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Peachpit will be publishing The Adobe Photoshop Lightroom Book
by Martin Evening. Martin has been working with Lightroom rom
the beginning, providing eedback to Lightrooms development well
beore the public beta and monitoring the products development.
The Adobe Photoshop Lightroom Book describes Lightrooms eatures
in detail and with photographers in mind. The book is aimed at
photographers at all levels: amateurs as well as proessionals and will
oer a comprehensive guide to everything you need to know about
the program. Photographers who routinely work with raw images
will nd Lightroomand The Adobe Photoshop Lightroom Bookan
indispensable tool in their digital darkroom.
Publicain a: Mac 12, 2007
Pin ISBN-10: 0-32-138543-8
Pin ISBN-13: 978-0-321-38543-7
Pas: 352
USA: $40.00
Canaa: $50.00
UK: 28.99
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Introducing AdobePhotoshop Lightroom
1
Welcome to Adobe Photoshop Lightroom, an image processing
and image asset management program that is designed to
meet the needs o digital photographers everywhere. This book
will help explain all the main tools that are in Lightroom and
provide inspiration and advice on how to get the most out othis new program, as well as oering tips on how to setup up
your computer and how to get the best results rom your digital
camera les.
The Lightroom program has been designed rom the ground
up to provide todays digital photographers with the tools they
most need. This is refected in the way Lightroom separatesthe various tasks into separate modules, is able to process
large numbers o images at once and will let you archive and
retrieve them quickly. But beore we get into too much detail,
let me begin by explaining a little about the basic concept o
Lightroom beore moving on to an overview o all the main
eatures and how you might go about using these in a typical
digital photography workfow.
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Chapter 1 INtrodUCINg AdoBe PhotoShoP LIghtrooM
What is Lightroom?Lightroom is essentially a high quality image processor and image data-
base management system rolled into one, with a modern interace andast image processing capabilities. The guiding light behind Lightrooms
development is chie architect, Mark Hamburg, who up until recently
had been the chie scientist working on Adobe Photoshop. For the past
ew years Mark and the rest o the team at Adobe have been looking
closely at how photographers work digitally and the problems they
ace when processing and managing large numbers o digital images.
Lightroom is the result o this research. Lightroom is not so much a
single, monolithic application, but should be viewed more as a suite o
application modules which combine to provide an ideal workfow or
digital photographers.
Keeping things simple
One o the early aims o the Lightroom project was to remove
complexity. Right rom the start, the ounding principle o Lightroom
was to provide unreasonable simplicity. Lightrooms tools are thereore
designed to streamline the image management and editing process and
to make the user experience as smooth and simple as possible. The pro-
gram aims to provide photographers with the tools they most need and
do away with the need or complicated workarounds. You will nd that
or the most part, that Lightroom has managed to do this and does
not have complex preerence dialogs, or demand that you do anythingspecial to optimize the program settings beore you can get started. For
example, there are no color management settings dialogs to congure,
since the color management in Lightroom is carried out automatically
without requiring too much thinking rom the user. On the whole,
I think Adobe have been successul here, but as the program has
evolved, these principles have sometimes been compromised with the
introduction o more and more options and new eatures.
Modular design
Lightroom has the advantage o being created rom scratch and this
has allowed the engineers to build upon their experience and knowl-
edge o how Photoshop works to produce a brand new program that
is purpose-built or modern day image processing requirements. TheLightroom program is comprised o individual, sel-contained modules
built around a core that contains an advanced image processing
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the adobe photoshop lightroom book
engine and image database engine. Each module can be thought o
as oering an individual set o unctions and in Lightroom 1.0 you will
see ve separate modules: Library, Develop, Slideshow, Print and Web.
This modular approach will make it easier in uture to add more new
eatures as well as being easier to maintain. So or example, i at some
point it is decided that Lightroom needs to have an image warping
module, the Lightroom engineers will be able to design new sel-con-
tained module that perorm specic, new tasks. From an engineering
point o view this enables Lightroom to run more eciently because
each module can have direct access to the central engines at the
core o the program. And i there are faws or bugs in any particular
module, these will only show up in the unctionality o the module
itsel they will not compromise or aect the perormance o any o
the other modules. One o the reasons why Adobe Photoshop rose tosuch prominence as an image editing application, was because o the
way Adobe openly encouraged third-party companies to create their
own lter plug-ins or Photoshop. Lightroom will continue that tradi-
tion by providing third party companies with the inormation they need
to create their own modules. It is too soon to tell i this will result in
lots o new third party modules or Lightroom, but rest assured that as
new modules are added, Lightroom will never risk becoming bloated.
Theoretically, it should in the uture be quite easy to turn o or remove
the modules you dont need.
Figure 1.1 Lightroom is engineered using a modular architecture system. At
the heart o Lightroom are its image processor and image database engines.
Lightroom is designed so that all individual modules are able to tap into these two
core components o the application. This is what gives Lightroom its speed and
adaptability.
NOTEt a a numb l-lik a-
us in Psp, suc as Liquiy
an Vanisin Pin a av
b implmn via a spaa
mal ial. t wnsi is
appac is a mal plu-ins
n av accss cnal
Psp ima nin cay u
ima pcssin wk. ty a
lik applicains a av wk
wiin Psp applicainan is xplains wy ms mal
plu-ins can l qui sluis
cmpa wn yu a wkin
icly in main Psp
pam. Lims mula
acicu will man a as nw
aus a a y will all av
qual accss ima pcssin
an aa manamn nins in
Lim.
NOTEt llwin scus can b
us wn swicin bwn
iniviual muls (s a
Mac scus. PC uss sul us
ca plus numb).
#a1 will slc Libay
#a2 will slc dvlp
#a3 will slc Slisw
#a4 will slc Pin
#a5 will slc Wb
#a>will back pviusmul.
In aiin G will slc Libay
mul in gi m, E will slc
Libay mul in Lup m.
D will slc dvlp mul.
