Jump Pond2

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    This FREE resource is proudly sponsored by theThis FREE resource is proudly sponsored by the CertTEYL ECertTEYL E--Learning courseLearning course www.teyl.comwww.teyl.com::

    Jump Pond GameJump Pond Game

    I highly recommend this course for any ESL instructor who has a true passion forteaching children.

    The organization of the modules is simple to follow yet demanding. Best of all, whatyou learn can be immediately applied to your own lesson plan.

    You and your students will be satisfied. You won't find many courses for this price.Thanks TEYL!

    Shawn Dale - An American ESL Instructor in Tokyo, Japan

    I highly recommend this course for any ESL instructor who has a true passion forteaching children.

    The organization of the modules is simple to follow yet demanding. Best of all, whatyou learn can be immediately applied to your own lesson plan.

    You and your students will be satisfied. You won't find many courses for this price.Thanks TEYL!

    Shawn Dale - An American ESL Instructor in Tokyo, Japan

    Find out more about our professionalFind out more about our professional

    development Edevelopment E--Learning courseLearning course www.teyl.comwww.teyl.com

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    InstructionsInstructionsSuggestions: The board game can be produced as a project by the students; the main board should be printed as a poster or blown up several sizes by

    a photocopier; the cards, board and markers should be laminated for long term use; the students can change/modify/invent rules for the game; the students

    can teach the game to another group of students. For more ideas please visit www.teyl.com and sign up for our free monthly newsletter.

    1. Divide players into 2-6 groups (singles, pairs, or groups).

    2. Give each player/group a different marker.

    3. Place all the markers on the Start square.

    4. Shuffle playing cards and put in a pile face down.5. Each player/group takes a turn and retrieves a playing

    card from the top of the pile.

    JumpJump

    PondPondTM

    6. The player has drawn an orange square. This means that the player

    should hop to the next space along the path that has a word that belongs

    to the furniture vocabulary set.7. The player must pronounce the word, on the space where they landed,

    correctly. If they do not, they return to their previous place.

    Fruits

    Clothes

    SportsAnimals

    Furniture

    8. If the player draws a card with two

    colored squares, they hop forward

    two positions. [In the case of two red,

    they hop to the next sport and again to

    the following sport.]

    9. If the player draws a Lose a turn!card, they do not hop in this round.

    Hop 2

    10. The next player draws a card.

    11. The first player to hop on the Finish

    square wins!

    NOTES:

    The last square has all the categories and represents

    all of the colors available.

    If the player lands on a place with a green or red

    outline, they move forward along the green arrow and

    backward along the red arrow.

    If the pile of cards finishes, reshuffle the cards already

    used and make a new pile.

    Hop 1

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    Playing markers.

    1. Cut each marker along the outside edge.

    2. Fold in half and fold each base inward.

    3. Use tape or glue to secure both bases together.

    Frog image on

    the outside.

    Glue or tape.

    Base.

    Base.

    Fold.

    Fold.

    Fold.

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    CardsCards Cut out each card along outside edges.

    Fruits

    ClothesSports

    Animals

    Furniture

    Lose

    a turn!Lose

    a turn!

    Colorreference

    card.

    Game

    cards.

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    Fruits

    ClothesSports

    Animals

    Furniture

    Lose

    a turn!Lose

    a turn!

    Colorreference

    card.

    Game

    cards.

    CardsCards Cut out each card along outside edges.

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    Fruits

    ClothesSports

    Animals

    Furniture

    Lose

    a turn!Lose

    a turn!

    Colorreference

    card.

    Game

    cards.

    CardsCards Cut out each card along outside edges.

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    Fruits

    ClothesSports

    Animals

    Furniture

    CardsCards Cut out each card along outside edges.

    Colorreference

    card.

    Game

    cards.

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    Back of CardsBack of Cards Cut out each card along outside edges. These are the back of the cards.

    Colorreference

    card.

    Game

    cards.

    JumpJump

    PondPondTMJumpJump PondPondTM2007 Advanced Teacher Training Inc.

    www.teyl.com www.teachchildrenesl.com

    JumpJump

    PondPond TMJumpJump

    PondPond TMJumpJump

    PondPond TM

    JumpJump

    PondPondTM

    JumpJumpPondPondTM

    JumpJumpPondPond TM

    JumpJumpPondPondTM

    JumpJumpPondPond TM

    JumpJumpPondPondTM

    JumpJump

    PondPondTMJumpJump

    PondPond TMJumpJump

    PondPondTMJumpJump

    PondPond TMJumpJump

    PondPondTM

    JumpJumpPondPondTM

    JumpJumpPondPondTM

    JumpJump

    PondPondTM

    JumpJump

    PondPondTM