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Introduction to Pointer by Dr. Subodh Srivastava Visiting faculty, CSE,IIT (BHU)

Introduction to Pointer in C

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Pointers are backbone of C programming.This is just the perfect study material for getting expertise in C and pointers.A study material of IIT BHU

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Page 1: Introduction to Pointer in C

Introduction to Pointerby

Dr. Subodh SrivastavaVisiting faculty, CSE,IIT (BHU)

Page 2: Introduction to Pointer in C

C - Pointers• Dynamic memory allocation, cannot be performed without using

pointers.• Every variable is a memory location, every memory location has its

address defined which can be accessed using ampersand (&) operator, which denotes an address in memory.

• Consider the following example, which will print the address of the variables defined:

• #include <stdio.h> • int main ()• { • int var1; • char var2[10];• printf("Address of var1 variable: %x\n", &var1 ); • printf("Address of var2 variable: %x\n", &var2 ); • return 0; • }

Page 3: Introduction to Pointer in C

• When the above code is compiled and executed, it produces result something as follows:

• Address of var1 variable: bff5a400 • Address of var2 variable: bff5a3f6

• What Are Pointers?• A pointer is a variable whose value is the address of

another variable, i.e., direct address of the memory location.

• The general form of a pointer variable declaration is:• type *var-name;• In this statement the asterisk is being used to designate a variable as a

pointer. • Following are the valid pointer declaration:

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• int *ip; /* pointer to an integer */ • double *dp; /* pointer to a double */ • float *fp; /* pointer to a float */• char *ch /* pointer to a character */

• How to use Pointers?• (a) we define a pointer variable• (b) assign the address of a variable to a pointer and• (c) finally access the value at the address available in the

pointer variable. • This is done by using unary operator * that returns the value

of the variable located at the address specified by its operand.

Page 5: Introduction to Pointer in C

Pointer Variables

• The pointer data type– A data type for containing an address rather than

a data value– Integral, similar to int– Size is the number of bytes in which the target

computer stores a memory address– Provides indirect access to values

CSC2110 - Data Structures/Algorithms 5

Page 6: Introduction to Pointer in C

Declaration of Pointer Variables

• A pointer variable is declared by: dataType *pointerVarName;– The pointer variable pointerVarName is used to

point to a value of type dataType– The * before the pointerVarName indicates that

this is a pointer variable, not a regular variable– The * is not a part of the pointer variable name

CSC2110 - Data Structures/Algorithms 6

Page 7: Introduction to Pointer in C

Pointer Variable Declarations and Initialization

• Pointer variables– Contain memory addresses as their values– Normal variables contain a specific value (direct reference)

– Pointers contain address of a variable that has a specific value (indirect reference)

– Indirection – referencing a pointer value

count

7

count7

countPtr

Page 8: Introduction to Pointer in C

Pointer Variable Declarations and Initialization

• Pointer declarations– * used with pointer variables

int *myPtr;

– Declares a pointer to an int (pointer of type int *)– Multiple pointers require using a * before each

variable declarationint *myPtr1, *myPtr2;

– Can declare pointers to any data type– Initialize pointers to 0, NULL, or an address

• 0 or NULL – points to nothing (NULL preferred)

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• #include <stdio.h>• int main () • { • int var = 20; /* actual variable declaration */ • int *ip; /* pointer variable declaration */• ip = &var; /* store address of var in pointer variable*/ • printf("Address of var variable: %x\n", &var ); /* address stored in pointer

variable */ • printf("Address stored in ip variable: %x\n", ip ); /* access the value using

the pointer */ • printf("Value of *ip variable: %d\n", *ip );• return 0;• }• When the above code is compiled and executed, it produces result

something as follows:• Address of var variable: bffd8b3c • Address stored in ip variable: bffd8b3c • Value of *ip variable: 20

Page 10: Introduction to Pointer in C

Pointer Operators• & (address operator)– Returns address of operand

int y = 5;int *yPtr; yPtr = &y; // yPtr gets address of yyPtr “points to” y

yPtr

y

5

yptr

500000 600000

y

600000 5

Address of y is value of yptr

Page 11: Introduction to Pointer in C

Assignment of Pointer Variables

A pointer variable has to be assigned a valid memory address before it can be used in the program

Example: float data = 50.8; float *ptr; ptr = &data;

This will assign the address of the memory location allocated for the floating point variable data to the pointer variable ptr. This is OK, since the variable data has already been allocated some memory space having a valid address

CSC2110 - Data Structures/Algorithms 11

Page 12: Introduction to Pointer in C

Assignment of Pointer Variables (Cont ..)