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Chapter 1 INtrodUCINg AdoBe PhotoShoP LIghtrooM
Lightroom perormance
So long as the computer you are using exceeds the minimum require-
ments that are set out on page 9, you will have all thats needed to
get started, although Lightroom perormance will be relative to the
size o your image captures. The basic specications may be ne or
5-6 megapixel camera captures, but i you are shooting with an 11-16
megapixel camera you will denitely want to use a modern, dual core
processor computer with a minimum o 1.5 GB RAM in order to get
the best perormance out o the program. With the right computer
conguration you can quickly navigate a collection o images, zoom in
and out and apply image adjustments with ease. Image library searches
are ast and the Lightroom interace is designed to make it easy to
update the metadata and narrow down your search selections within
the content area. Wherever possible, Lightroom utilizes the cached
image data used to generate the previews. Because o this you will nd
it takes no time at all to generate a slideshow or a Web photo gallery.
And when you are in the Print module it will only takes a ew seconds
to generate the print le to print out a set o contact sheets in dratmode. This is because Lightroom is able to print directly rom the high
quality image previews, instead o having to re-render each separate
image rom a master le.
Adobe Camera Raw processing
I you are accustomed to using the Adobe Camera Raw plug-in via the
Bridge/Photoshop dialog, then some o the controls in the Develop
module will already be amiliar. This is because Lightroom shares the
same Adobe Camera Raw (ACR) processing engine that is used in
Photoshop and Bridge. The Adobe Camera Raw processing engine was
originally developed by Thomas Knoll, who with his brother John Knoll,
created the original Photoshop program. The Adobe Camera Raw plug-
in has since evolved to become one o the best raw processing tools in
the market, supporting over 150 dierent proprietary raw le ormats,
including most notably the ull Canon range o digital SLRs. And
Thomas has now been joined by Zalman Stern and Michael Jonsson
(ormerly o Pixmantec) who have both made a signicant contribution
with their work on Camera Raw. Michael incidentally, was also the
main engineer who worked on the Capture One raw processing appli-
cation, beore going on to create the highly successul Raw Shooter
program. Evidence o this collaboration can be seen in the addition onew raw editing eatures such as the Recovery and Fill Light sliders.
NOTEt is cainly n sa
xps w lv au a
aw pcss pam y us
pucs supi suls cmpa
vyin ls. I am n in
au ny qualiy an
pnial aw pcssin
pams, suc as Capu on
m Pas on an ppiay
swa a is bunl wi cain
iial camas. W am I y issua ppl i a-l
pinins i y a sais wi
suls y a in? Bu
Ab Cama raw s av sm
uniqu aus n un lsw
in aw cnv pams.
M impanly, Cama raw
ima pcssin as implmn
in Lim bns m a m
samlin wkw.
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the adobe photoshop lightroom book
Color controls
The Develop image adjustment controls are easy to access and hitting
D, will always take you directly to the Develop module. Lightroom is
mainly intended or working with raw images, but the image adjust-
ment controls in the Develop module can also be applied to TIFF, PSD
or JPEG images that are in RGB, Grayscale or Lab mode (but note that
Lightroom image adjustments are always carried out in RGB). The
Basic and Tone Curve panels provide intuitive controls with which you
can easily adjust the white balance and tones in any photograph. And
the Grayscale Mixer oers an adaptable approach to black and white
conversions whereby you can adjust the balance o color inormationthat is used to create a monochrome version o a color original. As
you dig deeper you will discover that the split tone controls can work
well on color images as well as black and white converted pictures and
with a little experimentation you can easily produce quite dramatic
cross-processed type eects. The Develop module controls also
provide a greater range o controls over the colors and tones in your
photographs. For example, when you adjust the luminance o a color inthe HSL/Color/Grayscale panel, the sliders behave exactly the way you
would expect them to, so you can easily darken colors selectively. For
example, i you want to darken the color o a sky, you simply adjust the
Blues and Aqua Luminance sliders.
It is worth pointing out that all the Develop adjustments in Lightroom
are non-destructive and are recorded as edit instructions that are
stored with the image. And a single raw master le can be edited inmany ways and printed at dierent sizes without having to make lots
o dierent pixel image versions rom the original. Any image edits
and ratings you make in Lightroom will also be recognized in a current
versin o Bridge and Photoshop. The same is true o labels and meta-
data. Any metadata inormation that is added to an image via another
program that can be recognized by Lightroom will be preserved and
updated in Lightroom. So or example, i you add keywords and assigna colored label to an image in Bridge, these changes will be transerred
across to Lightroom and updated in the Lightroom library. Although,
this does raise the question o which setting is the correct one when
a single image has been modied in two separate programs. In this
situation, Lightroom will inorm you o any conficts and let you decide
(see side note on updating settings in Lightroom).
NOTEAn Ab Cama raw ajusmn
ma in n Ab pam will
always pviw inically in any
Ab pam. I an ima is
al usi Lim a wanin
xlamain mak will al yu an
l yu ci w sick wi
cun ima sin upa
wi nw n a was appli
usi Lim.
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Chapter 1 INtrodUCINg AdoBe PhotoShoP LIghtrooM
The Lightroom workow
You will notice how the modules and controls are all presented in a
logical order, rom the import stage through to managing the images
in the Library module, processing them in the Develop module and
nally exporting les to an output older. Or, you can output images
via the Slideshow, Print or Web modules.
Managing the image library
Lightroom has been designed to oer a fexible workfow or all types
o photographers that meets their dierent requirements. When youwork with Lightroom you begin by explicitly choosing which images
you would like to see added to the Lightroom library and rom there
the way Lightroom manages those images is actually not that much
dierent rom working with any other type o browser program. Most
browser programs are like a gloried nder and are mainly useul or
inspecting the contents on a computer and allowing you to see every-
thing that is on a drive or in a specic older. The main dierence withLightroom is that you always strictly control which images are imported
into the library. Images are either imported rom a camera card (or
directly rom the camera) by copying them to a older. Or, you simply
import images by reerencing the older they are in already. Once
images have been imported into Lightroom, any changes you make to
the older or le names, le deletions or moving o les, these actions
are all mirrored at the system level. Working with the Folders panel in
Lightroom is thereore not too dissimilar to working with a hierarchical
older list tree view in a browser program. Except in Lightroom the list
tree in the Folders panel reveals just the images you requested to be in
the library and nothing else.
O course, hierarchical older management is ne i you know which
olders your images are kept in. But when you start working with many
thousands o pictures you will soon nd it is no longer practical to relyon a older hierarchy as the main means o navigation. Lightroom can
store all your images in neat olders, but its real power as an image
asset manager comes when you use the Find, Collections, Keyword
Tags and Metadata Browser panels to search or images in the library.
