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User Guide
Attainment’s
Math Skills Builder
Math Skills Builder User Guide
Contents
© 2020 Attainment Company
Introduction 1
Quick Start 2 Overview 2 Step-By-Step 2
Descriptions of Program Elements 5
Prompts 8
Assessment 8
Customizing Options for Individual Users 9 MainOptionWindow 9 Users 10 Settings 10 Results 13 TheAttainmentHUB 14
Technical Support & Contact Information 15
Math Skills Builder User Guide 1© 2020 Attainment Company
Introduction
Math Skills Builderisacurriculumforteachingstudentswithmild,moderate,orseveredisabilitiestosolvemathematicalstoryproblems.Math Skills Builderincludeseightunitsofinstructionwithfivelessonseach;thestoryproblemsarethemebased.Thecurriculumteachesstudentstosolvemathproblemsconceptuallybyhavingthemidentifythetypeofproblemtheyaresolving.Theproblemtypesare:Group,Compare(More)andCompare(Fewer),andChange(Addition)andChange(Subtraction).Theseproblemtypesdictatetheoperation(+or–)forsolvingtheproblem.The12-stepProblem-SolvingCheckliststepsusersthroughtheprocessofthinkingthroughandthensolvingtheproblem.
Math Skills Builderisaresearched-basedcurriculumthatwasderivedfromtheinterventiondevelopedbyaU.S.DepartmentofEducationIESgrant(#R324A130001)withPrincipalInvestigatorsDianeBrowder,FredSpooner,andYa-yuLo.AuthorsAliciaSaunders,JennyRoot,andDianeBrowderworkedcloselywithclassroomteachersandtheirstudentswhoeitherhadamilddisability,anintellectualdisability,oranautismspectrumdisorder(ASD)todesignandfield-testeachcomponentofMath Skills Buildercurriculum.
Thesoftware/iPadappisusedduringLesson4ofUnits2–8toprovidestudentswithadditionalopportunitiesforsolvingmathstoryproblemsusingadifferentformofmedia.ThereisnosoftwareactivityforUnit1.
Math Skills Builder User Guide 2© 2020 Attainment Company 2
Quick Start
OVERVIEWMath Skills BuilderallowsuserstopracticesolvingmathproblemsusingthePracticeModeortotakeanassessmentoftheirmathproblem-solvingskillsusingtheAssessmentMode.
OnthetitlescreenselectaUnit,aTheme,andaMode. Then tap Start
Amathstoryproblemwillappearaswellasthefirststep.Thereare 12 steps in Math Skills Builder’sproblem-solvingprocess.
Tocompleteeachstepandmoveontothenextstep,tapitscheckboxtocheckitoff.
Resultdetailswillbedisplayedonceaproblemissolved,butusersmustbeloggedintotheiraccountforresultstobesaved.Resultsaregeneratedonlyforcompletedstoryproblems.
STEP-BY-STEPThe12stepsuserscompletetosolveproblemsareasfollows:
STEP 1 Listen to or read the problem. TaptheListenicon thentapthecheckboxtocompletethestep.NOTE:Ifauserwantstoreadtheproblemratherthanlistentoitbeingread,heorshecanreaditbutthenwillstillneedtotaptheListeniconinordertocheckoffthestep.
STEP 2 Find the “whats ” Tapthetwo“whats”inlinestwoandthree,thentapthecheckboxtocompletethestep.Thewhatsarethe“nouns”offocusinlinestwoandthree.
Example of a “what” in Step 2.
3Quick Start Math Skills Builder User Guide
STEP 3 Find and write the label Tapthelabelfoundinlinefour,thentapthecheckboxtocompletethestep. Thelabeliswhattheuserissolvingfor.
STEP 4 More/Fewer? Different? Same? Taptheselectionthatmatchesthetypeofstoryproblem,thentapthecheckboxtocompletethestep.Inthisstep,theusermustconsiderwhetherthewordsmoreorfewer appear in thequestion(line4).Ifnot,theuserthenconsiderswhetherthe“whats”arethesameordifferent.Makingthesedecisionshelpsusersknowwhichtypeofproblemtheyaresolving.
STEP 5 Choose the graphic organizer. Taptoselectoneofthethreegraphicorganizers,thentapthecheckboxtocompletethestep.Compareproblemshaveeitherthewordmoreorfewerinthequestion,Groupproblemshavedifferent“whats,”andChangeproblemshavethesame“whats.”
