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Page 1: Make this universe yours - download.hoshikaze.netdownload.hoshikaze.net/association/Presentation/...2007 1st internship with a school (videogame) 2009-2012 3 self-published short stories

Make this universe

yours

Page 2: Make this universe yours - download.hoshikaze.netdownload.hoshikaze.net/association/Presentation/...2007 1st internship with a school (videogame) 2009-2012 3 self-published short stories

Hoshikaze 2250,at a glance :

• An huge and wide Universe

• Actual concrete Achievements

• A collaborative and transmedia Projectdriven by a Non-for-Profit Association

• A dedicated creative Team

Page 3: Make this universe yours - download.hoshikaze.netdownload.hoshikaze.net/association/Presentation/...2007 1st internship with a school (videogame) 2009-2012 3 self-published short stories

The Hoshikaze universe

Page 4: Make this universe yours - download.hoshikaze.netdownload.hoshikaze.net/association/Presentation/...2007 1st internship with a school (videogame) 2009-2012 3 self-published short stories

Crossing thegenres

Rooted in Space-Opera �

Space travel, flamboyance and adventure…

Hard-Science Elements �

Realism and scientific references

Cyberpunk and Mechas �

Matrix and neurosciences, giant robots and walker vehicles

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Values of cooperation

Eventful first contacts- The Fringes Wars- Shapeshifters colonization- Enduring piracy

Mutual understanding thrives and gains ground- Commonwealth of Spacefaring Species- Complementarism between Sshaads & Shapeshifters- Cross-species, universalist Spacefarers culture

Page 6: Make this universe yours - download.hoshikaze.netdownload.hoshikaze.net/association/Presentation/...2007 1st internship with a school (videogame) 2009-2012 3 self-published short stories

Multiplesfactions

Interstellar states

Local powers

Independent stations

Numerous Spacefarers groups

Diverse organisations

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Space is huge!

More than 150 inhabited planets

Nearly 3000 explored stellar systems

A 400 Light-Years radius sphere

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Spacenavigation

Propulsion : space-time warp1 day to 1 week to cross a stellar systemShort-range dogfighting

Gravity follows movementForwards = Top!“ Spacefaring skyscrappers ”

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Interstellar travel

Interstellar jumpNaturally occurring wormholesInstant jumpJump routes network

Hyperspace techsDétectors : find jump points

Motivators : activate jumpSlingshot stations : bypass natural tunnels

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Diverse species

Humans

Sshaads

Shapeshifters Purgatorians(extinct) Puppeteers

Rithai

Ha’Tinkars(extinct)

K’Rinns

Navigators(mysterious)

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CommonwealthK’Rinns

Elegant and peaceful arthropoïds, among the foundersof the Commonwealth of Specefaring Species.

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CommonwealthRithai

Feline centaurs with honor, learning more peacefulways from the contact with other species.

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CommonwealthHumans

Resourceful and expansionnist primates, still toowarlike, but on the way to learning.

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Symbiotes with high empathy, feared by many forwrong reasons, but on their way to acceptance.

Recently contactedPuppeteers

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Infancy as mindless predators, then Rebirth as fullysentient beings.

Recently contactedSshaads

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Colonized by Sshaads, they now build with them acommon civilization, known as Complementarism.

Recently contacted Shapeshifters

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Mysterious Spacefarers with cetacean looks, flyinghuge highly advanced living ships.

Sometimes seenNavigators

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Myths and legends from ages long-gone, known onlyby scattered remnants and a devastated cradleworld.

Extinct speciesPurgatorians

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Cousins to the K’Rinns, slain by a tragic disease theybrought, a weight on k’rinn collective conscience.

Extinct speciesHa’Tinkar

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Our Achievements

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Encyclopedia

As a Wiki on our website

Fed by all the développementsReference for the Community’s work

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Short stories Books

3 books published by the Association

Permanent Call for Stories

Next step : pro publishing !