And i you get into the habit o entering descriptive inormation each
time you import a batch o images, this too will enable you to search
your archive more easily and more quickly by using dierent criteria to
search the archive.
NOTEW a alay sin sma ways
sac a cmpu aciv, suc
as Spli au n
Macins sysm, wic bypasss
n navia by ls wn
yu a sacin a spcic l.
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the adobe photoshop lightroom book
Where does Photoshop ft in?
For many years now, Photoshop has pretty much dominated the pixel
image editing market and the program has constantly adapted to meet
the varying demands o lots o dierent types o Photoshop customers,
rom graphic designers to illustrators to special eects artists working
in the motion picture industry. Now although Photoshop is a really
powerul image editing program with a wide range o tools to suit
everyones requirements, Photoshop has also become increasingly more
complex. When the two Knoll brothers, Thomas and John rst created
Photoshop, they could hardly have predicted then what Photoshop
users in the uture would be doing with their program, much less pre-dict the technological demands that would be made upon Photoshop
with digital capture. Photoshop started out as a program or editing
single images in real time and the legacy o this basic Photoshop
architecture has led to various compromises having to be made as the
number o eatures in Photoshop have expanded.
Many Photoshop authors love to write about what they describe as
simple Photoshop techniques, but then proceed to take up eight
pages with step-by-step instructions (beore anyone gets too upset, I
coness that I have been just as guilty as anyone else when it comes to
writing about Photoshop)! And then there are all those bits o advice
that appear to contradict themselves, such as dont use Convert to
Grayscale to convert a color image to black and white, or dont use
the Brightness and Contrast dialog to adjust the brightness and con-
trast. But sometimes it is almost impossible to avoid going into suchdetail, because to write any less would only cause more conusion. Plus
some eatures, such as the aorementioned Brightness and Contrast
command have been in Photoshop or so long that it would be unwise
to remove them now. Lightroom is unencumbered by such legacy
issues. You dont have to ollow complex workarounds to achieve the
best results and the controls in Lightroom do exactly what you would
expect them to.Lightroom also has the advantage o being built rom the ground up
and this has allowed the engineers to design a program that is more
adaptable and can grow more easily in the uture. Take or example,
image adjustments. I you apply consecutive image adjustments in
Photoshop, you progressively degrade the image. Lightroom on the
other hand allows you to make as many adjustments and changes as
you like, but only applies these as a single adjustment at the pointwhere you export the image as a xed pixel TIFF, PSD or JPEG image.
NOTEonc yu sa binin imas in
Lim yu wn ncssaily
n yusl lck in wkin
xclusivly in Lim, way
yu a wi sm pams.
Lim is xibl nu
allw yu wk simulanusly
wi Bi ima bws
pams.
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Chapter 1 INtrodUCINg AdoBe PhotoShoP LIghtrooM
The Adobe Camera Raw plug-in used by both Bridge and Photoshop
does provide the same level o fexibility, but only up until the point
where you render a raw le as a pixel image to be edited in Photoshop.
Lightroom on the other hand, will allow you to preserve an image inits raw state throughout. And you can make prints at any size you like
without having to x the image data as a pixel image.
Integrating Lightroom with Photoshop
At this early stage it is too soon to judge i Lightroom will ever become
a complete replacement or Photoshop, but I do believe that Lightroom
can currently be used to perorm many o the tasks that up until now
were once carried out exclusively in Bridge and Photoshop. Lightroom
is perect as a ront-end application or importing new images into the
computer and renaming them. From there you have all the controls you
need or carrying out image edit selections, grouping and renaming
them, plus making basic and advanced develop setting adjustments.
The speediness o program will allow you to quickly print drat mode
contact sheets, run a slideshow presentation or generate a completeweb gallery and upload it to your server.
Photoshop is still important or major image retouching and perorming
other essential production tasks such as CMYK color conversions.
Although o course, this may all change in the uture. I have ound that
one way to integrate Lightroom with Photoshop is to use Lightroom
to manage all the importing, image selections and initial image adjust-
ments. When I am ready to retouch the master images, I export these
in one go using the Export command. From there on I will usually work
on the images in Photoshop and Bridge. Once I have completed doing
all the retouching and editing in Photoshop, I import the derivative,
master les into the Lightroom library using the import by reerence
method (rather than copying them into the library). This allows me to
use Lightroom to maintain a library archive o all the raws and masters
and keep the raw and derivative les on separate drives and back eachdrive up separately. And or printing, I much preer the Lightroom Print
module interace or making the nal print outputs.
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the adobe photoshop lightroom book
What youll needLightroom is designed specically or photographers working with digi-
tal photos, so above all you will need a camera o course! Lightroomcan process JPEG, TIFF or Raw images, but i your camera is capable
o capturing raw images, I advise you shoot in raw mode wherever
possible. Lightroom supports over 150 dierent raw camera ormats.
You will require a computer that meets the minimal specications listed
at the bottom o this page. Although it is possible to run Lightroom on
a three year old laptop computer with just 1 GB o RAM memory, you
will notice a substantial improvement in perormance with a more upto date computer. Lightroom will certainly benet rom having as much
RAM memory as possible and I thereore recommend you have, i
possible, at least 1.5 GB o RAM installed on your computer. Although
you dont need much hard disk space on your computer to install and
run Lightroom, you will need to give serious consideration to how
you are going to store all your image archive les. Some people can
easily shoot 5 GB worth o images (or more) in a single day. And i you
export some o those les as rendered TIFFs or PSDs, you can see how
your storage requirements might grow quite considerably in a short
space o time. In Chapter two I will be making suggestions about what
type o storage systems you should use.
Wndows
in pnu 4 ( c) c
Wnw Xp n h n w svc pc 2 (sp2)
768 mb ram (1 gb cn)
1 gb c
C n y w 1024 x 768 un
Macntosh
g4, g5 in mcn c unnn 1 ghz
mc os X 10.4.3
768 mb ram (1 gb cn)
1 gb c
C n y w 1024 x 768 un
Tipt s i aw ls m
cama yu s wi is supp
in Lim, Ab
Psp puc pa wbsi:
www.ab.cm/pucs/
psp.
W a als nw sin a w cam-
as a a capabl capuin
aw imas usin dNg ma
an bcaus dNg is a sl- cnain
aw ma, i is ial ma
us wn xpin imas wi
aw aa psv wiin l.