STEP 6 Say and sign the rule. Tapthebarbelowthegraphicorganizerstowatchavideooftherulerelatedtotheproblemtype.Usersshouldsayandsigntherulewhileviewingthevideo.
STEP 7 Find the numbers. Tapthenumbersinlinestwoandthree,thentapthecheckboxtocompletethestep.
STEP 8 Fill in the number sentence. Tapanumber,thentapwhereitgoesinthenumbersentence.Repeatwiththesecondnumber.Whenbothnumbersareinthesentence,thentapthecheckboxtocompletethe step
STEP 9 Write + or – Taptheplusorminussymbolandtapwhereitgoesinthenumbersentence.Thenthentapthecheckboxtocompletethestep.
STEP 10 Fill in the graphic organizer. Tapthenumbersand“whats,”thentapwhereeachgoesinthegraphicorganizer.Tapthelabelandtapwhereitgoesinthegraphicorganizer.Thentapthecheckboxtocompletethestep.
Example of Step 9.
4Quick Start Math Skills Builder User Guide
STEP 11 Make sets TaptheCountingCubesandtapwheretheygointhegraphicorganizer.ToeraseaCountingCube,taperase,thentapthecube.Whendone,tapthecheckboxtocompletethestep.
STEP 12 Solve the problem and write the answer. Tapthemovearrow(s)inthegraphicorganizer.Thentapanumbertofillintheanswerinthenumbersentence.
AtthecompletionofStep12,theuserwillreceivefeedbackonhisorherperformance.Ananimationshowsthenumberofsteps(of12),theuserrespondedtocorrectly(withoutprompting).Thisanimationcanbeskippedforolderusers.AstheCountingCubesstack,thestarfillsin.Userresultsaredisplayedaftereachstoryproblemiscompleted.Whenstudentsareloggedintotheiraccount,thedetailsoftheirworkaresavedinResults.
Example of a feedback screen. The animation can be turned off in Settings.
Indicates the number of steps responded to correctly.
Math Skills Builder User Guide 5© 2020 Attainment Company
Descriptions of Program Elements
Graphic organizer: Graphicorganizersarevisualdisplaysthatguideusers’thinkingastheysolvetheproblems.Onegraphicorganizerrepresentseachproblemtype:Group,Compare,andChange.
Group type problems: Combinetwoormoredistinctgroupsintoonelargegroup(additionofsumsupto10).
Compare type problems:Comparetwoitems(twoobjectsortwopeoplewithcontrastingquantities)tofindthedifference(subtractionofdifferencesupto9)includingCompare(More)andCompare(Fewer).
Change type (addition) problems: Addtwo“same”things,whichaltersastartingamountbyaddingmoretoit(additionofsumsupto10).
Change type (subtraction) problems: Addtwo“different”things,whichaltersastartingamountbydecreasingitortakingawayfromit(subtractionofdifferencesupto9).
Mode: ThesoftwareprovidesaPracticemodeandanAssessmentmode.InPracticemode,usersreceivepromptingtohelpthemsolvetheproblem(ifneeded).ThePracticemodeisusedduringLesson4ofUnits2–8inthecurriculum.InAssessmentmode,usersmustsolvetheproblemindependentofprompts.TheAssessmentmodeisusedatthecompletionofaunittodetermineiftheuserisreadytomoveontothenextunit.
The three graphic organizers, representing Group, Compare, and Change. In the program, they are presented in random order.
6Math Skills Builder User GuideDescriptions of Program ElementsDescriptions of Program Elements
Problem-Solving Checklist:Thischecklististhetaskanalysisthatguidesusersthroughthe12stepstosolvemathstoryproblems.Toviewthechecklist,taptheProblem-SolvingChecklisticon inthetoprightcorner.
Session: EachtimeStartistappedonthetitlepage,twostoryproblemsaregiveninasession.ThenumberofstoryproblemspersessioncanbeadjustedinSettings;twoisthedefault.
Theme: Themathstoryproblemscenteraroundthemes(e.g.,videogamestore,arcade,schooldance)inordertohelptheuserseehowmathisaroundhimorherandpartofdailylife.
