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POPULATION, POLICY AND PRACTICE Let’s talk DNA: a story about co-designing an animation with young people Dr Celine Lewis Senior Behavioural Scientist NIHR Advanced Fellow

Let’s talk DNA: a story about co-designing an animation

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Page 1: Let’s talk DNA: a story about co-designing an animation

POPULATION, POLICY AND PRACTICE

Let’s talk DNA: a story about co-designing an animation with young people

Dr Celine LewisSenior Behavioural ScientistNIHR Advanced Fellow

Page 2: Let’s talk DNA: a story about co-designing an animation

What is co-design?

Slide: Dr Penny Hagen

https://www.slideshare.net/pennyhagen/hagen-

rowlandcodesign-ux-australiaupload

Page 3: Let’s talk DNA: a story about co-designing an animation

Background: What was the problem we were trying to solve?

1. 75% of rare diseases affect children -vast majority have genetic cause

2. New genomic technologies increase diagnostic yield by 25%-40%

3. Young people want to be engaged in decisions about genomic testing

4. Information aimed at young people in their preferred format, currently missing

Page 4: Let’s talk DNA: a story about co-designing an animation

Co-designing an animation aimed at 11-16 years

Page 5: Let’s talk DNA: a story about co-designing an animation

Phase 1: Content developmentWhat should we include in an animation about genome sequencing?

Page 6: Let’s talk DNA: a story about co-designing an animation

Phase 1: Content developmentWhat should we include in an animation about genome sequencing?

Page 7: Let’s talk DNA: a story about co-designing an animation

What is a

genome?

Will you always get an answer from genome sequencing?

Why do some people have

genetic conditions?

How does whole genome

sequencing work?

In what ways will it

benefit me?

How do you

do the test

and does it

hurt?

Page 8: Let’s talk DNA: a story about co-designing an animation

Phase 1: Content developmentHow best to explain genomics?

Page 9: Let’s talk DNA: a story about co-designing an animation

Phase 1: Content developmentChecking in the advisory team

Page 10: Let’s talk DNA: a story about co-designing an animation

Phase 2: Script & story development

Page 11: Let’s talk DNA: a story about co-designing an animation

Phase 2: Script & story development

Page 12: Let’s talk DNA: a story about co-designing an animation

Phase 2: Voice-over

Page 13: Let’s talk DNA: a story about co-designing an animation

Phase 3: Animation testing

Page 14: Let’s talk DNA: a story about co-designing an animation
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Page 17: Let’s talk DNA: a story about co-designing an animation

•How much fun co-design is

• Iterative process is time-consuming! Start

to finish ~18 months

•Good relationship & building trust – with

interviewees, schools, YPAG, animator etc

Lessons learn