NOTE
Lims pmanc will alwaysb laiv siz yu mas
ima ls. t minimum spcica-
ins ulin may sufc i
yu a nly iin aw JPeg ls
m a 5 6 mapixl cama. I
yu wis pcss ls la an
is yu alms cainly n a
as cmpu wi a l m rAM
mmy.
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10 Chapter 1 INtrodUCINg AdoBe PhotoShoP LIghtrooM
Introducing the Lightroominterace
Filmstrip
Content areaLet panel Right panel
Top panel
Figure 1.2 The Lightroom interace.
Tool bar
Lightroom menu bar
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11the adobe photoshop lightroom book
Lghtroom nterface comonents
Lghtroom menu bar
a w ny cn, n nu c-
n c n l nu
cn. i yu n u u
cn nu w n, u cn
v y y n u
cn.
To anelt n cn n l cnn
u c, wc w yu wc
wn n l u. t
ly u w yu vw n n
yu ccn. dv cn
. sw n yu uu
ccn n-cn nn. t pn
u uun n. an W u w yu n w
l. t cn cnn
n iny yu cn cuz v
l iny p su... nu. F
x, yu cn c a p
l w yu wn n
cny c n.
Content area
t n n nc w
yu w w w v n
n l. in ly u
g ( wn n ) yu w
y un n c
yu. in ly u lu
dv u, yu w y
f--vw 1:1 c z. in u
uc pn n sw, yu cn
vw w cn w
wn y uu l.
Tool bar
t cn l un cnn vu n.
Rght anel
t -n n w y cnn cn-
jun n , nn u
n , yu n. in ly
u yu cn y Quc dv n n
yncnz c u . t
dv u w yu vnc
jun, w n sw n
pn u, -n n w u cn vnn yu n uu. t
pn n cn xn c y
ccn n pn .accn n n
w xnn w cnn
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Yu cn u # y (mc),c y (pC) n
cnn w y nu (1,2,3 c.)
nn n cn nvu n n y wnw.
Left anel
t -n n ny u nn
n n. in dv,
sw n pn u, u n
n qucy ccn v n. s
x, yu wn n dv
u, yu cn v cu dv n
, w y cn y
. in ly u n
cnc n n nn
, ccn n yw u
fn n c.
Flmstr
t F c
cn n cnn un
cuny y n ly, n ny
c. t F un cn
cc v u, w
yu cc nvu u-cn
, wu vn wc c ly u.
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1 Chapter 1 INtrodUCINg AdoBe PhotoShoP LIghtrooM
Installing LightroomThe Lightroom installation process is quick and easy. All you need to do
is to load the installation CD disk and start installing Lightroom. Figure1.3 shows the Macintosh installation dialog. Simply drag the Lightroom
icon across to the Applications icon in the window and the installation
process will almost be complete. Figure 1.4 shows the rst dialog
in the PC installation process. Keep clicking on the Next button and
ollow the installation instructions until the nal dialog says Finish.
The rst time you launch Lightroom you will need to read and click to
agree with the terms and conditions o supply. Once you have donethat, whether you are on a Mac or PC, the installation process should
be airly swit and straight orward. I you are installing Lightroom and
Figure 1.3 The Lightroom Mac installation dialog.
NOTEMak su a yu a raM
l an wnla an insall la-
s Flas upa. Yu will n is
pviw Flas allis na
m Wb mul.
Figure 1.4 The Lightroom PC installation dialog.
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1the adobe photoshop lightroom book
TipI yu un u a isk spac yu
can mv Lim Libay
l a nw, bi a iv.
opn Lim Pncs an
us gnal Pncs lca
nw l lc ain. Yu can als
slc a nw Libay l lcain
by lin wn a ky (Mac),
C ky (PC) uin saup. tis
will pp a naviain ial, a will
n allw yu s lcain Libay l.
Figure 1.5 In the Lightroom General preerences you have checkable options
to display the splash screen during startup and automatically check or program
updates. In the Library preerences you can set up an automatic library le backup
routine . Below that are the completion sound alert options. You will oten see warning
dialogs with a Dont show again check box at the bottom o the dialog. I you click
the Reset all warning dialogs button here, you can restore all the warning alerts. Andat the bottom are various reset buttons that can be used to restore Lightroom settings
such as all warning dialogs and naming token presets.
updating an existing database, you may be asked at this stage i you
would like Lightroom to run a verication process to test the integrity
o your current database.
Ater you have successully launched the program, you will wantto visit the Lightroom preerences in the Lightroom system menu.
In the General preerences, go to the Deault Library section and
choose a location or the deault library le. This decides where the
Lightroom older containing the Lightroom database, metadata and
preview library les will be kept. The deault setting will point to the
Users Pictures older on the main hard disk. I you want the Lightroom
Library older to be somewhere else such as on a dedicated externaldrive, now would be a good time to choose a new older location. You
can choose to have multiple library les and you will notice there is a
Choose button that will allow you to switch Libraries via this preerence
panel (see tip sidebar on choosing a library le during startup). But
to start with I suggest you work with just the one Lightroom library.
Another important inclusion here is the Automatic back up library
option. Set this to however oten you would like to back up the master
library le. In Figure 1.5 below I have shown the Back up library dialog
which will appear every time you need reminding about what to do
and where to save the back up library to.
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1 Chapter 1 INtrodUCINg AdoBe PhotoShoP LIghtrooM
Figure 1.6 In the Lightroom External Editors preerences you can customize the pixel
image editing settings or Photoshop plus one other external, pixel editing program
(such as Photoshop Elements or PaintShop Pro). These are the le ormat, color space
and bit depth settings that are used whenever you ask Lightroom to create an Edit
copy o a library image to work on in an external pixel editing program.
Figure 1.7 In the Lightroom File Management preerences I suggest you set the
When a memory card is detected settings to: Show Import dialog. This will orce theImport dialog to appear automatically whenever you insert a camera card into the
computer. In the Preview Cache section you can set the preview pixel dimensions to
whatever would be most ideal or your display size. The preview cache can take up
a lot o hard disk space and the size o the cache will be dependent on the deault
standard preview size and preview quality. Plus, the preview cache will keep growing
as you add more pictures to the Lightroom library. The preview cache will also include
1:1 previews and these, being higher resolution previews, take up even more disk
space, so there is a preerence to discard these ater a certain amount o time has
elapsed. I you check the Automatically write changes to XMP sidecar les option,this will allow you to synchronize Lightroom settings when exporting les to another
computer running Lightroom.