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Novels

« Les parias de l’espace »

Philippe Halvick,

Editions Rivière Blanche

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TabletopRole-Playing Game

Systems :D100 (BaSIC Chaosium)D20 spécifique

D100 : background sourcebook under workOfficial Chaosium licence

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Boardgame

Co-op Gameplay Starmap Ship MapDamage

Events

As crew of a cargo ship, the playersmust survive and achieve their mission goals

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Videogame« Stars of Call »

Solo Elite-like, Total Conversion on NAEV :The player commandeers a ship and explores the universe,Many scenarios and activities in a living, sandbox world,No preset goals, player is free to set their own goals.

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Illustrations

Nicolas LE TUTOUR, 2012

Pierre BRZEZNY, 2004Gaëlle WOLF, 2001

Gaëlle WOLF, 1999

Denis JALON, 1997

Maxime MERINO, 2012

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Internships

Working with schoolsInternships under contractFull schoolyear projectsGame Design, Graphics, etc…

Epitech – Université de Marne la Vallée - ITINISART-Digital – Lycée l’Initiative – Ecole Pivaut

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Conventions

Let’s meet !Some 10 Conventions per yearHoshikaze-only stands or partnerships

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The Hoshikaze Project

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Project timeline so far…

1990-1998 The beginning : RPG and first website

1999-2004 An era of great creativity2005-2006 Slowdown, by lack of clear goals

2007 An Association to boost the project2007 1st internship with a school (videogame)2009-2012 3 self-published short stories books2012 Videogame project with NAEV

2014 1st professionally published novel

To be continued…

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Project Structure

Communityof Creation

FreelanceArtists

Association

Publishers

Creativity / Fame

Professionalization / Tutorship

Derivatives / Authors’ RightsDerivatives / Authors’ Rights

License / Licensing Rights

Page 33: Make this universe yours - download.hoshikaze.netdownload.hoshikaze.net/association/Presentation/...2007 1st internship with a school (videogame) 2009-2012 3 self-published short stories

Communityof creation

Artistesen Freelance

Association

Editeurs

Creativité / Fame

Professionalization / Tutorship

Produits Dérivés / Droits d’AuteurProduits Dérivés / Droits d’Auteur

Licence / Droits de Licence

Community of Creation

Collective working on the project

Free license inside the Community

Authors keep their rights outside the Project

Mostly implemented by Internet

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Association

Communautéde création

Artistesen Freelance

AssociationCreativity / Fame

Professionnalisation / Tutorat

Produits Dérivés / Droits d’Auteur

License / Licensing Rights

Gives editorial directionsSolves contradictions

Arbitrates on development axes Manages and finances achievements

Sets up working conditions with our partners

Publishers

Derivatives / Authors’ Rights

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FreelanceAuthors

Communityof creation

FreelanceArtists

Association

Publishers

Créativité / Notoriété

Professionalization / Tutorship

Produits Dérivés / Droits d’Auteur

Licence / Droits de Licence“Compte d’éditeur” contracts with Association or PublishersHelpl community members to become professionnals

Derivatives / Authors’ RIghts

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Produits Dérivés / Droits d’Auteur

Publishers

Communautéde création

Artistesen Freelance

Association

Publishers

Créativité / Notoriété

Professionnalisation / Tutorat

Produits Dérivés / Droits d’Auteur

License / Licensing Rights

Communautéde création

AssociationCréativité / Notoriété

Professionnalisation / Tutorat

Hoshikaze licenseMandatory Association approvalon published contents

Publishing skillsSkills for achieving a professional qualityExternal point of view on the Community’s work

Derivatives / Authors’ Rights

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CurrentSituation

Communityof creation

ACTIVE

Freelances

BEGINNING

Association

ACTIVE

Publishers

BEGINNING

Creativity / Fame

Professionalization / Tutorship

Derivatives / Authors’ Rights

License / Licensing Rights

Page 38: Make this universe yours - download.hoshikaze.netdownload.hoshikaze.net/association/Presentation/...2007 1st internship with a school (videogame) 2009-2012 3 self-published short stories