Unit: ThesoftwaregeneratesstoryproblemsforMath Skills Builder curriculumUnits2–8.(Unit1isareviewofearlynumeracyskillsandisavailableonlyintheprintcurriculum.)Eachunithasadifferentfocus.Thefollowingisthefocusoftheunitsincluded:
Unit2—GroupTypeProblemSolving
Unit3—CompareTypeProblemSolving
Unit4—DiscriminationofGroupandCompareProblemTypes
Unit5—Change(Addition)TypeProblemSolving
Unit6—Change(Subtraction)TypeProblemSolving
Unit7—DiscriminationofChange(Addition)andChange(Subtraction)ProblemTypes
Unit8—DiscriminationofAllProblemTypes
See the next page for an illustration of the different problem types.
Problem-Solving Checklist. Completed steps will be shown with checkmarks. Exit by tapping the single-line icon at top right.
7Math Skills Builder User GuideDescriptions of Program Elements
Group Type Problem—Units 2, 4, 8 Compare Type Problem—Units 3, 4, 8
Step 11 Screens for Each Problem Type
Change (Addition) Type Problem—Units 5, 7, 8 Change (Subtraction) Type Problem—Units 6, 7, 8
Math Skills Builder User Guide 8© 2020 Attainment Company
PromptsInthePractice mode,whenapromptisnecessary(i.e.,ifthestudentdoesnotrespondwithinthetimeframesetormakesanincorrectresponse),theprogramprovidesaprompt.Thereareseverallevelsofpromptsbuiltintothesoftwarefromtheleastintrusiveprompt(leastsupport)tothemostintrusiveprompt(mostsupport).
Whenananswerisselectedwithinthesetwaittime,andtheuserchecksoffthestep,theprogramplaysasoundindicatingacorrectorincorrectresponse.Somestepsgiveadditionalfeedbackreinforcingacorrectchoice.Whenanincorrectresponseischosen,theuserisgivenanotheropportunitytorespondwhentheprogramsays,“Tryagain.”
Whenananswerisnotselectedbeforethesetwaittime,promptsfollowthissequence:• Ifnoresponse,aLevel1promptisgivenbyasking,“Whatisthenextstep?”• Ifstillnoresponse,aLevel2promptisgiven;thispromptreadsthestepaloud.• Iftheuserstilldoesnotrespond,aLevel3promptisgiven,whichgivesa“hint”oftheactionneeded.• Iftheuserstilldoesn’trespond,thecorrectresponseismodeled(amodelingprompt)andthe
userisgivenanopportunitytofollowthemodelwhentheprogramsays,“Yourturn.”
Theamountofwaittimebeforeapromptisgivenisadjustableforindividualusers.ThisadjustmentismadeinSettings(thedefaultwaittimeis5seconds).
Havinganadultpresentduringthepracticelessonsisveryimportant.Ifafterfourprompts,theuserstilldoesnotrespondcorrectly,physicallyguidingtheusertothecorrectresponsewillassistinthelearningprocess.
AssessmentThe Assessmentmodecanbeusedtodetermineifauserhasreachedmasteryoneachproblemtype(andwhetherheorshecandiscriminateamongproblemtypes)beforemovingontothenextunitofinstruction.Assessmentoftwoproblemsontwoconsecutivedaysshouldbegiventodeterminemastery.Masteryiscorrectrespondingto12of12stepsfortwoproblemsontwoconsecutivedays.Inunitswheretheusermustdiscriminateamongproblemtypes;twoofeachtypeofproblemshouldbeassessedontwoconsecutivedaystoensuremastery.IntheAssessmentmode,nopromptingisgiven.
Math Skills Builder User Guide 9© 2020 Attainment Company
Customizing Math Skills BuilderTofindtheOptionsmenuinWindowsandMac,movethecursortothetopofthehomescreentorevealahiddenbanner.ClickonFile then Options
TofindtheOptionsmenuonaniPad,tapthegearsinthetoprightcornerofthescreen.
MAIN OPTIONS WINDOWFromthemainOptionswindow,youcan:• Add,edit,ordeletestudentusers• Changesettingsforusersorfortheprogram
asawhole• View user test results• Seeoverallusageoftheapp
NOTE:AppsopenedontheWebskipthis windowandgodirectlytoSettingsmenus forthecurrentuserandapp.
User SectionThe“User”sectionincludescreating/modifyingauserlist,plus“Settings”and“Results”foreachindividualuser.SeebelowformoreinformationonUsers, Settings,andResults
NOTE: TheHUBbuttonisforweb-basedsoftware.IfyoupurchasedMath Skills Builderforstand-aloneWindowsorMac,ignoreit.