NOTEI yu slc pin wi
cans XMP sica ls,
is will allw pams, lik
Bi, a any maaa a
in Lim suc as ima
dvlp sins ima ains an
kyws.
NOTEt Fil ma pins inclu
naiv Psp, PSd l ma
tIFF. t cl spac can b
PP rgB (wic is aily cls
cmaiciis naiv
Lim wk spac) Ab
rgB (wic many paps lik
usin in Psp), srgB (wic
is ial Wb-bas upu nly).
t bi p can b 16 bis, wic
will psv ms amun
lvls inmain, bu ubl
upu l siz, 8 bis, wic is a
m sana bi p, bu wn
ncssaily psv all lvls
inmain a is bainabl m
yu mas libay imas.
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A quickstart guide to LightroomLets get started with a quick overview o how to use Lightroom,
beginning with a look at how to customize the interace, ollowed by
an overview o a typical Lightroom workfow.
Identity plate options
1. The top panel in the Lightroom interace contains the Lightroom
Identity Plate and module selectors. I you go to the Lightroom
menu and select Identity Plate Editor... you will see the dialog
shown here. This will allow you to enable the identity plate, which
will then appear in the top let section o the Lightroom interace,
replacing the normal Adobe Lightroom logo.
2. The standard identity plate will use a text style identity plate
that shows the name registered as the computer administrator
displayed using a deault system ont. I you click on the Font
Panel... button (Mac), this will open a Font dialog that will allow
you to choose a dierent ont type and ont size. Note that I you
are using the PC Identity Plate Editor, you are able to edit the ont
characteristics within the Identity Plate Editor dialog itsel.
NOTE
t iniy pla can als builiz by Slisw, Pin an
Wb muls an i Us a syl
x iniy pla pin is slc,
iniy pla lin will pin
a any siz upu sluin
slc in Pin mul.
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1 Chapter 1 INtrodUCINg AdoBe PhotoShoP LIghtrooM
3. I you select the Use a graphical identity plate option, you can
add an image logo by pasting or dragging a PDF, JPEG, GIF, PNG,
TIFF or PSD image into the identity plate area. The logo image you
place here cannot be more than 60 pixels tall, but can contain
transparent pixels. A graphical identity plate can useully be added
to Slideshow and Web module templates, but be warned that
the a 60 pixel tall logo may be ar too small or most print layouttemplate designs that use an identity plate (unless you are printing
the identity plate really small on the page. You can also customize
the appearance o the module selector names by mousing down
on the Font menus to select a new ont and ont size. And i you
click on the two little color swatch icons (circled), you can change
the ont colors as well.
4. Now lets take a look at how the top panel looks ater customizing
both the identity plate and Lightroom module selectors.
Figure 1.8 Once you have congured
a custom identity plate, remember to
mouse down on the Custom menu and
choose Save As... to save these settings
as a saved template design.
NOTEPSd ls can nly b a via
Iniy Pla ei usin
Macins vsin Lim 1.0.
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5. With the Lightroom Interace preerences you can customize the
appearance o the interace when using the lights dim mode (dis-
cussed later in Step 13 on page 24). You can also customize the
background appearance when viewing an image in Loupe mode.
6. In the example shown here, I set the Background Fill Color to aWhite with the Overlay Texture set to Pinstripes.
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7. To get images into Lightroom, click on the Import button in the
Library module. This will open the Import Photos dialog shown
here (there is a Lightroom preerence that will automatically open
the Import Photos dialog when a new camera card is detected). I
you are importing rom a camera card you can decide whether to
make a straight copy o the images rom the card or convert them
to DNG les as they are copied. Images can also be renamed andbacked up to a second drive at the import stage. You will notice
that Lightroom encourages you to enter a Subolder name. Giving
imported shoots meaningul names plays an important role in the
way Lightroom can help you keep track o your image les. The
same is true i you add keywords and other metadata at this stage.
This will all urther help with the management o your Lightroom
library. Once you have nished conguring the dialog, click the
Import button to start importing.
Importing images into Lightroom
NOTEt is a wl cap in is bk
v impin imas. Bu
nw, I sul jus pin u a
a w main ways binin
imas in Lim libay.
Cpyin mvin ls will pysi-cally mak a cpy Lim
libay l. Yu msly us is
m imp imas m a
ca. A cpy by nc will l
imas say w y a an
mly ca a nc w
y a s. Yu msly us is
m imp imas a a
alay n cmpu a isk.
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Library views
8. The imported images are now shown here in the Library module
with the Grid view selected. The activity viewer in the top let
corner indicates that Lightroom is actively carrying out background
processes such as importing images or building thumbnails. I
more that one operation is taking place at a time, you will see thegrouped status indicator (see Figure 1.9). I you click on the arrow
to the right, you can toggle the status indicator between each
o the tasks that are in progress and the grouped indicator. The
imported images will appear in order o preerence within the Grid
cells and you can make selections o images by using either the
Library Grid or the Filmstrip at the bottom. Plus you can rearrange
the order o the images in the Grid by dragging and dropping, andthe order sequence will be carried through to the other modules.
Figure 1.9 The status indicator shows
the progress o background processes
such as importing images or rendering
previews.
The activity viewer indicates
Lightroom is busy importing imagesand/or building a preview cache.
The imported les will show here with
the subolder name assigned in theImport Photos dialog.
The Library view is
currently in Grid (G) mode.
Use # key (Mac),c key (PC) in
combination with a keypad number
(1,2,3 etc.) to toggle showing and
hiding panels. Quick Develop=1,
Keywording=2, Metadata=3 etc.
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9. Now lets switch to viewing individual images one at a time using
the Loupe mode where we can toggle viewing the images in
Loupe mode at a base magnication that can be set to either Fit
or Fill the width o the content area. And the magnied loupe
view can be set to anything rom a 1:4 to a 11:1 zoomed pixels
view (yes, Lightroom goes to 11!) You can switch modes by click-
ing on the Loupe view mode button or by hitting the E key. Or,
just double-click an image to switch rom the Grid view to seeing
the selected image displayed in Loupe mode. The arrow keys on
the keyboard will let you quickly shuttle through all o the images
in the current image selection. To scroll through a selection withoutscrolling the images, drag the scroll bar in the Filmstrip.
