MCC Football Passing Game Summer 2013

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    Passing Game

    Spring 2013

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    QB

    10 yards

    Vertical Rhythm Routes

    5 step under center3 step gun

    Fade Corner Seam Post Cross

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    QB

    10 yards

    5 step under center3 step gun

    Snap Rhythm Routes

    Fall Out Speed Out Stop Speed DigSpot

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    QB

    10 yards

    Comeback Curl Sail Dig Drag 5 step under center / hitch3 step gun / hitch

    Intermediate Read Routes

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    QB

    10 yards

    5 step under center / hitch3 step gun / hitch

    Out & Up Burst

    Corner

    Post

    Corner

    Corner

    Post

    Dig & Go

    Vertical Read Routes

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    QB

    10 yards

    Rush Routes

    BubbleStick Hitch Slant Shallow

    5 step under center / hitch / hitch3 step gun / hitch

    SpeedOut

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    We will divide the field into five passing lanes, or what we will refer to as tubes.The five tubes represent the pre-snap position of the five eligible receivers and are

    named by the anticipated action of defenders in those tubes. Tubes are created by thelocation of eligible receivers in the offenses pre-snap position.

    The outside CUSHION TUBES will contain defenders whose cushion may potentiallydeny outsidereceivers free access down the field vertically.

    COLLISION TUBES have defensive players positioned to disrupt or re-route the exitof an insidereceiver using contact.

    The CROSSOVER TUBE is located between the offensive tackles and can serve as anadditional collision tube. In this tube, defenders exchange responsibility for crossingreceivers and cover them along their drop paths.

    Any grass above the HARD DECK is considered the deep part of the field. Any tubewith a defender aligning deeper than the hard deck (7 10 yards) is in a CAPpositionto control the vertical stem of a receiver in that tube. A defender below the hard deckrisks getting beat deep.

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    XY QB

    F

    HZ

    CUSHION

    TUBECOLLISION

    TUBE

    CROSS OVER TUBE

    COLLISIONTUBE

    CUSHIONTUBE

    HARD DECK7 YDS

    10 YDS10 YDS

    7 YDS

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    Each of our passing concepts will have a playside.The quarterback will designate playside during thecadence. If we are playside right, the quarterback willcall an even number in the cadence. If we are playside

    left, the quarterback will call an odd number in thecadence. We will number our receivers from 1 to 4starting with the playside receiver closest to the sideline

    regardless of the formation we are in.*We will always call playside to the trips side in any 3x1 or3x2 formation.

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    X Y

    QBH

    F

    Z

    X Y

    QBH

    F

    Z

    #1#2#3

    #4

    Playside Right (even call in cadence)

    Playside Left (odd all in cadence)

    #1

    #2 #3

    #4

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    This concept has been one of our most successful in execution. The route conceptallows the offense to confidently attack any coverage the defense plays. TheDallas concept combines a quick vertical stretch with a quick horizontal stretch.Verses cover 0 or 1, we have built in man beater routes. Versus cover 2, we look tohorizontally stretch the strong safety. Versus cover 3, we look for a rhythm seambefore progressing to a read post in the vulnerable weak hole. Versus cover 4, we

    look to vertically stretch the defense before progressing to an arrow route attackingthe open flat. This must be run with a trips formation. We can motion to trips bychecking with the cadence out of any 2x2 formation.

    #10 (lock)

    #2Rhythm Cross vs. MOFO / Seam vs. MOFC (HOT)

    #3 - Arrow

    #4 2 vs. MOFO / 6 vs. MOFC

    F back - check release Spot route.In shotgun, always line up to man side ofprotection!Run an arrow in any empty formation.

    Protection 50 or 60 (man side is trips side)

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    Dallascan be run from the followingformations:

    - Base (with speed motion)- Spread (with speed motion)

    - Trips Right /Trips Left- Snug Right / Snug Left

    - Flex Right / Flex Left

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    X Y

    QB

    F

    H Z

    MOFC

    MOFO

    60 Dallas (even call in cadence)

    *Notes:- H is "hot" route (Seam vs. MOFC, Cross vs. MOFO)- X will run 3-step slant vs. MOFO, 7-step post vs. MOFC- F check release spot in 60 protection, play action in 50 protection- Y can not snap route ("locked") if cushion tube is capped because of the Z arrow

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    X Y

    QB

    F

    HZ

    MOFC

    MOFO

    Trips Right 60 Dallas

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    X Y

    QB

    FHZ

    Snug Left Empty 50 Dallas

    MOFC

    MOFO

    MOFO

    MOFC

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    The concept features a route that is run shallow at the heels of the defensive

    linemen. The route allows the offense to neutralize the man-advantage of thedefense by crossing the center line of the formation (cross-over tube). This conceptcan be successful vs. any coverage. The core of this concept combines the Shallowroute with a Dig route from the opposite side of the formation to create a 2-on-1vertical stretch with the outside linebacker. Post routes are run by the outsidereceivers to create a 2-on-2 horizontal stretch with the safety.

