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Kinematics in two dimensions • Position • Displacement Average Velocity (Instantaneous) Velocity Average Acceleration (Instantaneous) Acceleration ˆ ˆ r xi yj 2 1 ˆ ˆ r r r xi yj r v t dr v dt v a t dv a dt

Kinematics in two dimensions

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Kinematics in two dimensions. Position Displacement Average Velocity (Instantaneous) Velocity Average Acceleration (Instantaneous) Acceleration. Instantaneous velocity and acceleration. 1 - D. 3 - D. 0. 0. 0. Constant acceleration. Projectile Motion. Mortars, artillery, and guns. - PowerPoint PPT Presentation

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Page 1: Kinematics in two dimensions

Kinematics in two dimensions

• Position

• Displacement

• Average Velocity

• (Instantaneous) Velocity

• Average Acceleration

• (Instantaneous) Acceleration

ˆ ˆr xi yj

2 1ˆ ˆr r r xi yj

rv

t

drv

dt

va

t

dva

dt

Page 2: Kinematics in two dimensions

Instantaneous velocity and acceleration

x y z

dr dx dy dzˆ ˆ ˆ ˆ ˆ ˆv i j k v i v j v kdt dt dt dt

yx zx y z

dvdv dvdv ˆ ˆ ˆ ˆ ˆ ˆa i j k a i a j a kdt dt dt dt

Page 3: Kinematics in two dimensions

Constant acceleration

0v v at 2

0 0

1x x v t at

2

1 - D

0v v at

20 0

1r r v t at

2

3 - D

x x0 xv v a t

20 x0 x

1x x v t a t

2

2 2x x0 x 0v v 2a x x

y y0 yv v a t

20 y0 y

1y y v t a t

2

2 2y y0 y 0v v 2a y y

0

0

0

ya g

Page 4: Kinematics in two dimensions

Projectile Motionx x0v v

0 x0x x v t

y y0v v gt

20 y0

1y y v t gt

2

2 2y y0 0v v 2g y y

Page 5: Kinematics in two dimensions

Mortars, artillery, and guns

x0 0v v cos

y0 0v v sin

2 20 0

m

v siny

2g

2

0 0v sin2R

g

y0 22

x0 x0

v gy x x

v 2v

Motion is parabolic!

Page 6: Kinematics in two dimensions

2004 Report on the status of the Army Artillery School

• ...And student officers with reading and math skills below seventh-grade level have been allowed to recycle multiple times before being force-fed to their units - even though an artillery officer who can't do math is like a fireman who's allergic to smoke.

• Columnist and former soldier

David H. Hackworth is the author of The Price of Honor, and contributes weekly commentary to DefenseWatch

Page 7: Kinematics in two dimensions

Example Problem

• A batter hits a pitched ball whose center is 4.0 feet above the ground so that is angle of projection is 45 degrees and its range is 350 feet. The ball will be a home run if it clears a 24 ft high fence that is 320 feet from home plate. Will the ball clear the fence? If so, by how much?

Page 8: Kinematics in two dimensions

Uniform Circular Motion

• Uniform = magnitude of velocity (speed) is not changing

2

R

va

r

Page 9: Kinematics in two dimensions

Uniform Circular Motion Terms

• Frequency (f) – The number of revolutions (cycles) completed in a second.

• Period (T) – The time to complete one revolution (cycle).

1T

f

distance in one revolution 2 rv

time to complete one revolution T

Page 10: Kinematics in two dimensions

Uniform Circular Motion Example

• A particle moves in a circular path 0.40 m in radius with constant speed. The particle makes 5.0 revolutions in each second of its motion.

• Find the particle’s speed

• Find the particle’s acceleration

13 m/s

390 m/s2

Page 11: Kinematics in two dimensions

Relative Motion

BS BW WSv v v

The velocity of an object relative to stationary reference frame is equal to the velocity of an object relative to a moving reference frame plus the velocity of the moving reference frame.

Page 12: Kinematics in two dimensions

Relative Motion

There is a 3 knot westerly current. Your ship is doing 10 knots by log. What course must you steer to make course north good?What will be your speed over ground?

017

9.5 kts

Page 13: Kinematics in two dimensions

Mo Boards

0

3 min

1000 yds

090/15kts

135/10kts

BS B you you Sv v v