CSC2110 - Data Structures/Algorithms 12

float data = 50.8; float *ptr; ptr = &data; 50.8

FFF1

FFF0

FFF2

FFF3

FFF4

FFF5

FFF6

data

Page 13: Introduction to Pointer in C

Assignment of Pointer Variables (Cont ..)

CSC2110 - Data Structures/Algorithms 13

float data = 50.8; float *ptr; ptr = &data; 50.8

FFF1

FFF0

FFF2

FFF3

FFF4

FFF5

FFF6

ptr

data

Page 14: Introduction to Pointer in C

Assignment of Pointer Variables (Cont ..)

CSC2110 - Data Structures/Algorithms 14

float data = 50.8; float *ptr; ptr = &data;

FFF4

50.8

FFF1

FFF0

FFF2

FFF3

FFF4

FFF5

FFF6

ptr

data

Page 15: Introduction to Pointer in C

Assignment of Pointer Variables (Cont ..)

• Don’t try to assign a specific integer value to a pointer variable since it can be disastrous float *ptr; ptr = 120;

CSC2110 - Data Structures/Algorithms 15

• You cannot assign the address of one type of variable to a pointer variable of another type even though they are both integrals

int data = 50; float *ptr; ptr = &data;

Page 16: Introduction to Pointer in C

Initializing pointers

• A pointer can be initialized during declaration by assigning it the address of an existing variable

float data = 50.8; float *ptr = &data;

• If a pointer is not initialized during declaration, it is wise to give it a NULL (0) value int *ip = 0; float *fp = NULL;

CSC2110 - Data Structures/Algorithms 16

Page 17: Introduction to Pointer in C

NULL Pointers in C• It is always a good practice to assign a NULL value to a pointer

variable in case you do not have exact address to be assigned. • This is done at the time of variable declaration. A pointer that

is assigned NULL is called a null pointer.• #include <stdio.h>• int main ()• {• int *ptr = NULL;• printf("The value of ptr is : %x\n", ptr );• return 0; • } • When the above code is compiled and executed, it produces the following

result:• The value of ptr is 0

Page 18: Introduction to Pointer in C

C Pointers in DetailConcept Description

Concept Description

C - Pointer arithmetic There are four arithmetic operators that can be used on pointers: ++, --, +, -

C - Array of pointersTo define arrays to hold a number of pointers.

C - Pointer to pointerTo have pointer on a pointer and so on

Passing pointers to functions in CPassing an argument by reference or by address both enable the passed argument to be changed in the calling function by the called function.

Return pointer from functions in C C allows a function to return a pointer to local variable, static variable and dynamically allocated memory as well.

Page 19: Introduction to Pointer in C

• To understand pointer arithmetic, let us consider that ptr is an integer pointer which points to the address 1000.

• Assuming 32-bit integers, let us perform the following arithmetic operation on the pointer.

• ptr++• Now, after the above operation, the ptr will point

to the location 1004 because each time ptr is incremented,

• It will point to the next integer location which is 4 bytes next to the current location.

• If ptr points to a character whose address is 1000, then above operation will point to the location 1001 because next character will be available at 1001.

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• Incrementing a Pointer:• #include <stdio.h> • const int MAX = 3; • int main ()• { • int var[] = {10, 100, 200};• int i, *ptr; /* let us have array address in pointer */• ptr = var;• for ( i = 0; i < MAX; i++) • { • printf("Address of var[%d] = %x\n", i, ptr ); • printf("Value of var[%d] = %d\n", i, *ptr ); /* move to the next location */

ptr++;• }• return 0;• }

Page 21: Introduction to Pointer in C

• When the above code is compiled and executed, it produces result something as follows:

• Address of var[0] = bf882b30 • Value of var[0] = 10 • Address of var[1] = bf882b34• Value of var[1] = 100 • Address of var[2] = bf882b38 • Value of var[2] = 200

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• When the above code is compiled and executed, it produces result something as follows:

• Address of var[3] = bfedbcd8 • Value of var[3] = 200 • Address of var[2] = bfedbcd4 • Value of var[2] = 100• Address of var[1] = bfedbcd0• Value of var[1] = 10 • Pointer Comparisons• Pointers may be compared by using relational operators,

such as ==, <, and >.• If p1 and p2 point to variables that are related to each other,

such as elements of the same array, then p1 and p2 can be meaningfully compared.

