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Mr. Bounderby Online Game An Economic Glossary From the Industrial Revolution to the Postmodern Crisis of Capitalism Manchester: A Case Study in European History MODULE 1- GROUP 6

M r. B ounderby O nline G ame A n E conomic G lossary From the Industrial Revolution to the Postmodern Crisis of Capitalism Manchester : A Case Study in

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 Mr. Bounderby Online Game

An Economic Glossary

From the Industrial Revolution to the Postmodern Crisis of Capitalism

Manchester: A Case Study in European History

MODULE 1- GROUP 6

What and How? Task: generate an economic glossary in an online game format

Objectives: improve our knowlegde of the language of economy

Materials: - Why Be Happy When You Could Be Normal? by Jeanette Winterson, - Bellofiore’s article from The Guardian, - The Economist Blog, - The Chief Features of the Industrial Revolution - A.Toynbee, - Hard Times - C. Dickens, - “Manchester” from Journeys from England to Ireland by

A.Tocqueville

Text types analysed: memoir, newspaper article, historical essays, economical essays, city descriptions.

Methodology: Group work (cooperative and collaborative learning)

Why?

Language skills: listening, speaking, reading, writing, discussing, interacting, public speaking

Study Skills and Knowledge: the language of economy, structure of a glossary, textual analysis, spoken and written production, interaction

ICT skills: Office, Word, Powerpoint, Stencyl (game creator), Internet surfing

Competence What to do with the language: Generating an economic glossary as an online game

SKILLS - STUDY PRACTICE

Learning Skills

reading/listening, comprehension, textual analysis, group discussion, Regognition of language of

Economy Analysis of economic language gathering ideas, selection, planning, organizing, creating a game adapting texts for a game organizing lay-out generating a .ppt presentation public speaking

Feedback

What we have learnt: Lexical items about economy The economic situation of Italy and Europe To Use a game creator Work in a group

What could be improved: Use and organization of time Know how about game creator Accuracy and fluency in communication

Level of appreciation and usefulness of workshop: Important chance to improve our knowledge of economy An interactive approach to studying also view of university Interesting way to create relationships with different people

WORKSHOP 6Credits

Chiesa Francesco Giavedoni Mattia Noacco Amedeo Piazza Francesco