Cure Light Wounds, Song of Discord Energy Immunity, Superior Resistance

EquipmentHead Item Watchmans Helm Properties Light: [Low (10 m)][Color: Blue] Skill Bonus: Listen [+8] Skill Bonus: Search [+8] Skill Bonus: Spot [+8]

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Chest

Item Mithral Full Plate (enhanced) Boots of Hardiness +3 (enhanced)

Boots

Arms Right Hand

Bracers of Armor +10 Cold Iron Scimitar (enhanced)

Left Hand

Mithral Heavy Shield (enhanced)

Cloak

Cloak of Movement (enhanced)

Left Ring

Ring of Major Sonic Resistance (enhanced) Mourningring (enhanced)

Right Ring

Neck

Amulet of Natural Armor +5 (enhanced)

Belt

Greater Swordsmans Belt (enhanced)

Properties AC Bonus [+8] Bonus Hitpoints [+35] Regeneration [+8] Ability Bonus: Constitution [+9] Ability Bonus: Dexterity [+8] AC Bonus [+3] Saving Throw Bonus: Reflex [+9] AC Bonus [+10] Enhancement Bonus [+8] Damage Bonus: Acid [5d6] Damage Bonus: Cold [5d6] Damage Bonus: Electrical [5d6] Arcane Spell Failure [-15%] Base Item Weight Reduction [60% of Weight] AC Bonus [+8] Bonus Hitpoints [+35] Regeneration [+8] Ability Bonus: Charisma [+9] AC Bonus [+8] Damage Resistance: Cold [25/-] Freedom of Movement Saving Throw Bonus: Cold [+5] Damage Resistance: Sonic [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Saving Throw Bonus: Electrical [+9] Cast Spell: Create Greater Undead (18) [1 Use/Day] Cast Spell: Healing Circle (16) [2 Uses/Day] Saving Throw Bonus: Fire [+9] Saving Throw Bonus: Universal [+6] Ability Bonus: Wisdom [+9] AC Bonus [+5] Damage Resistance: Acid [40/-] Damage Resistance: Electrical [40/-] Ability Bonus: Strength [+9] Ability Bonus: Dexterity [+8] Damage Resistance: Slashing [20/-] Saving Throw Bonus: Fortitude [+9]

Leveling GuideInitial AttributesSTR 16 DEX 13 CON 8 INT 14 WIS 8 CHA 19

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Level ProgressionLevel 1 Class Bd 1 Attribute Skills Co +4, Hi +4, Li +4, Lo +4, MS +4, Pe +4, Tu +4, UMD +4 Co +1, Hi +1, Li +1, Lo +1, MS +1, Pe +1, Tu +1, UMD +1 Co +1, Li +1, Lo +1, MS +1, Pe +1, Tu +1, UMD +1 (Save 1) Co +1, Li +1, Lo +1, MS +1, Pe +1, Tu +1, UMD +1 (Save 2) Co +1, Li +1, Lo +1, MS +1, Pe +1, Tu +1, UMD +1 (Save 3) Co +1, Li +1, Sp +5 Co +1, Di +1, Li +1, Sp +1 Di +1, Li +1, Sc +1, Sp +1 Co +1, Di +1, Li +1, Sp +1 Co +1, Li +1, Sc +1, Sp +1 Co +1, Di +1, Li +1, Sp +1 Co +1, Li +1, Sc +1, Sp +1 Co +1, Di +1, Li +1, Sp +1 Co +1, Li +1, Sc +2, Sp +1 Co +1, Di +1, Li +1, Sc +1, Sp +1 Co +1, Di +1 (Save 3) Co +1, Di +2 (Save 5) Co +2, Di +3 (Save 5) Bonus Feats Bully Feats Battle Caster

2

Bd 2

3

Bd 3

Knockdown

4

Bd 4

STR + 1

5

Bd 5

6 7 8 9 10 11 12 13 14 15 16 17 18

RDD 1 RDD 2 RDD 3 RDD 4 RDD 5 RDD 6 RDD 7 RDD 8 RDD 9 RDD 10 Bg 1 Bg 2 Bg 3 CHA + 1 STR + 1 STR + 1

Disarm

Improved Disarm

Power Attack

Cleave

Divine Shield

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Level 19

Class Bd 6

Attribute

20

Bd 7

STR + 1

21

Bd 8

22

Bd 9

23 24

Bg 4 Bd 10

STR + 1

25 26

Bd 11 Bd 12

27 28

Bd 13 Bd 14 STR + 1

29 30

Bd 15 Bd 16

Skills Co +1, MS +1, Pe +1, Sc +1, Tu +8, UMD +2 Co +1, MS +5, Pe +1, Sc +1, UMD +1 Co +1, MS +2, Pe +1, Sc +1, Tu +1, UMD +3 Co +1, MS +2, Pe +1, Sc +1, Tu +1, UMD +3 Co +1 (Save 4) Co +1, MS +1, Pe +1, Sc +6, Tu +3, UMD +1 Co +1, MS +1, Pe +1, Sc +1, Tu +5 Co +1, MS +1, Pe +1, Sc +3, Tu +2, UMD +1 Co +1, MS +1, Pe +1, Sc +5, Tu +1 Co +1, MS +1, Pe +1, Sc +5, UMD +1 Co +1, MS +5, Pe +2, Tu +1 Co +1, MS +2, Pe +6

Bonus Feats

Feats

Extend Spell

Divine Might

Epic Divine Might

Curse Song

Lingering Song

Class: Bd = Bard, Bg = Blackguard, RDD = Red Dragon Disciple Skill: Co = Concentration, Di = Diplomacy, Hi = Hide, Li = Listen, Lo = Lore, MS = Move Silently, Pe = Perform, Sc = Spellcraft, Sp = Spot, Tu = Tumble, UMD = Use Magic Device

ReferencesZhonn-vei'ay, Darkness: The Black Dragon ( Bard 14 / RDD 10 / Blackguard 5 / Warlock 1 ), Neverwinter Nights: Epic Character Builders Part Deux, http://nwn.bioware.com/guilds_registry/viewtopic.html?forum=26365&to pic=285414&gid=14504.

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Black Dragon SoulHuman, Bard 1/ Favored Soul 16/ Blackguard 3/ Red Dragon Disciple 10Alignment: Chaotic Evil Deity: Finder Wyvernspur

Statistics (Naked)STR AC 26 18 DEX HP 12 314 CON 12 BAB 22 INT 10 Fort 30 WIS Refl 8 26 CHA 28 Will 28

FeatsAble Learner, Power Attack, Weapon Focus (Bastard Sword), Cleave, Practiced Spellcaster (Favored Soul), Improved Power Attack, Divine Might, Great Cleave, Extend Spell, Resist Acid Energy, Epic Divine Might, Great Charisma (+1) , Resist Electrical Energy, Great Charisma (+2), Persistent Spell, Resist Sonic Energy, Great Strength (+1)

SkillsConcentration 24, Hide 5, Lore 8, Perform 1, Spellcraft 24, Tumble 30, Use Magic Device 4

Prepared SpellsLevel 0 Level 1 Level 2 Level 3 Level 4 Level 5 Level 6 Level 7 Level 8 Favored Soul Cure Minor Wounds, Inflict Minor Wounds, Light, Resistance, Virtue Bless, Divine Favor, Entropic Shield, Lesser Vigor, Protection from Alignment, Remove Fear Aid, Death Knell, Lesser Restoration, Remove Paralysis, Resist Energy, Silence Blindsight, Invisibility Purge, Magic Circle against Alignment, Mass Aid, Prayer, Vigor Death Ward, Divine Power, Hammer of the Gods, Least Spell Mantle, Recitation, Restoration Battletide, Lesser Spell Mantle, Raise Dead, Righteous Might, Spell Resistance, True Seeing Energy Immunity, Heal, Stone Body, Superior Resistance, Vigorous Cycle Ethereal Jaunt, Greater Restoration, Regenerate, Spell Mantle Aura versus Alignment, Mass Death Ward, Sunbeam

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Level 0

Bard Cure Minor Wounds, Flare, Light, Resistance

EquipmentHead Item Watchmans Helm Properties Light: [Low (10 m)][Color: Blue] Skill Bonus: Listen [+8] Skill Bonus: Search [+8] Skill Bonus: Spot [+8] Bonus Hitpoints [+35] Regeneration [+8] Spell Resistance [28] Ability Bonus: Constitution [+9] Ability Bonus: Dexterity [+8] AC Bonus [+3] Saving Throw Bonus: Reflex [+9] AC Bonus [+10] Enhancement Bonus [+8] Damage Bonus: Acid [5d6] Damage Bonus: Cold [5d6] Damage Bonus: Electrical [5d6] AC Bonus [+8] Bonus Hitpoints [+35] Regeneration [+8] Ability Bonus: Charisma [+9] AC Bonus [+8] Damage Resistance: Cold [25/-] Freedom of Movement Saving Throw Bonus: Cold [+5] Damage Resistance: Sonic [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Saving Throw Bonus: Electrical [+9] Cast Spell: Create Greater Undead (18) [1 Use/Day] Cast Spell: Healing Circle (16) [2 Uses/Day] Saving Throw Bonus: Fire [+9] Saving Throw Bonus: Universal [+6] AC Bonus [+5] Damage Resistance: Acid [40/-] Damage Resistance: Cold [40/-] Damage Resistance: Electrical [40/-] Ability Bonus: Strength [+9] Ability Bonus: Dexterity [+8] Damage Resistance: Slashing [20/-] Saving Throw Bonus: Fortitude [+9]

Chest

Mithral Full Plate (enhanced) Boots of Hardiness +3 (enhanced)

Boots

Arms Right Hand

Bracers of Armor +10 Cold Iron Bastard Sword (enhanced)

Left Hand Cloak

Adamantine Heavy Shield (enhanced) Cloak of Movement (enhanced)

Left Ring

Ring of Major Sonic Resistance (enhanced) Mourningring (enhanced)

Right Ring

Neck

Amulet of Natural Armor +5 (enhanced)

Belt

Greater Swordsmans Belt (enhanced)

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Leveling GuideInitial AttributesSTR 16 DEX 12 CON 10 INT 8 WIS 8 CHA 18

Level ProgressionLevel 1 Class Bd 1 Attribute Skills Co +3, Hi +4, Lo +4, Pe +1, Sc +4, Tu +4, UMD +4 Hi +1, Lo +1 Co +1, Lo +1 Co +1, Lo +1 Lo +1, Sc +1 Co +1, Sc +1 Bonus Feats Feats Able Learner, Power Attack

