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Leader’s Ladder A Resource of Program Ideas for Spark, Brownie, Guide and Pathfinder Guiders August 2008

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Page 1: Leader’s Ladder A Resource of Program Ideas for Spark ...resources4guiding.pbworks.com/f/leaders+ladder.pdf · Leader’s Ladder A Resource of Program Ideas for Spark, Brownie,

Leader’s Ladder A Resource of Program Ideas

for Spark, Brownie, Guide and Pathfinder Guiders

August 2008

Page 2: Leader’s Ladder A Resource of Program Ideas for Spark ...resources4guiding.pbworks.com/f/leaders+ladder.pdf · Leader’s Ladder A Resource of Program Ideas for Spark, Brownie,

Girl Guides of Canada, Ontario Council Program Section Leader’s Ladder

August 2008 2

Contents Introduction 5 Spark Section Program Page Instant Meetings Circus-Big Top Just For FUN! 6 Winter Theme Going Outside Keeper 8 Crafts/Games Balloon Contest Going Outside Keeper 11 Bunny Being Me Keeper, Who Am I?/EMO Challenge 12 Door Knob Name Tag Being Me Keeper, Who Am I?/EMO Challenge 13 Elephant Finger Puppet Being Me Keeper, Who Am I?/5 Region Challenge, Africa

Region 14 Fridge Magnet Picture Being Me Keeper, Who Am I? 15 Goldfish Bowl Being Me Keeper, Who Am I?/EMO Challenge 16 Happy and Sad Masks In My Community Keeper, Spark Cookie Sellers 17 Litter Pick-up Going Outside and In My Community Keepers 18 Seed Planting Exploring and Experimenting Keeper 19 Tambourines Exploring and Experimenting and Being Healthy Keepers 20 Worms in Mud Going Outside Keeper 21 Spark and Brownie Section A Friendship/Enrolment Tree Being a Spark Keeper, Enrolment/Key to Me, Being a Friend 22 Friendship Bracelet/Necklace Being a Spark Keeper, Friends/Key to Girl Guides, Staying

Friends & Key to Me 23

Brownie Section Instant Meetings Native/Aboriginal People Key to the Arts, Marvellous Masks and Super Craft Badge/ Key

to My Community, Aboriginal People in Canada badge 24

Home Safety Key to I Can, Staying Safe/Emergency Preparedness Challenge 31

Crafts and Games Animal Parade Key To Camping, Which Way Badge 35 Aquarium Key to the Arts, Artist at Work and Super Craft badges 36 Clapstick Blind Man's Bluff Key to My Community, Celebrations 37 Ecology Word Game Key to the Living World, Celebrate Earth Day 38 Edible Campfire Key to Camping, Safety First 40 Lend a Hand Mural Key to Girl Guides, Staying Friends and Memories/Key to I

Can, Sewing Magic 41

Link Strips Key to I Can, Sewing Magic/Key to Girl Guides, Thinking Day and Guide-Scout Week 42

Miniature Scavenger Hunt Key to the Living World, Wonderous Walks 43

Brownie and Guide Section

Seed Jewellery Key to the Arts, Artist At Work badge/Discovering You, Discovering Your Creativity #6, and Girls Creating, Creative Craft badge #4/5 Region Challenge, Africa Region –Inadan Necklaces

44

Square Knot Tails Key to Brownies, Brownie Tie/You in Guiding, Understand Promise, Law and Motto #5 45

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Girl Guides of Canada, Ontario Council Program Section Leader’s Ladder

August 2008 3

Guide Section Instant Meeting

Junkanoo

Beyond You, Discovery Your Community #1/You in Guiding, Learn About WAGGGS #1/Adventure in Guiding, Cultural Awareness badge/Girls Creating, Dance, Music, Kitchen Creations and Tasty Treats badges/5 Region Challenge, Western Hemisphere – Crafts, Dance, Food

46

Crafts and Games Guide History Dominoes Game

You in Guiding, Learn About Guiding #1, #2 and #4 and Learn about WAGGGS #1, #2, #3, #4

50

Memory Game You and Others, Building Skills in Communication #1 53 Make a Bundle You in Guiding - Understand Promise, Law and Motto part of

#1 and #3, Learn About Guiding #2, and Learn About WAGGGS #4/Adventures in Guiding, Canadian Guiding badge # 1

54

Nature Scavenger Hunt Beyond You, Learn About Our Environment, parts of #1, #4 and #6/Fun in the Outdoors, Naturalist badge #2

56

Newspaper Scavenger Hunt You in Guiding, Learn About WAGGGS 57 Night-Eyes Scavenger Hunt Beyond You, Learn About the Environment #1, #4 and #6/Fun

In the Outdoors, Outdoor Adventure badge #4 or #6. 58

Rock Peepers Girls Creating, Creative Crafts badge #8 59 Semaphore Signals You and Others, Building Skills in Communication, #6 60 Squirrels Beyond You, Exploring the Outdoors and Nature #6/Fun in the

Outdoors, Ecology badge #5 and Endangered Species badge #5

62

String Balloons Discovering You, Discover Your Creativity #2 64 What About the Weather Beyond You, Explore the Outdoors and Nature #2/Emergency

Preparedness Challenge, Weather Emergencies 65

Whiffs Fun in the Outdoors, Naturalist badge #5 67 World Flag Relay You in Guiding, Learn about WAGGGS #4 68

Guide and Pathfinder Section Camp Hat Bedrolls Guide: Camping, Camp Out Badge #3/Pathfinder: Camping

Here We Come #2 69

Compass Drawings Beyond You, Explore the Outdoors and Nature, #3/Let’s Take It Outside, Finding Your Way #4

71

Compass Trails – An Outdoor Game

Beyond You, Explore the Outdoors #3,/Fun in the Outdoors, Exploring and Hiking badges/Let’s Take it Outside, Finding Your Way #4, #5

73

Guiding Promise and Law Crossword Puzzle

You in Guiding, Understand the Promise and Law #1/Finding the Path, Choosing your own Direction #1

74

Knot Challenge Beyond You, Exploring the Outdoors and Nature #4/ Let’s Take it Outside, Knots, Knives & Outdoor Lore #3

76

Tinfoil Oven Fun In The Outdoors, Outdoor Cooking badge/Let’s Take it Outside #2

77

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Girl Guides of Canada, Ontario Council Program Section Leader’s Ladder

August 2008 4

Pathfinder Section 20 Questions - Famous Canadian Women

Creating Your Future, Follow That Woman #1/Women’s History Challenge – can be the introduction of the challenge

78

Cornhusk Doll - A craft from the Iroquois

My Music, Movies and More,The Arts from A to Z #6/A World to Discover, Around the World at Home #2/Western Hemisphere Challenge, Crafts #14

80

Flag Scratch Out Creating Your Future, Be a Model Citizen #5 82 International Bread Exploring a Theme, Getting Food On the Table #4/On My Own,

Now You’re Cooking #3 84

Mother and Daughter Pot Luck Dinner

Exploring a Theme, Getting Food On the Table #4/On My Own, Now You’re Cooking #2/On My Own, Now You’re Cooking #3/5 Region Challenge, Africa/Western Hemisphere/Asia Pacific Regions, Recipes/Crafts

86

The Old White Sheet Trick - Camp Activity

Let’s Take it Outside, Up Close and Personal with Nature #1 or #2

87

A Sensory Hike- Part 1 - Hike

Let’s Take it Outside, Up Close and Personal with Nature #1 or #2, #3/WAGGGS Clean Water 2008

90

A Sensory Hike-Part 2 - The Wetlands – a Commercial

Exploring a Theme, Our Environment #4/Let’s Take It Outside, Up Close and Personal with Nature, #10

91

A Sensory Hike – Part 3 - Web Of Life Game

Just for FUN!/Completes the understanding of the hike 92

Survival Challenge Let’s Take it Outside, Survival Girl – Prepared for the Outdoors, #1/Emergency Preparedness Challenge – Natural Emergencies, Water Safety

93

The World Association Puzzle

Finding the Path, Broaden Your Horizons #4

96

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Girl Guides of Canada, Ontario Council Program Section Leader’s Ladder

August 2008 5

Welcome to the Leader’s Ladder In 1988 the Highland Glen Area Program Committee, led by Peggy Friesen and Joanna White, had the idea of making a program booklet that could help Unit Guiders with program ideas. One of the main ingredients in Guiding is FUN! The pages of this booklet are overflowing with games, crafts, and activities. all designed to make the program more fun for the girls and their Guiders. The publication was updated in November 2001 and again in 2007/08. Thanks are extended to the Online Program Resource Task Group for their recent work on updating this publication: Louise Goegan, Megan Daley, Sabrina Francescut, Jessica Fleury, Hilary Munro and Elise Pierre. Lord Baden Powell said that “Guiding is a Jolly Game.” We hope you will have fun climbing the Leader’s Ladder and making Guiding a Jolly Game for you and your girls. The Leader’s Ladder will help you ensure that Guiding is Fun! Popular! Bold! & Energetic! Some of the original activities have become outdated and did not reflect our current programs. Leader’s Ladder has been completely revamped to ensure that all the contents are current. Although activities do show a program link, you will need to review the program as not all components are covered with these activities. You are welcome to make a single copy of any item in Leader’s Ladder for single use within Guiding. You may also make multiple copies of enclosed worksheets for use within your Unit NOTE: For multiple copies, inclusion in any publication or use outside of Guiding, permission must be obtained from Girl Guides of Canada, Ontario Council Ontario Guide House 14 Birch Avenue Toronto ON M4V 1C8 416-920-6666, ext. 2485 1-877-323-4545, ext. 2485 (toll free) 416-920-1440 (fax) [email protected] (e-mail)

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Girl Guides of Canada, Ontario Council Program Section Leader’s Ladder

August 2008 6

Circus - Big Top (Theme Instant Meeting) Spark Program Application • Just for FUN! Time: • Choose as many activities that you can accommodate in your unit timeframe. Meeting before: Tell the girls you are going to hold a circus at the next meeting and they should bring in a stuffed animal that would be in the circus. Activity #1 – Sharing 1. Talk about the circus. 2. Let the girls talk about the animal they brought and what it

would do in the circus. Activity #2 – Circus Fun Materials: • Rope • Face painting material 1. Have Sparks pretend to walk a tight rope. (Rope on floor) 2. Do face painting. Activity #3 – Crafts (choose one craft) a) Clown Necklace

Make a clown necklace out of tissue paper.

Materials: • Tissue paper • Glue • Scissors (or Guider pre-cuts)

Instructions: 1. Cut the tissue paper into strips large enough for the girls to make a circle with the

paper. 2. Glue one end of the strip and place the other end of the strip onto the glued end.

You should now have a circle. 3. Continue making circles but be sure to slip the new strip through the circle before

gluing it together.

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Girl Guides of Canada, Ontario Council Program Section Leader’s Ladder

August 2008 7

Circus - Big Top (cont’d.)

b) Circus Wagon Materials: • Red and black construction paper • White paper • Small pudding box • Picture of a lion or other circus animal • Scissors • Glue

Instructions: 1. Glue the white paper around the pudding box to

cover it. 2. Cut out front and back rectangles the size of the

pudding box using red construction board. 3. Cut out the small rectangles in one of the red pieces

to be bars of the cage. 4. Place an animal picture on the long side of the

pudding box and glue. You can put a duplicate picture on the other side, if you decide to make bars on the back part of the cage. Glue the front and back onto the long side of the pudding box.

5. Cut out 4 wheels from black construction paper and add to bottom of cage. Make sure wheels do not come below the pudding box.

Activity #4 – Game - Acting out Animals 1. Girls are in a ring with a girl in the middle. 2. The girl in the middle calls out an animal and girls act it out. 3. When the girl calls “Roaring Lion” the girls run away. 4. If the girl in the middle touches a girl, she then becomes the girl in the middle.

Activity #5 - Song Sing- If You Should See an Elephant. (From - Sing a Song With Sparks & Brownies, page 26) This song is on the new Sing-a-Long for Sparks and Brownies CD which can be purchased through the Mississauga or Ottawa Guide store or e-store. www.thegirlguidestore.ca Activity #6 - Snack Popcorn and animal crackers Activity #7 - Farewell Give girls a balloon to take home NOTE: be sure that there are no latex or food allergies

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Girl Guides of Canada, Ontario Council Program Section Leader’s Ladder

August 2008 8

Winter Theme Spark Program Application • Going Outside Keeper, #1, 2 and 4 • Emergency Preparedness Challenge Time: • Choose as many activities as you can accommodate in your unit timeframe or it can be a

day activity. NOTE: This six-part instant meeting offers discussion, craft, song and game options. The rest of the suggestions work well with the theme day but are not directly related to the Spark program requirements. Review the Emergency Preparedness challenge and discuss what to do if you were outside in a storm. Activity #1 – Sharing Talk about the fun things you can do in the Wintertime. Read the book Snow and Ice by Nicole Mortillaro, ISBN 0-439-95745-1 PBK and discuss. NOTE: The Emergency Preparedness Challenge booklet can be obtained from the Ontario website. http://www.guidesontario.org/formembers/emo.htm or a paper copy can be obtained from [email protected]. The crest is available from the Mississauga or Ottawa Guide stores or e-store www.thegirlguidestore.ca Activity #2 – Fun Outside Go outside and make snow angels. Activity #3 – Crafts (choice from 4 craft suggestions) a) Paint Stick Snowman

Materials: • Paint stick • Fabric • Twigs • Glue • Tape • Markers • Wiggly or goggle eyes

Instructions: 1. Paint stick if desired and let dry. 2. Cut 10 cm squares of fabric for hat, strip of fabric for scarf. 3. Glue hat on stick and tie approximately 4 cm. from top. 4. Glue or tape twigs to back of stick. 5. Paint eyes, nose, mouth and buttons on stick or glue on

wiggly eyes or use fabric for buttons.