TipYu can pn an cls
Lim panls by clickinanyw n panl ab. I yu
aclick n a panl ab yu can
swic a sl m pain,
w clickin n an iniviual
panl ab will pn a panl nly
an cls all s an pnin
all panls in cun mul.
aclick a panl aain s
nmal panl b avi.
The Library view is currently
in Loupe (E) mode.
The scroll bar
This image is currently displayed using the Fit to
view Loupe mode. A Single-click will magniy the
image to a 1:1 or custom zoom view. Another
single-click will return you to the previous view.
You can right-mouse click to access the
contextual menu options or the panel
tracks and use this to hide and reveal
individual panel tracks in any o the
Lightroom modules.
The panel behavior is currently in
solo mode, where only one panel will
open at a time (see Tip below).
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10. Now lets look at ways to make the Lightroom interace simpler to
work with, plus how to hide interace components and place more
emphasis on the images. Start by pressing thet key. This will
temporarily hide the two side panels and allow more room or the
image to be displayed in Loupe mode. But you can still access the
side panels by rolling the mouse cursor over to the side edges o
the screen. Do this and the panels will be revealed one at a time,
and you will notice how the panels temporarily overlay the image
below, but you can still access the panel controls as usual. I you
click on the little arrow on the side o the screen in the middle,
you can lock these panels independently, in which case the image
will center adjust to reveal the entire image area again. Press
t and both panels will be revealed once more. Panel rolloverbehavior can be modied via the contextual menu (see above).
Tipt aul si panl bavi is
Au hi & Sw si panls
will au val an i as yu
ll cus si
scn. t Au hi pin will
i panls an y will nly
b val (vlayin ima)
wn yu click n si aw,
cyclin u i/vlay/val
an siz ima in cnn
aa. In Manual m yu can l
bwn i/val an siz
ima in cnn aa.
Simpliying the interace
Roll the mouse over to
the side o the display
to temporarily reveal
the hidden side panel.
Mouse-drag on the panel edge
to resize the panel width.
Click anywhere on the side
panel to lock the panel in
position. Use thec key
(Mac), or right-mouse click (PC)
to access the contextual menu
options or the side panels.
Double-clicking on the
divider line will toggle the
Filmstrip thumbnail size.
Clicking this arrow will collapse
the Top panel (this also applies to
the Filmstrip below).
As well as dragging on the
sidebar to scroll the panels,
you can moue-down and drag
anywhere in the panel area.
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11.We have so ar been working with the Lightroom interace indocument window mode. I you press the F key, the interace
will switch to ull screen mode and expand to ll the whole o
the screen. Press F a second time and the interace will switch
to absolute ull screen mode where the system menu bar will
disappear and Lightroom will override any operating system
rollover behaviors. For example, on the Macintosh, the absolute
ull screen mode will override the Dock appearing as you roll the
mouse cursor to the bottom or side o the screen. But you can still
access the system menu bar by rolling the mouse cursor to the top
o the screen. Now try pressing the F5 key to toggle hiding and
showing the Lightroom menu bar (as shown above). Next try press-
ing the F6 key to toggle hiding and showing the Filmstrip at the
bottom. And lastly, useSt to toggle hiding and showing
everything!
TipI yu v suck in a siuain
w yu n s in-
ac layu, iSt a cupl
ims an is will s vy in
back aul layu.
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Zooming in
12. We shall stay in the ull screen Loupe mode with the side panels
hidden and roll the mouse over to the let o the screen to reveal
the let hand panel, which can be locked in position (see Step 10).
Make a single-click anywhere in the picture and the image will
zoom smoothly to a 1:1 or custom magnied pixels view. Click on
the image again and it will return to the t to the normal screenview. You can also use # + to zoom in and #- to zoom out.
Use the tilde key (~) to toggle between the Grid and Loupe view
modes. And whether you are in Grid mode or Loupe mode, i you
press Z, the image will instantly be displayed at the 1:1 (or custom)
magnied view mode. Press Z again and the image will revert to
the Library Grid view. In the Navigator panel, you can click inside
the image preview to select an area to zoom to and drag therectangle within the navigator to scroll the image.
TipYu can als us Spacba
l bwn sana an
mani Lup viwin ms.
You can select an area to zoom
to by clicking anywhere in the
Navigator preview
To scroll the image, drag the zoom
rectangle in the navigator
You can set a custom magnied
preview size (other than 1:1) romthe y-out menu options.
You can also use the Zoom
slider to set the zoom view.
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Chapter 1 INtrodUCINg AdoBe PhotoShoP LIghtrooM
13. Lightroom has a Lights Dim and a Lights Out mode. These two
viewing modes allow you to dim or hide the interace so that you
can ocus more on the photographs, yet still have easy access to
the interace when you need it. To see how this works, press the
L key once. This will switch Lightroom to Lights Dim mode (you
could go to the Window menu and choose Lights Out Lights
Dim, but hitting the L key is easier to remember). The Lights Dim
mode just darkens the interace so you can still see (and access) all
the Lightroom controls and menu items. Press L a second time and
this will take you to the Lights Out mode and pressing L one more
time will take you back to the deault viewing mode. Note that
i you roll the mouse to the top o the screen, you will always be
able to view the menu bar at normal brightness.
Dimming the lights
NOTEt aul lis im an lis
u ms us vayin paciis
black. I yu Lim
pncs yu can s Lis
ou scn cl a sa ayan ajus im lvl paciy.
tis is usul i yu wul p
viw yu imas isla aains a
nual ay insa a sli black.
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the adobe photoshop lightroom book
Develop module
14. I you now click on Develop this take us to the Develop module
where you can start adjusting things like the color, the tonal range,
image cropping and sharpness. I you are accustomed to working
with the Adobe Camera Raw plug-in in Bridge and Photoshop,
you will already be amiliar with the Basic controls and there is a
lot you can do to correct an image by using just these Basic panel
adjustments. But also in Lightroom are the Tone Curve, Crop &
Straighten, HSL/Color/Grayscale, Split Toning, Detail, Lens
Corrections and Camera Calibration panel controls. Favorite
Develop settings can be saved as Presets that can then be applied
to other images. With Presets you can choose to save everything or
save selected items only and Lightroom ships with a small selection
o Develop presets to help you get started. Try rolling over the list
in the Presets panelto see how these look in the preview beore
applying them to the actual image.