Program ParametersThenextsectioncontainsgeneralparametersfortheprogram.
Teacher Password(optional).Whenpasswordisadded,there’stheoptiontorequirethepasswordtoswitch users
User Must Type Name—Whenselected,therewillnotbeapulldownlistonloginmenu.
Save and Close
Main options window: User Section at the top, Program Parameters at the bottom.
10Math Skills Builder User GuideCustomizing Math Skills Builder
Fullscreen—canbedisabled;however,runningfullscreenisrecommendedatalltimes.
Allow Guest Logins—Whenthisfeatureisdisabled,onlynameduserscanusetheprogram
Track Usage—Thisisnotspecifictoanyuser,butageneralrecordoftheamountoftimeusedonparticulardays.TheUsagebuttonwillshowyouachartofusage.
USERSUse the AddandDeletebuttonstoaddorremoveusers.Theprogramwillaskyoutosetapassword;selectSkiptobypass.Thenselectanavatar;itcanbecustomizedwiththeEditbutton.
Theprogramcanstoredataforanunlimitednumberofusers.Thesettingsforeachuserareindependent,butonlyoneuser(oraguest)canbeactiveatatime.
SETTINGSSelect the SettingsbuttonfromtheMainOptionswindowtobringuptheSettingswindows,eachaccessedbyitstab.ThiswillchangesettingsforthecurrentnameduserorforGuest.
NOTE: ChangingthesettingsforGuestisequivalenttochangingdefaultsettings.Theywillapplytoany-onewhousestheprogramwithoutanamedlogin.
The HUB button ,totheleftofSettings, isforthosewithweb-basedsubscriptionsonly. See p. 14.
11Math Skills Builder User GuideCustomizing Math Skills Builder
Program SettingsProgramSettingsareappliedtothemathstoryproblemsinallunitsandthemesforauser.
The Story Problem Optionsinclude:
Seconds to wait before prompt:ThissettingappliestothePracticemodeonlybutallowsthewaittimebeforepromptingausertobeadjusted.Theoptionsare5,8,10,12,15,and20seconds;thedefaultis5seconds.
Number range: Theprogramrandomlyassignsnumbersinthestoryproblem.Forbeginningusers,settingthenumberrangefrom1–5willsimplifythe task.Thedefaultis1–10.
Number of problems: Completingtwoproblemspersessionisrecommendedbutthenumberofproblemscanbeadjustedforindividualusers.Optionsare1–6problemspersession;thedefaultis2problems.
System SettingsAlternative access—Math Skills Builderisaccessiblewithamouse,touchscreen,interactivewhiteboard,andswitches.Switchaccessisbuiltinthroughtheuseofscanning.Settingsforscanningandswitchescanbechangedinthistab.
System settings for scanning offer a wide variety of
options for individual learners, including
select key, rate, and color.
Program Settings tab
12Math Skills Builder User GuideCustomizing Math Skills Builder
Scanning: Scanningcanbesetassingleswitch(automatic)ordoubleswitch(stepscanning).
Autoscan Delay: Selectthelengthoftimethecursordwellsoneachselection.(Singleswitchonly)
Scan Next: Keyboardoptionsforgoingtonextselection.(Doubleswitchonly)
Scan Select: Keyboardoptionsformakingselection.NOTE:OntheiPad,Scan NextandScan Select are
replacedwithDevice Debounce: Thelengthoftimeinwhichrepeatedswitch
inputisignored.Highlight color:Yellowbydefault.Canbechangedto
green,red,orblack.Auditory cue:Speechbydefault.Canbechangedto
Sound,ordisabledwithNone.Auditory Rollover—Whenthisischecked,theprogramwillreadwhateverthecursorishoveringoverafter1.5seconds.Virtual Keyboard (Windows/Mac only)—Checktoshowanonscreenkeyboard.Show Touches (iPad only)—Awhitecircleappearsonthescreenindicatingatapordrag.Sounds—Musicandsoundeffectscanbemadesofterorturnedoff.Avatar—Select Edittomakechangestoanexistingavatar,including:Skin,hair,eyeandshirtcolor;headshape;eyes,noseandmouthfeatures,includingeyeglasses;facialhair;andclothingaccessories.Thereisalsoanoptionforusingawheelchair Password (Windows only)—Passwordcanbesetorchangedforanexistinguserhere.