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Girl Guides of Canada, Ontario Council Program Section Leader’s Ladder

August 2008 9

Paint top black

Winter Theme (cont’d.) Activity # 3 – Crafts (cont’d.) b) Dessert Cup Snowman (head)

Materials: • Two small yogurt cups • Black, white and orange felt • Red ribbon • Red pom-poms • Cotton ball • Wiggly or goggle eyes • Markers • Glue, scissors • Construction paper

Instructions: 1. Glue black felt around one cup and white felt around the other cup and glue cups

together at the rim so there are no openings showing. 2. Paint the rim of the yogurt cup and the top of the yogurt cup black where the felt did

not cover. 3. Add ribbon around top cup just near the rim and add pom-poms and decorations and

glue a cotton ball on the top. 4. Glue on orange nose and wiggly eyes to the white portion, and use markers to add a

mouth. 5. Cut out a base from the construction paper and glue to the bottom of the white

portion and decorate. c) Film Container Reindeer

Materials: • Film container (no lid required) • 12 mm brown pom-pom, 5 mm red pom-pom • Wiggly eyes • Brown felt • Red ribbon • Filler, e.g., shredded paper, cotton • Two small candy canes • Scissors and glue

Instructions: 1. Cut out ears from brown felt. 2. Glue on ears at top, glue on wiggly eyes and brown pom-pom

nose. 3. Add red pom-pom to brown pom-pom nose. 4. Tie ribbon at base of container into a bow and glue. 5. Stick candy canes in container and add filler.

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Girl Guides of Canada, Ontario Council Program Section Leader’s Ladder

August 2008 10

Winter Theme (cont’d.) Activity #3 – Crafts (cont’d.) d) Cardboard Gloves

Materials: • Bristol board or construction paper • Yarn, fabric, felt, etc. • Markers, glue

Instructions: 1. Place hand on paper and trace. Do both left and right and cut out. 2. Use markers and fabric to make designs on gloves. 3. Punch a hole at top of each glove and tie on yarn.

Activity #4 – Game (choice of three games - one game for 20 minutes) 1. Pretend to be a tree. Guider calls out different weather conditions and girls dramatize (e.g.

gentle breeze, rain, snow, warm sunny day, hail, hurricane). 2. Have an ice cube relay. 3. Try outside fun such as skating, tobogganing, snowshoeing. Activity #5 - Song Sing The Big Ship (From - Sing a Song. Dance with Me, page 30)

This song is on the new Sing-a-Long for Sparks and Brownies CD which can be purchased through the Mississauga or Ottawa Guide store or e-store www.thegirlguidestore.ca

Activity #6 - Snack Hot chocolate NOTE: be sure that there are no food allergies

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Girl Guides of Canada, Ontario Council Program Section Leader’s Ladder

August 2008 11

Balloon Contest Sparks Program Application • Going Outside Keeper Time: • 15 minutes Materials: • One blown up balloon per girl (a few extras on hand is a good idea!) • One ball of string • Scissors • Rolled newspaper for each girl Instructions: 1. Each player gets one balloon and ties it to her ankle. 2. Each player gets one rolled newspaper. 3. At the signal ‘go’, each girl uses the rolled newspaper to try and burst the other players

balloon. 4. The last girl to have an unbroken balloon is the winner. NOTE: be sure that there are no latex allergies

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Girl Guides of Canada, Ontario Council Program Section Leader’s Ladder

August 2008 12

Bunny Spark Program Application • Being Me Keeper, Who Am I? • Emergency Preparedness Challenge - Pet Emergency

Survival Kit, page 9. Time: • 15 minutes NOTE: Girls can create their own pet, or this bunny as a symbol of their pets and love for animals. Materials: • Cardboard toilet paper rolls • Pink construction paper • Cotton balls • Glue and scissors • Markers Instructions: 1. If the toilet rolls are brown, you might want to cover them with a piece of white paper. 2. Using the pattern below, cut out ears from pink paper. 3. Cut a 1.5 cm slit in the bottom of each ear and on opposite sides of one end of the toilet roll. 4. Draw a face, bow tie or other clothing on the roll. 5. Glue cotton ball to the back of uncut end of toilet roll. 6. Insert ears into the slits. 7. Discuss with the girls their pets, and what they would need to take

care of their pets in an emergency. NOTE: The Emergency Preparedness Challenge booklet can be obtained from the Ontario website. http://www.guidesontario.org/formembers/emo.htm or a paper copy from [email protected]. The crest is available from the Mississauga or Ottawa Guide stores or e-store www.thegirlguidestore.ca.

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Girl Guides of Canada, Ontario Council Program Section Leader’s Ladder

August 2008 13

Door Knob Name Tag Spark Program Application 1. Being Me Keeper, Who am I? 2. Emergency Preparedness Challenge - Pet

Emergency Survival Kit, page 9. Time: • 30 minutes Materials: • Cardboard • Markers • Pictures of pets (lot of duplications) • Glue Instructions: 1. Using the pattern at right, cut out cardboard

shape. 2. Print name of pet or place a picture of pet on

door knob hanger and decorate with markers. 3. Discuss where this hanger can be placed and

how it can be used, e.g., for the Emergency Preparedness Challenge, you can place a note at the bottom of the hanger to say how many pets are inside the house and can be placed outside for Emergency personnel to see.

NOTE: The Emergency Preparedness Challenge can be obtained from the Ontario website. http://www.guidesontario.org/formembers/emo.htm. A paper copy can be obtained from [email protected]. The crest is available from the Mississauga or Ottawa Guide stores or e-store www.thegirlguidestore.ca.

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Girl Guides of Canada, Ontario Council Program Section Leader’s Ladder

August 2008 14

Elephant Finger Puppet Spark Program Application • Being Me Keeper, Who Am I? • 5 Region Challenge – Africa - World Around Me, WAGGGS, craft Time: • 15 minutes Materials: • Grey construction paper • Scissors • Markers Instructions: 1. Using the pattern below, trace the elephant onto the construction paper. 2. Cut out the elephant. (Sparks can cut the outside, but the hole should be cut by an adult) 3. Use markers to draw the features and head-piece. 4. Put finger through the hole to make a trunk. NOTE: Learn more about this challenge http://www.guidesontario.org/formembers/5region/program-sparks.pdf

Hole for finger

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Girl Guides of Canada, Ontario Council Program Section Leader’s Ladder

August 2008 15

Fridge Magnet Picture Spark Program Application • Being Me Keeper, Who am I? Time: • 15 minutes Materials: • Polaroid camera and film • Doilies • Small magnets • Glue • Markers (optional) Instructions: 1. Take a picture of each Spark. 2. Cut the picture in a circle to fit the centre of the doily. 3. Glue picture to the doily. 4. Decorate the doily with markers. (optional) 5. Glue a magnet to the back of the doily.

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Girl Guides of Canada, Ontario Council Program Section Leader’s Ladder

August 2008 16

Goldfish Bowl Spark Program Application • Being Me Keeper, Who Am I? • Emergency Preparedness Challenge - Pet Emergency Survival Kit, page 9.

Time: • 15 to 20 minutes NOTE: Girls can create their own pet, or this bunny as a symbol of their pets and love for animals. Materials: • Construction paper - light blue and orange • Blue cellophane • Scissors • Glue sticks • glitter Instructions: 1. Cut out a bowl shape from both the blue construction paper and the cellophane. 2. Cut fish from orange construction paper. 3. Glue fish to bowl. 4. Add glitter to represent fish food. 5. Glue cellophane over top of the fish in the bowl. 6. Discuss with the girls their pets, and what they would need to take care of their pets in an

emergency. NOTE: The Emergency Preparedness Challenge booklet can be obtained from the Ontario website. http://www.guidesontario.org/formembers/emo.htm. A paper copy can be obtained from [email protected]. The crest is available through the Mississauga or Ottawa Guide store or the e-store www.thegirlguidestore.ca.

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Girl Guides of Canada, Ontario Council Program Section Leader’s Ladder

August 2008 17

Happy and Sad Masks Spark Program Application • In My Community Keeper, Spark Cookie Sellers Time: • 15 to 20 minutes Materials: • Construction paper • Scissors • Glue • Craft sticks • Markers Instructions: 1. Draw two circles for each mask approximately 15 cm in diameter. 2. Cut out circles. 3. Draw a happy face on one circle and a sad face on the other. 4. Glue the circles together, back to back with the stick between them. 5. Discuss and practice with the girls the proper way to behave when selling cookies.

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Girl Guides of Canada, Ontario Council Program Section Leader’s Ladder

August 2008 18

Litter Pick-up Spark Program Application • Going Outside Keeper, Additional Activities - Celebrate Earth Day • In My Community Keeper, Additional Activities – Community Project Time: • As needed Materials: • Small sandwich bags or rubber gloves • Grocery bags – 2 sizes (small for girls, regular size garbage bag for adults) Instructions: 1. Have a discussion with the girls before setting out, about the importance of not littering.

Caution them not to pick up anything sharp! 2. Give each girl a small bag to wear on one hand or rubber gloves, and a grocery bag to carry

in the other hand to hold the litter. 3. Divide the girls into small groups, each with an adult. The adults should each have an

oversized bag to empty the girls’ bags if they fill them. To learn more about Earth Day, go to this link - http://www.earthday.ca/pub/index.php NOTE: if using latex gloves, be sure that there are no latex allergies

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Girl Guides of Canada, Ontario Council Program Section Leader’s Ladder

August 2008 19

Seed Planting Spark Program Application • Exploring and Experimenting Keeper Time: • 15 minutes Materials: • small jar or clear plastic drinking glass – 2 per girl (baby food jars work really well) • Paper towels • Cotton ball • Bean seeds – 2 per girl Instructions: 1. Fold a paper towel to fit inside a jar, leaving the centre empty. 2. Put a cotton ball in the centre of the towel. 3. Place a bean seed between the towel and the side of the jar. 4. Place in a sunlight location and water regularly to keep the cotton ball and the paper towel

wet. 5. Do the same for the second seed but place this jar in the dark and see what happens. Both seeds will grow but the one in the dark will only grow to a certain stage, mould will form, and then die.

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Girl Guides of Canada, Ontario Council Program Section Leader’s Ladder

August 2008 20

Tambourines Spark Program Application • Exploring and Experimenting Keeper, Musical Instruments • Being Healthy Keeper, Move to the Beat Time: • 15 minutes Materials: • Small paper plates (the strong kind) • Hole punch • Stickers or markers • Small jingle bells (6 per girl) • Narrow ribbon or cord Instructions: 1. Make 6 holes around the edge of each plate with the hole punch. 2. Decorate the plate with stickers or markers. 3. Thread ribbon or cord through the loop in the bells then through the hole on the plate until all

the bells are attached. 4. Once the tambourine is made, you can do a musical game for 20 minutes.

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Girl Guides of Canada, Ontario Council Program Section Leader’s Ladder

August 2008 21

Worms in Mud Spark Program Application • Going Outside Keeper, Picnic Time: • 15 minutes or less Materials: • Chocolate instant pudding mix • Milk • Gummy worm candy • Large zipper-locked baggies – 1 per girl • Small spoons Instructions: 1. Place in each baggie some pudding, milk and worms. You will have to experiment to see

what portion of ingredients work best for the baggie size. Need to leave room for the pudding to move around.

2. Girls will mix the pudding in their bags by squeezing the bags, and watching the worms move around.

3. Discuss worms, bugs, etc. that they may discover on their picnic and their importance to the environment.

4. Give the girls their spoons to eat their pudding. NOTE: be sure that there are no food allergies, e.g., lactose intolerance

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Girl Guides of Canada, Ontario Council Program Section Leader’s Ladder

August 2008 22

Girl’s name

Like about your friend

A Friendship/Enrolment Tree Front Spark and Brownie Program Application • Sparks: Being a Spark Keeper, Enrolment. • Brownies: Key to Me, Being a Friend. • Time: • 1 hour Materials: • Heart shapes in various colours (red, pink, white) and sizes cut out

of constructions paper • A variety of Valentine decorating materials such as: doilies, edging,

lace, • Shiny braid, foil sprinkles, sequins. Back • Ribbon to hang hearts • A large deciduous tree branch (painted white optional) • Tree stand or apple juice can filled with sand • String of white Christmas tree lights (optional) • Felt pens • Glue • Hole punch Instructions: 1. Set up a large deciduous tree branch (fallen branch - not alive) in a

tree stand. 2. Paint it white with poster paint or other paint (optional). 3. Put a string of white tree lights on it (optional). 4. Before the craft session, cut out as many heart shapes as you need in varying sizes out of

red, pink and white construction paper. 5. Provide the Sparks/Brownies with the decorating materials above and allow them to make a

heart – they may decorate both sides if they wish. Note: make up one heart ahead of time as a sample.

6. Use the magic markers; the Brownies can add her friend’s name and one quality she likes about her friend. Need to ensure that every girl is included. The Sparks would place their own name of heart and nothing on the back.

7. Punch a hole in the top of the heart and string a piece of ribbon through the hole. Tie the ribbon so that a two or three inch loop is left.

8. The Brownies may hang their hearts on the tree. 9. The Sparks would do their hearts the week before enrolment. On enrolment day, the

Sparks who are already enrolled can place their hearts on the tree. The Sparks after they are enrolled, can place their heart on the tree with all the others.

10. When all hearts are hung, light up the lights and enjoy for a meeting or two before the Sparks/Brownies bring them home.

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Friendship Bracelet/Necklace (Reprinted with the permission of Ann Chesworth, Owls and Toadstools.) Spark and Brownie Program Application • Sparks: Being a Spark Keeper, Friends. • Brownies: Key to Girl Guides, Staying Friends and Key to Me Time: • 15-20 minutes Materials: • Scissors • Paperclips • Drinking straws • Thick yarn • Coloured construction paper • Glue Instructions: 1. Shapes are cut from paper, two of each shape for each girl. 2. Each girl should get enough shapes to give to all the girls in the Unit, e.g., if 15 in Unit, each

girl would need 15 pairs. 3. If the girls can print their own name, have them do this on each shape or Guider may need

to assist. 4. Glue paired shapes with paper clips between (for hanging). 5. Cut some drinking straws into short sections. 6. Thread yarn through paperclip, thread on pieces of the straw. 7. Tie and wear as a bracelet or a necklace if large unit. 8. Each girl now has a memory of each girl in her unit as she goes onto the next branch.