2 3 4 5 6

FS 1 FS 2 FS 3 FS 4 RDD 1

Cleave

CHA + 1

Practiced Spellcaster (Favored Soul)

7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27

RDD 2 RDD 3 RDD 4 Bg 1 Bg 2 Bg 3 RDD 5 RDD 6 RDD 7 RDD 8 RDD 9 RDD 10 FS 5 FS 6 FS 7 FS 8 FS 9 FS 10 FS 11 FS 12 FS 13

CHA + 1

Tu +2 Co +1, Sc +1 Tu +2 Tu +2 Co +1, Sc +1 Co +1, Sc +1 Co +1, Sc +1 Tu +2 Tu +2 Tu +2 Tu +3 Co +1, Sc +1, Tu +1 Co +1, Sc +1, Tu +1 Co +1, Sc +1, Tu +1 Co +1, Sc +1, Tu +1 Co +1, Sc +1, Tu +1 Co +1, Sc +1, Tu +1 Co +1, Sc +1, Tu +1 Co +1, Sc +1, Tu +1 Co +1, Sc +1, Tu +1 Co +1, Sc +1, Tu +1

Improved Power Attack

CHA + 1

Divine Might

Great Cleave

CHA + 1

Extend Spell Resist Acid Energy

CHA + 1

Epic Divine Might

Great Charisma (+1) Resist Electrical Energy Great Charisma (+2)

CHA + 1

Persistent Spell

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Level 28 29 30

Class FS 14 FS 15 FS 16

Attribute STR + 1

Skills Co +1, Sc +1, Tu +1 Co +1, Sc +2 Co +2, Sc +1

Bonus Feats

Feats

Resist Sonic Energy

Great Strength (+1)

Class: Bd = Bard, Bg = Blackguard, FS = Favored Soul, RDD = Red Dragon Disciple Skill: Co = Concentration, Hi = Hide, Lo = Lore, Pe = Perform, Sc = Spellcraft, Tu = Tumble, UMD = Use Magic Device

CommentWith Favored Souls, the choice of deity has an impact on the weapon feats that the characters gain. For the Battle of the Builds module, the deity chosen for the Black Dragon Soul is Finder Wyvernspur, whose favored weapon is the bastard sword. Nevertheless, the original write-up on this power build recommended choosing a deity whose favored weapon is two-handed. Through playtesting, it was found that the Black Dragon Soul stood a better chance of surviving if he carried a shield. Hence, it was decided to let this character use a bastard sword and heavy shield in combat. The skills chosen for this character are also different from what the original write-up recommended. In particular, Diplomacy and Use Magic Device were sacrificed in favor of Concentration and Spellcraft.

ReferencesDarkhold, Black Dragon Soul - FS(16),Brd(1),BG(3),RDD(10), NWN2Wiki - a Wikia Wiki, http://nwn2.wikia.com/wiki/Black_Dragon_Soul__FS%2816%29%2CBrd%281%29%2CBG%283%29%2CRDD%2810%29.

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BlacklockDrow, Warlock 26/ Blackguard 4Alignment: Neutral Evil

Statistics (Naked)STR AC 22 12 DEX HP 12 196 CON 10 BAB 23 INT 16 Fort 19 WIS Refl 8 16 CHA 22 Will 21

FeatsBully, Spellcasting Prodigy, Power Attack, Cleave, Battle Caster, Divine Might, Resist Cold Energy, Resist Fire Energy, Weapon Focus (Longsword), Blind-Fight, Eldritch Master, Great Charisma (+1), Great Charisma (+2), Epic Divine Might, Epic Fiendish Resilience, Epic Eldritch Blast (+1d6), Great Charisma (+3)

SkillsConcentration 33, Heal 1, Hide 5, Intimidate 33, Spellcraft 30, Taunt 4, Tumble 10, Use Magic Device 33

Prepared SpellsLevel 1 Level 2 Level 3 Level 4 Warlock Entropic Warding, Hideous Blow, See the Unseen Curse of Despair, Eldritch Chain, Flee the Scene Eldritch Cone, Noxious Blast, Vitriolic Blast Eldritch Doom, Retributive Invisibility, Word of Changing

EquipmentHead Item Watchmans Helm Properties Light: [Low (10 m)][Color: Blue] Skill Bonus: Listen [+8] Skill Bonus: Search [+8] Skill Bonus: Spot [+8] AC Bonus [+8] Bonus Hitpoints [+35] Regeneration [+8]

Chest

Mithral Full Plate (enhanced)

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Boots

Item Boots of the Sun Soul +5 (enhanced)

Arms Right Hand

Bracers of Armor +10 Alchemical Silver Longsword (enhanced) Mithral Heavy Shield (enhanced)

Left Hand

Cloak

Cloak of Movement (enhanced)

Left Ring

Ring of Major Sonic Resistance (enhanced) Mourningring (enhanced)

Right Ring

Neck

Amulet of Natural Armor +5 (enhanced)

Belt

Greater Swordsmans Belt (enhanced)

Properties Ability Bonus: Constitution [+9] Ability Bonus: Dexterity [+8] AC Bonus [+5] Saving Throw Bonus: Reflex [+9] Use Limitation: Class: Monk AC Bonus [+10] Enhancement Bonus [+8] Damage Bonus: Acid [5d6] Damage Bonus: Electrical [5d6] Damage Bonus: Fire [5d6] Arcane Spell Failure [-15%] Base Item Weight Reduction [60% of Weight] AC Bonus [+8] Bonus Hitpoints [+35] Regeneration [+8] Ability Bonus: Charisma [+9] AC Bonus [+8] Damage Resistance: Cold [25/-] Freedom of Movement Saving Throw Bonus: Cold [+5] Damage Resistance: Sonic [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Saving Throw Bonus: Electrical [+9] Cast Spell: Create Greater Undead (18) [1 Use/Day] Cast Spell: Healing Circle (16) [2 Uses/Day] Saving Throw Bonus: Fire [+9] Saving Throw Bonus: Universal [+6] AC Bonus [+5] Damage Resistance: Acid [40/-] Damage Resistance: Electrical [40/-] Damage Resistance: Fire [40/-] Ability Bonus: Strength [+9] Ability Bonus: Dexterity [+8] Damage Resistance: Slashing [20/-] Saving Throw Bonus: Fortitude [+9]

Leveling GuideInitial AttributesSTR 16 DEX 12 CON 10 INT 16 WIS 8 CHA 18

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Level ProgressionLevel 1 Class Wa 1 Attribute Skills Co +4, Hi +2, In +4, Sc +4, UMD +4 Co +1, In +1, Sc +1, UMD +1 (Save 1) Co +1, Hi +1, In +1, Sc +1, UMD +1 Co +1, In +1, Sc +1, UMD +1 (Save 1) Co +1, Hi +1, In +1, Sc +1, UMD +1 Co +1, In +1, Sc +1, UMD +1 (Save 1) Co +1, Hi +1, In +1, Sc +1, UMD +1 Co +1, In +1, Sc +1, UMD +1 (Save 1) Co +1, In +1, Sc +1, Tu +1, UMD +1 Co +1, In +1, Tu +1 (Save 1) Co +1, In +1, Tu +1 (Save 2) Co +1, In +1, (Save 5) Co +1, In +1, Sc +4, UMD +4 Co +1, In +1, Sc +1, UMD +1 (Save 1) Co +1, In +1, Sc +1, Tu +1, UMD +1 Co +1, In +1, Sc +1, UMD +1 (Save 1) Bonus Feats Bully Feats Spellcasting Prodigy

2

Wa 2

3

Wa 3

Power Attack

4

Wa 4

STR + 1

5

Wa 5

6

Wa 6

Cleave

7

Wa 7

8

Wa 8

STR + 1

9

Wa 9

Battle Caster

10 11 12 13

Bg 1 Bg 2 Bg 3 Wa 10 STR + 1

Divine Might Resist Cold Energy, Resist Fire Energy

14

Wa 11

15

Wa 12

Weapon Focus (Longsword)

16

Wa 13

STR + 1

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Level 17

Class Wa 14

Attribute

18

Wa 15

19

Wa 16

20

Wa 17

STR + 1

21

Wa 18

22

Wa 19

23

Wa 20

24

Wa 21

CHA + 1

25

Wa 22

26

Wa 23

27

Wa 24

28 29 30

Wa 25 Wa 26 Bg 4

STR + 1

Skills Co +1, In +1, Sc +1, Tu +1, UMD +1 Co +1, In +1, Sc +1, UMD +1 (Save 1) Co +1, In +1, Sc +1, Tu +1, UMD +1 Co +1, In +1, Sc +1, UMD +1 (Save 1) Co +1, In +1, Sc +1, Tu +1, UMD +1 Co +1, In +1, Sc +1, UMD +1 (Save 1) Co +1, In +1, Sc +1, Tu +1, UMD +1 Co +1, In +1, Sc +1, UMD +1 (Save 1) Co +1, In +1, Sc +1, Tu +1, UMD +1 Co +1, In +1, Sc +1, UMD +1 (Save 1) Co +1, In +1, Sc +1, Tu +1, UMD +1 Co +1, In +1, Ta 2, UMD +1 Co +1, In +1, Ta 2, UMD +1 Co +1, He 1, In +1, UMD +1

Bonus Feats

Feats

Blind-Fight

Eldritch Master

Great Charisma (+1)

Great Charisma (+2) Epic Divine Might Epic Fiendish Resilience

Epic Eldritch Blast

Great Charisma (+3)

Class: Bg = Blackguard, Wa = Warlock Skill: Co = Concentration, He = Heal, Hi = Hide, In = Intimidate, Sc = Spellcraft, Ta = Taunt, Tu = Tumble, UMD = Use Magic Device

CommentPlaying the Blacklock at its full potential as a player character requires the use of an add-on called the Warlock Buddy, which may be downloaded from the Neverwinter Vault site. In Battle of the Builds, however, the Warlock Buddy

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was not accommodated in the Blacklocks AI since it cannot be assumed that all players will want to download the add-on. Hence, the Blacklocks performance in this module may be less than stellar. This is not necessarily the case when the Blacklock is played as a PC with the Warlock Buddy installed.

ReferencesSushiSquid, Blacklock - Wlk(26),BG(4), NWN2Wiki - a Wikia Wiki, http://nwn2.wikia.com/wiki/Blacklock__Wlk%2826%29%2CBG%284%29.