Medium -termgoals

Communityof creationWith web

collaborationtools

RegularFreelancers

Associationor

Cooperative

Publishersby

Media

Creativity / Fame

Professionalization / Tutorship

Derivatives / Authors’ Rights

License / Licensing Rights

Page 39: Make this universe yours - download.hoshikaze.netdownload.hoshikaze.net/association/Presentation/...2007 1st internship with a school (videogame) 2009-2012 3 self-published short stories

Our Team

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Who we are…

Core team : Association membersBetween 5 and 10 members, currently 8

Active authors and Contributors15 to 30, depending on activity level and time

Internet communityAround 95 persons with a forum account

(Figures taken 01/08/2014)

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ImportantNotice

The following slides list all past and present contributors on the Hoshikaze project. Some of them are not currently active or only made a short appearance, but it’s only fair to them to

acknowledge their efforts.

We have no more contact with some contributors from the project’s early times : if you appear on this list and wish to be removed from it, please contact us at asso (at)

hoshikaze.net and we will gladly comply.

Conversely, the list may not be up to date, or we may have forgotten to quote a long-lost contributor. If you have contributed to the project and aren’t listed here, please also contact

us at asso (at) hoshikaze.net.

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AssociationMembers

(1/3 - Bureau)

Benoît « Mutos » ROBINPrésident, Project management

Lisa « Lisou » LESCORNEZ-ROBINTreasurer, Conventions Stands

Boris « Soulnight » BOUARDSecretary, RPG GM & Scenarist,Short stories author, RPG Designer

Morgane « Sariel » PARISOTSecretary, Graphist, Webmaster

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Franck « jollyrodger » BARBEShort stories author

Arnaud « Azekiel » BORIERPG GM, Tester & Scenarist

Philippe « Phalvick » HALVICKShort stories author

Florian « daredevil » CONTETWebmaster

AssociationMembers

(2/3)

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Association Opale RôlistePartenaire JdR

AssociationMembers

(3/3)

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ContributorsForum members

(1/6)

Pierre « G@briel » BRZEZNY3D Artist

René « esposito » EspositoD100 RPG Playtesting and Balancing

« Evolvana »Illustrator

Olivier « REOS » BRUPrint layout, Leaflets, Illustrator

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ContributorsForum members

(2/6)

Clémentine « Kakhi » WOLFIllustrator

Antoine « ChN1 » RAVNICHIllustrator

« Myrelingues »Author

Boris « Drakan »Illustrator

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ContributorsForum members

(3/6)

Abdel « badouch-k » BADAOUIComposer

Francis « Renkir » GAMBOARPG Scenarist

Lydie « Lauryn » BLAIZOTShort stories Author

Olivier « innsomniac » GIROD3D Artist

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ContributorsForum members

(4/6)

Alexandre « selenim » VERKELAKShort stories Author

Loïc « corwin » RICHARDShort stories Author, 2nd book cover

Isabelle « Elisel » CAGNARDIllustrator, 3rd cover

L. Abdul Baan « lordabdul »Illustrator

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ContributorsForum members

(5/6)

Michel-Marc « MM01 » ABIGNOLIIllustrator

Anthony « Khellendros » BOULANGERShort stories Author

Nicolas « Nicozor » LE TUTOURIllustrator

Patrick « Cialf » CIALFRPG GM & Scenarist

Short stories Author, Illustrator

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Gaëlle « Gel Weo ! » WOLFIllustrator, Painter, Comics artist

ContributorsForum members

(6/6)

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Other Contributors

(1/5)

Philippe LEMIEUXIllustrator

James SHUSTERHelp on Astronomy

Mabiala N'KOUKA ('MN2')Illustrator

Menga N'KOUKA ('MN2')Illustrator

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Other Contributors

(2/5)

Antonino MACARIOGame Design on the Videogame

Rui 'Hearthemyst' TAKASHIIllustrator

Pierre « Dr_Folaweb » MATTERNEIllustrator

Etienne BOCHARDGame Design

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Other Contributors

(3/5)

Julien BRIATTEIllustrator

Mehdi 'aza' ABDEMEZZIANE3D Artist

Gary JAMROZ-PALMAIllustrator

David « Flan » DELATTREIllustrator

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Other Contributors

(4/5)