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August 2008 24

First Nations/Aboriginal People (great camping theme or meeting nights) Brownie Program Application

• Key to the Arts, Marvellous Masks • Key to My Community, Aboriginal People in Canada badge • Key to the Arts, Super Craft badge – Aboriginal craft • 5 Region Challenge – Western Hemisphere, Crafts

Resource: http://www.ojibway.ca/index.htm (history) http://www.ainc-inac.gc.ca/ks/index-eng.asp http://www.ainc-inac.gc.ca/ks/pdf/fd_e.html - good resource on food to incorporate for the weekend. http://www.ainc-inac.gc.ca/ks/5000_e.html and www.thecanadianencyclopedia.com/index.cfm?PgNm=TCE&Params=A1ART0005650 - two resources on languages Time: • Several meeting nights or camp weekend, for entire theme. • Individual items take from 45 minutes to 1 hour Activity #1 – Read a Story 1. Read a story about Aboriginal people in Canada 2. This link will give you some quick facts about the First Nation’s people in Canada, story

about a boy and his canoe, and what some city names mean. http://www.ainc-inac.gc.ca/ks/pdf/fnpc_e.html Activity # 2 – Build an Inuksuk 1. Discuss with the girls about the people of the Arctic who have become our new

Sisters of Guiding in Ontario. 2. Discuss some facts with the girls about Nunavut, Inuksuk and draw their flag. 3. The link below will tell you about Inuksuk and how to build them. The second link

shows the flag of Nunavut, while the last link will give you facts about the territory. http://www.ainc-inac.gc.ca/ks/inukstrn_e.html http://www.gov.nu.ca/english/about/symbols.shtml http://www.gov.nu.ca/english/about/NunavutFacts.pdf Activity #3 – Sing a Song Sing Land of the Silver Birch (From - Jubilee Song Book, page 15 - Arrangement © John Cozens. Used with permission. May be copied by members of Girl Guides of Canada-Guides du Canada for using in Guiding) This song is on the new Sing-a-Long for Sparks and Brownies CD which can be purchased through the Mississauga or Ottawa Guide store or e-store www.thegirlguidestore.ca

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Activity # 4 - First Nations Village For many years, Native peoples have used symbols to tell colourful picture stories about important ceremonies or events. You can use these symbols to tell about exciting things that happen in your miniature village. Time: • 1 hour Materials: • Brown paper (use construction paper or paper cut form large grocery bags). • Tempera paint and a paintbrush or crayons • Pencil • Scotch tape or glue • Toothpicks • Scissors • White paper for tracing patterns Instructions for Tepee: 1. Draw your own patterns on brown paper, or trace the pattern on white paper and transfer to

brown paper. (pattern top of next page) 2. Using paint or crayons and add symbols to your teepee before cutting it out. (samples on

next page) 3. Cut out the tepee and fold in half. 4. Put some glue on the tab and shape it into a cone and press the tab under the other edge. 5. When the glue is dry, cut a small slit on the fold seam for an entrance flap. 6. Insert a few toothpicks in the tiny hole at the top, gluing is necessary to keep them in place.

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Activity # 4 - First Nations Village (cont’d.)

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Activity #5 – Make a Canoe 1. Discuss with the girls about how the Aboriginal people travelled in different seasons. 2. Find out what they invented and we still use today. Resource - http://www.ainc-inac.gc.ca/ks/lecir/activi2_e.html Showing a canoe being built - http://www.ainc-inac.gc.ca/pr/trts/hti/imgally/pg7_e.html Material: • Brown paper • Scissors • Glue • Markers • Ruler Instructions for canoe: 1. Cut a 3” x 5” piece of brown paper. Fold in half once, then fold again. (see pattern on next

page) 2. Draw the outline of 1/2 of a canoe on the top flap. (see next page) 3. Keep the paper folded as you cut along the top and the curved left side of the outline. Do not

cut fold line areas. 4. Open the paper. 5. Decorate the sides of the canoe with symbols. (see samples below) 6. Glue the curved front and back ends together. 7. Cut out the small rectangle (see pattern on next page) for the seat. 8. Make two tabs, about ¼” long on both ends. 9. Fold the tabs back, glue and press in place. 10. To complete, make 2 small paddles.

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Activity #5 – Make a Canoe Pattern for canoe (actual sizes)

5 inches

3 inches

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Activity #6 - Native Lore Mask This is an easy idea adapted from a real Inuit Mask which was made from driftwood and used at dance festivals. Inuit people who wanted success at hunting or fishing made a mask like this with bears, caribou, or fish around the edge. They believed that the spirits would be pleased with the carving and dancing, and would give them good luck with their hunting or fishing. Time: • 45 minutes Materials: • Paper Plates • Crayons • Scissors • Stiff Cards or Popsicle sticks • 1 large stick per person • Glue or tape • Paper to draw animals or fish or magazines with pictures of animals or fish • CD player and Native music Instructions: 1. Take a paper plate and crayon a face in the centre. Cut out for the eyes. 2. Draw or cut out animals or fish, and attach to strips of cardboard or popsicle sticks with tape

or glue. 3. Attach in a circle around the paper plate. 4. Tape a large stick to the plate so that the mask can be held in front of the face as you

dance. NOTE: Make sure that the girls can see where they are going.

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Activity #7 - Totem Pole Discuss with the girls who made totem poles, why were they made and what do they represent. http://www.ainc-inac.gc.ca/ks/pdf/tot_e.html Time: • 1 hour Materials: • Empty spools or small empty straight sided plastic bottles

with lids (wooden and plastic spools work best) • Pencil • Scissors • Tempera paint and paintbrush • Construction paper • Glue Instructions: 1. Paint a face representing a different bird, animal or symbolic

figure on each bottle or spool. 2. Cut out construction paper beaks and tails, if wanted, and

glue in place. 3. To make matching wings and ears, fold a piece of

construction paper. Draw a pencil outline of the wing or ear (the base should be on the fold line). Keep the paper folded as you cut it out.

4. Cut down the fold line and you will have two wings or ears. 5. Bend each back about 1/4. and put a dab of glue on the

tabs. 6. Press tabs in place on the totem pole. 7. When the faces are decorated, glue the spools together, one

on top of the other. For the best results, cover the top of one spool and the bottom of another with glue and press together firmly.

8. Let glue dry completely before you add another layer. Resource about totem poles: http://www.schoolnet.ca/aboriginal/handbook/arts_totem-pole.html

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Home Safety (Instant Meeting) Brownie Program Application • Key to I Can, Staying Safe • Emergency Preparedness Challenge Resource: • http://www.guidesontario.org/forms/EMO/EPC.Jan31-07-brownies.pdf Time: • One unit meeting (choose activities that will fit in your timeframe) Activity #1 – Introduction to Safety Discuss or ask the girls why we need to know about safety around the house and what we should do to make it safe. Activity # 2 - Game A Guide for Fire Safety, (Calgary Area Program Committee) Time: • 30 minutes or as long as you wish Materials: • Mount game board on cardboard (see game board on next page) • Make cards from thin cardboard • Mark them “S” or “H” on the back for Safety or Hazard or use colours if you wish • Write the questions on the front • Number the card for use in checking the answer • Die or Spinner Instructions: 1. Play the game with a die or a spinner. 2. When a marker lands on “S” or “H”, the player picks the top card form the particular pile and

answers the question on it. 3. If she is correct, she can stay where she is or if wrong she goes back 2 spaces. 4. The rules can be decided by the players. 5. Safety questions under the heading of “Why is it important to..........” 6. .Hazard questions under the heading of “What is the danger of not ......” 7. Some suggested safety questions are listed on the next page. 8. Make up more as you need them or to suit your meeting place. The girls will enjoy making

up questions.

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Home Safety (cont’d.) Activity # 2 – Game (cont’d.)

Why is it important to: Questions Answers Have a smoke detector in your home Early warning saves lives Keep emergency number by the phone In a panic, you may forget number Make periodic fire safety inspections Can become forgetful and careless To use a wet cloth to cover face Cools and filters smoke from lungs To feel the door before opening If very hot, fire may be behind it Keep close to the floor Smoke rises, less danger of suffocation Have a fire extinguisher Small fires can be stopped from growing

larger Know the number of people in the house

To tell firefighters how many are out

Having a Family Emergency Plan Everyone knows what to do Having a Pet Survival Kit To have items needed to keep pet while

away from home Have a Home Escape Plan Everyone knows the proper way to escape

and where to meet Have an Emergency Survival Kit To keep the family supplied for 72 hours What is the danger of: Question Answer Not having a smoke detector in your home

May not know that a fire has started

Not having a safe meeting place outside your home

Will not know if everyone has escaped from the home

Not touching the door before opening Could be walking into a fire or letting the fire come in

Not having a carbon monoxide monitor in your home

Will not know when the carbon monoxide is in the home

Not having a Family Emergency Plan Nobody knows what to do Not having a Pet Survival Kit Not have items for the pet Not having a Home Escape Plan Nobody will know how to escape from the

home Not having an Emergency Survival Kit Will not have any supplies in case stores are

closed because of the emergency

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Home Safety (cont’d.) Activity #3 – Family Emergency Plan Discus with the girls the importance of having a family emergency plan. Give out the form located at www.emergencypreparednessweek.ca/pdfs/5steps.pdf to take home and do a plan. Ask the girls to bring in the plan to a unit meeting to show what was done. Activity # 4 – Survival Kit Games Choose one of the following games to do with your girls. • Emergency Survival Kit Memory Game • Make an Emergency Survival Kit • Emergency Survival Kit Word Search – www.ontario.ca/emo Note: The first two games are found in the Emergency Preparedness Challenge located on our website http://www.guidesontario.org/forms/EMO/EPC.Jan31-07-brownies.pdf or you can obtain a challenge book by contacting [email protected] Activity #5 – Pet Emergency Survival Kit 1. Discuss with the girls about how they will handle their pets in an emergency. 2. Ask them to make a pet emergency survival kit. This information can be found on the

Ontario website and the link above. You can continue on another night to do the remainder of the Emergency Preparedness Challenge and obtain the crest that is available from the Mississauga or Ottawa Guide Store or the e-store. www.thegirlguidestore.ca under Books/Resources and you will see Challenges as the bottom of the drop-down menu.

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Animal Parade (Reprinted with the permission of the Calgary Area Training Committee, - Revised Edition of Map and Compass in 20 Easy Steps, April 1985.) Brownie Program Application • Key To Camping, Which Way Badge Materials: • Copy of this sheet • Pencils Instructions: 1. Give each girl a sheet and a pencil. 2. You may have to help with the reading. ------------------------------------------------------------------------------------------------------------------------------- 1. Start with the fish and move south on picture. You are at the picture of the _____________. 2. Start with lamb and move west two pictures. You are at the picture of the ______________. 3. Start with the horse and move east one picture. You are at the picture of the ____________. 4. Start with the cow and move two pictures to the north. You are at the picture of the _______. 5. Which picture is two pictures north of the duck? _______________ 6. Which picture is one picture west of the chicken? _______________ 7. Start with the fish. Move one picture to the east, then one picture to the south. You are at the ___________. 8. Start with the horse. Move two pictures east and one picture to the north. You are at the ___________. 9. Starting with the pig, move two pictures south, then one picture to the east, then one picture north. You are at the picture of the ____________________. 10. Start with the lamb and move two pictures west, then go two pictures south and one picture to the east. You are at the picture of the ________________.

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August 2008 36

Aquarium Brownie Program Application • Key to the Arts, Artist at Work and Super Craft badges Time: • 30 minutes Materials: • 2 paper plates • Scissors • Glue • Wool scraps • Stapler • Clear plastic wrap • Coloured tissue paper • Sand, pebbles, shells, twigs, feathers, etc. • Construction paper Instructions: 1. Cut the centre out of one of the paper plates, leaving a narrow rim. 2. With the rim right side up, put a line of glue along the edge. Stretch clear plastic wrap across

the opening and glue to create a window effect. When dry, cut off excess plastic wrap. 3. Make and cut out, coloured fish, crabs etc. from tissue or construction paper. 4. Glue tissue paper inside the plate that has not been cut. Blue makes a nice background and

wrinkles make good waves. 5. Glue on sea creatures. Use wool scraps for seaweed and add shells, feathers and sand to

create an underwater scene. 6. Place first plate upside down over uncut plate and staple together.

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August 2008 37

Clapstick Blind Man’s Bluff - A Chinese game (Great Thinking Day activity) Brownie Program Application • Key to My Community, Celebrations . Time: • 10 minutes Materials: • 2 sticks for each participant. • 2 handkerchiefs or scarves. Instructions: 1. Before the game starts, players select places for themselves within a 15-20 ft radius. 2. The player chosen to be the blind man takes a moment or so to make sure she knows

where the other players are. She is then blindfolded and given a scarf with which to tag the players.

3. Two players should always be in motion, running to change places, and clapping their sticks as they run. Before they start to run, they signal those with whom they wish to exchange spots so as to avoid collisions.

4. The blind man tries to touch a player with her scarf. If she is successful, that player becomes the blind man.

NOTE: Variation: It might be easier to mark spots on the ground with masking tape before starting this game. This game is best with a small group of 6 or 7 girls.

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Ecology Word Games Brownie Program Application • Key to The Living World, Celebrate Earth Day Time: • 20 to 30 minutes Materials: • Pencil for each girl • Copy of game for each girl Instructions: 1. Pass out a sheet (glossary and questions) to each girl. 2. Announce a starting and stopping time. 3. Ask the girls to try to complete the sheets by discussing the answers as a group. 4. A representative from each Brownie Circle may offer the group’s findings as the sheet is

discussed by the whole unit. Answers: Biodegradable - dog, bird, eagle, badger, bear etc. 1. Smog, 2. Natural resources, 3. Litterbug Unscramble: Ecology Earth Pollution Nature recycle

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August 2008 39

Ecology Word Games Handout Glossary: BIODEGRADABLE: material that is able to be readily decomposed by biological means, especially bacterial action. NATURAL RESOURCE: the wealth of materials supplied to us by nature, such as coal, oil, water power, rich soil etc. ORGANIC: involving the basic makeup of a thing. When used in gardening, it means grown with only animal or vegetable fertilizers such as manure or compost. POLLUTION: to make unclean, impure; to contaminate; dirty. Air pollution is often called smog.