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Blood ScholarHuman, Bard 4/ Wizard 6/ Arcane Scholar of Candlekeep 10/ Red Wizard 10Alignment: Neutral Specialization: Evocation

Statistics (Naked)STR AC 8 16 DEX HP 16 188 CON 14 BAB 16 INT 24 Fort 11 WIS Refl 8 15 CHA 14 Will 22

FeatsAble Learner, Spellcasting Prodigy, Skill Focus (Concentration), Empower Spell, Arcane Scholar Spellcasting (Wizard), Skill Focus (Spellcraft), Spell Penetration, Greater Spell Penetration, Practiced Spellcaster (Wizard), Red Wizard Spellcasting (Wizard), Practiced Spellcaster (Bard), Great Intelligence (+1), Still Spell, Epic Spell Penetration, Automatic Still Spell (0 3), Extend Spell, Automatic Still Spell (0 6), Automatic Still Spell (0 9)

SkillsConcentration 33, Hide 33, Listen 33, Lore 3, Move Silently 33, Perform 10, Search 16, Spellcraft 33, Spot 16, Tumble 33, Use Magic Device 33

Prepared SpellsWizard Level 0 Level 1 Level 2 Level 3 Level 4 Level 5 Level 6 Level 7 Level 8 Ray of Frost 4 Protection from Alignment 2, Shield, True Strike 5 Blindsight 2, Mirror Image 6 Displacement 5, Ray of Enfeeblement 2 (maximized), Spiderskin Assay Resistance, Clairaudience and Clairvoyance (extended), Displacement (extended), True Strike (quickened) 5 Bigbys Interposing Hand 2, Isaacs Lesser Missile Storm (empowered) 2, Least Spell Mantle (empowered) 3 Bigbys Forceful Hand, Globe of Invulnerability, Greater Heroism, Greater Spell Breach, Isaacs Greater Missile Storm 3 Avasculate 3, Energy Immunity, Isaacs Greater Missile Storm (empowered) 3, Shadow Shield Iron Body, Isaacs Greater Missile Storm (maximized) 8

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Level 9

Wizard Bigbys Forceful Hand (quickened) 4, Energy Drain, Greater Spell Breach (quickened) 2

Level 0 Level 1 Level 2

Bard Cure Minor Wounds, Daze, Flare, Light, Resistance Amplify, Grease, Joyful Noise Curse of Impending Blades, Silence

EquipmentHead Item Watchmans Helm Properties Light: [Low (10 m)][Color: Blue] Skill Bonus: Listen [+8] Skill Bonus: Search [+8] Skill Bonus: Spot [+8] Bonus Hitpoints [+35] Regeneration [+8] Spell Resistance [28] Ability Bonus: Constitution [+9] Ability Bonus: Dexterity [+8] AC Bonus [+5] Saving Throw Bonus: Reflex [+9] Use Limitation: Class: Monk AC Bonus [+10] Enhancement Bonus [+8] Damage Bonus: Acid [5d6] Damage Bonus: Cold [5d6] Damage Bonus: Electrical [5d6] AC Bonus [+8] Bonus Hitpoints [+35] Regeneration [+8] Ability Bonus: Charisma [+9] AC Bonus [+8] Damage Resistance: Cold [25/-] Saving Throw Bonus: Cold [+5] Saving Throw Bonus: Universal [+5] Ability Bonus: Intelligence [+8] Ability Bonus: Wisdom [+8] Bonus Spell Slot: Wizard [Level 7] Bonus Spell Slot: Wizard [Level 8] Bonus Spell Slot: Wizard [Level 9] Regeneration [+2] Damage Resistance: Sonic [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Saving Throw Bonus: Electrical [+9]

Chest

Mithral Breastplate (enhanced) Boots of the Sun Soul +5 (enhanced)

Boots

Arms Right Hand

Bracers of Armor +10 Adamantine Rapier (enhanced)

Left Hand Cloak

Adamantine Heavy Shield (enhanced) Cloak of Resistance +5 (enhanced)

Left Ring

Ring of the Founder

Right Ring

Ring of Major Sonic Resistance (enhanced)

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Neck

Item Amulet of Natural Armor +5 (enhanced)

Belt

Greater Swordsmans Belt (enhanced)

Properties AC Bonus [+5] Damage Resistance: Acid [40/-] Damage Resistance: Electrical [40/-] Damage Resistance: Fire [40/-] Ability Bonus: Strength [+9] Ability Bonus: Dexterity [+8] Damage Resistance: Slashing [20/-] Saving Throw Bonus: Fortitude [+9]

Leveling GuideInitial AttributesSTR 8 DEX 16 CON 14 INT 16 WIS 8 CHA 14

Level ProgressionLevel 1 Class Bd 1 Attribute Skills Co +4, Hi +4, Li +4, Lo +3, MS +4, Pe +4, Sc +4, UMD +4, Tu +4 (Save 5) Co +1, Hi +1, Li +1, MS +1, Sc +1, Sp +2, UMD +1, Tu +1 (Save 2) Co +1, Hi +1, Li +1, MS +1, Sc +1, Sp +1, UMD +1, Tu +1 Co +1, Hi +1, Li +1, Sc +1, UMD +1, Tu +1 Co +1, Li +1, Sc +1, Sp +1, UMD +1, Tu +1 Co +1, Li +1, Sc +1, UMD +1, Tu +1 (Save 1) Co +1, Li +1, MS +1, Sc +1, Sp +1, UMD +1, Tu +1 Co +1, Hi +1, Li +1, MS +1, Sc +1, UMD +1, Tu +1 Bonus Feats Feats Able Learner, Spellcasting Prodigy

2

Wi 1

3

Wi 2

Skill Focus (Concentration)

4

Wi 3

INT + 1

5

Wi 4

6

Wi 5

Empower Spell

Skill Focus (Spellcraft)

7

ASC 1

Arcane Scholar Spellcasting (Wizard)

8

ASC 2

INT + 1

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Level 9

Class ASC 3

Attribute

10

ASC 4

11

ASC 5

12

ASC 6

INT + 1

13

ASC 7

14

ASC 8

15

ASC 9

16

ASC 10

INT + 1

17

Wi 6

18

RW 1

19

RW 2

20

RW 3

INT + 1

21

RW 4

Skills Co +1, Hi +1, Li +1, Sc +1, Sp +1, UMD +1, Tu +1 Co +1, Hi +1, Li +1, MS +1, Sc +1, UMD +1, Tu +1 Co +1, Li +1, MS +1, Sc +1, Sp +1, UMD +1, Tu +1 Co +1, Hi +1, Li +1, MS +1, Sc +1, UMD +1, Tu +1 Co +1, Hi +1, Li +1, Sc +1, Sp +1, UMD +1, Tu +1 Co +1, Hi +1, Li +1, MS +1, Sc +1, UMD +1, Tu +1 Co +1, Li +1, MS +1, Sc +1, Sp +1, UMD +1, Tu +1 Co +1, Hi +2, Li +1, MS +1, Sc +1, UMD +1, Tu +1 Co +1, Hi +1, Li +1, MS +1, Sc +1, Sp +1, UMD +1, Tu +1 Co +1, Hi +1, Li +1, MS +2, Sc +1, UMD +1, Tu +1 Co +1, Hi +1, Li +1, MS +1, Sc +1, Sp +1, UMD +1, Tu +1 Co +1, Hi +2, Li +1, MS +1, Sc +1, UMD +1, Tu +1 Co +1, Hi +1, Li +1, MS +1, Sc +1, Sp +1, UMD +1, Tu +1

Bonus Feats

Feats Spell Penetration

Greater Spell Penetration

Practiced Spellcaster (Wizard)

Red Wizard Spellcasting (Wizard)

Practiced Spellcaster (Bard)

Great Intelligence (+1)

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Level 22

Class RW 5

Attribute

23

RW 6

24

RW 7

INT + 1

25

RW 8

26

RW 9

27

RW 10

28

Bd 2

INT + 1

29

Bd 3

30

Bd 4

Skills Co +1, Hi +2, Li +1, MS +2, Sc +1, UMD +1, Tu +1 Co +1, Hi +1, Li +1, MS +2, Sc +1, Sp +1, UMD +1, Tu +1 Co +1, Hi +2, Li +1, MS +2, Sc +1, UMD +1, Tu +1 Co +1, Hi +2, Li +1, MS +1, Sc +1, Sp +1, UMD +1, Tu +1 Co +1, Hi +1, Li +1, MS +2, Sc +1, UMD +1, Tu +1 (Save 1) Co +1, Hi +1, Li +1, MS +1, Se +2, Sc +1, Sp +1, UMD +1, Tu +1 Co +1, Hi +1, Li +1, MS +1, Pe +6, Se +1, Sc +1, UMD +1, Tu +1 Co +1, Hi +1, Li +1, MS +1, Se +6, Sc +1, Sp +1, UMD +1, Tu +1 Co +1, Hi +1, Li +1, MS +1, Se +7, Sc +1, UMD +1, Tu +1

Bonus Feats Still Spell

Feats

Epic Spell Penetration

Automatic Still Spell (0 3)

Extend Spell

Automatic Still Spell (0 6)

Automatic Still Spell (0 9)

Class: ASC = Arcane Scholar of Candlekeep, Bg = Blackguard, Rg = Rogue, S = Sorcerer Skill: Co = Concentration, Hi = Hide, Li = Listen, Lo = Lore, MS = Move Silently, Pe = Perform, Sc = Spellcraft, Se = Search, Sp = Spot, Tu = Tumble, UMD = Use Magic Device

ReferencesJeminiZero, Blood Scholar - Wiz(6),Brd(4),ASC(10),RWT(10), NWN2Wiki - a Wikia Wiki, http://nwn2.wikia.com/wiki/Blood_Scholar__Wiz%286%29%2CBrd%284%29%2CASC%2810%29%2CRWT%2810%2 9.