Page 24: Introduction to Pointer in C

• #include <stdio.h> • const int MAX = 3;• int main ()• {• int var[] = {10, 100, 200};• int i, *ptr; /* let us have address of the first element in pointer */• ptr = var; i = 0; while ( ptr <= &var[MAX - 1] ) • { • printf("Address of var[%d] = %x\n", i, ptr ); • printf("Value of var[%d] = %d\n", i, *ptr ); /* point to the previous location

*/ • ptr++;• i++;• }• return 0;

Page 25: Introduction to Pointer in C

Pointer Expressions and Pointer Arithmetic

• Arithmetic operations can be performed on pointers– Increment/decrement pointer (++ or --)– Add an integer to a pointer( + or += , - or -=)– Pointers may be subtracted from each other– Operations meaningless unless performed on an

array

Page 26: Introduction to Pointer in C

Pointer Expressions and Pointer Arithmetic

• 5 element int array on machine with 4 byte ints– vPtr points to first element v[ 0 ]• at location 3000 (vPtr = 3000)

– vPtr += 2; sets vPtr to 3008• vPtr points to v[ 2 ] (incremented by 2), but the

machine has 4 byte ints, so it points to address 3008

pointer variable vPtr

v[0] v[1] v[2] v[4]v[3]

3000 3004 3008 3012 3016location

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7.7 Pointer Expressions and Pointer Arithmetic

• Pointers of the same type can be assigned to each other– If not the same type, a cast operator must be used– Exception: pointer to void (type void *)• Generic pointer, represents any type• No casting needed to convert a pointer to void

pointer• void pointers cannot be dereferenced

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Calling Functions by Reference• Call by reference with pointer arguments– Pass address of argument using & operator– Allows you to change actual location in memory– Arrays are not passed with & because the array name is

already a pointer• * operator – Used as alias/nickname for variable inside of function

void double( int *number ) {*number = 2 * ( *number );

}– *number used as nickname for the variable

passed

Page 29: Introduction to Pointer in C

OutlineOutline

2000 Prentice Hall, Inc.All rights reserved.

1. Function prototype

1.1 Initialize variables

2. Call function

3. Define function

Program Output

1 /* Fig. 7.7: fig07_07.c2 Cube a variable using call-by-reference 3 with a pointer argument */45 #include <stdio.h>67 void cubeByReference( int * ); /* prototype */89 int main()10{11 int number = 5;1213 printf( "The original value of number is %d", number );14 cubeByReference( &number );15 printf( "\nThe new value of number is %d\n", number );1617 return 0;18}1920void cubeByReference( int *nPtr )21{22 *nPtr = *nPtr * *nPtr * *nPtr; /* cube number in main */23}

The original value of number is 5The new value of number is 125

Notice how the address of number is given - cubeByReference expects a pointer (an address of a variable).

Inside cubeByReference, *nPtr is used (*nPtr is number).

Notice that the function prototype takes a pointer to an integer (int *).

Page 30: Introduction to Pointer in C

Using the const Qualifier with Pointers

• const qualifier– Variable cannot be changed– Use const if function does not need to change a variable– Attempting to change a const variable produces an error

• const pointers– Point to a constant memory location– Must be initialized when declared– int *const myPtr = &x;

• Type int *const – constant pointer to an int– const int *myPtr = &x;

• Regular pointer to a const int– const int *const Ptr = &x;

• const pointer to a const int• x can be changed, but not *Ptr

Page 31: Introduction to Pointer in C

OutlineOutline

2000 Prentice Hall, Inc.All rights reserved.

1. Declare variables

1.1 Declare const pointer to an int

2. Change *ptr (which is x)

2.1 Attempt to change ptr

3. Output

Program Output

1 /* Fig. 7.13: fig07_13.c2 Attempting to modify a constant pointer to3 non-constant data */45 #include <stdio.h>67 int main()8 {9 int x, y;1011 int * const ptr = &x; /* ptr is a constant pointer to an 12 integer. An integer can be modified13 through ptr, but ptr always points 14 to the same memory location. */15 *ptr = 7;16 ptr = &y;1718 return 0;19}

FIG07_13.c:Error E2024 FIG07_13.c 16: Cannot modify a const object in function main*** 1 errors in Compile ***

Changing *ptr is allowed – x is not a constant.

Changing ptr is an error – ptr is a constant pointer.

