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Inventor 10 – Pyramid Game Author Larann Foss, Lockerbie Academy, Dumfries and Galloway The objectives of this topic are to support the pupils in the production of the pyramid game. The project is built in the workshop time allocated to the pupils, and the Inventor parts completed on their own or in pairs on the computers. Objectives Autodesk Inventor 10 Software Learning Areas ICT Skills/Craft Skills Levels S1/S2 Common Course CAD, CAG, CAM, zoom, rotate, extrude, pattern, pan, etc. Keywords Project Overview Description The teacher will start the topic off with the production of a folio, which will include the following pages; Front Cover, working drawing, parts list and an evaluation page. The pupils will create all the pages themselves apart from the working drawing which will be copied from a handout.

Inventor 10 – Pyramid Game AuthorLarann Foss, Lockerbie Academy, Dumfries and Galloway The objectives of this topic are to support the pupils in the production

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Page 1: Inventor 10 – Pyramid Game AuthorLarann Foss, Lockerbie Academy, Dumfries and Galloway The objectives of this topic are to support the pupils in the production

Inventor 10 – Pyramid Game

Author Larann Foss, Lockerbie Academy, Dumfries and Galloway

The objectives of this topic are to support the pupils in the production of the pyramid game. The project is built in the workshop time allocated to the pupils, and the Inventor parts completed on their own or in pairs on the computers.

Objectives

Autodesk Inventor 10Software

Learning Areas ICT Skills/Craft Skills

Levels S1/S2 Common Course

CAD, CAG, CAM, zoom, rotate, extrude, pattern, pan, etc.Keywords

Project Overview

Description The teacher will start the topic off with the production of a folio, which will include the following pages; Front Cover, working drawing, parts list and an evaluation page. The pupils will create all the pages themselves apart from the working drawing which will be copied from a handout.

Page 2: Inventor 10 – Pyramid Game AuthorLarann Foss, Lockerbie Academy, Dumfries and Galloway The objectives of this topic are to support the pupils in the production

Inventor 10 – Pyramid Game

Teacher Planning and Management

Background and Planning

Click the document below to help you understand the context of this exemplary learning project:

Background & Planning: A picture of the origin and objectives of the learning project, including the manner in which the project was planned and managed.

Documents

Page 3: Inventor 10 – Pyramid Game AuthorLarann Foss, Lockerbie Academy, Dumfries and Galloway The objectives of this topic are to support the pupils in the production

Inventor 10 – Pyramid GameTeaching Resources

Click the documents below to view the teaching resources used in the teaching of this learning project:

Documents Working Drawing Handout

Pyramid Game Tutorial

Page 4: Inventor 10 – Pyramid Game AuthorLarann Foss, Lockerbie Academy, Dumfries and Galloway The objectives of this topic are to support the pupils in the production

Inventor 10 – Pyramid GameAssessment and Standards

Click the document below to see the assessment rubrics and standards cover in this learning project:

Mapping the Standards: Mapping this project’s learning objectives against curriculum standards.

DocumentsMapping the

Standards

Page 5: Inventor 10 – Pyramid Game AuthorLarann Foss, Lockerbie Academy, Dumfries and Galloway The objectives of this topic are to support the pupils in the production

Inventor 10 – Pyramid GameTeacher and School Information

Larann Foss is based at Lockerbie Academy. He has been teaching for 10 years and has been working at this time with inventor 10 for only a few months.