Jason Mensing Head Football Coach Tecumseh High School wmensing@yahoo.com web.mac.com/tecumsehfootball.

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    17-Dec-2015

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  • Jason Mensing Head Football Coach Tecumseh High School wmensing@yahoo.com web.mac.com/tecumsehfootball
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  • Motivation Two Steps Desire to Play- We are a POT team Why do we want to beat this team? -They are ranked -They look down upon our community -To gain respect Belief that we can win! The time is now -We have been improving every week -We match up -We have the right kind of talent
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  • Beating #3 Chelsea Last year talked about Chelsea Great Program, Great Staff Highly Motivated do to experiences the night before Belief develop as team got healthy DW mentality established game tempo
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  • Establish the Mentality Huge advantage as Double Wing Coaches Set the tempo early We Will run Power-it is the basis for all else. Make sure boys come out with fury Fight Night in the desert (Pre-game Drill) Show Boys, Coaches and Community it will be done. Must move ball on first drive We are the solution and the problem Take Shots when opportunities present Be aggressive and leave it on the line.
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  • The Wedge The Ultimate Mentality Play Teaching Progression on Jacks Web-site! Saline Game 2007
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  • The Thrill of Victory Tecumseh HS with 900 students Upsets Ann Arbor Huron with 2,700 Students in 2008!
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  • Mentality Plays Wedge/Power Run it when they dont expect it! (Wedge) Maintain Momentum! Repeat successful plays Teach it with detail Must be good enough to gain yards against anyone at anytime. Leverage and get-off The two things that will ensure you get positive plays.
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  • Power Drills - Get off Sled Progression-For Size and Power Murphys BEEF Progression What Really Matters Pad Level (Never Rising) Get-off (How Quickly we can engage a defender with power) Elevation (Levering with arms on upper torso) Finish effort and body control Board Drills-For Speed/Space and Athleticism Get-off for enlongated shoulder block Maintain Base Contact Level
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  • Power Drills - Get off Jewel Drill (Racing) For Mismatches, bear crawl defenders, and helps teach enlongated shoulder block. Jewel Drill (Sled) Double Team Drill (Air) Flip Drill (Air) Double and Combo (Air) Double Team Drill (Trap Shoot) Space Double (BEEF/Enlongated Shoulder)
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  • Pull Drills Power Pull G/T Pull and Drive out of Box Drill 1/2 Line Pull and Drive out of the Box Drill Trap Pull Enlongated Shoulder Block after drop step Trap out of Box Drill Trap vs. Bear Crawler 3 on 2 with our # 1 Defense Trap Shoot 6 Man Trap Drill vs. # 1 Defense Touchdown Alley Blocks for Trap
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  • Big Plays Four Big Plays a game These are 3 rd /4 th down plays Often game changers, keep drives moving Must win 3 of them Creativity counts New Formation New Play T.D.s
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  • Roll Pass out of Ace Formation Creativity in alignment 4th down play for the week, used at end of 1/2.
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  • Trojan Influence 4th down special against good read team, have had a lot of success running Trojan and saved the influence for this 4th and 5.
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  • QB Blast Special for Ann Arbor Huron due to them running double 3 techniques defensively, hit 3 times and forced out of that alignment.
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  • Formation Adjustment - Over First time showing Over this past season ran against Saline on a rocket sweep.
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  • Take-a-shot Plays Counter Base Pass Vs. 1-high safety (With Corner run support) Vs. 2-safety look both playing hard in run support (Will throw to counter action) Vs. man coverage (Cross Variation) Must expect run! 46 Roll Pass Shake and Bake Take advantage of a 1 on 1 mismatch Athletes in space Split, Split, Seam Cover-2 beater
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  • Play: I Rt. 57 Counter Base Pass QB: 9 oclock punch step, reverse out, step to midline extending ball to elbow length, place empty hand in the belly of WB and ball on backside hip, walk backwards and read the one high safety throwing opposite to his bail. BSTE: Inside release Split routeC: Block Base BST: Base blockFSG: Block Base BSG: Base blockFST: Block Base FB: Block left DEFSTE: Inside release Split route TB: Block Right DEWB: Fake 83 Counter T-Trap until the echo of the whistle. I Rt. 57 Counter Base Pass
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  • Play: I Rt. 46 Roll Pass Shake N Bake, this can only be done to the two receiver side or out of Stack. QB: 9 oclock punch step, reverse out, step to midline placing ball on platter arm fully extended. Second step on midline placing ball in basket of runner, seat ball hand, work parallel down the line of scrimmage, sneak a peek at the streak, if you feel pressure dump down if not run. BSTE: Step and HingeC: Block man on (crocodile) to down, Great Get-off Sell Run! BST: Step and HingeFSG: Block man on to down, Great Get-off Sell Run! BSG: Bubble pull with one step of depth log the force defenderFST: Block man on to down, Great Get-off Sell Run! FB: Log Block DEFSTE: Inside release attacking across the safety to far safetys face TB: Step inside foot on the midline, the second step aims at the inside hip of the G, inside arm high rollover hard clamp arms cut back to backside A gap. WB: Attack out on a split route, if the safety aligns inside, break in then back out completing the split route, if the defender is wider then stay on the inside break attack deep middle. I Rt. 46-57 Roll Pass Shake N Bake
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  • Play: I Rt. 57 Counter Base Pass QB: 9 oclock punch step, reverse out, step to midline extending ball on platter, very little mesh with the TB as his primary responsibility to is block, after second step take 3 step drop with eyes down field on the called route combination. BSTE: Follow called routeC: Block on to backside BST: On to outsideFSG: Block on to outside BSG: Pull find T outside hip and block first player off of it to form pocket.FST: Block on to outside FB: Replace pulling GFSTE: TB: Block Right DEWB: Influence reach, run middle seam 38 G-back Split, Split, Seam
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  • T.D.s 38 Tag Pass Draw Wheel Wedge on Four No-Play pass, Shake and Bake! Reverse pass
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  • 38 Tag Pass Rocket Pass, similar effect from I Formation Roll Pass.
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  • Wheel Several possible wheel variations.
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  • Teach em, so your boys know football! Plays that will help your defense Plays that will help you prepare Plays that will help your team IQ Zone Scheme (use it to teach reach steps) Bubble Screen X-Ray Screen 4 Verticals 3 Step game
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  • Slant and Hitch Late in Game, needing a comeback it is good we have done some reps in the past.
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