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Patrick J. McSweeney [email protected] MW: 5 – 8:30pm

Introduction to Programming: C

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Introduction to Programming: C. Patrick J. McSweeney [email protected] MW: 5 – 8:30pm. Overview. Computer Elements Hardware Software Programming Our First Program Our Second Program. Computer Hardware. Computer. Person doing Arithmetic. CPU: executes computer instructions. - PowerPoint PPT Presentation

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Page 1: Introduction to Programming:  C

Patrick J. [email protected]

MW: 5 – 8:30pm

Page 2: Introduction to Programming:  C
Page 3: Introduction to Programming:  C

Computer Person doing Arithmetic• CPU: executes computer

instructions.

• RAM: Short term storage.

• Hard drive: Long-term storage

• I/O: Keyboard, mouse, monitor,

• Brain (minus memories)

• Paper to write on.

• Textbook - has problems.

• Eyes, hands, pencil…

Page 4: Introduction to Programming:  C
Page 5: Introduction to Programming:  C

Random Access Memory◦ Form of memory◦ Volatile : loss of power wipes away data◦ Short term memory.

To run a program (saved on your hard drive). It must first be copied to RAM, to be ‘fetched’ by the CPU.

Page 6: Introduction to Programming:  C

Magnetic storage has mechanical components

Non-Volatile: Permanent storage (without power memory remains).

Large (1GB= 1 billion bytes, 1TB = 1 trillion bytes) but slow-er.

Page 7: Introduction to Programming:  C

Input-Output: Ways to move data into and out-from.

Monitors, keyboard, mouse, network (modem), USB devices, speakers, printer,

Page 8: Introduction to Programming:  C

Programs are binary, executable files run by the CPU.

A program is a sequence of binary (1/0) instructions that are interpretable by a CPU.

Common program examples: Internet Explorer, Microsoft Word, PowerPoint, Excel; ITunes, etc.

Page 9: Introduction to Programming:  C

Operating System (Mac OS, Windows, Linux, Unix)

All ProgramsSystem Calls

Hardware

Page 10: Introduction to Programming:  C

Operating systems are special programs that have direct access to a computer’s hardware.

Operating Systems are in charge of running programs.

A program being run by the OS that needs to use hardware uses system calls.

Page 11: Introduction to Programming:  C

Programming Languages can be divided into two different classes:

◦ High Level Language: C (what we will be learning), Java, C++, C#, Cobol, Pascal.

High level languages are designed to be “readable” for humans.

◦ Assembly Language: Binary computer instructions for the CPU.

Assembly level languages are designed to be readable to the machine.

Page 12: Introduction to Programming:  C
Page 13: Introduction to Programming:  C

An algorithm is a series of steps which solve a problem or perform a particular task.

Source code is an implementation of an algorithm.

Algorithm for checking my email:1)Turn on my computer2)Login to my computer3)Open an internet browser4)Enter the URL for my online mail5)Hit enter to go there6)Enter my user name and password7)Select OK

Page 14: Introduction to Programming:  C

Form groups of 2 or 3 and write an algorithm for one of the following tasks:◦ How to make a peanut butter and jelly sandwich.◦ How to tie your shoelaces. ◦ How to write a letter.

• Try to get at least 10 steps. We’ll take 10 – 15 minutes.

Page 15: Introduction to Programming:  C

A compiler is a program takes as input a high level language document and outputs assembly level documents.

SourceCode

Assembly Code

Compiler

Page 16: Introduction to Programming:  C

A linker is a program that takes assembly documents and combines them into a single executable file.

Assembly

LinkerAssem

bly

Executable

Page 17: Introduction to Programming:  C

Syntax Error: An error that breaks our syntax rules is caught during compilation: “She; was I friend”

Semantics Error: An error that breaks common sense may not be caught until the program runs:“The pink nose flew to the country.”

Page 18: Introduction to Programming:  C

Syntax: Defines the structure of a source code document. Is a set of rules that outline what are acceptable combination of symbols.

Semantics: reflects the meaning of programs.

“Jack kicks a red ball.”

Syntax: “Jack” “kicks” “red”Subject verb adjective“ball”.object.

Semantics

Page 19: Introduction to Programming:  C

Get together with your groups of 2 or three and create sentences which are:◦ Syntactically incorrect.◦ Semantically incorrect, but syntactically correct.

Page 20: Introduction to Programming:  C

Start

Edit Source

FileCompile

Syntax

Errors?

Yes Link

Execute

No Correct? DoneYes

No

source.c

source.o

source.exe

Page 21: Introduction to Programming:  C

#include <stdio.h>int main (void){ //A comment printf(“Welcome to CPS 196! \n”); return 0;}

File: cps196.c

1234567

Page 22: Introduction to Programming:  C

1. #include <stdio.h>This is called a preprocessor directive. stdio.h tells the compiler about the printf command on line 5 in our program.

As the course progresses we will learn about more preprocessors.

Page 23: Introduction to Programming:  C

2. int main(void) This marks the opening of our program. It tells the

compiler that what follows between { and } is our code. All executable programs in C will have an “int main

(void)” The “int” stands for integer. It implies that at the end of

this program we will return a whole number. The void tells the compiler that this program takes no

parameters (inputs).

Page 24: Introduction to Programming:  C

3. {

This is the opening bracket for our program.

Page 25: Introduction to Programming:  C

4. // A comment

Sometimes it is useful to write notes in our programs.

These notes are ignored by the compiler. Usually these notes are for ourselves so we

can remember what we did if we have to come back and look at our source code again.

Page 26: Introduction to Programming:  C

5. printf(“Welcome to CPS 196! \n”);

The printf command displays messages to the user of our program.

printf takes a String as a parameter (input). The string is displayed. “\n” is a special character that means put a

new line here.

Page 27: Introduction to Programming:  C

6. return 0;

Here we mark the end of our program by returning an integer to the operating system.

0 indicates a successful execution Other integers can be used to indicate

errors that may have arose.

Page 28: Introduction to Programming:  C

#include <stdio.h>int main (void){ int value;

printf(“Please enter a number: ”); scanf(“%d”, &value); printf(“You entered a: %d! \n”,

value); return 0;}

File: cps196.c

1234567

Page 29: Introduction to Programming:  C

int value;• “int” here again means integer (whole

number).• value is a container called a variable that

can hold an integer. We say that value has type integer.

Page 30: Introduction to Programming:  C

scanf(“%d”, &value);• “scanf” is the opposite of “printf()”.• “printf” displays a data to the screen.• “scanf()” gets input from the keyboard.

• “%d” is a special character that tells scanf to try and get an integer from the keyboard.

• &value is a way of saying store the result from the keyboard in variable value.

Page 31: Introduction to Programming:  C

Compiler High level language Assembly language Program Operating System CPU RAM Hard drive Input/output

Lecture 1 Terms & Concepts Linker Syntax & Semantics Algorithm General work flow “int main(void) “printf” Variable