A student avatar can be customized when created, or by selecting Edit on System Settings tab.
System Settings tab
13Math Skills Builder User GuideCustomizing Math Skills Builder
RESULTSResultsarerecordedduringanysessioninwhichtheusercompletesatleastonestoryproblem.TheseresultscanbeviewedatanytimebyclickingtheResultsbuttoninthemainOptionswindow.Resultsareonlydisplayedfortheuserwhoisloggedintohisorheraccount.Resultsaresortedbyunit,butchoosingtheSort by dateboxatbottomwillsortresultsbydate.Resultsforeachunitcanbecollapsedbyclickingontheblacktrianglenexttotheunitnumber.
Viewing the ResultsSelectaresulttohighlightit.ThentheView, Print,andDelete buttonsbecomeclickable.Deletedresultscannotberestored.Double-clickingonaresultandclickingViewwilldisplaytheproblemandthedetails.
TheResultspagecanbeprintedbyclickingthePrint buttonandconfirmedbyclickingPrintagaininthewindowthatpopsup.ClickingtheredXintheupperrightcornerorOKwilltakeyoubackonelevel.
This correct response did not require a prompt.
This Level 1 prompt (a pacing prompt) is scored correct.
Inthedetailsofauser’sresults,thetimerequiredtocompletethetwoproblemsisindicatedatthetopofthescreenaswellasthepercentagecorrect,whichisbasedonthenumberofstepsfollowedcorrectlywithoutprompting.Dataforeachstepoftheproblem-solvingprocessareshown.Thelegendisatthetopofthescreen.
ALevel1promptisconsideredapacingprompt;iftheuserrespondscorrectlyatthispoint,thestepisscoredcorrect,butthepacingpromptisnoted.
Legend
14Math Skills Builder User GuideCustomizing Math Skills Builder
THE ATTAINMENT HUBThe Attainment HUBprovideswebdeliveryofsoftwareandotherlearningmaterials.TheHubhasanumberoffunctions:• My Products:Apurchasedproductcanbedownloadedtoa
computerordeviceviaaccesscodeprovided.• Free Trials: Attainmentoffersfreetrialsofmanyapps.These
versionshavefullfunctionalitybutlimitedcontent,e.g.,asinglechapterorlesson,togetfamiliarwithanappbeforebuying.
• Cloud Management: Withaweb-basedsubscription,AttainmentCloudappscanbeaccessedremotelybymultiplestudents,andresultsmonitoredbytheirteachers.
• Reports: LoggingintotheHubfrominsideanappwillsyncitsClouduserdata.Reportsincludestestandpracticeresults,andusagetimeforany/allstudentsandany/allapps.
TheHub’sURLishttps://hub.attainmentcompany.comandfirst-timeuserswillcreateanaccount.
Onceloggedin,selectfromfouroptions:Downloadaproduct;downloadafreetrial;accessweb-basedappsubscription;ormanagestudentaccountsontheCloud.
Logging into the Attainment HUB (above left) brings up the dashboard (above right).The Cloud Management option is only available to users with web-based subscriptions. Cloud Management (right) is a menu for setting up student accounts, assigning apps to them, enabling home use, and monitoring their progress.
My Products
Free Trials
Cloud Management
Reports Help
Math Skills Builder User Guide 15© 2020 Attainment Company
Technical Support and Contact Info
IfyouhaveaproblemrunningtheMath Skills Builder softwareorapp,pleasecalloremailAttainment Technical Support.Ifpossible,haveyourcomputernearbywhilewediscusssolutions.Youcanspeedtheprocessifyoucollectsomebasicinformationaheadoftime:• UsingWeb-basedordownloadedstand-aloneversion?
—IfWeb-based,whichWebbrowserareyouusing?• AreyouonaWindows,Mac,iOS,orAndroiddevice?• Whatoperatingsystemareyourunning?• Whatwastheerrorandtypeoferrormessage,ifany?• Whattriggeredtheproblem?• Canyouduplicatetheproblem?
Tech Support is available weekdays from 9 am–5 pm (CST)Email: [email protected]
U.S and Canada: (800)327-4269International:+1(608)845-7880
We welcome your questions and comments:[email protected]
Attainment Company, Inc.P.O. Box 930160 • Verona WI 53593-0160 USA
www.AttainmentCompany.com