Figure 1.10 Favorite Develop settings
can be added by clicking on the Addbutton below the Presets panel.
The Basic Develop controls are a
great place to start adjusting the
tones and colors in an image.
The Tone Curve ofers some
advanced Develop options.
Single-click the arrow button at
the top o the panel to expandor compact a panel.
Click to add a Develop
setting as a Preset.
Click the switch icon to toggle
turning panel adjustments on or of.The Develop module toolbar contains
a Crop Overlay mode (R), Remove Red
Eye tool and Remove Spots tool (N).
The History panel records all the
image settings adjustments you
make as history states.
Use# key (Mac),c key (PC) incombination with a keypad number
(1,2,3 etc.) to toggle showing and
hiding panels. Basic=1, Tone Curve=2,
HSL/Color/Grayscale=3 etc.
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Retouching a photograph
15. The Develop module toolbar contains some basic image editing
tools or retouching photographs with. When the crop tool is
selected (use R as a shortcut to select the crop tool), the Crop &
Straighten panel will become active and you can apply a crop to
an image and use the straighten tool to straighten horizon lines in
a picture. The Remove Red Eye tool can be used to simply drag
across the eyes wherever there is red eye in a fash photograph
and remove it. And shown here is an example o the Remove
Spots tool being put to use in Heal mode. These tools can be
used to carry out basic image spotting, just as you would do
normally in Photoshop, except the spotting you do is recorded as
edit instructions. Essentially what this means is that ater you do
any retouching, you have the reedom to make urther changes
to any other Develop module settings, such as change the white
balance.
The Remove Spot tool is
currently in Heal mode.
The red circle represents the area
being repaired and the green
circle shows the area that is
being sampled rom.
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Synchronizing the Develop settings
16. Once you have made a ew adjustments to an image you may
want to synchronize those settings with other photographs that
were taken rom the same shooting sequence. To do this, select all
the images you want to synchronize via the Filmstrip. Make sure
that the image you want to synchronize rom is the most selected
image and then click on the Sync button to synchronize all o
the selected images with this image. Note that Lightroom oers
unlimited undo options, so you can always use the Edit Undo
or #Z any time you need to revert to a previous step. And i you
want to redo a step, use #SZ. The History panel oers
even more fexible control, allowing you to preview and select
specic history steps to go to, which also remain stored with the
image. Selected history states can also be saved as snapshots via
the Snapshots panel.
Figure 1.11 Develop settings can be
selectively synchronized across other
images, including the spot removal and
the crop and straighten settings.
Click on the Sync... button to
synchronize the settings to the
most selected image. Use the
# (Mac)c (PC) key to apply
Auto Sync, and thes key to
apply the Previous settings.Make a selection o images
in the Filmstrip where you
wish to synchronize the
Develop settings.
The Snapshots panel can
be used to store saved
history versions.
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Chapter 1 INtrodUCINg AdoBe PhotoShoP LIghtrooM
Reviewing images
17. I you want to compare a select group o images, go to the Library
module and make a selection o photographs either rom the Grid
or rom the Filmstrip and click on the Survey mode button (or
press N). Note that i you are in the Library module and make a
multiple-image selection via the Filmstrip, Lightroom will automati-
cally switch to displaying the images in the Survey mode. While
you are in Survey mode, the selected images will auto-resize to t
within the working area. I you want to inspect a particular image
in close-up, double-click to open it in Loupe mode and double-
click or press N to return to viewing it in Survey mode again. And
when you are in Survey mode you can #click (Mac),Cclick
(PC) on an image to remove it rom the current selection. The
Compare mode (C) lets you compare a most selected image with
all others in the selection in a 2 up display mode.
Tiprmmb a il ky (~) can
als b us lin bwn
cun an pvius viw m.
TipUs#d (Mac),Cd (PC)
slc a Libay slcin
imas an us#Sd (Mac)
CSd (PC) slc
ms slc ( aciv) p nly.
The currently selected image is highlighted
with a border and a orward slash in
the bottom right corner. Use#+arrow
keys (C on a PC) to move between
images and#click to remove an image
rom a selection.
Select images to Compare
rom the Filmstrip.
The Library view is currently
in Survey mode (N).
The Compare mode button (C) will
switch to a 2 up display mode, or
comparing images side by side.
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the adobe photoshop lightroom book
18. So lets assume you have now made a selection o images, but
you wish to rene them urther. You can do this by making them
into a Quick Collection. I you return to the Library Grid view,
the currently selected images will be highlighted and you can save
this current selection as a Quick Collection by hitting the B key.
Quick Collections are useul or marking avorite images and orcombining selections rom dierent, separate olders. You could
now go back to Step 9 and inspect the images one at a time in
Loupe mode, but this time assign number ratings to the shots. You
can do this by hitting 1 to 5 on the keyboard or use the ] key to
increase the current le rating or [ to decrease the current le rat-
ing. You can also use 6 through 9 to assign color labels to images.
In the example shown here, the selected image and one beore itwere both assigned a yellow label.
Assigning ratings and Quick collections
NOTEt Fin panl will l yu l
imas by cnucin a x-bas
sac any macin maaa.
t calna viw scin will l
yu naw wn a sac usin
a ciia. An lasly, in
Filmsip yu can us Fils
cnls (cicl) l imas in
cnn aa by ains i
an, lw an by a spcic
ain nly. o, l by ain
cl labls.
This Library panel shows the
number o images that have been
grouped as a Quick Collection.
The Quick Collection imageshave here been saved as a new
collection in the Collections panel.
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0 Chapter 1 INtrodUCINg AdoBe PhotoShoP LIghtrooM
19. So having created a collection o images, lets now look at how
a collection can be used to create a screen presentation. The
Slideshow module has a Template Browser with a choice o
ready-made templates that can be used or making an on-screen
slideshow. And there are plenty o options here that will allow youto create your own custom templates. The Options and Layout
panels let you decide how to present, position and embellish the
image rame area. You can use the Overlays panelto add an
image to the background and the Backdrop panel to add your
Identity Plate logo and you can even choose music to accompany a
slideshow via the Playback panel.