    #1 - 7-step lock Rhythm Post

    #2 - run a Read Dig at 10 yards (idle down vs. zone)

    #3 - run a Rush Shallow at the heels of the defensive linemen (HOT)

    #4 7-step lock Read Post

    F back check release to a Rush Spot route. In shotgun, always line up man side ofprotection!

    Protection 60

    *We will run the Tampa concept from a spread formation.

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    X Y

    QB F

    H Z

    Gun Spread 60 Tampa (even call in cadence)

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    X YQB

    F

    H Z

    Spread 60 Tampa (odd call in cadence)

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    The Detroit Concept features one of MCCs most successful combinations thepost/wheel combo.

    Verses a MOFO coverage, the QB will read

    1. Playside post

    2. Wheel

    3. Shallow

    Verses a MOFC coverage, the QB will read

    1. Playside post2. Backside post (Skip if man coverage)

    3. Shallow or F-spot

    QB 5 Step Drop

    #1 Rhythm Post#2 Read Wheel

    #3 Rush Shallow

    #4 Post

    F back Check release SpotIn shotgun, always line up man side of protection!

    Protection - 60

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    X Y

    QB F

    H

    Z

    Gun Spread 60 Detroit (even call in cadence)

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    X Y

    QBF

    H

    Z

    Gun Spread 60 Detroit (odd call in cadence)

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    The Oakland Concept is a staple of the West Coast offense. This play consists

    of the same infrastructure as the Tampa Concept. The horizontal stretch madeby the Shallow route and the Dig route are the foundation of the two concepts.However, in the Oakland concept the shallow and dig are on the same side ofthe field.

    QB 5 Step Drop

    #1 - Post

    #2 Rush Shallow (HOT)

    #3 10 yard Read Speed Dig

    #4 - Rhythm Option (Fade or Fall Out)F back Check release to Shoot Route

    Protection - 60

    *We will run Oakland from a Trips formation

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    X Y

    QB F

    H Z

    Gun Speed Trips Right 60 Oakland (even number in cadence)

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    X YQB

    F

    HZ

    Trips Left 60 Oakland (odd number in cadence)

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    X YQB

    F

    HZ

    Bunch Left 60 Oakland (odd number in cadence)

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    The Boston Concept allows the offense to confidently attack any coverage the

    defense plays. Verses cover 0 or 1, we have built in man beater routes. Versuscover 2, we look to horizontally stretch the strong safety. Versus cover 3, welook for a rhythm cross before progressing to a backside read hook in thevulnerable weak hole. Versus cover 4, we look to vertically stretch the defensebefore progressing to routes attacking the flats. We will often tag a route for

    the F in this concept.

    QB 5 Step Drop

    #1 - 0

    #2 Cross (HOT)

    #3 Arrow

    #4 - 8

    F back Check release to Shoot Route

    Protection 50 or 60

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    X Y

    QBF

    H Z

    read

    rush

    rush

    rhythm

    rhythm

    Gun Spread 50 Boston F Bubble (Odd number in cadence)

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    X Y

    QB F

    H Z

    read

    rush

    rush

    rhythm

    rhythm

    Gun 60 Boston (Even number in cadence)

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    Dallas#1 0

    #2 Cross vs. MOFO, Seam vs. MOFC#4 2 vs MOFO, 6 vs MOFC

    Tampa#1 6

    #4 6

    Detroit#1 6

    #4 6

    Oakland

    #1 6#2 - Shallow

    #4 0 snap to fall out

    BostonPlayside 0

    Backside - 8

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    Dallas

    #2 Cross vs. MOFO, Seam vs. MOFC#3 arrow

    TampaPlayside 10 yard dig

    Backside Shallow

    Detroit

    Playside Wheel

    Backside Shallow

    Oakland#2 Shallow#3 10 yard dig

    BostonPlayside cross (If capped, snap to Spot)

    Backside - Arrow

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    Dallas

    60 Protection check release SpotEmpty formation - Arrow

    Tampa

    60 Protection check release SpotDetroit

    60 Protection check release Spot

    Oakland60 Protection check release Shoot

    Boston (often tagged)

    60 Protection check release Shoot

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    Dallas 3x1

    Fade-Cross-Arrow-Post

    Tampa 2x2

    Post-Dig-Shallow-Post

    Detroit 2x2

    Post-Wheel-Shallow-Post

    Oakland 3x1

    Post-Shallow-Dig-Fade

    Boston 2x2

    Fade-Cross-Arrow-Curl