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Claw of MalarDrow, Monk 12/ Fighter 12 / Shadowdancer 2/ Blackguard 4Alignment: Lawful Evil

Statistics (Naked)STR AC 22 17 DEX HP 14 272 CON 10 BAB 26 INT 14 Fort 26 WIS Refl 8 24 CHA 22 Will 18

FeatsWild Child, Blind-Fight, Weapon Focus (Unarmed Strike), Dodge, Disarm, Mobility, Power Attack, Improved Disarm, Cleave, Divine Shield, Improved Critical (Unarmed Strike), Divine Might, Crippling Strike, Great Charisma (+1), Greater Weapon Focus (Unarmed Strike), Great Charisma (+2), Epic Divine Might, Epic Prowess, Expose Weakness, Great Charisma (+3)

SkillsHide 33, Listen 6, Move Silently 33, Spot 32, Tumble 30, Use Magic Device 14

Prepared SpellsNone

EquipmentHead Item Watchmans Helm Properties Light: [Low (10 m)][Color: Blue] Skill Bonus: Listen [+8] Skill Bonus: Search [+8] Skill Bonus: Spot [+8] AC Bonus [+8] Bonus Hitpoints [+35] Regeneration [+8] Spell Resistance [28] Ability Bonus: Constitution [+9] Ability Bonus: Dexterity [+8] AC Bonus [+5] Saving Throw Bonus: Reflex [+9] Use Limitation: Class: Monk

Chest

Swashbucklers Tunic (enhanced)

Boots

Boots of the Sun Soul +5 (enhanced)

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Arms

Item Cat Queens Claws (enhanced)

Properties Attack Bonus [+8] Ability Bonus: Dexterity [+9] Cast Spell: Mass Charm (15) [3 Uses/Day] Damage Bonus: Magical [1d12] Decreased Saving Throw: Mind Affecting [-4]

Right Hand Left Hand Cloak

(None) (None) Cloak of Movement (enhanced) Ability Bonus: Charisma [+9] AC Bonus [+8] Damage Resistance: Cold [25/-] Freedom of Movement Saving Throw Bonus: Cold [+5] Damage Resistance: Fire [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Saving Throw Bonus: Electrical [+9] Damage Resistance: Sonic [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Saving Throw Bonus: Fire [+9] Ability Bonus: Wisdom [+9] AC Bonus [+5] Damage Resistance: Acid [40/-] Damage Resistance: Electrical [40/-] Ability Bonus: Strength [+9] Ability Bonus: Dexterity [+8] Damage Resistance: Slashing [20/-] Saving Throw Bonus: Fortitude [+9]

Left Ring

Ring of Major Fire Resistance (enhanced) Ring of Major Sonic Resistance (enhanced) Amulet of Natural Armor +5 (enhanced)

Right Ring

Neck

Belt

Greater Swordsmans Belt (enhanced)

Leveling GuideInitial AttributesSTR 16 DEX 14 CON 10 INT 14 WIS 8 CHA 18

Level ProgressionLevel 1 Class M1 Attribute Skills Hi +4, Li +4, MS +4, Sp +4, Tu +4, UMD +2 (Save 4) Bonus Feats Wild Child Feats Blind-Fight

2

F1

3

F2

Tu +1, UMD +1 (Save 4)

Weapon Focus (Unarmed Strike) Dodge

Disarm

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Level 4 5 6 7 8

Class M2 M3 F3 M4 Sd 1

Attribute STR + 1

STR + 1

9

Sd 2

10 11

F4 M5

12 13 14

F5 Bg 1 Bg 2

STR + 1

15 16

Bg 3 M6 STR + 1

17

F6

Skills Hi +3, MS +3, Sp +2, Tu +2 Hi +1, Li +1, MS +1, Sp +2, Tu +1 UMD +1 (Save 2) Hi +2, MS +2, Sp +2, Tu +2 Hi +1, MS +1, Sp +1, Tu +1, UMD +1 (Save 2) Hi +1, Li +1, MS +1, Sp +1, Tu +1 (Save 5) Tu +1, UMD +1 (Save 5) Hi +2, MS +2, Sp +2, Tu +1 (Save 4) Sp +1, UMD +1 (Save 4) Hi +2, Sp +1 (Save 4) Hi +1, Tu +1, UMD +1 (Save 3) Hi +1, Tu +1 (Save 4) Hi +1, MS +3, Sp +2, Tu +2, UMD +1 (Save 4)

Bonus Feats

Feats

Mobility

Power Attack

Improved Disarm

Cleave

Divine Shield

Improved Critical (Unarmed Strike) Divine Might Crippling Strike

18 19 20 21 22

Bg 4 M7 F7 M8 F8 CHA + 1

Hi +2, UMD +1 (Save 4) Hi +1, MS +3, Sp +4, Tu +2 UMD +1 (Save 2) Hi +2, MS +3, Sp +2, Tu +1 UMD +1 (Save 2)

Great Strength (+1) Greater Weapon Focus (Unarmed Strike) Great Charisma (+1)

23

M9

Hi +2, MS +3, Sp +2, Tu +1

Meet the Power Builds

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Level 24 25 26 27 28 29 30

Class F9 M 10 F 10 M 11 F 11 F 12 M 12

Attribute CHA + 1

CHA + 1

Skills UMD +1 (Save 2) Hi +2, MS +1, Sp +2, Tu +2 UMD +1 (Save 2) Hi +2, MS +2, Sp +2, Tu +2 Tu +1 (Save 2) Tu +1 (Save 4) Hi +3, MS +3, Sp +2, Tu +2

Bonus Feats

Feats

Epic Divine Might Epic Prowess Expose Weakness Great Strength (+2)

Class: Bg = Blackguard, F = Fighter, M = Monk, Sd = Shadowdancer Skill: Hi = Hide, Li = Listen, MS = Move Silently, Sp = Spot, Tu = Tumble, UMD = Use Magic Device

ReferencesGT74, Claw of Malar (HiPS Version) - Monk 12/ Fighter 12/ Blackguard 4/ SD 2, Neverwinter Nights: Epic Character Builders Part Deux, http://nwn.bioware.com/guilds_registry/viewtopic.html?forum=26365&to pic=296257&gid=14504.

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Divine BardHuman, Bard 26/ Cleric 1/ Blackguard 3Alignment: Chaotic Evil Domains: Darkness and Water

Statistics (Naked)STR AC 21 14 DEX HP 10 254 CON 14 BAB 22 INT 12 Fort 22 WIS Refl 8 22 CHA 21 Will 23

FeatsLuck of Heroes, Power Attack, Divine Shield, Battle Caster, Cleave, Curse Song, Divine Might, Lingering Song, Chorus of Heroism, Great Charisma (+1), Song of Requiem, Hymn of Requiem, Great Charisma (+2), Great Charisma (+3), Epic Divine Might

SkillsConcentration 33, Hide 18, Listen 33, Perform 33, Spellcraft 33, Spot 16, Tumble 33, Use Magic Device 33

Prepared SpellsLevel 0 Level 1 Level 2 Level 3 Level 4 Level 5 Level 6 Bard Cure Minor Wounds, Daze, Flare, Light, Resistance Amplify, Balagarns Iron Horn, Grease, Joyful Noise, Lesser Dispel Cloud of Bewilderment, Curse of Impending Blades, Ghostly Visage, Mirror Image, Silence Clairaudience/Clairvoyance, Haste, Remove Curse, See Invisibility, Weapon of Impact Cure Critical Wounds, Greater Invisibility, Greater Resistance, Shout, War Cry Cacophonic Burst, Greater Dispel Magic, Greater Heroism, Mind Fog, Song of Discord Dirge, Energy Immunity, Greater Shout, Ice Storm

Meet the Power Builds

Page 35

EquipmentHead Item Watchmans Helm Properties Light: [Low (10 m)][Color: Blue] Skill Bonus: Listen [+8] Skill Bonus: Search [+8] Skill Bonus: Spot [+8] AC Bonus [+8] Bonus Hitpoints [+35] Regeneration [+8] Ability Bonus: Constitution [+9] Ability Bonus: Dexterity [+8] AC Bonus [+5] Saving Throw Bonus: Reflex [+9] Use Limitation: Class: Monk Ability Bonus: Dexterity [+9] Attack Bonus [+5] Damage Bonus: Acid [3d6] Skill Bonus: Perform [+6] Use Limitation: Class: Bard Enhancement Bonus [+8] Damage Bonus: Acid [5d6] Damage Bonus: Cold [5d6] Damage Bonus: Electrical [5d6] Arcane Spell Failure [-15%] Base Item Weight Reduction [60% of Weight] AC Bonus [+8] Bonus Hitpoints [+35] Regeneration [+8] Ability Bonus: Charisma [+9] AC Bonus [+8] Damage Resistance: Cold [25/-] Freedom of Movement Saving Throw Bonus: Cold [+5] Damage Resistance: Fire [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Saving Throw Bonus: Electrical [+9] Damage Resistance: Sonic [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Saving Throw Bonus: Fire [+9] Ability Bonus: Wisdom [+9] AC Bonus [+5] Damage Resistance: Acid [40/-] Damage Resistance: Electrical [40/-] Ability Bonus: Strength [+9] Ability Bonus: Dexterity [+8] Damage Resistance: Slashing [20/-] Saving Throw Bonus: Fortitude [+9]

Chest

Mithral Full Plate (enhanced) Boots of the Sun Soul +5 (enhanced)

Boots

Arms

Greater Gloves of the Minstrel (enhanced)

Right Hand

Cold Iron Warhammer (enhanced)

Left Hand

Mithral Heavy Shield (enhanced)

Cloak

Cloak of Movement (enhanced)

Left Ring

Ring of Major Fire Resistance (enhanced) Ring of Major Sonic Resistance (enhanced) Amulet of Natural Armor +5 (enhanced)

Right Ring

Neck

Belt

Greater Swordsmans Belt (enhanced)

Meet the Power Builds

Page 36

Leveling GuideInitial AttributesSTR 16 DEX 10 CON 14 INT 12 WIS 8 CHA 16

Level ProgressionLevel 1 Class Bd 1 Attribute Skills Co +4, Li +4, Pe +4, Sc +4, Sp +2, UMD +4, Tu +4 (Save 4) Co +1, Hi +5, Li +1, Pe +1, Sc +1, UMD +1, Tu +1 (Save 1) Co +1, Sp +1 (Save 2) Co +1, Li +2, Pe +2, Sc +2, UMD +1, Tu +2 Co +1, Li +1, Pe +1, Sc +1, UMD +2, Tu +1 (Save 1) Co +1, Li +1, Pe +1, Sc +1, , UMD +2, Tu +1 (Save 1) Co +1, Li +1, Pe +1, Sc +1, Sp +1, UMD +1, Tu +1 (Save 1) Co +1, Li +1, Pe +1, Sc +1, UMD +1, Tu +1 (Save 3) Co +1, Li +1, Pe +1, Sc +1, Sp +1, UMD +1, Tu +1 (Save 3) Co +1, Li +1, Pe +1, Sc +1, Sp +1, UMD +1, Tu +1 (Save 3) Co +1, Hi +1 (Save 5) Co +1, Li +2, Pe +2, Sc +2, Sp +1, UMD +2, Tu +2 Bonus Feats Feats Luck of Heroes, Power Attack

