Upload
trinhkiet
View
214
Download
0
Embed Size (px)
Citation preview
PAGE # 1
Jessehasworkedasanin-housedigi1zerintheSea5leareaforover20yearsandhasover10yearsexperiencedoingsepara1onsandgraphicdesignforimprin1ng.HeisnowwithIgni1onDrawinginTukwila,Washington,astheirdigi1zingproductmanager.Jesse'sfocusisimprovingthetrainingandprocessofIgni1on'sdigi1zingandembroiderybyimpar1nghisknowledgetotherestoftheteam.
WELCOMES: Jesse Elliott
• Le5erstacking• Vintage• Drawnbyhand• Lineart
PAGE # 2
TRENDS IN LOGOS:
Source:DeluxeLogoDesign,ConoFusco,Crea1veDirector
PAGE # 3
TRENDS IN LOGOS:
• Spotpics• Useofcirclesandgeometricshapes• Shieldshapes• UseofOmbré
Source:DeluxeLogoDesign,ConoFusco,Crea1veDirector
TERMS TO KNOW:
• PushandPullCompensa1on• Density• Underlay• Read-out• BlendingandShading
PAGE # 5
• RunS1tch• DoubleRunS1tch• TripleS1tch• FillS1tch• Sa1nS1tch
TERMS TO KNOW:
PAGE # 6
Push and Pull Compensation DensityUnderlay Read-outBlending and ShadingRun StitchDouble Run StitchFill StitchPerformance WearSpecialty Threads3D or Puff Embroidery
PAGE # 7
TERMS TO KNOW: Light Average HeavyPush and Pull Compensation
DensityUnderlay Read-outBlending and ShadingRun StitchDouble Run StitchFill StitchPerformance WearSpecialty Threads3D or Puff Embroidery
PAGE # 8
TERMS TO KNOW: Push and Pull Compensation DensityUnderlay Read-outBlending and ShadingRun StitchDouble Run StitchFill StitchPerformance WearSpecialty Threads3D or Puff Embroidery
1
2
3
4
5
6
PAGE # 9
TERMS TO KNOW:
Push and Pull Compensation DensityUnderlay Read-outBlending and ShadingRun StitchDouble Run StitchFill StitchPerformance WearSpecialty Threads3D or Puff Embroidery
PAGE # 10
TERMS TO KNOW:
Push and Pull Compensation DensityUnderlay Read-outBlending and ShadingRun StitchDouble Run StitchFill StitchPerformance WearSpecialty Threads3D or Puff Embroidery
1 2 3 4
PAGE # 11
TERMS TO KNOW:
Push and Pull Compensation DensityUnderlay Read-outBlending and ShadingRun StitchDouble Run StitchFill StitchPerformance WearSpecialty Threads3D or Puff Embroidery
PAGE # 12
TERMS TO KNOW:
Push and Pull Compensation DensityUnderlay Read-outBlending and ShadingRun StitchDouble Run StitchFill StitchPerformance WearSpecialty Threads3D or Puff Embroidery
Push and Pull Compensation DensityUnderlay Read-outBlending and ShadingRun StitchDouble Run StitchFill StitchPerformance WearSpecialty Threads3D or Puff Embroidery
PAGE # 13
TERMS TO KNOW:
Push and Pull Compensation DensityUnderlay Read-outBlending and ShadingRun StitchDouble Run StitchFill StitchPerformance WearSpecialty Threads3D or Puff Embroidery Triple Stitch
PAGE # 14
TERMS TO KNOW:
and Satin Stitch
Push and Pull Compensation DensityUnderlay Read-outBlending and ShadingRun StitchDouble Run StitchFill StitchPerformance WearSpecialty Threads3D or Puff Embroidery
and Satin Stitch
PAGE # 15
COMMON DESIGN ISSUES:
SOLUTIONS: • Simplify• 1Sa1nS1tch• Considera1onsforHats
TooManyLines Simplified
Too Many Outlines
PAGE # 17
COMMON DESIGN ISSUES:
SOLUTIONS: • Usesimplifiedruns1tch• Use60or75weightthread• Considerelimina1ngsomelines
Thin Details
PAGE # 19
COMMON DESIGN ISSUES:
SOLUTIONS: • Enlarge• Stack• Use60or75weightthread• ToneonTonefortagline
Small Lettering
PAGE # 21
COMMON DESIGN ISSUES:
SOLUTIONS: • Applykerningtole5ering• Watchforcondensedtype• Allowmorespacebetweenle5ers
Poor Letter Spacing
PAGE # 22
COMMON DESIGN ISSUES:
SOLUTIONS: • Simplifydesign• Avoidblends
DesignedbyBonnieNielsen,MadeiraGermany
Busy, Complex Logo
PAGE # 23
COMMON DESIGN ISSUES:
SOLUTIONS: • Usethreadthat
matchesgarment• Watchformul1ple
colorsofgarments
Read-Out SeparateColors
Read-Out vs Separate Colors
PAGE # 24
TRENDS IN EMBROIDERED LOGOS:
Push and Pull Compensation DensityUnderlay Read-outBlending and ShadingRun StitchDouble Run StitchFill StitchPerformance WearSpecialty Threads3D or Puff Embroidery
Push and Pull Compensation DensityUnderlay Read-outBlending and ShadingRun StitchDouble Run StitchFill StitchPerformance WearSpecialty Threads3D or Puff Embroidery
ProperlyDigi1zed
PAGE # 25
TRENDS IN EMBROIDERED LOGOS:
Push and Pull Compensation DensityUnderlay Read-outBlending and ShadingRun StitchDouble Run StitchFill StitchPerformance WearSpecialty Threads3D or Puff Embroidery
Push and Pull Compensation DensityUnderlay Read-outBlending and ShadingRun StitchDouble Run StitchFill StitchPerformance WearSpecialty Threads3D or Puff Embroidery
Improperlyhooped Properlyhooped
PAGE # 26
TRENDS IN EMBROIDERED LOGOS:
Push and Pull Compensation DensityUnderlay Read-outBlending and ShadingRun StitchDouble Run StitchFill StitchPerformance WearSpecialty Threads3D or Puff Embroidery
Push and Pull Compensation DensityUnderlay Read-outBlending and ShadingRun StitchDouble Run StitchFill StitchPerformance WearSpecialty Threads3D or Puff Embroidery
HoopisTooLarge HoopSizeisJustRight
PAGE # 27
TRENDS IN EMBROIDERED LOGOS:
Push and Pull Compensation DensityUnderlay Read-outBlending and ShadingRun StitchDouble Run StitchFill StitchPerformance WearSpecialty Threads3D or Puff Embroidery
Push and Pull Compensation DensityUnderlay Read-outBlending and ShadingRun StitchDouble Run StitchFill StitchPerformance WearSpecialty Threads3D or Puff Embroidery
MetallicforEmphasis 75WeightforSizeMa5FinishforShading
PAGE # 28
TRENDS IN EMBROIDERED LOGOS:
Push and Pull Compensation DensityUnderlay Read-outBlending and ShadingRun StitchDouble Run StitchFill StitchPerformance WearSpecialty Threads3D or Puff Embroidery
Push and Pull Compensation DensityUnderlay Read-outBlending and ShadingRun StitchDouble Run StitchFill StitchPerformance WearSpecialty Threads3D or Puff Embroidery
PAGE # 29
CONCLUSION:
• Talktoyourcustomer• Alwayslookatlogoandplacementbeforesayingyes• Knowyourembroiderer'scapabili1es
hoopsize,threadweight,color