Puzzle: How many animal names can you make out of the letters in the word BIODEGRADABLE – example - Bear Choose the correct word for each of the following sentences: 1. A dark, unpleasant haze over our cities, caused by cars and factories is __________

(clouds, smog, fog) 2. The materials we take from the earth to help us live are called _________________

(national parks, mother nature, natural resources) 3. A person who leaves trash in our parks and on our highways is a ________________

(litterbug, ladybug, spider) Unscramble the following words:

ELOYCOG ______________

HTERA __________

NOPLULITO __________________

RATEUN ____________

CRELYEC ______________

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Edible Campfires Brownie Program Application • Key to Camping, Safety First Time: • 20 minutes Materials: • Small cup such as a bathroom paper cup • Paper napkin • Shredded coconut • Cheese snack sticks • Apple Juice • Cereal - circular in shape • Pretzels • Red cinnamon hearts NOTE: the above items may be exchanged for similar food items such as carrot sticks, mini marshmallows, etc. Check to see if any girl has food allergies. Instructions: 1. Have all the items available for the girls to use except the cinnamon hearts. These should

be kept by the Guider until later. 2. Have the girls pour some apple juice into the cups to represent a bucket of water. Ask why

this is needed. 3. Prepare a safe area for a campfire. The napkin can represent a non grassy area away from

trees, preferably a stone. Ask the girls why this should be done. 4. The circular cereal is used as stones to put around the fire and help keep it contained. Ask

the girls what would happen if it was not contained. 5. Next the girls start building the fire, starting with coconut which represents tinder. 6. The next addition is the pretzels to represent kindling. 7. The last item for the girls to apply will be the cheese sticks. These are the logs on the fire. 8. The cinnamon hearts can be placed on the top of each girl’s fire as soon as it appears that

they have a complete fire that will cook a meal or be used as a campfire. 9. Last but not least, everyone gets to eat their fire and drink their water to put it out.

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Lend a Hand Mural (Reprinted with permission by Ann Chesworth, Owls and Toadstools.- revised) Brownie Program Application • Key to Girl Guides, Staying Friends • Key to Girl Guides, Memories • Key to I Can, Sewing Magic Time: • 20 - 30 minutes Materials for Staying Friends and Memories: • Coloured paper • Crayons • Scissors • Glue • Old catalogues, magazines, etc. • Large sheet of paper for mural • Hole punch • Ribbon or yarn Instructions: 1. Have each girl draw around her hand on the coloured paper. Cut out the

hand shapes. 2. Decorate the hand shapes to represent leaves, animals or flowers or glue

cut-outs onto the pictures - cleaning materials, people you have helped, food you have baked, etc., anything hands can do to help others. You can place on the hands things you’ve done throughout the year as a memory of Brownies.

3. Put everyone’s hand on a large sheet of paper and see what a wonderful mural it makes.

4. For Key to Girl Guides, Staying Friends, punch a hole in the hand and each girl can put her name and contact information on a hand to give each girl in her unit. (You will need enough hands for each girl x number of girls in the unit.)

5. Once a girl has all the hands, ribbon or yarn can be threaded through the holes and an address book has been formed for staying friends.

Materials for Sewing Magic: • Bright material or felt • Pillowcases (1 for each girl) • Scissors • Thread and needles • Markers Instructions: 1. Have each girl trace around her hand(s) on a piece of felt or material. 2. Cut out the shape of the hand(s) 3. Place the hand(s) on a pillowcase or material and sew around the hand(s). 4. This can now be used by the girl at home, or she can give as a present.

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Link Strips (Reprinted with the permission of Ann Chesworth, Owls and Toadstools.) Brownie Program Application • Key to I Can, Sewing Magic • Key to Girl Guides, Thinking Day and Guide-Scout Week Time: • 15 minutes Materials: • Coloured felt strips • Small buttons • Needles • Thread Instructions: 1. Give everyone a strip of coloured felt (lots of different colours look pretty). 2. Cut a small slit in one end. 3. Sew a button on the other end of the strip. 4. Write the name of a different country on each strip. Thinking Day, Guide-Scout Week Activity Have the girls link the strips in a ceremony where each link represents a different WAGGGS country. After they have connected the links to form a long chain. Do a dance from another country or follow the leader.

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August 2008 43

Miniature Scavenger Hunt Brownie Program Application • Key to the Living World, Wonderous Walks Time: • 1 hour Materials: • Small zipper-closing baggie for each girl or group • A list of 20 different small whole objects for each girl NOTE: Before the meeting, a Guider will need to place the objects on the designated path. Instructions: 1. You may wish the girls to work in pairs or groups. If so arrange the girls to suit. 2. Explain the area that the hunt will be restricted to and the object of the game. 3. Indicate the time limit. A whistle will be blown when there are ten minutes left and two

whistles when the hunt is over. 4. Instruct the girls that if they discover the same article twice, they are to leave it for another

girl to find. 5. Explain that each Brownie must be able to tell about each thing in their film canister at the

end of the hunt. 6. Once you are back at your meeting place, discuss with the girls what they found, e.g. was it

something you find naturally or was it man-made.

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Seed Jewellery Brownie and Guide Program Application • Brownie: Key to the Arts, Artist At Work badge • Guide: Discovering You, Discovering Your Creativity #6, and Girls Creating, Creative

Craft badge #4 • 5 Region Challenge, Africa Region –Seed Necklaces Time: • 20 minutes Materials: • Dried seeds (any seed large enough to put a small hole in) • Strong thread • Needle • Paint (optional) Instructions: 1. Be sure seeds are thoroughly dry. 2. Pierce a hole in each seed with a heated needle. 3. String together to create handsome necklaces and bracelets. 4. May be painted or left natural.

NOTE: Instruction for the necklace from the 5 Region Challenge – Africa Region can be found at be found at http://www.guidesontario.org/formembers/5region/Africa-crafts.pdf The crest for the 5 Region Challenge – Africa Region can be purchased from a Mississauga or Ottawa Guide store or from the e-store www.thegirlguidestore.ca

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August 2008 45

Square Knot Tails (A game from Pakistan) Brownie and Guide Program Application • Brownie: Key to Brownies, Brownie Tie • Guide: You in Guiding, Understand Promise, Law and Motto #5 - Time: • 15 minutes Materials: • String (enough for 5 or 6 pieces per girl) Instructions: 1. Give each Circle/Patrol one piece of string, and hide all the other pieces. 2. As each girl finds a piece of the hidden string, she takes it to her Circle/Patrol, ties it to her

string with a reef knot, and then goes looking for another piece, which she then ties to the last string, etc.

3. Guider signals end of game at a predetermined time limit. 4. The Circle/Patrol with the longest tail of reef knots and string wins the game.

Right over left, and left over right Makes the knot neat and tidy and tight.

NOTE: This will give the Brownies practice for tying their ties.

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Junkanoo – A Carnival in the Bahamas (From the Provincial Arts Challenge, 1987/88) (Great camp theme) Guide Program Application • Beyond You, Discovery Your Community #1, • You in Guiding, Learn About WAGGGS #1 • Adventure in Guiding, Cultural Awareness badge • Girls Creating, Dance, Music, Kitchen Creations and Tasty Treats badges • 5 Region Challenge, Western Hemisphere – Crafts, Dance, Food Resources: http://www.junkanoo.com/junkanoo/index.html - has some info about the festival http://www.worldguiding.net/B/Bahamas%20Girl%20Guides.pdf – some information about Guiding in the Bahamas TREFOIL round the WORLD – Guiding book 5 Region Challenge – Western Hemisphere – crafts http://www.guidesontario.org/formembers/5region/whemis-crafts.pdf Johnny Cake - Brownies Around the World, Book 4, page12 http://www.guidesontario.org/formembers/5region/whemis-food.pdf Limbo - http://www.guidesontario.org/formembers/5region/whemis-dance.pdf Time: • 2 meetings Activity #1 – Guiding in the Bahamas Discuss with your girls about Guiding in the Bahamas, e.g., what their uniform is like, what are their branches called, etc. The Trefoil Around the World is available from the Guide stores and the e-store www.thegirlguidestore.ca Activity #2 - Sing a Song Learn the song How About a Junkanoo? from the song book Help Your Patrol to Make Music.(see page 49 for song) Activity # 3 – Costume Materials: • Orange, yellow, green garbage bags • Glue • Masking tape • Stapler • Scissors • Felt pieces, sparkles, feathers, pipe cleaners, wool, etc. Instructions: 1. Cut neck and arm holes from the bottom of a garbage bag. 2. Fringe the bottom of the costume. 3. Cut out felt pieces and glue them onto the garbage bag. Add sparkles to the felt pieces.

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Girl Guides of Canada, Ontario Council Program Section Leader’s Ladder

August 2008 47

Junkanoo – A Carnival in the Bahamas (cont’d.) Activity #4 – Mask Materials: • Construction board • Tissue paper • Sparkles, feathers, felt, pipe cleaners, wool, etc. • Tongue depressors Instructions: 1. Cut shapes from brightly coloured construction board. 2. Glue on feathers, sparkles, etc. to create designs. 3. Attach a tongue depressor to the bottom of the mask with masking tape. This makes the

mask easy to hold in front of the face. Make sure the girls can see where they are going. Activity # 5 – Musical Instruments Materials: • Pie plates • Beans • Scissors • Colourful wool • Sparkles, feathers, felt, pipe cleaners, etc. Instructions: 1. Punch holes around the edges of the pie plates. 2. Fill with beans and sew the edges together with colourful wool. 3. Decorate both sides of pie plates with sparkles, feathers, etc.

Activity # 6 – Floats for Parade Materials: • Poles (long enough for two girls to hold between them) • Burlap • Stapler • Glue • Scissors • Felt – blue and green • Brown tissue paper • Toilet rolls Instructions: 1. Staple burlap between 2 poles. 2. Create an island beach scene on the burlap with blue felt for the ocean, brown tissue paper

for sand, and toilet rolls for palm trees with green felt leaves.

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Girl Guides of Canada, Ontario Council Program Section Leader’s Ladder

August 2008 48

Junkanoo – A Carnival in the Bahamas (cont’d.) Activity # 6 – Ribbon Dance Materials: • Popsicle sticks • Masking tape • Crepe paper streamers Instructions: 1. Cut crepe paper streamers, making sure that they are not too long for the girls to handle. 2. Attach the streamers to the popsicle sticks with the masking tape. 3. Have the girls make up a dance routine to the music. Activity #7 - Parade Instructions: 1. Have the girls dress up in their costumes 2. Ask for girls that would like to hold the float(s) 3. Other girls will have their masks and musical instruments to carry. 4. Practice holding the parade singing the song How About a Junkanoo 5. Practice the limbo. A long pole will be needed for this activity. NOTE: End of meeting: 1. Have one of the girls or a group of girls go to the Spark/Brownie unit that is meeting in your

meeting place at the same time to see if you can come to the Brownie/Spark meeting the following week to do the parade.

2. If there is no other unit meeting at the same time, a decision will need to be made to see if the girls wish to do Activity #8.

3. Ask some of the girls if they would like to bake some Johnny Cake for the meeting next week.

Activity #8 – Visit a Spark/Brownie Unit Instructions: 1. On day of parade, have the girls start the parade in your meeting place and sing to the other

unit’s meeting place. 2. Ask the Spark/Brownie unit to join in the parade. 3. Teach the Sparks/Brownies how to do the limbo (do not do it too low for the girls). 4. Serve Johnny Cake and tell the Sparks/Brownies about this recipe. (served at almost all

Bahamian meals) Recipe is on the next page so you can give to the girls who wish to make Johnny Cake.

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Girl Guides of Canada, Ontario Council Program Section Leader’s Ladder

August 2008 49

Junkanoo – A Carnival in the Bahamas (cont’d.) Johnny Cake Recipe: Ingredients:

• 0.9072 Kilograms flour (2 lbs) • 56 grams baking powder (2 tablespoons) • 112 grams sugar (4 tablespoons) • 14 grams salt (2 teaspoons) • Milk/Water • 113 grams butter (4 oz) • Nutmeg (optional)

Method: 1. Sift the dry ingredients and form a well. 2. Rub the butter into the flour and then add sufficient milk and water to make a firm dough. 3. Knead well and then let rest for 30 minutes. 4. Gently flatten to a height of 2 inches. 5. Lightly grease a frying pan and bake in oven set at 350 degrees for approximately 35 minutes

or until brown on both sides. 6. For authenticity, cook on top of the stove at a very low heat. 7. Serve warm with butter.