2

Bd 2

3 4

C1 Bd 3 STR + 1

Divine Shield

5

Bd 4

6

Bd 5

Battle Caster

7

Bd 6

8

Bd 7

STR + 1

9

Bd 8

Cleave

10

Bg 1

11 12

Bd 9 Bg 2 STR + 1

Curse Song

Meet the Power Builds

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Level 13 14

Class Bd 10 Bd 11

Attribute

15 16

Bg 3 Bd 12

STR + 1

17

Bd 13

18

Bd 14

19

Bd 15

20

Bd 16

STR + 1

21

Bd 17

22

Bd 18

23

Bd 19

24

Bd 20

CHA + 1

25

Bd 21

26

Bd 22

27

Bd 23

Skills Co +1 (Save 3) Co +1, Li +2, Pe +2, Sc +2, UMD +2, Tu +2 Co +1 (Save 3) Co +1, Li +2, Pe +2, Sc +2, UMD +2, Tu +2 Co +1, Li +1, Pe +1, Sc +1, Sp +1, UMD +1, Tu +1 Co +1, Li +1, Pe +1, Sc +1, Sp +1, UMD +1, Tu +1 Co +1, Li +1, Pe +1, Sc +1, Sp +1, UMD +1, Tu +1 Co +1, Li +1, Pe +1, Sc +1, Sp +1, UMD +1, Tu +1 Co +1, Li +1, Pe +1, Sc +1, UMD +1, Tu +1 (Save 2) Co +1, Li +1, Pe +1, Sc +1, Sp +1, UMD +1, Tu +1 (Save 2) Co +1, Li +1, Pe +1, Sc +1, , UMD +1, Tu +1 (Save 4) Co +1, Li +1, Pe +1, Sc +1, Sp +1, UMD +1, Tu +1 (Save 4) Co +1, Hi +1, Li +1, Pe +1, Sc +1, UMD +1, Tu +1 (Save 5) Co +1, Li +1, Pe +1, Sc +1, Sp +1, UMD +1, Tu +1 (Save 5) Co +1, Li +1, Pe +1, Sc +1, Sp +1, UMD +1, Tu +1 (Save 5)

Bonus Feats

Feats

Divine Might

Lingering Song

Chorus of Heroism

Great Charisma (+1)

Song of Requiem

Hymn of Requiem

Great Charisma (+2)

Meet the Power Builds

Page 38

Level 28

Class Bd 24

Attribute CHA + 1

29

Bd 25

30

Bd 26

Skills Co +1, Hi +2, Li +1, Pe +1, Sc +1, UMD +1, Tu +1 (Save 5) Co +1, Li +1, Pe +1, Sc +1, Sp +1, UMD +1, Tu +1 (Save 5) Co +1, Hi +7, Li +1, Pe +1, Sc +1, UMD +1, Tu +1

Bonus Feats

Feats

Great Charisma (+3)

Epic Divine Might

Class: Bd = Bard, Bg = Blackguard, C = Cleric Skill: Co = Concentration, Hi = Hide, Li = Listen, Pe = Perform, Sc = Spellcraft, Sp = Spot, Tu = Tumble, UMD = Use Magic Device

ReferencesJeminiZero, Divine Bard - Brd(26),BG(3),Clr(1), NWN2Wiki - a Wikia Wiki, http://nwn2.wikia.com/wiki/Divine_Bard__Brd%2826%29%2CBG%283%29%2CClr%281%29.

Meet the Power Builds

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Divine DragonAasimar, Paladin 9/ Sorcerer 1/ Red Dragon Disciple 10/ Divine Champion 10Alignment: Lawful Good

Statistics (Naked)STR AC 26 18 DEX HP 12 524 CON 16 BAB 26 INT 14 Fort 37 WIS Refl 12 24 CHA 26 Will 30

FeatsLadies Man, Luck of Heroes, Summon Familiar, Able Learner, Weapon Focus (Longsword), Power Attack, Toughness, Divine Might, Divine Shield, Epic Divine Might, Epic Toughness (+30), Epic Resilience, Epic Prowess, Great Charisma (+1), Armor Skin, Great Charisma (+2), Epic Toughness (+60), Great Charisma (+3), Epic Toughness (+90)

SkillsDiplomacy 33, Listen 33, Lore 8, Spellcraft 30, Tumble 12

Prepared SpellsPaladin Level 1 Bless, Bless Weapon

Level 0 Level 1

Sorcerer Acid Splash, Flare, Ray of Frost, Resistance Protection from Alignment, True Strike

EquipmentHead Item Watchmans Helm Properties Light: [Low (10 m)][Color: Blue] Skill Bonus: Listen [+8] Skill Bonus: Search [+8] Skill Bonus: Spot [+8]

Meet the Power Builds

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Chest

Item Mithral Full Plate (enhanced) Boots of Hardiness +3 (enhanced)

Boots

Arms Right Hand

Bracers of Armor +10 Cold Iron Longsword (enhanced)

Left Hand

Mithral Heavy Shield (enhanced)

Cloak

Cloak of Movement (enhanced)

Left Ring

Ring of Major Electrical Resistance (enhanced) Ring of Major Sonic Resistance (enhanced) Amulet of Natural Armor +5 (enhanced)

Right Ring

Neck

Belt

Greater Swordsmans Belt (enhanced)

Properties Bonus Hitpoints [+35] Regeneration [+8] Spell Resistance [28] Ability Bonus: Constitution [+9] Ability Bonus: Dexterity [+8] AC Bonus [+3] Saving Throw Bonus: Reflex [+9] AC Bonus [+10] Enhancement Bonus [+8] Damage Bonus: Acid [5d6] Damage Bonus: Cold [5d6] Damage Bonus: Electrical [5d6] Arcane Spell Failure [-15%] Base Item Weight Reduction [60% of Weight] AC Bonus [+8] Bonus Hitpoints [+35] Regeneration [+8] Ability Bonus: Charisma [+9] AC Bonus [+8] Damage Resistance: Cold [25/-] Freedom of Movement Saving Throw Bonus: Cold [+5] Damage Resistance: Electrical [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Saving Throw Bonus: Electrical [+9] Damage Resistance: Sonic [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Saving Throw Bonus: Fire [+9] AC Bonus [+5] Damage Resistance: Acid [40/-] Damage Resistance: Cold [40/-] Saving Throw Bonus: Universal [+7] Ability Bonus: Strength [+9] Ability Bonus: Dexterity [+8] Damage Resistance: Slashing [20/-] Saving Throw Bonus: Fortitude [+9]

Leveling GuideInitial AttributesSTR 16 DEX 12 CON 14 INT 12 WIS 12 CHA 16

Meet the Power Builds

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Level ProgressionLevel 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 Class P1 S1 P2 P3 P4 RDD 1 RDD 2 RDD 3 RDD 4 RDD 5 RDD 6 RDD 7 RDD 8 RDD 9 P5 RDD 10 P6 P7 P8 P9 DC 1 DC 2 DC 3 CHA + 1 CHA + 1 CHA + 1 STR + 1 STR + 1 Attribute Skills Di 4, Lo 4 (Save 4) Lo +1, Sc +5 (Save 1) Di +2, Lo +1 (Save 1) Di +1, Lo +1, Sc +2 Di +1, Lo +1, Sc +1 Di +1, Sc +1, Tu +1 Di +1, Sc +1, Tu +1 Di +1, Sc +1, Tu +1 Di +1, Sc +1, Tu +1 Di +1, Sc +1, Tu +1 Di +1, Sc +1, Tu +1 Di +1, Sc +1, Tu +1 Di +1, Sc +1, Tu +1 Di +1, Li +2, Sc +1 Di +1, Li +1, Sc +1, Tu +1 Di +1, Li +2, Sc +1 Di +1, Li +1, Sc +1, Tu +1 Di +1, Li +2, Sc +1 Di +1, Li +2, Sc +1 Di +1, Li +2, Sc +1 Di +1, Li +2, Sc +1 Di +1, Li +2, Sc +1 Di +1, Li +2, Sc +1 Bonus Feats Ladies Man Summon Familiar: Beetle Able Learner Feats Luck of Heroes

Weapon Focus (Longsword)

Power Attack

Toughness

Divine Might

Divine Shield

Epic Divine Might Epic Toughness (+30) Epic Resilience

Meet the Power Builds

Page 42

Level 24 25 26 27 28 29 30

Class DC 4 DC 5 DC 6 DC 7 DC 8 DC 9 DC 10

Attribute CHA + 1

CHA + 1

Skills Di +1, Li +2, Sc +1 Di +1, Li +2, Sc +1 Di +1, Li +2, Sc +1 Di +1, Li +2, Sc +1 Di +1, Li +3 Di +1, Li +3 Di +1, Li +1, Tu +2

Bonus Feats Epic Prowess

Feats

Great Charisma (+1) Armor Skin Great Charisma (+2) Epic Toughness (+60) Great Charisma (+3) Epic Toughness (+90)

Class: DC = Divine Champion, P = Paladin, RDD = Red Dragon Disciple, S = Sorcerer Skill: Di = Diplomacy, Li = Listen, Lo = Lore, Sc = Spellcraft, Tu = Tumble

ReferencesSushiSquid, Divine Dragon (P9/Src1/RDD10/DC10), NWN2Wiki - a Wikia Wiki, http://nwn2.wikia.com/wiki/Divine_Dragon_%28P9/Src1/RDD10/DC10% 29.