Page 32: Introduction to Pointer in C

Bubble Sort Using Call-by-reference

• Implement bubblesort using pointers– Swap two elements– swap function must receive address (using &) of array

elements• Array elements have call-by-value default

– Using pointers and the * operator, swap can switch array elements

• PsuedocodeInitialize array print data in original orderCall function bubblesort

print sorted arrayDefine bubblesort

Page 33: Introduction to Pointer in C

Bubble Sort Using Call-by-reference

• sizeof– Returns size of operand in bytes– For arrays: size of 1 element * number of elements– if sizeof( int ) equals 4 bytes, then

int myArray[ 10 ];printf( "%d", sizeof( myArray ) );

• will print 40• sizeof can be used with– Variable names– Type name– Constant values

Page 34: Introduction to Pointer in C

OutlineOutline

2000 Prentice Hall, Inc.All rights reserved.

1. Initialize array

1.1 Declare variables

2. Print array

2.1 Call bubbleSort

2.2 Print array

2 This program puts values into an array, sorts the values into3 ascending order, and prints the resulting array. */4 #include <stdio.h>5 #define SIZE 106 void bubbleSort( int *, const int );78 int main()9 {10 11 int a[ SIZE ] = { 2, 6, 4, 8, 10, 12, 89, 68, 45, 37 };12 int i;1314 printf( "Data items in original order\n" );1516 for ( i = 0; i < SIZE; i++ )17 printf( "%4d", a[ i ] );1819 bubbleSort( a, SIZE ); /* sort the array */20 printf( "\nData items in ascending order\n" );2122 for ( i = 0; i < SIZE; i++ )23 printf( "%4d", a[ i ] ); 2425 printf( "\n" );2627 return 0;28}2930void bubbleSort( int *array, const int size )31{32 void swap( int *, int * );

Bubblesort gets passed the address of array elements (pointers). The name of an array is a pointer.

Page 35: Introduction to Pointer in C

OutlineOutline

2000 Prentice Hall, Inc.All rights reserved.

3. Function definitions

Program Output

33 int pass, j; 34 for ( pass = 0; pass < size - 1; pass++ )3536 for ( j = 0; j < size - 1; j++ )3738 if ( array[ j ] > array[ j + 1 ] )39 swap( &array[ j ], &array[ j + 1 ] );40}4142void swap( int *element1Ptr, int *element2Ptr )43{44 int hold = *element1Ptr;45 *element1Ptr = *element2Ptr;46 *element2Ptr = hold;47}

Data items in original order 2 6 4 8 10 12 89 68 45 37Data items in ascending order 2 4 6 8 10 12 37 45

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Pointer Expressions and Pointer Arithmetic

• Subtracting pointers– Returns number of elements from one to the

other. IfvPtr2 = v[ 2 ];vPtr = v[ 0 ];

– vPtr2 - vPtr would produce 2• Pointer comparison ( <, == , > )– See which pointer points to the higher numbered

array element– Also, see if a pointer points to 0

Page 37: Introduction to Pointer in C

The Relationship Between Pointers and Arrays

• Arrays and pointers closely related– Array name like a constant pointer– Pointers can do array subscripting operations

• Declare an array b[ 5 ] and a pointer bPtr– To set them equal to one another use:

bPtr = b; • The array name (b) is actually the address of first

element of the array b[ 5 ]bPtr = &b[ 0 ]

• Explicitly assigns bPtr to address of first element of b

Page 38: Introduction to Pointer in C

The Relationship Between Pointers and Arrays

– Element b[ 3 ] • Can be accessed by *( bPtr + 3 )

– Where n is the offset. Called pointer/offset notation

• Can be accessed by bptr[ 3 ]– Called pointer/subscript notation– bPtr[ 3 ] same as b[ 3 ]

• Can be accessed by performing pointer arithmetic on the array itself*( b + 3 )

Page 39: Introduction to Pointer in C

7.9 Arrays of Pointers• Arrays can contain pointers• For example: an array of strings

char *suit[ 4 ] = { "Hearts", "Diamonds", "Clubs", "Spades" };

– Strings are pointers to the first character– char * – each element of suit is a pointer to a char– The strings are not actually stored in the array suit,

only pointers to the strings are stored

– suit array has a fixed size, but strings can be of any size

suit[3]suit[2]suit[1]suit[0] ’H’ ’e’ ’a’ ’r’ ’t’ ’s’ ’\

0’’D’ ’i’ ’a’ ’m’ ’o’ ’n’ ’d’ ’s’ ’\0’’C’ ’l’ ’u’ ’b’ ’s’ ’\

0’’S’ ’p’ ’a’ ’d’ ’e’ ’s’ ’\0’