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Girl Guides of Canada, Ontario Council Program Section Leader’s Ladder

August 2008 50

8. Serves 6.

Junkanoo Song – reprinted with permission from Girlguiding UK

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Girl Guides of Canada, Ontario Council Program Section Leader’s Ladder

August 2008 51

Guide History Dominoes Game Guide Program Applications • You in Guiding, Learn About Guiding #1, #2 and #4 and Learn about WAGGGS #1, #2,

#3, #4 Resources: History of Guiding - https://memberzone.girlguides.ca/General%20Information/FactSheets/History-of-Guiding.pdf http://www.wagggsworld.org/en/about/history Time: • 20 minutes Material: • Light cardboard • Scissors • Glue • One set of Guide History dominoes for each group. • One Start Wheel for each group Instructions: 1. Glue the playing pieces sheet on to a piece of light cardboard. 2. Cut out the individual dominoes. (you may wish to do #1 and #2 before

meeting or you could have the girls do this and add time to the game.) 3. Give a short history of Guiding so the girls will understand the playing

pieces. 4. Explain the game to the girls, e.g., you start with the circle and the first

girl places her domino against any of the words. 5. Deal out all the dominoes to the girls. 6. Draw numbers to determine who goes first. The person going first

plays any domino card to start the game. 7. Take turns playing the game pieces in a clockwise direction. 8. Play only one Domino each time it is your turn. 9. Try to play all of the dominoes by attaching them to an appropriate picture or description. 10. If you cannot play, you miss your turn and the next player tries to make a match. 11. The game is won by the first player to use all of her domino cards. NOTE: This game contributes to an understanding of all these topics under the program, but does not necessarily cover them completely, you will want to go into more depth with your girls.

sample of a domino

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Girl Guides of Canada, Ontario Council Program Section Leader’s Ladder

August 2008 52

Guide History Dominoes Game (cont’d.) – Starting Circle

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Girl Guides of Canada, Ontario Council Program Section Leader’s Ladder

August 2008 53

Guide History Dominoes Game (cont’d.) - Dominoes

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Girl Guides of Canada, Ontario Council Program Section Leader’s Ladder

August 2008 54

Memory Game (Idea from Let’s Uncrate the Arts, Chapman Division Annual, April, 1982. - revised) Guide Program Application • You and Others, Building Skills in Communication #1 Time: • 10 minutes Materials: • Paper and pencils NOTE: Variation – For the younger Guides you may wish to give them the poem to underline the wrong words as you read. Instructions: 1. Read the poem to the Guide Unit. 2. Each Patrol writes down as many mistakes in the poem as they can remember. 3. The patrol which remembers the most mistakes is the winner. Poem with wrong words highlighted: The night was dark and stormy; The stars shone like glass; And a barefoot boy with shoes on Stood sitting on the grass. Her dog meowed beside him; Her cat barked at the moon.

The sun shone so brightly There was rain in every room! A horse flew by the window; A robin galloped by; And the barefoot boy with shoes on Drank another piece of pie!

------------------------------------------------------------------------------------------------------------------------------- Poem The night was dark and stormy; The stars shone like glass; And a barefoot boy with shoes on Stood sitting on the grass. Her dog meowed beside him; Her cat barked at the moon. The sun shone so brightly There was rain in every room! A horse flew by the window; A robin galloped by; And the barefoot boy with shoes on Drank another piece of pie!

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Girl Guides of Canada, Ontario Council Program Section Leader’s Ladder

August 2008 55

Make a Bundle (based on an idea from the Calgary Program Committee). Guide Program Application • You in Guiding - Understand Promise, Law and Motto part of #1 and #3, Learn About

Guiding #2, and Learn About WAGGGS #4 • Adventures in Guiding, Canadian Guiding badge # 1 (if the sample questions are used) Time: • 20 minutes NOTE: This game can be adapted to suit any number of program requirements by changing the questions you use. The sample questions provided relate to the program as outline above.

Materials: • Coloured construction paper – three different colours • Scissors • Markers Instructions: 1. Cut out cards using the coloured paper and write on one side the point value, 10, 20, 50. 2. On the reverse side of the cards, write out some questions. Sample of questions are on the

next page. 3. More than 6 questions for each set are needed to play the game. (minimum of 18 cards) 4. Put the cards in their respective piles with the question facing down and the point value

facing up. 5. Guides take turns choosing the top question of any of the 3 piles. 6. If the question is answered correctly, she keeps the money. 7. If the question is incorrectly answered, the question/money card is put back at the bottom of

the respective pile. 8. No one gets below zero, e.g., do not take points away for incorrect answer. 9. The Guide with the largest amount of points at the end of the game is the winner. 10. If there is a tie, you may want to have one extra question to break the tie.

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Girl Guides of Canada, Ontario Council Program Section Leader’s Ladder

August 2008 56

Make a Bundle (cont’d.) Sample Questions 10: 1. How many parts are there to the Promise? – 4 parts – doing your best; being true to your God/faith and Canada; helping others; accepting the Guiding law 2. What is the Guide sign? - Hold up 3 middle fingers of the right hand 3. What is the Guide motto? – Be Prepared 4. Which knot is used to tie a Guide tie? – reef knot 5. What shape is made at the opening ceremony? - horseshoe 6. What signal is used to get our attention? – hand raised in air 20: 1. Where did Lord Baden Powell first encounter girls interested in becoming Scouts? – Crystal Palace 2. Where did Guiding start in Canada? – St. Catharine 3. What year did Guiding start in Canada? - 1910 4. What is the name of your Community? 5. What is the name of your Unit? 6. What is a Lone Guide? – a Guide who cannot attend a regular meeting or does not have Guiding in her community 50: 1. What do the letters WAGGGS stand for? – World Association of Girl Guides and Girl Scouts 2. How many countries belong to WAGGGS? - 144 3. Name the four World Centres and the countries they are in? – Sangam, India; Our Chalet, Switzerland; Our Cabana, Mexico; Pax Lodge, England 4. What is Thinking Day and when is it? – Lady and Lord Baden-Powell’s birthday, February 22nd 5. On the World Flag, what does the white corner mean? – commitment to world peace 6. What do the two stars mean on the World Trefoil? – Promise and Law

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Girl Guides of Canada, Ontario Council Program Section Leader’s Ladder

August 2008 57

Nature Scavenger Hunt Guide Program Application • Beyond You, Learn About Our Environment, parts of #1, #4 and #6 • Fun in the Outdoors, Naturalist badge #2 Time: • 30 minutes Materials: • A letter sized envelope for each team. • A list of objects to be found NOTE: You could photocopy leaves to use as a “field guide” for objects to find. Instructions: 1. Divide the group into teams of two and give each team an envelope and explain about the

activity. 2. Each team must collect the suggested objects and all objects must fit into the envelope. 3. After the objects have been collected, the teams show their collection and compare it to the

other teams’ collections and discuss where they were found and how they got there, e.g., by nature or by man.

Suggestions for a challenge list. You can find all or some of the following:

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Girl Guides of Canada, Ontario Council Program Section Leader’s Ladder

August 2008 58

Newspaper Scavenger Hunt Guide Program Application • You in Guiding, Learn About WAGGGS Time: • 25 minutes Materials: • Newspapers, from different WAGGGS Member countries, one for each Patrol • 1 coloured marker for each Patrol • The scavenger hunt list of about 20 to 25 articles, headlines, names, weather reports, etc.

for them to find in the paper • Construction paper (optional) Instructions: 1. Develop a list of items the girls are to look for in the newspapers. The glues should be the

same for each patrol. 2. Give each patrol a copy of the scavenger hunt questions, a newspaper and directions about

the game. 3. Give them a minute to look over the list. 4. When you say GO, they look through the newspaper and circle the items with the coloured

marker. 5. The team to correctly find the most items is the winner. (As an alternative, they could cut out

the items and glue them onto construction paper making a collage). 6. At the completion of the game spend some time reading and discussing the items found,

what is different between countries and what is the same.

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Girl Guides of Canada, Ontario Council Program Section Leader’s Ladder

August 2008 59

Night-Eyes Scavenger Hunt Guide Program Application • Beyond You, Learn About the Environment #1, #4 and #6, depending on the questions

put on the cards. • Fun In the Outdoors, Outdoor Adventure badge #4 or #6. Time: • 1 hour Materials: • A flashlight with fresh batteries for each girl • Orange and white reflective tape • For each team (depending on the challenge choices), a

bag, a jar, a plastic container with holes in the lid, a net made by stretching panty hose over a wire coat hanger.

• Construction paper for the cards – orange and white • Hole punch • String or yarn Before the meeting • Cut construction paper into cards. • Write the challenge on the card, e.g.,”What night insect is attracted to light and has filmy

wings?” Make the challenges appropriate for your environment or be prepared to put more than one picture of the creature around your area.

• Each set of cards can have the same type of challenges. • Do enough cards for the time of the challenge. • Place on the other side of the card the reflective tape that is the same colour as the card. • Either before or during the meeting, one Guider is to go out and place cards around the

outside of the meeting place. These can be on the ground or handing from a bush, tree, etc. Instructions: 1. Discuss small night creatures which abound in your area. 2. Explain the game to the girls and discuss safety rule regarding your area. 3. Divide the girls into two teams each with a Guider within their team. 4. Have one of the girls as the team leader and she will receive the equipment for her team. 5. Tell each team how many sets of night eyes there are in their colour. They will only collect

night eyes in their colour. 6. As each pair of eyes is located, the challenge on the back of the card is read. The riddle or

challenge is solved and/or the activity accomplished. e.g. collect two fireflies in the jar. 7. When each challenge has been completed, search for another set of eyes and challenge

until they are all accomplished or time is up. 8. The first team to complete all the challenge or has the most challenges completed wins.

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Girl Guides of Canada, Ontario Council Program Section Leader’s Ladder

August 2008 60

Rock Peepers Guide Program Application • Girls Creating, Creative Crafts badge #8 Time: • 1 hour Materials: • Glue • Paint brushes • A variety of paints • Varnish or shellac • Scrap pieces of material • Small, smooth pebbles or stones • Driftwood or a shingle with a knot hole • Dish pan and water Instructions: 1. Find unusual pieces of wood with holes in them. 2. Look for small pebbles or stones small enough to fit into the hole in the wood. 3. Wash the stones thoroughly and dry them. 4. Paint a face or picture on the stones and let them dry. 5. Glue the rock into the hole so that the rock is peeking out. 6. If the hole is completely through the wood, you can decorate the front and the back of the

pebble. For example, try making a bunny face and gluing a piece of cotton on the back for a tail.

7. Shellac or varnish to complete the sculpture. 8. Place the rock and wood sculpture on a table for decoration or hang it on a wall.

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Girl Guides of Canada, Ontario Council Program Section Leader’s Ladder

August 2008 61

Semaphore Signals Guide Program Application • You and Others, Building Skills in Communication, #6 Time: • 30 minutes for making the flags • 30 minutes for communication Materials: • 1 set (2 flags) of semaphore flags for each participant • Copy of semaphore alphabet for each girl (see next page) Flags: • 2 squares (18 inches) of white heavy paper • Red pencil crayons or paint • Dowelling for each flag (24 inches long) • Thumbtacks Option: make 4 triangles per set – 2 red and 2 white and tape together Instructions: 1. Divide the square in half diagonally. 2. Colour one half red on both sides. 3. Attach to the dowelling with thumbtacks (see diagram below). 4. Now you are ready to send messages. 5. Have some simple words for the girls to try sending and reading.

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Girl Guides of Canada, Ontario Council Program Section Leader’s Ladder

August 2008 63

Squirrels Guide Program Application • Beyond You, Exploring the Outdoors and Nature #6 • Fun in the Outdoors, Ecology badge #5 and Endangered Species badge #5 Time: • 30 minutes Materials: • Peanuts in the shell (at least 20 for each player) –. • Markers • A small bag for each player • Cards marked red squirrel or grey squirrel NOTE: Ensure no one has peanut allergies; otherwise use another type of nut. Before the Game: • In a large outdoor area, a Leader scatters the nuts randomly in the playing area. Instructions: 1. The girls are going to pretend that they are squirrels storing food for the winter. Red

squirrels store their food in one place, but grey squirrels have several hiding places. 2. Have the girls choose a card which tells them whether they are a red or a grey squirrel. They

should keep their identity a secret. 3. Give each girl a bag which represents cheek pouches. 4. Tell the girls it is now Fall and they must gather their food. The players have 2 minutes to go

and look for the nuts. If they find more than 20 they may share their extra food with other players.

5. Each player marks her food with initials or a design using the markers. 6. Now give the players 2 minutes to hide their nuts, reminding them what the red and grey

squirrels do with their food.

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Girl Guides of Canada, Ontario Council Program Section Leader’s Ladder

August 2008 64

Squirrel Game: 1. Announce that it is now December and in order to survive, each squirrel must collect 3 of

her own nuts. They have 2 minutes. 2. Empty their bags as they return. Squirrels that do not find 3 nuts do not survive and must

stop playing. They can help sort the returned nuts. 3. As winter continues, food becomes harder to find. It is January and each squirrel will need to

recover 4 nuts from her own store in 2 minutes. 4. Check the number of surviving squirrels and empty the pouches again. 5. It is now February and food required in this month is 5 nuts. This time any marked nuts can

be collected in 2 minutes. 6. Discuss the following with the girls:

• whether it was easier to survive as a red squirrel or a grey one. • how do animals in nature find their own food? • what happens to the food not found? • what are some other ways for animals to survive in winter?

Play the game again but this time add Blue Jays. 1. Choose two players to be the Jays. 2. They can snatch any nuts. They can only carry one at a time to their home on the edge of

the playing area. 3. Jays turn their backs while the squirrels hide their food. 4. How do the Jays change the results of the game? Variation 1: You can modify your game’s boundaries to simulate loss of habitat. After the first round of play, explain that a new shopping centre is built, a movie multiplex is put in and a dump is built as you decrease the playing field to half the size. See what happens! Discuss. Variation 2: You can modify the game to simulate effects of pollution. During one round of the game, sneak in food marked with an X. At the end of the round, see who “ate” tainted food. Discuss implications of pollution.

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Girl Guides of Canada, Ontario Council Program Section Leader’s Ladder

August 2008 65

String Balloons Guide Program Application • Discovering You, Discover Your Creativity #2 Time: • 1 hour to make, and overnight to dry Materials: • About 25 pieces of colourful yarn, about 60 cm in length • A thick sturdy balloon • Tissue paper (optional) • Extra strong liquid starch Before Meeting: Make the starch: Dissolve 1 tablespoon and 1 teaspoon of granulated starch in a small amount of water. While stirring, add 1 cup of hot water. Then bring to a boil for 1 minute while stirring. Cool and store in an airtight container in refrigerator. This will last a long time. If you expect the girls to make the starch at the meeting, you will need to add the following to your material list:

• Granulated starch • Water • Pot • Airtight container • Stove

NOTE: make sure there are no latex allergies Instructions: 1. Blow up the balloon and tie a double knot in the end of it. 2. Dip a piece of yarn in the starch mixture, making sure it is completely

covered with starch but not too heavy to hang on the balloon. 3. Wrap starched yarn around the balloon one by one making sure both ends of the yarn are

securely plastered down. 4. Add yarn until the balloon is fairly well covered but not completely covered so that yarn slips

off. 5. Allow the balloon and yarn to dry overnight. 6. Pop the balloon and remove it when thoroughly dry. Variations: Delicate lacy balloons can be made with thread on a small balloon. Tissue paper may be added on top of the starched yarn or thread to give a different effect.