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Divine RangerWood Elf, Ranger 21/ Bard 2/ Red Dragon Disciple 4/ Blackguard 3Alignment: Neutral Evil

Statistics (Naked)STR AC 22 18 DEX HP 14 288 CON 10 BAB 28 INT 12 Fort 26 WIS Refl 14 26 CHA 22 Will 24

FeatsLuck of Heroes, Able Learner, Favored Enemy: Elves, Two-Weapon Fighting (Combat Style: Ranger), Power Attack, Cleave, Favored Enemy: Dwarves, Divine Might, Practiced Spellcaster (Ranger), Blind-Fight, Favored Enemy: Gnomes, Great Charisma (+1), Favored Enemy: Outsiders, Epic Divine Might, Great Charisma (+2), Favored Enemy: Humans, Bane of Enemies

SkillsConcentration 33, Hide 33, Lore 8, Move Silently 33, Perform 3, Spellcraft 30, Tumble 30, Use Magic Device 33

Prepared SpellsLevel 1 Level 2 Level 3 Level 4 Ranger Camouflage 3, Resist Energy 2 Barkskin 2, Mass Camouflage, Curse of Impending Blades 2 Aid, Invisibility Purge, Mass Curse of Impending Blades 2 Cure Serious Wounds 4

Level 0 Level 1

Bard Cure Minor Wounds, Daze, Flare, Light, Resistance Amplify, Joyful Noise

Meet the Power Builds

Page 44

EquipmentHead Item Watchmans Helm Properties Light: [Low (10 m)][Color: Blue] Skill Bonus: Listen [+8] Skill Bonus: Search [+8] Skill Bonus: Spot [+8] Bonus Hitpoints [+35] Regeneration [+8] Spell Resistance [28] Ability Bonus: Constitution [+9] Ability Bonus: Dexterity [+8] AC Bonus [+5] Saving Throw Bonus: Reflex [+9] Use Limitation: Class: Monk AC Bonus [+10] Enhancement Bonus [+8] Damage Bonus: Acid [5d6] Damage Bonus: Electrical [5d6] Damage Bonus: Fire [5d6] Enhancement Bonus [+8] Damage Bonus: Acid [5d6] Damage Bonus: Cold [5d6] Damage Bonus: Electrical [5d6] Ability Bonus: Charisma [+9] AC Bonus [+8] Damage Resistance: Cold [25/-] Freedom of Movement Saving Throw Bonus: Cold [+5] Damage Resistance: Fire [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Saving Throw Bonus: Electrical [+9] Damage Resistance: Sonic [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Saving Throw Bonus: Fire [+9] AC Bonus [+5] Damage Resistance: Acid [40/-] Damage Resistance: Electrical [40/-] Saving Throw Bonus: Universal [+7] Ability Bonus: Strength [+9] Ability Bonus: Dexterity [+8] Damage Resistance: Slashing [20/-] Saving Throw Bonus: Fortitude [+9]

Chest

Mithral Breastplate (enhanced) Boots of the Sun Soul +5 (enhanced)

Boots

Arms Right Hand

Bracers of Armor +10 Alchemical Silver Longsword (enhanced) Cold Iron Kukri (enhanced)

Left Hand

Cloak

Cloak of Movement (enhanced)

Left Ring

Ring of Major Fire Resistance (enhanced) Ring of Major Sonic Resistance (enhanced) Amulet of Natural Armor +5 (enhanced)

Right Ring

Neck

Belt

Greater Swordsmans Belt (enhanced)

Meet the Power Builds

Page 45

Leveling GuideInitial AttributesSTR 16 DEX 14 CON 10 INT 12 WIS 14 CHA 14

Level ProgressionLevel 1 Class Bd 1 Attribute Skills Co +4, Hi +4, Lo +4, MS +1, Pe +3, Sc +4, Tu +4, UMD +4 Co +1, Hi +1, Lo +1, MS +4 Co +1, Hi +1, Lo +1, MS +1 (Save 3) Co +1, Hi +1, Lo +1, MS +1, Tu +3, UMD +3 Co +1, Hi +1, Lo +1, MS +1, Sc +1, Tu +1, UMD +1 Hi +1, MS +1, Tu +1 Hi +1, MS +1, Sc +1 Hi +1, MS +1, Tu +1 Hi +1, MS +1, Sc +1 Sc +3 Co +2, UMD +1 Hi +1, MS +1, UMD +1 Hi +3, MS +3, Tu +1 Hi +1, MS +1, Sc +1, Tu +4 Co +7 Bonus Feats Feats Luck of Heroes

2 3

Ra 1 Ra 2

Favored Enemy: Elves Two-Weapon Fighting (Combat Style: Ranger)

Able Learner

4

Ra 3

STR + 1

5

Ra 4

Animal Companion: Panther Power Attack

6 7 8 9 10 11 12 13 14 15

RDD 1 RDD 2 RDD 3 RDD 4 Bg 1 Bg 2 Bg 3 Ra 5 Ra 6 Ra 7 CHA + 1

Cleave

CHA + 1

Divine Might Favored Enemy: Gnomes

Practiced Spellcaster (Ranger)

16 17 18

Ra 8 Ra 9 Ra 10

CHA + 1

Co +2, Hi +2, MS +2, UMD +1 Hi +1, MS +1, Tu +5 Co +1, Sc +6

Favored Enemy: Dwarves

Blind-Fight

Meet the Power Builds

Page 46

Level 19 20 21 22 23 24 25 26 27

Class Ra 11 Ra 12 Ra 13 Ra 14 Ra 15 Ra 16 Ra 17 Ra 18 Ra 19

Attribute CHA + 1

CHA + 1

28 29 30

Ra 20 Ra 21 Bd 2

STR + 1

Skills Sc +3, UMD +4 Hi +3, MS +3, UMD +1 Co +1, Hi +1, MS +1, UMD +4 Co +4, Hi +1, MS +1, Sc +1 Co +1, Hi +1, MS +1, Sc +4 Tu +7 Co +2, Hi +2, MS +2, Tu +1 Co +1, Hi +1, MS +1, Sc +3, Tu +1 Co +1, Hi +1, MS +1, Sc +2, Tu +1, UMD +1 Co +1, UMD +6 Co +1, Hi +2, MS +1, UMD +3 Co +1, Hi +1, MS +2, UMD +3

Bonus Feats

Feats

Great Charisma (+1)

Favored Enemy: Outsiders

Great Charisma (+2) Epic Divine Might

Great Charisma (+3) Favored Enemy: Humans Bane of Enemies

Class: Bd = Bard, Bg = Blackguard, Ra = Ranger, RDD = Red Dragon Disciple Skill: Co = Concentration, Hi = Hide, Lo = Lore, MS = Move Silently, Pe = Perform, Sc = Spellcraft, Tu = Tumble, UMD = Use Magic Device

ReferencesJeminiZero, Divine Ranger - Ra(21),Brd(2),RDD(4),BG(3), NWN2Wiki - a Wikia Wiki, http://nwn2.wikia.com/wiki/Divine_Ranger__Ra%2821%29%2CBrd%282%29%2CRDD%284%29%2CBG%283%29.

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Divine SoulHuman, Monk 1/ Favored Soul 26/ Fighter 1 / Cleric 2Alignment: Lawful Good Deity: Ilmater Cleric Domains: Darkness and Water

Statistics (Naked)STR AC 21 15 DEX HP 12 302 CON 14 BAB 21 INT 14 Fort 25 WIS Refl 8 19 CHA 21 Will 20

FeatsFarmer, Power Attack, Able Learner, Practiced Spellcaster (Favored Soul), Disarm, Weapon Focus (Unarmed Strike), Divine Might, Resist Sonic Energy, Extend Spell, Divine Shield, Resist Cold Energy, Improved Disarm, Weapon Specialization (Unarmed Strike), Persistent Spell, Resist Acid Energy, Great Strength (+1), Great Strength (+2), Damage Reduction 10/alchemical silver, Great Strength (+3), Great Charisma (+1), Great Strength (+4), Epic Divine Might, Epic Prowess

SkillsConcentration 33, Hide 5, Lore 3, Spellcraft 33, Spot 33, Tumble 33

Prepared SpellsLevel 0 Level 1 Level 2 Level 3 Level 4 Level 5 Level 6 Favored Soul Cure Minor Wounds, Inflict Minor Wounds, Light, Resistance, Virtue Bless, Divine Favor, Entropic Shield, Lesser Vigor, Protection from Alignment, Shield of Faith Aid, Cure Moderate Wounds, Eagles Splendor, Lesser Restoration, Remove Paralysis, Silence Cure Serious Wounds, Magic Vestment, Prayer, Remove Curse, Vigor, Weapon of Impact Assay Resistance, Cure Critical Wounds, Divine Power, Least Spell Mantle, Recitation, Restoration Battletide, Lesser Spell Mantle, Raise Dead, Righteous Might, Spell Resistance, True Seeing Energy Immunity, Greater Dispel Magic, Heal, Mass Bulls Strength, Stone Body, Superior Resistance

Meet the Power Builds

Page 48

Level 7 Level 8 Level 9

Favored Soul Ethereal Jaunt, Greater Restoration, Regenerate, Spell Mantle, Summon Creature VII, Word of Faith Fire Storm, Mass Death Ward, Summon Creature VIII, Sunbeam, Wall of Greater Dispel Magic Energy Drain, Mass Heal, Storm of Vengeance, Undeaths Eternal Foe

EquipmentHead Item Watchmans Helm Properties Light: [Low (10 m)][Color: Blue] Skill Bonus: Listen [+8] Skill Bonus: Search [+8] Skill Bonus: Spot [+8] AC Bonus [+8] Regeneration [+8] Spell Resistance [28] Ability Bonus: Constitution [+9] Ability Bonus: Dexterity [+8] AC Bonus [+5] Saving Throw Bonus: Reflex [+9] Use Limitation: Class: Monk Attack Bonus [+8] Ability Bonus: Dexterity [+9] Cast Spell: Mass Charm (15) [3 Uses/Day] Damage Bonus: Magical [1d12] Decreased Saving Throw: Mind Affecting [-4]

Chest

Mithral Full Plate (enhanced) Boots of the Sun Soul +5 (enhanced)

Boots

Arms

Cat Queens Claws (enhanced)

Right Hand Left Hand Cloak

(None) Adamantine Tower Shield (enhanced) Cloak of Movement (enhanced) AC Bonus [+8] Bonus Hitpoints [+35] Regeneration [+8] Ability Bonus: Charisma [+9] AC Bonus [+8] Damage Resistance: Acid [25/-] Freedom of Movement Saving Throw Bonus: Acid [+5] Damage Resistance: Sonic [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Saving Throw Bonus: Fire [+9] Damage Resistance: Electrical [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Saving Throw Bonus: Electrical [+9] AC Bonus [+5] Damage Resistance: Cold [40/-] Damage Resistance: Fire [40/-] Saving Throw Bonus: Universal [+7]

Left Ring

Ring of Major Sonic Resistance (enhanced) Ring of Major Electrical Resistance (enhanced) Amulet of Natural Armor +5 (enhanced)

Right Ring

Neck

Meet the Power Builds

Page 49

Belt

Item Greater Swordsmans Belt (enhanced)