Page 40: Introduction to Pointer in C

7.10Case Study: A Card Shuffling and Dealing Simulation

• Card shuffling program– Use array of pointers to strings– Use double scripted array (suit, face)

– The numbers 1-52 go into the array• Representing the order in which the cards are dealt

deck[ 2 ][ 12 ] represents the King of Clubs

HeartsDiamondsClubsSpades

0123

Ace Two ThreeFourFiveSix SevenEightNineTen JackQueenKing0 1 2 3 4 5 6 7 8 9 10 11 12

Clubs King

 

Page 41: Introduction to Pointer in C

7.10Case Study: A Card Shuffling and Dealing Simulation

• Pseudocode– Top level:

Shuffle and deal 52 cards

– First refinement:Initialize the suit arrayInitialize the face arrayInitialize the deck arrayShuffle the deckDeal 52 cards

Page 42: Introduction to Pointer in C

7.10Case Study: A Card Shuffling and Dealing Simulation

– Second refinement• Convert shuffle the deck to

For each of the 52 cardsPlace card number in randomly selected unoccupied slot of deck

• Convert deal 52 cards toFor each of the 52 cards

Find card number in deck array and print face and suit of card

Page 43: Introduction to Pointer in C

7.10Case Study: A Card Shuffling and Dealing Simulation

– Third refinement• Convert shuffle the deck to

Choose slot of deck randomly While chosen slot of deck has been previously chosen

Choose slot of deck randomlyPlace card number in chosen slot of deck

• Convert deal 52 cards toFor each slot of the deck array

If slot contains card number Print the face and suit of the card

Page 44: Introduction to Pointer in C

OutlineOutline

2000 Prentice Hall, Inc.All rights reserved.

1. Initialize suit and face arrays

1.1 Initialize deck array

2. Call function shuffle

2.1 Call function deal

3. Define functions

1 /* Fig. 7.24: fig07_24.c2 Card shuffling dealing program */3 #include <stdio.h>4 #include <stdlib.h>5 #include <time.h>67 void shuffle( int [][ 13 ] );8 void deal( const int [][ 13 ], const char *[], const char *[] );910int main()11{12 const char *suit[ 4 ] = 13 { "Hearts", "Diamonds", "Clubs", "Spades" };14 const char *face[ 13 ] = 15 { "Ace", "Deuce", "Three", "Four",16 "Five", "Six", "Seven", "Eight",17 "Nine", "Ten", "Jack", "Queen", "King" };18 int deck[ 4 ][ 13 ] = { 0 };1920 srand( time( 0 ) );2122 shuffle( deck );23 deal( deck, face, suit );2425 return 0;26}2728void shuffle( int wDeck[][ 13 ] )29{30 int row, column, card;31

Page 45: Introduction to Pointer in C

OutlineOutline

2000 Prentice Hall, Inc.All rights reserved.

3. Define functions

33 do {34 row = rand() % 4;35 column = rand() % 13;36 } while( wDeck[ row ][ column ] != 0 );3738 wDeck[ row ][ column ] = card;39 }40}4142void deal( const int wDeck[][ 13 ], const char *wFace[],43 const char *wSuit[] )44{45 int card, row, column;4647 for ( card = 1; card <= 52; card++ )4849 for ( row = 0; row <= 3; row++ )5051 for ( column = 0; column <= 12; column++ )5253 if ( wDeck[ row ][ column ] == card )54 printf( "%5s of %-8s%c",55 wFace[ column ], wSuit[ row ],56 card % 2 == 0 ? '\n' : '\t' );57}

The numbers 1-52 are randomly placed into the deck array.

Searches deck for the card number, then prints the face and suit.