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Girl Guides of Canada, Ontario Council Program Section Leader’s Ladder

August 2008 66

What About the Weather Guide Program Application • Beyond You, Explore the Outdoors and Nature #2 • Emergency Preparedness Challenge, Weather Emergencies Time: • 20 minutes for quiz and discussion Materials: • Copies of the quiz sheet (see next page). • Pencil for each girl Instructions: 1. Copy the quiz section and distribute among the girls along with pencils. 2. Do the quiz and then talk about the answers. 3. Use the “Did you know that...?” section for discussion and interesting facts. 4. More questions can be asked from the Weather Emergencies, Emergency Preparedness

Challenge. You can find more activities about weather emergencies at www.redcross.ca/cmslib/general/activity_booklet_10-11.pdf

Answers to the questions: 1. 9 2. 1 million 3. 1 million 4. 900 kg NOTE: The Emergency Preparedness Challenge booklet can be obtained from the Ontario website. http://www.guidesontario.org/formembers/emo.htm If you wish a paper copy, contact [email protected] The crest is available from the Mississauga or Ottawa Guide stores or e-store www.thegirlguidestore.ca

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What About The Weather Quiz See if you can guess the answers to these weather questions. 1. The sun is much bigger than the earth. How many times bigger is it?

2 5 9 100 1000 2. A single flash of lightning provides enough electricity to light how many homes?

1,000 10,000 50,000 1 million 3. A rain drop is made up of many tiny droplets. How many?

1,000 3,000 50,000 1 million

4. If your sidewalk is 15 meters long and 1.5 meters wide and the snow is dry and fluffy and about 40 cm. deep, how many kilograms of snow will you shovel to clean the walk?

45 kg 227 kg 450 kg 900 kg Did you know that ...? If you count the number of seconds between seeing lightning flash and hearing thunder and divide by three, you will know the number of kilometres away the lightning is. The winds blow differently around the world and some of them have special names. They include: Bull’s Eye, Chili, Cockeyed Bob, Haboob, Whirly, Williwaw, and Whisper. The best known wind in Canada is the Chinook. http://mediatheek.thinkquest.nl/~ll118/en/development/types.list.html If you count the number of chirps a cricket makes in 8 seconds and add 8 to that, the total will equal the outside air temperature in degrees Celsius, 9 times out of 10. On a warm summer day the air in an average room contains about 5 litres of water. The earth’s atmosphere presses down on adults with a weight of about 14,500 kilograms. It’s less for kids. Joke: Q. Why is a dog dressed warmer in summer than in winter? A. Because in winter he wears a fur coat and in summer he wears a fur coat and pants.

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Girl Guides of Canada, Ontario Council Program Section Leader’s Ladder

August 2008 68

Whiffs (A Winter game) Guide Program Application • Fun in the Outdoors, Naturalist badge #5 Time: • 30 minutes Materials: • Sundae cups or medium sized plastic drinking cups • Ice cream scoops • A variety of indoor and/or outdoor scents, e.g., oils, herbs, etc. (10 smells) • Snow Instructions: 1. Everyone is invited to a snow scoop party. 2. You will create your own flavour of snow to sniff or whiff but not to eat. 3. Each guest is given a plastic cup. 4. Create your own snow scoop whiff. 5. For your smells, you may use household flavourings such as vanilla, chocolate, etc. It is fun

to use the smells of the outdoors such as pine, spruce, mint, maple, roots, fresh earth, etc. 6. Duplications are acceptable but need to have 10 different smells to meet badge

requirements. 7. Name your creation - for example, Earthly Ripple, Pine Split, Tooty Rooty. 8. Now mingle with the other guests and whiff each other’s creations. Try closing your eyes as

you smell. 9. See if you can guess which scents are in the snow scoop.

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World Flag Relay Guide Program Application • You in Guiding, Learn about WAGGGS #4 Time: • 10 - 15 minutes Material • One envelope • World Flag cut into components of the flag, e.g., trefoil, white corner • One flag for each patrol or team Instructions: 1. Teams are lined up in relay formation. 2. The envelopes with the parts of the Flag are at the opposite end of the hall. 3. The Guider calls out one of the parts, like the gold trefoil. 4. The first Guide in each team runs to her team’s envelope, picks out the correct part and runs

to show it to the Guider. 5. If the Guider nods, the Guide runs back to her team with the piece. If the Guider shakes her

head no, the Guide runs back to the envelope and tries again. 6. The Guider then calls out a second piece and the game continues. 7. After the team has collected all the pieces, they must assemble the Flag. The first team to

do so wins the challenge. 8. Discuss the meanings of the different parts of the flag. Answers: https://memberzone.girlguides.ca/C18/World-Flag/default.aspx

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Girl Guides of Canada, Ontario Council Program Section Leader’s Ladder

August 2008 70

Camp Hat Bedrolls (Great camp craft) Guide and Pathfinder Program Application • Guide: Camping, Camp Out Badge #3. • Pathfinder: Camping Here We Come #2. Time: • 20 minutes Materials: • 3” x 5” piece of flannel or quilted fabric • 4” x 6” piece of plastic (a yellow or orange coloured garbage bag works well) • 2 - 24” piece of soft cord or cotton twine. Instructions: 1. Roll sleeping bag (option – can make pjs, blankets, clothing from felt to include in sleeping

bag. You will need to increase the amount of felt to accommodate the clothing. If you wish to do this, the girls would have to think about all the contents of their bedroll as they assemble it.)

2. Place the ground sheet (plastic) out flat. 3. Place the sleeping bag (fabric) in the centre of the ground sheet. 4. See the diagrams on next page on how to waterproof the sleeping bag. 5. To make sure your sleeping bag is waterproof, tie the bundle with the string starting with a

Packer’s Knot as show on the next page and finish with a two Half Hitch Knots and pull tight. 6. If desired, a handle can be made from the remaining rope to make carrying easier. 7. Once completed, the bedroll can be pinned to your camp hat. NOTE: You still need to do a real bedroll to meet this requirement.

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Girl Guides of Canada, Ontario Council Program Section Leader’s Ladder

August 2008 71

Waterproofing a Sleeping Bag (cont’d.) Place rolled sleeping bag on plastic sheet and follow the diagram below Once the plastic is closed, start putting the string around the waterproofed sleeping bag as show below. Here are diagrams of the two knots needed: Packer’s Knot This makes a loop which will slip, and is therefore very useful for tying up parcels, etc. The loop is made by passing the working end around the standing part and then in a figure-eight fashion around itself. The loop will slide up and down the standing part to loosen or tighten. Two Half Hitches Knot This hitch is made by taking a turn around the object you’re tying the tope to and then make two half hitches on the standing part.

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Girl Guides of Canada, Ontario Council Program Section Leader’s Ladder

August 2008 72

Compass Drawings Guide and Pathfinder Program Application • Guides – Beyond You, Explore the Outdoors and Nature, #3 • Pathfinders – Let’s Take It Outside, Finding Your Way #4 Time: • 5 minutes per drawing Materials: • Pencils • Erasers • Squared paper • Rulers • Copy of instructions for each girl Instructions: 1. Discuss the compass with the girls and the different directions, especially to the Guides, e.g.,

N, NW, S, SE 2. Give out the graph paper, pencils, rulers and erasers to each girl or group. 3. Either read the directions as listed below or give the girls copies of the directions. 4. Have the girls tell you what design the directions created on their graph paper. 5. The first girl or group to finish all the directions correctly, win. Answers: #1 drawing – watering can # 2 drawing – pig #3 drawing – horse #4 drawing – Dutch girl

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Girl Guides of Canada, Ontario Council Program Section Leader’s Ladder

August 2008 73

Compass Drawings (cont’d.) Mark the top of your paper as North. 1. Now count down ten squares from the top and ten squares from the right-hand side.

Make a dot where these points meet to show the starting point. With a pencil and ruler draw lines along or diagonally across the squares: 1NE, 2E, 2SE, 3S, 5SW, 4S, 8W, 5N, 6NW, 2SW, 3N, 6SE, 1E, 6N, 2NE, 2E, 3N, 1E, 5S, 3E, 8S, 4NE, 3N, 1NW, 2W, 1SW.

2. Count twelve down and four from the right-hand side. Mark your starting point:

1W, 1NW, 1E, 1S, 1W, 4S, 2SW, 1S, 1SW, 2S, 2W, 1NE, 4N, 1SW, 4W, 1NW, 1SW, 1S, 1SW, 2S, 2W, 1NE, 4N, 5NW, 2N, 1E, 2NE, 1E, 2N, 4SE, 8E, 2SE.

3. Count fourteen down and eleven from the right-hand side. Mark the starting point:

1S, 3SE, 3S, 1SW, 1E, 1NE, 2N, 1NE, 2NW, 1NE, 1N, 1NE, 1N, 1NW, 3W, 1SW, 2S, 1SW, 3W, 1NW, 2S, 1SW, 4S, 1SW, 1W, 1NE, 5N, 1NW, 1N, 1NW, 1N, 1NW, 4N, 1SW, 1W, 1SW, 1W, 1NW, 2NE, 1N, 1NE, 1E, 1N, 1SE, 1E, 4SE, 1S, 4E, 1NE, 3E, 1NE, 1E, 3SE, 5S, 1W, 1NW, 4N, 1NW, 1W, 1SE, 2S.

4. Start 2 up and 3 in from lower left corner. Mark starting point:

1NW, 5N, 1E, 2N, 1E, 1N, 1NE, 1N, 2W, 1SW, 2S, 1W, 1N, 1E, 1W, 2N, 2NE, 2S, 2N, 3E, 1N, 2S, 1E, 2N, 1W, 2NW, 1E, 1N, 1NE, 1E, 1SE, 1S, 1E, 1SW, 1NW, 1W, 1SW, 1NE, 1E, 1SE, 1SW, 1S, 3E, 2SE, 3S, 1W, 1N, 1E, 1W, 1N, 1NW, 2N, 2S, 2W, 1S, 1SE, 1S, 1E, 2S, 1E, 5S, 1SW, 3W, 1S, 2E, 1N, 5W, 1S, 2E, 1N, 3W.

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Girl Guides of Canada, Ontario Council Program Section Leader’s Ladder

August 2008 74

Compass Trails - An Outdoor Game (Great for camp) Guide and Pathfinder Program Application • Guide: Beyond You, Explore the Outdoors #3, Fun in the Outdoors, Exploring and Hiking

badges • Pathfinder: Let’s Take it Outside, Finding Your Way #4, #5 Time: • 45 minutes Materials: • Compass – 1 per group • Paper and pencils • A good supply of twigs marked in some way, e.g., by winding with coloured wool or by

cutting a slice from the bark and colouring the exposed part with a marker or paint. If you have a large number of girls, have several sets in different colours.

Instructions: 1. Divide the girls into groups of no more

than four or five. 2. The groups go off in different

directions and decide on a starting point for their trail. A marked twig is left there.

3. The compass is laid on the ground and a direction is chosen and written on the paper.

4. That direction is followed for a chosen number of steps (a number between 10 and 40 is good) and the number of steps taken is written beside the direction, e.g. South 23 steps.

5. Another direction is chosen and the group goes as before, noting direction and number of steps and leaving a marked twig each time the direction is changed.

6. Set a time limit of about 20 minutes to lay the trail.

7. The trails are then exchanged between groups and each group has 20 minutes to follow the new trail and find all the marked sticks and bring them back to the group.

8. First group to return with all the sticks is the winner.

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Girl Guides of Canada, Ontario Council Program Section Leader’s Ladder

August 2008 75

Guiding Promise and Law Crossword Puzzle Guide and Pathfinder Program Application • Guide: You in Guiding, Understand the Promise and Law #1 • Pathfinder: Finding the Path, Choosing your own Direction #1 Time: Guides 20 minutes Pathfinders 15 minutes Materials: • One copy of the puzzle for each girl (see next page) • Pencils Instructions: 1. Solve the clues and enter the word in the crossword spaces OR 2. Have each Patrol make up another puzzle using the words in the Promise and Law. Answers Down 1. trustworthy 2. strength 3. wisely 4. environment 5. Canada 6. me 7. talents Across 8. abilities 9. resources 10. Guiding 11. protect 12. honest 13. others 14. challenges

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Girl Guides of Canada, Ontario Council Program Section Leader’s Ladder

August 2008 76

Guiding Promise and Law Crossword Puzzle (cont’d.) Clues Down 1. A person who is reliable. 2. We should live with courage and ____________. 3. How we should use our resources. 4. This needs protection. 5. The country in the Promise. 6. Who does the Guiding Law challenge? 7. I should recognize my ____________. Clues Across 8. I must use my talents and ____________. 9. Use these wisely. 10. What Law challenges me? 11. I will ____________the environment. 12. Someone who always tells the truth is ____________. 13. I should respect myself and ____________. 14. What does the Guiding Law do to me?

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Girl Guides of Canada, Ontario Council Program Section Leader’s Ladder

August 2008 77

Knot Challenge Guide and Pathfinder Program Application • Guide: Beyond You, Exploring the Outdoors and Nature #4 • Pathfinder: Let’s Take it Outside, Knots, Knives & Outdoor Lore #3 Time: • 30 - 45 minutes Materials: • Two pieces of strong rope per group • A piece of wood, or pole, or the back of a chair per group • Pieces of paper with the names of the knots Instructions: 1. Teams line up in relay formation. 2. Each person in turn goes up to the knotting area where

she is given a piece of paper with the name of a knot on it. 3. She ties the knot and returns to the Patrol. 4. The first team finished correctly wins the challenge. Knots

Bowline Hitch: If you want a really strong knot that never slips, this is one of the best. Use it to tie a lion to a lamp post. Reef or Square Knot: This bend is probably the first knot you ever learned, but it is often misused. It’s great for tying two ends of a rope together, when you are tying parcels, for instance - but it will come undone very easily if it is used to tie two ropes together when they are different sizes or materials.