Properties Ability Bonus: Strength [+9] Ability Bonus: Dexterity [+8] Damage Resistance: Slashing [20/-] Saving Throw Bonus: Fortitude [+9]

Leveling GuideInitial AttributesSTR 14 DEX 12 CON 14 INT 14 WIS 8 CHA 16

Level ProgressionLevel 1 Class M1 Attribute Skills Co +4, Li +4, Lo +3, Sp +4, UMD +2, Tu +4 (Save 5) Co +1, Li +1, Sc +5, Sp +1, Tu +1 (Save 1) Co +1, Li +1, Sc +1, Sp +1, UMD +1, Tu +1 Co +1, Li +1, Sc +1, Sp +1, Tu +1 Co +1, Li +1, Sc +1, Sp +1, Tu +1 Co +1, Li +1, Sc +1, Sp +1, Tu +1 Co +1, Li +1, Sc +1, Sp +1, Tu +1 Co +1, Li +1, Sc +1, Sp +1, Tu +1 Co +1, Li +1, Sc +1, Sp +1, Tu +1 Co +1, Li +1, Sc +1, Sp +1, Tu +1 Co +1, Li +1, Sc +1, Sp +1, Tu +1 Co +1, Li +1, Sc +1, Sp +1, Tu +1 Co +1, Li +1, Sc +1, Sp +1, Tu +1 Co +1, Li +1, Sc +1, Sp +1, Tu +1 Bonus Feats Farmer Feats Power Attack, Able Learner

2

FS 1

3

FS 2

4 5

F1 FS 3

CHA + 1

Practiced Spellcaster (Favored Soul) Disarm Weapon Focus (Unarmed Strike) Divine Might

6 7 8 9 10 11 12 13 14

C1 FS 4 FS 5 FS 6 FS 7 FS 8 C2 FS 9 FS 10 CHA + 1 CHA + 1

Resist Sonic Energy Extend Spell

Divine Shield

Resist Cold Energy

Meet the Power Builds

Page 50

Level 15 16

Class FS 11 FS 12

Attribute

STR + 1

Skills Co +1, Li +1, Sc +1, Sp +1, Tu +1 Co +1, Li +1, Sc +1, Sp +1, Tu +1

Bonus Feats

Feats Improved Disarm

Weapon Specialization (Unarmed Strike)

17 18 19 20 21 22 23 24

FS 13 FS 14 FS 15 FS 16 FS 17 FS 18 FS 19 FS 20 STR + 1 STR + 1

Co +1, Li +1, Sc +1, Sp +1, Tu +1 Co +1, Li +1, Sc +1, Sp +1, Tu +1 Co +1, Li +1, Sc +1, Sp +1, Tu +1 Co +1, Li +1, Sc +1, Sp +1, Tu +1 Co +1, Li +1, Sc +1, Sp +1, Tu +1 Co +1, Li +1, Sc +1, Sp +1, Tu +1 Co +1, Li +1, Sc +1, Sp +1, Tu +1 Co +1, Li +1, Sc +1, Sp +1, Tu +1

Persistent Spell Resist Acid Energy

Great Strength (+1)

Great Strength (+2) Damage Reduction 10 / alchemical silver Great Strength (+3)

25 26 27

FS 21 FS 22 FS 23

Co +1, Li +1, Sc +1, Sp +1, Tu +1 Co +1, Li +1, Sc +1, Sp +1, Tu +1 Co +1, Li +1, Sc +1, Sp +1, Tu +1 CHA + 1 Co +1, Li +1, Sp +1, UMD +2 Co +1, Li +1, Sp +1, UMD +2 Co +1, Li +1, Sp +1, UMD +2

Great Charisma (+1), Great Strength (+4)

28 29 30

FS 24 FS 25 FS 26

Epic Divine Might Epic Prowess

Class: C = Cleric, FS = Favored Soul, F = Fighter, M = Monk Skill: Co = Concentration, Hi = Hide, Lo = Lore, Sc = Spellcraft, Sp = Spot, Tu = Tumble

CommentThe build that is presented here is the good Divine Soul Version 3 that is documented in the NWN2Wiki.

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ReferencesJeminiZero, Divine Soul - FS(26),M(1),Clr(1),Pal(2) or BG(2), NWN2Wiki - a Wikia Wiki, http://nwn2.wikia.com/wiki/Divine_Soul__FS%2826%29%2CM%281%29%2CClr%281%29%2CPal%282%29_or_BG %282%29.

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Divine Storm SoulHuman, Favored Soul 12/ Stormlord 10/ Fighter 4/ Paladin 4Alignment: Lawful Good Deity: Hoar

Statistics (Naked)STR AC 21 12 DEX HP 12 346 CON 14 BAB 24 INT 10 Fort 33 WIS Will 8 20 CHA 21 Refl 22

FeatsLuck of Heroes, Able Learner, Power Attack, Toughness, Cleave, Weapon Focus (Spear), Resist Fire Energy, Practiced Spellcaster (Favored Soul), Extend Spell, Blind-Fight, Divine Might, Monkey Grip, Persistent Spell, Great Charisma (+1), Great Charisma (+2), Great Charisma (+3), Resist Sonic Energy, Epic Divine Might

SkillsConcentration 33, Listen 16, Spellcraft 30, Spot 16

Prepared SpellsLevel 0 Level 1 Level 2 Level 3 Level 4 Level 5 Level 6 Level 7 Level 8 Favored Soul Cure Minor Wounds, Inflict Minor Wounds, Light, Resistance, Virtue Bless, Divine Favor, Entropic Shield, Lesser Vigor, Protection from Alignment, Remove Fear Bulls Strength, Cure Moderate Wounds, Eagles Splendor, Lesser Restoration, Remove Paralysis, Silence Blindsight, Invisibility Purge, Magic Circle against Alignment, Mass Aid, Prayer, Vigor Death Ward, Divine Power, Hammer of the Gods, Least Spell Mantle, Recitation, Restoration Battletide, Lesser Spell Mantle, Raise Dead, Righteous Might, Spell Resistance, True Seeing Blade Barrier, Energy Immunity, Heal, Stone Body, Superior Resistance, Vigorous Cycle Ethereal Jaunt, Greater Restoration, Regenerate, Resurrection, Spell Mantle, Word of Faith Aura versus Alignment, Earthquake, Firestorm, Mass Death Ward, Sunbeam

Meet the Power Builds

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Level 9

Favored Soul Energy Drain, Etherealness, Mass Heal, Undeaths Eternal Foe

EquipmentHead Item Watchmans Helm Properties Light: [Low (10 m)][Color: Blue] Skill Bonus: Listen [+8] Skill Bonus: Search [+8] Skill Bonus: Spot [+8] Bonus Hitpoints [+35] Regeneration [+8] Spell Resistance [28] Ability Bonus: Constitution [+9] Ability Bonus: Dexterity [+8] AC Bonus [+3] Saving Throw Bonus: Reflex [+9] AC Bonus [+10] Enhancement Bonus [+8] Damage Bonus: Acid [5d6] Damage Bonus: Cold [5d6] Damage Bonus: Fire [5d6] AC Bonus [+8] Bonus Hitpoints [+35] Regeneration [+8] Ability Bonus: Charisma [+9] AC Bonus [+8] Damage Resistance: Cold [25/-] Freedom of Movement Saving Throw Bonus: Cold [+5] Damage Resistance: Sonic [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Saving Throw Bonus: Electrical [+9] Cast Spell: Create Greater Undead (18) [1 Use/Day] Cast Spell: Healing Circle (16) [2 Uses/Day] Saving Throw Bonus: Fire [+9] Saving Throw Bonus: Universal [+6] Ability Bonus: Wisdom [+9] AC Bonus [+5] Damage Resistance: Acid [40/-] Damage Resistance: Fire [40/-] Ability Bonus: Strength [+9] Ability Bonus: Dexterity [+8] Damage Resistance: Slashing [20/-] Saving Throw Bonus: Fortitude [+9]

Chest

Mithral Full Plate (enhanced) Boots of Hardiness +3 (enhanced)

Boots

Arms Right Hand

Bracers of Armor +10 Spear (enhanced)

Left Hand Cloak

Adamantine Heavy Shield (enhanced) Cloak of Movement (enhanced)

Left Ring

Ring of Major Sonic Resistance (enhanced) Mourningring (enhanced)

Right Ring

Neck

Amulet of Natural Armor +5 (enhanced)

Belt

Greater Swordsmans Belt (enhanced)

Meet the Power Builds

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Leveling GuideInitial AttributesSTR 16 DEX 12 CON 14 INT 10 WIS 8 CHA 16

Level ProgressionLevel 1 2 3 4 5 6 7 8 9 Class FS 1 F1 F2 FS 2 FS 3 FS 4 FS 5 FS 6 P1 STR + 1 STR + 1 Attribute Skills Co +4, Li +2, Sc +4 Co +1, Sc +1, Sp +1 Co +1, Sc +1, Sp +1 Co +1, Sc +1, Sp +1 Co +1, Sc +1, Sp +1 Co +1, Li +1, Sc +1 Co +1, Sc +1, Sp +1 Co +1, Li +1, Sc +1 Co +1, Sc +1, Sp +1 Co +1, Li +1, Sc +1 Co +1, Sc +1, Sp +1 Co +1, Li +1, Sc +1 Co +1, Sc +1, Sp +1 Co +1, Li +1, Sc +1 Co +1, Sc +1, Sp +1 Co +1, Li +1, Sc +1 Co +1, Sc +1, Sp +1 Co +1, Li +1, Sc +1 Co +1, Sc +1, Sp +1 Co +1, Li +1, Sc +1 Bonus Feats Feats Able Learner, Luck of Heroes

Power Attack Cleave Toughness

Great Fortitude Resist Fire Energy

Practiced Spellcaster (Favored Soul)

10 11 12

P2 P3 Sl 1 STR + 1

Stormlord Spellcasting (Favored Soul)

Extend Spell

13 14 15 16 17 18 19 20

F3 F4 P4 SL 2 SL 3 SL 4 SL 5 SL 6 CHA + 1 STR + 1

Blind-Fight Divine Might

Monkey Grip

Meet the Power Builds

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Level 21 22 23 24 25 26 27 28 29 30

Class SL 7 SL 8 SL 9 SL 10 FS 7 FS 8 FS 9 FS 10 FS 11 FS 12

Attribute

CHA + 1

STR + 1

Skills Co +1, Sc +1, Sp +1 Co +1, Li +1, Sc +1 Co +1, Sc +1, Sp +1 Co +1, Li +1, Sc +1 Co +1, Sc +1, Sp +1 Co +1, Li +1, Sc +1 Co +1, Sc +1, Sp +1 Co +1, Li +1, He +1 Co +1, Sc +1, Sp +1 Co +1, Li +2

Bonus Feats

Feats Persistent Spell

Great Charisma (+1)

Great Charisma (+2)

Great Charisma (+3) Resist Sonic Energy Epic Divine Might

Class: F = Fighter, FS = Favored Soul, P = Paladin, Sl = Stormlord Skill: Co = Concentration, Li = Listen, Sc = Spellcraft, Sp = Spot

ReferencesJeminiZero, Divine Storm Soul - FS(12),SL(10),F(4),Pal(4) or BG(4), NWN2Wiki - a Wikia Wiki, http://nwn2.wikia.com/wiki/Divine_Storm_Soul__FS%2812%29%2CSL%2810%29%2CF%284%29%2CPal%284%29_or_BG %284%29.