Olivier COCHEGame Design on the Videogame

Laurent MARIEIllustrator & Banners

Adrian « Star Admiral » DeAngelisGame Design on the Videogame

MelodyIllustrator

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Other Contributors

(5/5)

Dominique BARNETGame Design

Denis JALONIllustrator

Nicole MATIASIllustrator

Jean-Louis BERGAMILogos & Banners

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Epitech2007 -2008

Projet de Fin d’Etude / EPITECH Innovative Project« Development of a prototype for the ‘Stars of Call’ videogame

and its Stellar Systems Editor »

Laurent VANAERDEJeremy DERRACAdrien MATHIEUBasile O’SULLIVANRaphael MALIEThibault « Stormer » SIAMER

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University ofMarne la Vallée

2008

Webdesign & Graphics internship« Redesign of website, leaflets and brochures

for the Hoshikaze 2250 Association »

Maria Azalea « =Azalea= » TAN (graphiste)Graphic artist, aka « Mechanical Maria »

Kevin « Evolius » BIHANNICWriting and print layout

Bruno BOUTARELWebsite developer

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University ofMarne la Vallée

2009Thesis (interrupted for personal reasons)

« Collaborative creation and development process :stakes and issues of a community of creation »

Rémi « Roumy » GeorgesStudent in multimedia arts

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ISART-Digital2009

Game Design internship« Study of the functional specification, game design and graphic art

of the ‘Stars of Call’ video game »

Alessandro COSTAPaul PERRIERE

Martin « Gordhak » MONTRIEULMaxime BARBE

Julien « Lupus » HUGUENIN

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Lycée L’Initiative2010

Comics Art internship« Storyboard rough for ‘Where angels fear to tread’ comics project

taken from a Hoshikaze 2250 short story »

Marie « achard » ACHARD

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Ecole Pivaut2010

Illustration Art internship« Study of reference illustrations for the sentient species

and cover art for a short stories book »

Charles « Silver » CARDON

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ISART-Digital2010

Game Design internship« Game design of the Stellar System Editor

for the ‘Stars of Call’ video game »

Antoine « Kilirane » DRUAUXLoren « Lowren » COSTET

Lucas « SushiKaze » JOUVENOTMarc-Antoine « MarcChanWook » DUPONT

Yohann « Centaure » DONSE

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ISART-Digital2011 (1/3)

Game Design internship« Game design and prototyping of a cooperative Board game »

Séphirah « Jin » LEMOINEPrépa. Art Multimédia

Amélie N’GUEKORAPrépa. Art Multimédia

Matthieu « Nataniel » GOERIGPrépa. Art Multimédia

Michel TOPUZOGLUPrépa. Game Design

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ISART-Digital2011 (2/3)

Game Design internship« Game design and prototyping of a cooperative Board game »

Stéphanie « Epsilonn » DE FORTISPrépa. Art Multimédia

Anthony « Malharhak » PIGEOTPrépa. Game Design

Alexandre « Subject » KAPUSTAPrépa. Game Design

Ludovic « Frozenpunk » CORNUPrépa. Game Design

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ISART-Digital2011 (3/3)

Game Design internship« Game design and prototyping of a cooperative Board game »

Walter « Xantam» BELLETTIPrépa. Game Design

Cédric DOVGALENKOPrépa. Game Design

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Ecole Pivaut 2012

Internship in Graphic Arts« Synthetic ambiance illustration for the Hoshikaze 2250 universe »

Maxime MERINOIllustrator

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ITIN 2012

Schoolyear Project in Development« Prototyping of the Stellar Systems Editor

for the ‘Stars of Call’ video game »

Yann FLORYDeveloper

Jérémy GIRARDEYDeveloper

Lucas DELVALLEDeveloper

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Ecole Pivaut 2013

Internship in Graphic Arts« Painting + chara designs of different species Spac ers »

Maxime MERINOIllustrator

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Join the adventureRead our novels and short storiesPlay our RPG, videogame and board game

Help develop this universeSubmit your own works

Create your scenarios in this rich setting

http://hoshikaze.net

[email protected]