Sheet Bend: A generally useful knot for tying rope ends together. It is the best knot to use when joining ropes of different sizes.

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Girl Guides of Canada, Ontario Council Program Section Leader’s Ladder

August 2008 78

Tinfoil Oven (Great to do at camp) Guide and Pathfinder Program Application • Guide: Fun In The Outdoors, Outdoor Cooking badge • Pathfinder: Let’s Take it Outside #2 Time: • 1 unit meeting or at camp Material: • cardboard box • tin foil • tape • cake mix • cake pan • 4 soup cans • cooling rack • briquettes • pie plate Instructions: 1. Light briquettes in a pie plate (let them turn grey). 2. Line a box with tin foil. 3. Place soup cans in the corners. 4. Place the cooling rack on the soup cans. 5. Mix the cake. 6. Place the pie plate of briquettes on the bottom of the box. 7. Place the cake pan on the rack. 8. Close the box and let the cake bake.

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Girl Guides of Canada, Ontario Council Program Section Leader’s Ladder

August 2008 79

20 Questions - Famous Canadian Women (Do during Women’s History Month - October) Pathfinder Program Application • Creating Your Future, Follow That Woman #1. • Women’s History Challenge – can be the introduction of the challenge. Time: • 30 minutes Before the meeting: Have the girls research the internet for famous women and write down some interesting facts about the women. It would best if the girls worked in a group on this activity and request that they bring to the meeting at least 20 women. The women can be from any country and different centuries. Give each group the next page which gives some site to explore. Explain to the girls that they have to be careful on the internet when exploring for women issues as some URLs can be innocent looking but when going further are not acceptable. Meeting night: Instructions: 1. Guider to review the list that each group has to make sure that there are different women on

their list. 2. The Guider selects 10 famous women from each list for the girls to guess. The girls are to

bring information about 20 women so the risk of duplication is lower. 3. If a group cannot guess the answer, they lose their turn. 4. See which team figures out the most famous women. 5. Discuss with the girls what they found out about the other women that were not part of the

game. 6. Do the girls know what it was like to be a woman in 1910? Roberta Bondar

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Girl Guides of Canada, Ontario Council Program Section Leader’s Ladder

August 2008 80

20 Questions - Famous Canadian Women (cont’d.) For the next meeting, please do the following and bring your sheets with you for the game. 1. Each group is to find out facts about 20 women from the internet or your local library. These

women can be from Canada (see links below) or from another country. 2. Write down some facts of famous women you will need to know to answer questions from

the other team, e.g., Roberta Bondar was the first Canadian woman in space. 3. Below are links that are part of the Women’s History Challenge from national. 4. See what else you need to do to finish the Women’s History Challenge. Resources: http://www.swc-cfc.gc.ca/dates/whm/index_e.html http://collections.ic.gc.ca/E/SL_women.asp http://www.archives.ca/05/0530/053011_e.html http://library.usask.ca/herstory/index.html http://www.caaws.ca/e/ http://www.nlc-bnc.ca/8/2/ http://www.vacacc.gc.ca/general/sub.cfm?source=history/secondwar/diary/grandmother http://www.vac-acc.gc.ca/general/sub.cfm?source=history/other/nursing http://www.civilization.ca/orch/www04m_e.html#women (French sites) http://pages.infinit.net/histoire/femmes.html http://www.mcq.org/jeux/femmes/index.html NOTE: You have to be careful on the internet when exploring for women issues as some URLs can be innocent looking but when going further are not acceptable. Do not go to any site unless you know that it is a recognizable one.

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Girl Guides of Canada, Ontario Council Program Section Leader’s Ladder

August 2008 81

Cornhusk Doll - A craft from the Iroquois Pathfinder Program Application • My Music, Movies and More, The Arts from A to Z #6 • A World to Discover, Around the World at Home #2 • Western Hemisphere Challenge, Crafts #14 Time: • 1 hour (approximately) Materials: • Corn Husks (dried two days before starting/ 5 husks min. per doll) • Corn silk for hair • Scissors • Thin String • Pins • Corn silk • Glue • Basin or pail of water Instructions: 1. Thoroughly dry out the cornhusks. It should take two days. 2. Soak the husks in water. Always work with wet husks. 3. To make the head, roll a husk into a ball and secure it with a pin. 4. To make the body, roll another husk into a ball and secure it with a pin. 5. To make arms, roll one husk until it is the width of a pencil and tie it at

each end with string. Fold in ½. at both ends. Tie each end with string. 6. To make the legs, roll another husk the same way you did with the

arms.

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Girl Guides of Canada, Ontario Council Program Section Leader’s Ladder

August 2008 82

Cornhusk Doll - A craft from the Iroquois (cont’d.) 7. Take a long husk 1’ wide and twist it once in the middle. Attach the twisted part to the top of

the head with the pin so there is a flap hanging down in front and one in the back. Tie string around the neck (A).

8. Place the arms and body between the flaps. Tie a string around the waist (B). The body and arms are now secure

9. Place the legs under the waist and tie the remainder of the flaps under the legs (C) 10. Once you become good at making cornhusk dolls, you might wish to give your doll a basket

to carry, another type of clothing and so on. 11. To make a girl with a skirt, fasten husks to the waist with string. 12. To make a boy with breechcloth, wrap a husk around the waist and bring a husk up between

the legs and tie at waist. 13. Trim all rough edges with the scissors. 14. Glue corn silk to the head for hair.

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Girl Guides of Canada, Ontario Council Program Section Leader’s Ladder

August 2008 83

Flag Scratch Out Pathfinder Program Application • Creating Your Future, Be a Model Citizen #5 Time: • 30 minutes Materials: • Red pencils for each girl • Copy of game for each girl (see next page) Instructions: 1. Give the girls a copy of the game and a red pencil. 2. Give directions as outlined on the next page. Answers 1. red, white, 2. maple leaf, 3. ground, water, 4. burned, 5. half mast, 6. upside down, 7. right, 8. guarded. Leftover letters spell - Maple Leaf.

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Girl Guides of Canada, Ontario Council Program Section Leader’s Ladder

August 2008 84

Flag Scratch Out (cont’d.) Decide which words will complete the paragraph below. Each time you fill in a letter, find it on the flag and put a red circle around it. 1. The colours of the Canadian flag are R_ _ and W_ _ _ _.

2. In the centre is a red M_ _ _ _ L_ _ _.

3. The flag must never be allowed to touch the G_ _ _ _ _ nor must it trail in W_ _ _ _.

4. If a flag is too old to be used, it must be B_ _ _ _ _ rather than thrown in the garbage.

5. If someone has died, the flag is flown at H_ _ _ M _ _ _.

6. To show distress or danger, the flag may be flown U_ _ _ _ _ - D_ _ _.

7. The Canadian flag is on the Guider’s R_ _ _ _ in the Horseshoe.

8. Once a flag has been dedicated in a church, it should always be G_ _ _ _ _ _.

When finished, there will be nine letters leftover. Write them here: _ _ _ _ _ _ _ _ _. Unscramble the letters to form two words which have to do with the flag of Canada. Colour the remainder of the flag.

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Girl Guides of Canada, Ontario Council Program Section Leader’s Ladder

August 2008 85

International Bread Pathfinder Program Application • Exploring a Theme, Getting Food On the Table #4 • On My Own, Now You’re Cooking #3 Time: • 5 to 10 minutes (if no bread is baked) Materials: • A pencil or pen for each girl • A copy of the following list for each girl or patrol (see next page). NOTE: • Modification needed for the above program - an international bread is

made as part of an international meal. • You could put each item on a card and omit the numbers. Instructions: 1. Give each girl or patrol the page and pen/pencil. 2. Girls have to work out the anagrams to find out the country of origin of each type of bread. 3. You could purchase some of the bread or make some. The girls can mix the ingredients

and then some take the bread home and bake when ready. You will need to give directions on how to make the bread.

Answers: 1. Nan - Iran 2. Limpa - Sweden 3. Ddeg - Korea 4. Chambique - Belgium 5. Colisa - Peru 6. Lavash - Armenia 7. Chapati - India 8. Sourdough Bread - American West 9. Oatcakes and Barley Bannocks – Scotland

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Girl Guides of Canada, Ontario Council Program Section Leader’s Ladder

August 2008 86

International Bread (cont’d.)

1. Nan: a cracker-like bread. _____________________

2. Limpa: a sweet rye bread. _____________________

3. Ddeg: a bread that may have date, chestnuts, cinnamon, honey, sesame oil, radishes, the

inner bark of the pine tree, or leaves or rare plants in it. _________________________

4. Chambique: a raisin bread _____________________

5. Colisa: a small, square, three-layered bread with seeds on the top. ___________________

6. Lavash: a thin flat bread. ______________________

7. Chapati: a very thin round bread made of wheat or corn flour. _____________________

8. Sourdough bread: a crisply crusted white bread. ___________________________

9. Oatcakes and barley bannocks: small breads that are fried. ______________________

Scrambled Words: The following Scrambled words provide the name of the country of origin for the breads listed above. 1. Rain ________________

2. Deewsn ________________

3. Rakoe ________________

4. Mebilug _________________

5. Rupe _________________

6. Nemiraa _________________

7. Aidin _________________

8. Miaacren Tswe __________________

9. Doncalts __________________

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Girl Guides of Canada, Ontario Council Program Section Leader’s Ladder

August 2008 87

Mother and Daughter Pot Luck Dinner (great to be an international theme) Pathfinder Program Application • Exploring a Theme, Getting Food On the Table #4 • On My Own, Now You’re Cooking #2 • On My Own, Now You’re Cooking #3 • 5 Region Challenge – Africa/Western Hemisphere/Asia Pacific – Recipes/Crafts Time: • 2 weeks planning and the dinner NOTE: To do the first program activity you need to create a potluck based on traditional dishes from a different region. The second program activity needs to incorporate recipes that are low in fat, sugar and salt. The final one should be a three-course meal. Instructions: 1. Divide girls into teams (three could work on different aspects of the program above). 2. Each team must plan a meal with a theme. 3. All girls to develop ideas on the table directions, etc. to coincide with the group’s theme. 4. Invite guests. 5. Enjoy.

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Girl Guides of Canada, Ontario Council Program Section Leader’s Ladder

August 2008 88

The Old White Sheet Trick - Camp Activity Pathfinder Program application • Let’s Take it Outside, Up Close and Personal with Nature #1 or

#2 Time: • 40 to 60 minutes Materials: For the group: • 1 old white sheet • Large sheet of white paper or similar material • Materials for hanging the sheet (string, tape, tacks, rope, clothes pegs) • Light sources (electric lamps, gas lanterns, car lights, flashlights) • Trick-junk box containing:

- coloured cloth and paper - tape - felt pens - coloured gel or cellophane

• Copy of the Action Cards on a sheet to write observations For the girls:

• 1 Copy of an Action Card sheet for each pair • 5 Table Number Cards

Background: Animals that you never see during the day come out and move around after dark. Some creep, some crawl and some hop. Most of the creatures that this activity deals with are night fliers. You will be able to observe the thousands of insects that enjoy active behaviour at night by creating a brightly lit white surface and observing the insects that come to it. Flying insects are abundant during the summer due to the warm temperatures and greater availability of food. A warm, humid, calm and moonless summer night is just right for The Old White Sheet Trick. The brighter the lighted target you provide, the more light seekers you can lure. Once a selection of night fliers have landed you and your girls can perform a number of simple and fascinating experiments to discover more about the night life at your site.

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Girl Guides of Canada, Ontario Council Program Section Leader’s Ladder

August 2008 89

The Old White Sheet Trick - Camp Activity (cont’d.) Instructions: 1. Preparation

a. Group Size: This activity works best with eight to twelve girls. For larger groups set up two sheets.

b. Time: Plan to spend forty to sixty minutes (well after sunset) on this activity. A warm windless night in mid-summer is best. If possible, set up your sheet and light a half-hour or so before activity time.

c. Site: Just about any suburban, rural or wilderness area is appropriate for this activity. Locate a site with a minimum of competing light sources (street lights, porch lights, and so forth). Make sure there are no hazards for the girls to fall into or over in the dark.

d. Hanging Your Sheet: Sides of buildings and clotheslines are the best places to set up your sheet. On buildings, suspend the sheet so it hangs in front of a window. Turn on the lights behind the sheet and turn off all others. A line strung between two objects can support your sheet. Simply direct a strong lamp on one side of the sheet. Insects will come to both sides.

Caution: Be sure your clothesline is higher than your tallest participant.

e. Set Up: Decide on location of 5 stations. Put a number card up for each and put a corresponding “Action Card” at each station. Place an equipment box appropriate to the activity at each station

. 2. Actions:

a. Take your group to the site. If the light has been on for a while, point to the insects and ask the youngsters what they think makes this place so attractive to the insects. OR

b. If the light is off, announce that you have a set-up to attract insects that are out at night. Turn on the light and ask the kids what insects they think will come to the light.

c. After the girls have had several minutes to observe the arrival and movements of the insects, ask a few questions to organize their observations • What kind of insect arrived first? • What kind is most numerous? • What is the largest? Smallest? • What is the most common colour? • Which are the prettiest? • Which insects are the most active? The slowest? • Are all of the insects fliers?

d. Tell the girls that coming to a light is an example of a behaviour that is shared by all of the insects that come to the sheet.

e. The insects might also have individual behaviours that are not shared by the others.

f. Divide the girls into groups and assign each group to a challenge to accomplish. You may have groups do one activity and then report back to all groups, or have each group rotate through all challenges. Decide on the length of time at each station and decide on a signal to move to next station i.e. a whistle.

