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7/30/2019 Making of Unit 4
http://slidepdf.com/reader/full/making-of-unit-4 1/33
The Art of
The Fantastic Voyage
By George Hind
7/30/2019 Making of Unit 4
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Contents
Brief Introduction
Bio-scientific Scenario
Research
Visual Concept
Initial Designs
Concept Art
Storyboards Transitioning To Maya
Adding Texture
Rendering Passes
Final Scenes
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Brief Introduction
‘you are asked to develop, design and execute creatively a
‘fantastic voyage’ through a micro-biological environment.
challenged to transcribe a biological process accurately and
dynamically and consider ways in which complex ideas and might be represented engagingly to different audiences.’
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Bio-scientific Scenario
The Cell Cycle O
Eukaryotic C
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Research
The first thing I had to do was figure out how the of the Eukaryotic cell worked, so through searchin
internet I found that the cell had phases it would go
before splitting into two, which were the G1, S, G2 a
Mitosis phase.
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Visual Concept
As I was given the target
audience of Key stage fourstudents, I instantly thought of a
world created in 8bit since
seeing things that are reminded
of the past can be nostalgic and
make it more enjoyable to watch.
Great examples that gave meinspiration to prove that current
work was still being done in 8bit
was Minecraft and the recent
Pixar movie Wreck It Ralph.
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Initial Designs
The first piece of art I design was when then Chromotids would
apart, as I had an image in my head of the parts going to pull the
were stretching in different directions until it would reach the ch
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Initial Designs I imagined the checking phase
to work when the nucleus ischecked before it moves on to
the next phase, a pixel wall
would start to appear in
front of the cell, once check it
will go green showing it'sready to move on to the next
phase where the pixels would
then fade.
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Initial DesignsThe top images were designs
for backgrounds in my scenes
but they felt too organic and
the colours were too intense,
that I felt it would distract the
audience so I then created
new concepts to make them
look more 8bit and pixelated
with the bottom image.
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Concept Art
This concept is the starting scenewhen the cell grows in G1 phase, it
was a major improvement from
my previous concepts since I
wanted the world to look more 3D
and have depth.
When then cell arrives to the
enter the next it is always ch
first, this was a more develo
from my previous concept,
a wall building around the cel
tunnels path would be blocke
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Transitioning To Maya
Transferring my 2D concepts to Maydifficult task, as there wasn’t much
and they were simple polygon cubes
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Adding Texture
The textures for my models required no UV mapping and
mainly created using Blinns.