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Divine WarlockHuman, Warlock 29/ Cleric 1Alignment: Chaotic Neutral Cleric Domains: Air and Water

Statistics (Naked)STR AC 13 12 DEX HP 12 242 CON 14 BAB 21 INT 12 Fort 14 WIS Refl 8 11 CHA 24 Will 18

FeatsLuck of Heroes, Spell Penetration, Power Attack, Divine Shield, Battle Caster, Resist Acid Energy, Resist Electrical Energy, Blind Fight, Improved Critical (Ranged Touch Attack), Greater Spell Penetration, Eldritch Master, Epic Fiendish Resilience, Epic Eldritch Blast (+1d6), Epic Eldritch Blast (+2d6), Epic Eldritch Blast (+3d6), Epic Eldritch Blast (+4d6), Epic Eldritch Blast (+5d6), Epic Eldritch Blast (+6d6)

SkillsConcentration 33, Heal 6, Intimidate 33, Spellcraft 30, Use Magic Device 30

Prepared SpellsLevel 1 Level 2 Level 3 Level 4 Warlock Dark Ones Own Luck, Entropic Warding, See the Unseen Curse of Despair, Eldritch Chain, Flee the Scene Eldritch Cone, Noxious Blast, Vitriolic Blast Dark Foresight, Eldritch Doom, Retributive Invisibility

Level 0 Level 1

Cleric Resistance 3 Bless, Lesser Vigor, Protection from Alignment

Meet the Power Builds

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EquipmentHead Item Watchmans Helm Properties Light: [Low (10 m)][Color: Blue] Skill Bonus: Listen [+8] Skill Bonus: Search [+8] Skill Bonus: Spot [+8] Bonus Hitpoints [+35] Regeneration [+8] Spell Resistance [28] Ability Bonus: Constitution [+9] Ability Bonus: Dexterity [+8] AC Bonus [+5] Saving Throw Bonus: Reflex [+9] Use Limitation: Class: Monk AC Bonus [+10] Enhancement Bonus [+8] Damage Bonus: Acid [5d6] Damage Bonus: Cold [5d6] Damage Bonus: Electrical [5d6] Arcane Spell Failure [-15%] Base Item Weight Reduction [60% of Weight] AC Bonus [+8] Bonus Hitpoints [+35] Regeneration [+8] Ability Bonus: Charisma [+9] AC Bonus [+8] Damage Resistance: Cold [25/-] Freedom of Movement Saving Throw Bonus: Cold [+5] Damage Resistance: Fire [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Saving Throw Bonus: Electrical [+9] Damage Resistance: Sonic [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Saving Throw Bonus: Fire [+9] Ability Bonus: Wisdom [+9] AC Bonus [+5] Damage Resistance: Acid [40/-] Damage Resistance: Electrical [40/-] Ability Bonus: Strength [+9] Ability Bonus: Dexterity [+8] Damage Resistance: Slashing [20/-] Saving Throw Bonus: Fortitude [+9]

Chest

Mithral Full Plate (enhanced) Boots of the Sun Soul +5 (enhanced)

Boots

Arms Right Hand

Bracers of Armor +10 Cold Iron Morningstar (enhanced)

Left Hand

Mithral Heavy Shield (enhanced)

Cloak

Cloak of Movement (enhanced)

Left Ring

Ring of Major Fire Resistance (enhanced) Ring of Major Sonic Resistance (enhanced) Amulet of Natural Armor +5 (enhanced)

Right Ring

Neck

Belt

Greater Swordsmans Belt (enhanced)

Meet the Power Builds

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Leveling GuideInitial AttributesSTR 13 DEX 12 CON 14 INT 12 WIS 8 CHA 17

Level ProgressionLevel 1 Class Wa 1 Attribute Skills Co +4, In +4, Sc +4, UMD +4 Co +1, In +1, Sc +1, UMD +1 Co +1, In +1, Sc +1, UMD +1 Co +1, In +1, Sc +1, UMD +1 Co +1, In +1, Sc +1, UMD +1 Co +1, Sc +1 (Save 2) Co +1, In +2, Sc +1, UMD +2 Co +1, In +1, Sc +1, UMD +1 Co +1, In +1, Sc +1, UMD +1 Co +1, In +1, Sc +1, UMD +1 Co +1, In +1, Sc +1, UMD +1 Co +1, In +1, Sc +1, UMD +1 Co +1, In +1, Sc +1, UMD +1 Co +1, In +1, Sc +1, UMD +1 Co +1, In +1, Sc +1, UMD +1 Co +1, In +1, Sc +1, UMD +1 Co +1, In +1, Sc +1, UMD +1 Co +1, In +1, Sc +1, UMD +1 Co +1, In +1, Sc +1, UMD +1 Bonus Feats Feats Luck of Heroes, Spell Penetration

2 3 4 5 6 7 8 9 10 11

Wa 2 Wa 3 Wa 4 Wa 5 C1 Wa 6 Wa 7 Wa 8 Wa 9 Wa 10 CHA + 1 CHA + 1

Power Attack

Divine Shield

Battle Caster

Resist Acid Energy, Resist Sonic Energy Blind-Fight

12 13 14 15

Wa 11 Wa 12 Wa 13 Wa 14

CHA + 1

Improved Critical (Ranged Touch Attack)

16 17 18 19

Wa 15 Wa 16 Wa 17 Wa 18

CHA + 1

Greater Spell Penetration

Meet the Power Builds

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Level 20 21

Class Wa 19 Wa 20

Attribute CHA + 1

Skills Co +1, In +1, Sc +1, UMD +1 Co +1, In +1, Sc +1, UMD +1

Bonus Feats

Feats

Resist Acid Energy (Improved), Resist Sonic Energy (Improved)

Eldritch Master

22 23 24 25 26 27

Wa 21 Wa 22 Wa 23 Wa 24 Wa 25 Wa 26 CHA + 1

Co +1, In +1, Sc +1, UMD +1 Co +1, In +1, Sc +1, UMD +1 Co +1, In +1, Sc +1, UMD +1 Co +1, In +1, Sc +1, UMD +1 Co +1, In +1, Sc +1, UMD +1 Co +1, In +1, Sc +1, UMD +1

Epic Fiendish Resilience Epic Eldritch Blast (+1d6) Epic Eldritch Blast (+2d6)

Epic Eldritch Blast (+3d6), Epic Eldritch Blast (+4d6)

28 29 30

Wa 27 Wa 28 Wa 29

CHA + 1

Co +1, In +1, He +2 Co +1, In +1, He +2 Co +1, In +1, He +2

Epic Eldritch Blast (+5d6) Epic Eldritch Blast (+6d6)

Class: C = Cleric, Wa = Warlock Skill: Co = Concentration, He = Heal, In = Intimidate, Sc = Spellcraft, UMD = Use Magic Device

ReferencesJeminiZero, Divine Warlock - Wlk(29),Clr(1), NWN2Wiki - a Wikia Wiki, http://nwn2.wikia.com/wiki/Divine_Warlock__Wlk%2829%29%2CClr%281%29.

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Dragonmaster NegotiatorHuman, Fighter 12/ Bard 1/ Red Dragon Disciple 10/ Weapon Master 7Alignment: Neutral

Statistics (Naked)STR AC 34 19 DEX HP 14 376 CON 14 BAB 26 INT 16 Fort 20 WIS Refl 8 16 CHA 10 Will 14

FeatsBully, Dodge, Able Learner, Power Attack, Mobility, Weapon Focus (Falchion), Cleave, Spring Attack, Combat Expertise, Whirlwind Attack, Improved Critical (Falchion), Weapon of Choice (Falchion), Weapon Specialization (Falchion), Great Strength (+1), Great Cleave, Power Critical (Falchion), Greater Weapon Focus (Falchion), Overwhelming Critical (Falchion), Knockdown, Epic Weapon Focus (Falchion) , Greater Weapon Specialization (Falchion), Epic Weapon Specialization (Falchion)

SkillsAppraise 4, Intimidate 4, Lore 8, Perform 3, Spellcraft 33, Spot 33, Taunt 33, Tumble 33, Use Magic Device 33

Prepared SpellsLevel 0 Bard Cure Minor Wounds, Flare, Light, Resistance

EquipmentHead Item Watchmans Helm Properties Light: [Low (10 m)][Color: Blue] Skill Bonus: Listen [+8] Skill Bonus: Search [+8] Skill Bonus: Spot [+8] Bonus Hitpoints [+35] Regeneration [+8] Spell Resistance [28]

Chest

Mithral Full Plate (enhanced)

Meet the Power Builds

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Boots

Item Boots of the Sun Soul +5 (enhanced)

Arms Right Hand

Bracers of Armor +10 Alchemical Silver Falchion (enhanced)

Properties Ability Bonus: Constitution [+9] Ability Bonus: Dexterity [+8] AC Bonus [+5] Saving Throw Bonus: Reflex [+9] Use Limitation: Class: Monk AC Bonus [+10] Enhancement Bonus [+8] Damage Bonus: Acid [5d6] Damage Bonus: Cold [5d6] Damage Bonus: Electrical [5d6]

Left Hand Cloak

(None) Cloak of Movement (enhanced) Ability Bonus: Charisma [+9] AC Bonus [+8] Damage Resistance: Cold [25/-] Freedom of Movement Saving Throw Bonus: Cold [+5] Damage Resistance: Sonic [30/-] Saving Throw Bonus: Acid [+9] Saving Throw Bonus: Cold [+9] Saving