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Girl Guides of Canada, Ontario Council Program Section Leader’s Ladder

August 2008 90

The Old White Sheet Trick - Camp Activity (cont’d.) Instructions: (cont’d.) 3. Activity Stations:

a. Table 1 - Observation o Look at the insects on the sheet closely. o Do some look very similar and others different? o Create groupings by distinguishing the different types of insects. o Count the number of insects of each of your groupings.

b. Table 2 - Behaviours

o Of all the insects on the sheet, can you find any that seem to be staying away from the other kinds of insects?

o Why do you think that is? o Try getting the insects together and see if they separate again.

c. Table 3 - Catch and Release o Catch a few of the night-time insects and keep them in a well ventilated jar until

morning. You will need jars with lids with small puncture holes in the top so the insect can breath but not escape, or a jar to which a piece of muslin can be attached by an elastic.

o How do they act when released in the light?

d. Table 4 - Tracking o Use a coloured marking pen to trace the path of a walking insect as it moves

around the sheet. o Have an insect art contest.

e. Table 5 - Light/Dark o Turn the light off for the length of time it takes you to count to ten. Then turn it on. o What do the insects do? o Try longer or shorter counts to determine how long it takes for the insects to go

away. 4. Discussions:

1. Ask each team to read one of the activities they did and show or explain what they discovered.

2. Ask these questions to stimulate thinking about the phenomena observed: • How do you think attraction to light is beneficial to those insects? Why? • What interactions between insects did you notice at the sheet? • Besides light, what may have attracted the insects? Why do you think

so?

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A Sensory Hike – Part 1 - Hike (Great camping activity) Reprinted from The Ontario Federation of Naturalists, Introducing Wetlands Pathfinder Program Application • Let’s Take it Outside, Up Close and Personal with Nature #1 or #2, #3 • WAGGGS Clean Water 2008 - (although finished, good information) Time: • 1/2 day hike - Don’t forget to take a camera/video camera, sun screen, hat,

water, sun glasses and some good walking shoes! Resources: http://www.ontarionature.org/ http://www.on.ec.gc.ca/wildlife/wetlands/intro-e.cfm http://conservation-ontario.on.ca/resources/guide/index.html http://www.wagggsworld.org/en/issues/Globalactiondays/WorldWaterDay2008 Instructions: Discuss with the girls during your meeting about the hike: • This hike can take place in a wooded or open area. But, in this case, it is described with

reference to a wetland environment, i.e., swamps, bogs or marshes. Wetlands are nature’s nurseries for smaller animals and fish; food and shelter areas for others. Wetlands are nature’s regulators, like giant sponges, they absorb and slowly express water.

• The object of this hike is to encourage the girls to experience a wetland environment through their natural senses of smell, taste (only taste items if you are absolutely certain that they are safe to eat!), hearing and touch. By doing this, it is hoped to stimulate an awareness and appreciation for the natural environment. So many things in nature go unnoticed because we haven’t taken the time to stop and take a closer look. It’s hard to understand or relate to something we’ve never actually experienced. Since different people may hear, smell, taste or feel the same thing yet perceive it differently according to their own personality, sharing our perceptions with others can be a rewarding learning experience too.

• This hike can be confined to a relatively small area where you can sit or stand and learn about your surroundings on a small scale. On the other hand, the hike can be along a predetermined path to a chosen area. A blind walk is when you are blindfolded (or close your eyes) at specific times during the hike. The purpose of this is to sharpen your other four senses. Remember that silence is important in order to hear the sounds of nature.

Suggestions for Activities: 1. Take off your shoes and feel the surface beneath them. Compare the shore to the muddy

sediment where the emergent plants grow. What words describe how these surfaces feel? 2. Collect series of natural objects to feel and compare, e.g., cattail head, submergent plants,

peat or other rotted organic matter, sand, feathers, animal fur, etc. Describe how each one feels. Try blind-fold the girls and see if they can identify the objects by feel alone.

3. For the sense of smell, collect or point out on the hike a variety of sources of different

scents, e.g., different flowers or roots, bark, earth, mud, etc. This exercise is enhanced after a rainfall when scents become fresh.

4. Point out all the different colours and shades of colours visible in the wetland.

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A Sensory Hike – Part 2 - The Wetlands – A Commercial Pathfinder Program Application • Exploring a Theme, Our Environment #4 • Let’s Take It Outside, Up Close and Personal with Nature, #10 Time: • 1 hour planning • 1 hour to make the commercial Materials: • Pictures/film from hike • Articles on how to do a commercial • Video Camera/recorder to record a commercial Instructions: 1. Discuss the different methods of selling a product. 2. How are emotions such as happiness, sadness, fear, guilt, anger and humour used in

commercials? Activity Using their imagination and oral skills, have the girls make up a radio or TV commercial on the selling points of wetlands. Present the commercial to the group. The girls can look on the internet about how commercials are done, but you need to remind the girls about internet safety and viewing some commercials on the internet is not recommended. Remind them to go to safe sites only. http://en.wikipedia.org/wiki/Television_commercial#Characteristics_of_television_advertisements NOTE: You could use this to promote awareness of wetlands as part of an Earth Day presentation to Brownies or another community group. If you do this, you will be teaching about endangered species and will comply with the second activity above.

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A Sensory Hike – Part 3 – Web Of Life (Game to play after the Sensory Hike) Pathfinder Program Application • Just for FUN! Time: • 30 to 45 minutes (for game and discussion) Materials: • A ball of string Instructions: 1. The purpose of this game is to impress upon the girls the essential interrelationships among

the members of a wetland community. The result should be a visual display of how air, rocks, plants and animals function together in a balanced web of life.

2. The girls form a circle with a Leader standing inside the circle near the edge with a ball of string.

3. The leader calls out a question like “Who can name a plant that grows in the wetland?” 4. Whoever answers correctly takes hold of the loose end of the string. 5. Next, the leader asks another question such as, “What animal could be found eating that

plant?” 6. The first person to answer correctly is handed the ball of string (meanwhile, the first person

keeps hold of her end of the string). 7. As the questions proceed, try to incorporate other animals, soil, water, and so on until the

entire circle is somehow strung together in a symbol of the web of life. 8. To demonstrate how taking away one aspect of the web affects everyone else, pretend that

a logger cuts down a tree. 9. The tree in your web then gives a tug on the string. Anyone who feels the tug on her string is

in some way affected by the death of the tree. 10. All those who felt a tug from the tree, on a signal, give a tug. 11. As this process continues, eventually every individual will be affected by the killing of the

tree.

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Survival Challenge Pathfinder Program Application • Let’s Take it Outside, Survival Girl – Prepared for the Outdoors, under #1 • Emergency Preparedness Challenge – Natural Emergencies, Water Safety Time: • 30 minutes NOTE: This challenge can be the introduction to the Emergency Preparedness challenge. If you wish more information, it can be found on Ontario’s website at http://www.guidesontario.org/forms/EMO/EPC.Jan31-07-pfinders.pdf If you wish a paper copy, please send an e-mail to [email protected]. The crests can be purchased through the Mississauga or Ottawa Guide store or e-store www.thegirlguidestore.ca Materials: • Pencils • Copies of the challenge questions Instructions: • Discuss the instructions with the girls, what is expected and time allowed • Give the girls the multiple choice questions (see next page) and pencils Answers - Score one point for each correct answer. 1. c) Stay with the plane. It’s larger than you are and, therefore, easier to see. 2. b) Perspiring may be fatal in extreme cold. Wear just enough to keep feeling slightly chilly. 3. a) Best to yell three times at five-second intervals. Three is the international distress signal. The first shout will attract attention; the others help determine the location. 4. a) Any shiny surface can be used as a reflector. Tilt it back and forth slightly so the pilot will see it flash. 5. b) Bury yourself in the snow. Snow acts as an insulator. 6. c) Snow blindness gives no warning; it occurs about six hours after exposure to intense light. Make yourself a face mask with two very small slits you can peek through. 7. b) Scotch won’t help your water supply. Soft drinks may sound like the answer but because of their sugar and caffeine content, they will cause you to burn up energy too fast. Stick to beer, but drink it sparingly. 8. c) Sharks are unpredictable and will sometimes attack without blood in the water. Kicking may help, but divers swear by c) sharks are disturbed by the sound waves. 9. a) Conserve body moisture - sit still and don’t chatter. 10. b) Keep cool. 11. c) If you don’t have a hat, improvise. Most body heat is lost through the head and hands. 12. c) Mink is the only one of the three which will attack unprovoked. 13. c) There has never been an authenticated instance of wolves attacking people. 14. b) You can survive for weeks without food; only eight days without water. 15. b) or c) Both are correct. You may find the white and green inner bark of evergreens, birches and willows more palatable than snakes or grasshoppers. 16. b) Choose short forest trees growing on the lowest ground. 17. b) Ask your nearest Girl Guide Leader to show you how. 18. a) Mouth foam usually means distemper. Beware of the animal which shows no fear although it certainly has scented you.

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Survival Challenge (cont’d.) 1. Your plane has crashed in the mountains. You’re one of several survivors. The thing to do is:

a) Climb to the top of the nearest mountain and light a fire. b) Make short trips; a road may be nearby. c) Stay put and wait for rescue.

2. The temperature is below zero, but there are blankets and clothing in the crashed plane. Your best bet is to:

a) Bundle up with everything you can find. b) Avoid perspiring. c) Keep feet warm.

3. You suspect searchers may be in the woods looking for you. You should:

a) Scream several times. b) Build a fire and make smoke signals. c) Try to find your way to the rescue party.

4. A search plane flies overhead. In order to get the pilot’s attention, you should:

a) Use the mirror in your compact as a signal. b) Wave your most colourful pieces of clothing. c) Climb to the top of a tree.

5. Your plane has crashed in deep snow and it is below zero. The warmest place you can be is: a) In the plane’s broken fuselage. b) Under the snow. c) Inside a tent made of seat cushions and parachutes.

6. When snow is on the ground, snow blindness is a danger. You have no sunglasses, therefore, you should:

a) Close your eyes frequently as soon as they start hurting. b) Shade your eyes whenever the sun is shining. c) Shade your eyes whether there is sunshine or cloud.

7. You have no water but your crashed plane has a good supply of beverages. To quench your thirst you should drink:

a) Scotch b) Beer c) Soft Drinks

8. Your plane has crashed at sea. You’re in the water waiting to be picked up by a life raft. Sharks appear! You:

a) Kick them off as they approach. b) Try not to worry, you know they won’t touch you if you’re not bleeding. c) Put your head under water and yell.

9. Your plane has come down in burning desert. Your best plan is:

a) Remain in the shade, moving as little as possible. b) Take off most of your clothes and breathe through your mouth. c) Stay active so perspiration will cool you.

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Survival Challenge (cont’d.) 10. You are lost alone in the wilds. You have no idea how long it will take for someone to find you. What is your greatest danger?

a) Starvation and lack of water. b) Panic c) Attack by wild animals, especially at night.

11. It’s cold and you have no fire. To keep warm you should:

a) Remain motionless and conserve energy. b) Exercise vigorously. c) Cover your head.

12. Which one of these animals should you MOST worry about meeting. a) A bobcat (lynx). b) A mountain lion (cougar). c) A mink.

13. It’s night in the Canadian wilderness. You’re surrounded by wolves. Your course of action is:

a) Yell at them and they will run away. b) Build a fire to keep them at a distance. c) Ignore them.

14. You suspect it will be many days before you are found. Your greatest concern is:

a) Lack of food. b) Lack of water. c) Lack of shelter.

15. Your hunger pains are serious. You must eat. You should:

a) Chew leaves, but don’t swallow them. b) Eat tree bark. c) Catch and eat small snakes and insects.

16. A severe electrical storm occurs. Where is the safest place to be: a) In the open away from all trees. b) In a forest which will also shelter you from rain. c) Under the tallest tree which will bleed off electricity.

17. You know there is a highway to your west but you haven’t got a compass. To find your way, you should know that:

a) Moss grows on the north side of trees. b) The sun’s shadow is a direction finder. c) The tops of tall trees point east.

18. A danger in the woods can be a fox or raccoon with rabies. You can recognize an infected animal because it.

a) Shows no sigh of fear. b) Howls and whimpers. c) Foams at the mouth.

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The World Association Puzzle (Puzzles for Pathfinders by Tove Ludvigsen, Calgary Area Training Committee) Pathfinder Program Application • Finding the Path, Broaden Your Horizons #4 Time: • 30 minutes to 1 hour depending on knowledge. Materials: • Pencils for each person or patrol leader • 1 copy of game for each person or patrol Resources: National’s website - History of Guiding https://memberzone.girlguides.ca/General%20Information/FactSheets/History-of-Guiding.pdf WAGGGS website - http://www.wagggsworld.org/en/home, http://www.wagggsworld.org/en/about/history Instructions: 1. Can be played individually or as a Patrol. 2. Handout pencils and sheet on next page to the girls. 3. If you wish to add any questions, check out the websites above. Answers to The World Association Puzzle: 1. WAGGGS 2. Olave House 3. Sangam 4. Our Chalet 5. Our Cabana 6. London 7. Conferences 8. Full 9. Associate 10. countries 11. policies 12. Committee 13. elected 14. regions 15. Hemisphere 16. committee 17. Bureau 18. World Friendship 19. Scouts

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The World Association Puzzle Fill in blanks and check the answers when finished. 1. The initials of the World Association are __________?

2. The former name of the World Centre__________ __________ located in London, England.

3. The World Centre __________ is located in India?

4. The World Centre __________ __________ is located in Switzerland.

5. The World Centre __________ __________ is located in Mexico.

6. Headquarters of the World Association are in _________, England.

7. World __________ are held every three years by the World Association.

8. __________ member countries are those with well-established national organizations.

9. __________ member countries are those who are just getting Guiding/Girl Scouting

organized.

10. World Conferences are held in many different __________.

11. The World Conference determines the __________ of the World Association.

12. The World __________ is appointed to carry out decisions of the World Association

between Conferences.

13. Members of the World Committee are __________ at the World Conference.

14. Member Countries are divided into five __________, each with its own committee and

chairman.

15. Canada belongs to the Western __________ Committee.

16. Each World Centre also has its own sub-__________.

17. The World __________ co-ordinates the day-to-day work of the World Association.

18. The __________ __________ Fund is made up of contributions from members all over the

world.

19. There are both Guides and Girl __________ in the World Association.