Page 46: Introduction to Pointer in C

OutlineOutline

2000 Prentice Hall, Inc.All rights reserved.

Program Output Six of Clubs Seven of Diamonds Ace of Spades Ace of Diamonds Ace of Hearts Queen of DiamondsQueen of Clubs Seven of Hearts Ten of Hearts Deuce of Clubs Ten of Spades Three of Spades Ten of Diamonds Four of Spades Four of Diamonds Ten of Clubs Six of Diamonds Six of SpadesEight of Hearts Three of Diamonds Nine of Hearts Three of HeartsDeuce of Spades Six of Hearts Five of Clubs Eight of ClubsDeuce of Diamonds Eight of Spades Five of Spades King of Clubs King of Diamonds Jack of SpadesDeuce of Hearts Queen of Hearts Ace of Clubs King of SpadesThree of Clubs King of Hearts Nine of Clubs Nine of Spades Four of Hearts Queen of SpadesEight of Diamonds Nine of Diamonds Jack of Diamonds Seven of Clubs Five of Hearts Five of Diamonds Four of Clubs Jack of Hearts Jack of Clubs Seven of Spades

Page 47: Introduction to Pointer in C

Pointers to Functions

• Pointer to function– Contains address of function– Similar to how array name is address of first element– Function name is starting address of code that defines

function• Function pointers can be – Passed to functions– Stored in arrays– Assigned to other function pointers

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Pointers to Functions• Example: bubblesort– Function bubble takes a function pointer

• bubble calls this helper function• this determines ascending or descending sorting

– The argument in bubblesort for the function pointer:

bool ( *compare )( int, int )tells bubblesort to expect a pointer to a function that takes

two ints and returns a bool– If the parentheses were left out:

bool *compare( int, int )• Declares a function that receives two integers and returns a

pointer to a bool

Page 49: Introduction to Pointer in C

OutlineOutline

2000 Prentice Hall, Inc.All rights reserved.

1. Initialize array

2. Prompt for ascending or descending sorting

2.1 Put appropriate function pointer into bubblesort

2.2 Call bubble

3. Print results

1 /* Fig. 7.26: fig07_26.c2 Multipurpose sorting program using function pointers */3 #include <stdio.h>4 #define SIZE 105 void bubble( int [], const int, int (*)( int, int ) );6 int ascending( int, int );7 int descending( int, int );89 int main()10{11 12 int order, 13 counter,14 a[ SIZE ] = { 2, 6, 4, 8, 10, 12, 89, 68, 45, 37 };1516 printf( "Enter 1 to sort in ascending order,\n" 17 "Enter 2 to sort in descending order: " );18 scanf( "%d", &order );19 printf( "\nData items in original order\n" );20 21 for ( counter = 0; counter < SIZE; counter++ )22 printf( "%5d", a[ counter ] );2324 if ( order == 1 ) {25 bubble( a, SIZE, ascending );26 printf( "\nData items in ascending order\n" );27 }28 else {29 bubble( a, SIZE, descending );30 printf( "\nData items in descending order\n" );31 }32

Notice the function pointer parameter.

Page 50: Introduction to Pointer in C

OutlineOutline

2000 Prentice Hall, Inc.All rights reserved.

3.1 Define functions

33 for ( counter = 0; counter < SIZE; counter++ )34 printf( "%5d", a[ counter ] ); 3536 printf( "\n" );3738 return 0;39}4041void bubble( int work[], const int size, 42 int (*compare)( int, int ) )43{44 int pass, count;4546 void swap( int *, int * );4748 for ( pass = 1; pass < size; pass++ )4950 for ( count = 0; count < size - 1; count++ )5152 if ( (*compare)( work[ count ], work[ count + 1 ] ) )53 swap( &work[ count ], &work[ count + 1 ] );54}5556void swap( int *element1Ptr, int *element2Ptr )57{58 int temp;5960 temp = *element1Ptr;61 *element1Ptr = *element2Ptr;62 *element2Ptr = temp;63}64

ascending and descending return true or false. bubble calls swap if the function call returns true.

Notice how function pointers are called using the dereferencing operator. The * is not required, but emphasizes that compare is a function pointer and not a function.

Page 51: Introduction to Pointer in C

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2000 Prentice Hall, Inc.All rights reserved.

3.1 Define functions

Program Output

65int ascending( int a, int b )66{67 return b < a; /* swap if b is less than a */68}6970int descending( int a, int b )71{72 return b > a; /* swap if b is greater than a */73}

Enter 1 to sort in ascending order,Enter 2 to sort in descending order: 1 Data items in original order 2 6 4 8 10 12 89 68 45 37Data items in ascending order 2 4 6 8 10 12 37 45 68 89Enter 1 to sort in ascending order,Enter 2 to sort in descending order: 2 Data items in original order 2 6 4 8 10 12 89 68 45 37Data items in descending order 89 68 45 37 12 10 8 6 4 2

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OutlineOutline

2000 Prentice Hall, Inc.All rights reserved.

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