Prepare a presentation
Use# key (Mac),c key (PC) in
combination with a keypad number
(1,2,3 etc.) to toggle showing and
hiding panels. Options=1, Layout=2,
Overlays=3 etc.
C b h ll
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1the adobe photoshop lightroom book
Create a web photo gallery
20. The Web module can generate web photo galleries using HTML or
Flash gallery styles. This screen shot shows a preview o the current
Quick Collection using a custom template based on the HTML
Gallery template, which I selected rom the Template Browser
panel. As with the Slideshow module, the Web module options
allow ull control or you to modiy and create your own web
photo galleries. The preview displayed in the content area will only
take a second or so to generate and is actually showing you a webbrowser view o a ully coded website. When you are happy with
the way the site is looking, you can click on the Upload... button
to tell Lightroom where to upload the complete site les and
olders. You only need to congure the FTP settings or your server
once and then add this as an FTP preset. Ater you have congured
your server settings and saved them as a preset, it becomes a nice
and easy process to upload new web photo galleries to a savedavorite server location.
NOTEWn yu slc n Flas
mplas, Lim will cck
s a yu av las Ab
Flas Play vsin 8.0 insall,
an i n, will pvi a link yu insall i.
Figure 1.12 The Congure FTP File
Transer dialog.
Use# key (Mac),c key (PC) incombination with a keypad number
(1,2,3 etc.) to toggle showing and
hiding panels. Gallery=1, Labels=2,
Color Palette=3 etc.
C t t h t i ti
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Chapter 1 INtrodUCINg AdoBe PhotoShoP LIghtrooM
21. Now over to the Print module. In the example shown here, I kept
the same selection o images active and then selected a modied
contact sheet template rom the Template Browser panel.
Lightroom will display a preview o the contact sheet, that contains
the currently selected images. The Ino overlay indicates that we
are looking at page one out o two printable contact sheet pages.
For speedy printing, go to the Print Job panel and check the
Drat Mode Printing box, which is ideal or ast contact sheetprinting. The simplest way o making a color accurate print is to
leave the Profle setting set to: Managed by Printer. Then click
on the Print... button and make sure in the ollowing system print
dialog that the ColorSync option (Mac), ICM (PC) is switched on in
the Color Management section, along with the correctly matched
media/paper type in the Print Settings.
Contact sheet printing
Figure 1.13 Here is a view o an
HP print dialog, where because the
Managed by Printer option was selected
in Lightroom, I made sure the correct
media type was selected, and that
ColorSync (Mac), ICM (PC) was switched
on.
The Print button.
The Print settings are used to set
and save the print driver settings.
Click here to congure the
Page Setup settings.
Use Drat Mode or
ast print outputs.
Making a fnal print
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the adobe photoshop lightroom book
Making a fnal print
22. I you want to make a high quality print output, try selecting one o
the single page templates. Depending on how you want the image
to appear on the page, you may wish to click on the Page Setup
button to congure the printer or landscape or portrait printing.
When you go to the Print Job panel, you will need to disable the
drat mode printing and choose a sharpen setting suited to the
type o output you are making. You could continue to make a print
using the same settings as beore, but i you happen to have a
custom print prole or your printer, you can mouse-down on the
Profle options to select the desired print/paper prole. Click on the
Print Settings and enter the same system print settings that were
used to create the prole target (with ColorSync/ICM switched o).
This will lock the print settings to the current setup. Nowaclick
the Print... button to bypass the system Print dialog and go straight
to making a print.
TipAs yu ca cusm pin sins,
s can b sav wi Pin
tmplas. hl wn C
ky (Mac nly), l wn
i mus bun (b Mac an
PC) an n slc a pin ps
an cs Upa wi cun
sins m cnxual mnu.
tis will pmannly sav pa
sup an pin sins pin
mpla ps. tis can ally mak
pinin a l m l-p nc
yu av sav all yu pin sins
a mpla, is n n
cnu m wn yu slca mpla aain.
Use# key (Mac),c key (PC) in
combination with a keypad number
(1,2,3 etc.) to toggle showing and
hiding panels. Image Settings=1,
Layout=2, Overlays=3 etc.
Exporting images
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Chapter 1 INtrodUCINg AdoBe PhotoShoP LIghtrooM
23. Export can be used whenever you wish to apply the Lightroom
settings to an image and export that photograph (or collection
o images) as a JPEG, PSD, TIFF or DNG le. To export rom
Lightroom make a selection o images either in the Library Grid
or in the Filmstrip and then choose File Export (or click the
Export button). This will open the Export dialog, where you can
determine which older the images are exported to, how you
might want to rename them and the le ormat you want the lesto be in. Note that when the TIFF, PSD or JPEG options are selected
you can choose which RGB color space to use, constrain the pixel
dimensions and set the pixel resolution or the exported images.
Exporting images
Working through the book
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the adobe photoshop lightroom book
Working through the bookThis more or less concludes the introduction to working with
Lightroom. In the remainder o the book I will be exploring each aspect
o the program in greater depth. Lightroom has been designed almost
exclusively or digital photographers. This makes my task slightly easier,
because being a photographer mysel I have a clearer idea o what
other photographers will nd important and useul to know. To this
end I have structured the book to match a typical workfow, starting
with the import and export o images out o Lightroom. At the begin-
ning o this chapter I described how the philosophy behind Lightroom
was to oer unreasonable simplicity. I Adobe have been successul inthis mission then you should nd that much o the Lightroom program
is airly sel-explanatory. For example, i you go to the Help menu you
will see a Shortcuts item or whichever module you happen to be using
at the time. Figure 1.14 below, shows the shortcuts or the Library
module. In keeping with the spirit o Lightroom I have tried as much as
possible to avoid discussing the technical workings o the program, and
stick to discussing what Lightroom does best: managing, editing and
printing photographs. And i you really want to know more about how
Lightroom works, then I have reserved a technical section at the back
o the book in the appendix to elaborate on things like the Lightroom
native RGB space. I have also included several pages devoted to side
topics that relate to working in Lightroom, such as how to choose an
optimum setup or your managed photos older and you will nd lots
o quick tips are included in the page margins.
Figure 1.14 It is always worth selecting the Shortcuts item in the Help menu:#/
(Mac),c/ (PC), to nd out more about the shortcuts or each module.