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Job and Organizational Design

Job and Organizational Design

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Job and Organizational Design. Approaches to Job Design. Work Simplification Advocated by Frederick Taylor Break jobs down into simple components (small tasks) Hire/Train people in necessary KSAs for components Lower skill levels needed Cheaper for the organization - PowerPoint PPT Presentation

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Page 1: Job and Organizational Design

Job and Organizational Design

Page 2: Job and Organizational Design

Approaches to Job Design

Work Simplification Advocated by Frederick Taylor

Break jobs down into simple components (small tasks) Hire/Train people in necessary KSAs for components

Lower skill levels needed Cheaper for the organization Can decrease potential for errors

Have “expert” employees (specialists) Product produced by combining efforts Employees are replaceable “cogs” in the machine

Page 3: Job and Organizational Design

Consequences of Work Simplification

WorkSimplification

Monotony BoredomJob

DissatisfactionTardiness

AbsenteeismTurnover

Stress

Process Perception FeelingEmotionalResponse

BehavioralResponse

Page 4: Job and Organizational Design

Results of Moon Tent Exercise

2.9 2.9 2.8 2.9 2.9 3.1 2.8

0

1

2

3

4

5

6

7

Satisfactio

n

Production

Meaningfulness

Responsibility

AwarenessEffo

rt

Quality of W

ork

Page 5: Job and Organizational Design

Job Change Strategies

Job enlargement Increasing the number and variety of tasks

Job enrichment Increasing the amount of control over planning

and performance of a job Increasing involvement in setting

organizational policy

Page 6: Job and Organizational Design

MASLOW’S HIERARCHY OF NEEDS MASLOW’S HIERARCHY OF NEEDS

ACTUALIZATION

PHYSICAL

SAFETY

SOCIAL

ESTEEM

Page 7: Job and Organizational Design

Herzberg’s Two Factor Theory

Hygiene Factorssalary

company policy

physical facilities

administration

working conditions

co-worker relations

Motivatorschallenge

autonomy

advancement

recognition

Page 8: Job and Organizational Design

Job Characteristics Model

Core JobDimensions

CriticalPsychological

StatesPersonal and

Work Outcomes

High internal workMotivation

High quality workPerformance

High satisfactionWith work

Low absenteeismAnd turnover

Autonomy

Feedback

Growth NeedStrength

Experienced meaningfulness

of work

Experienced responsibility

for work outcomes

Knowledge of actual

results of activities

Skill variety

Task identity

Task significance

Page 9: Job and Organizational Design

Results of Exercises

2.9

4.5

2.9

6.125

2.8

4.5

2.9

5.875

2.9

6.375

3.1

6.125

2.8

6.375

0

1

2

3

4

5

6

7

Satisfactio

n

Production

Meaningfulness

Responsibility

AwarenessEffo

rt

Quality of W

ork

Moon Tent

Water Carrier

Page 10: Job and Organizational Design

Summary There is no “one best way” to design jobs

Simple Jobs advantages

Can reduce potential for error Be cheaper to staff Increase efficiency

disadvantages Result in decreased motivation Result in decreased satisfaction Result in decreased attendance/tenure

Enriched Jobs Can enhance motivation and satisfaction May increase costs to organization

more training more compensation

Page 11: Job and Organizational Design

Why use organizations? Facilitate complex goal accomplishment Reduce individual risk

Organizational Structure Form or Shape of Organization Helps coordinate system activity

e.g., decision making, communication, etc. Organizational structure often based on people’s implicit

theories

Organizational Structure

Page 12: Job and Organizational Design

Theory X assumes people…

truly dislike work

must be coerced into working

prefer close supervision

avoid responsibility

have little ambition

value security the most

Theory Y assumes people…

want to work

will exercise self-control

are motivated to achieve goals

are imaginative and creative

are boxed in by conventional jobs

McGregor’s Management Theories

Page 13: Job and Organizational Design

Classical School of Management

Assumptions

1. Work is inherently distasteful to most people.

2. What workers do is less important than what they earn for doing it.

Policies

1. Manager’s task is to supervise and control.

2. Break tasks down into simple, repetitive components. (e.g. Taylor)

3. Establish detailed work routines and procedures.

Page 14: Job and Organizational Design

Classical Organizational Theory Organizational Components

A system of differentiated activities People Authority Cooperation

Structural Principles Functional Principle Scalar Principle Line/Staff Principle Span of Control Principle

President

MarketingDirector

ProductionDirector

FinanceDirector

Research &Development

AssistantDirector

Assistant toDirector

Employee

Employee

KeyboardManager

MonitorManager

Employee

Employee

Employee

Employee

Employee

Employee

AssistantDirector

Employee

Employee

Scientist Scientist Scientist Scientist

Page 15: Job and Organizational Design

Applied Example

Moon Tent Exercise Communication was “top-down” Decision making was “top-down”

GM

AGM

W W W W W WW

Page 16: Job and Organizational Design

Neoclassical Organizational Theory Critiqued principles of Classical theory

Functional Principle Scalar Principle Line/Staff Principle Span of Control President

MarketingDirector

ProductionDirector

FinanceDirector

Research &Development

AssistantDirector

Assistant toDirector

Employee

Employee

KeyboardManager

MonitorManager

Employee

Employee

Employee

Employee

Employee

Employee

AssistantDirector

Employee

Employee

Scientist Scientist Scientist Scientist

Page 17: Job and Organizational Design

Human Relations School of ManagementAssumptions

1. People want to feel useful and important.

2. People desire to belong and be recognized as individuals.

Policies

1. Manager’s task is to make workers feel useful and important.

2. Keep workers informed and listen to their objections to manager’s plans.

3. Allow workers to exercise some self-direction and control in routine matters.

Page 18: Job and Organizational Design

Human Resources School of Management

Assumptions

1. Work is not inherently distasteful. People want to contribute to meaningful goals that they have helped establish.

2. Most people can exercise far more creative, responsible, self-direction than their job currently allows.

Policies

1. Manager’s task is to coach and utilize untapped human resources.

2. Create an environment that allows workers to contribute to the limits of their abilities.

3. Encourage full participation on important matters, continually broadening worker self-direction and control.

Page 19: Job and Organizational Design

Inputs

InformationEquipmentFacilitiesMaterialsMoneyTechnology

Transformation

OrganizationHuman Resources

Outputs

ProductsGoods

Services

Customer Feedback

Inputs

InformationEquipmentFacilitiesMaterialsMoneyTechnology

Transformation

OrganizationHuman Resources

Outputs

ProductsGoods

Services

Customer Feedback

Systems Theory

Characteristics of Systems’ Theories Subsystems Synergy Input/Output Model Goal seeking Entropy Dynamic Equilibrium Feedback

Page 20: Job and Organizational Design